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LICENSE.txt
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520
LICENSE.txt
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@@ -0,0 +1,520 @@
|
|||||||
|
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||||
|
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||||
|
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||||
|
copied below.
|
||||||
|
|
||||||
|
Homepage: http://minecraftforge.net/
|
||||||
|
https://github.com/MinecraftForge/MinecraftForge
|
||||||
|
|
||||||
|
|
||||||
|
A note on authorship:
|
||||||
|
All source artifacts are property of their original author, with
|
||||||
|
the exclusion of the contents of the patches directory and others
|
||||||
|
copied from it from time to time. Authorship of the contents of
|
||||||
|
the patches directory is retained by the Minecraft Forge project.
|
||||||
|
This is because the patches are partially machine generated
|
||||||
|
artifacts, and are changed heavily due to the way forge works.
|
||||||
|
Individual attribution within them is impossible.
|
||||||
|
|
||||||
|
Consent:
|
||||||
|
All contributions to Forge must consent to the release of any
|
||||||
|
patch content to the Forge project.
|
||||||
|
|
||||||
|
A note on infectivity:
|
||||||
|
The LGPL is chosen specifically so that projects may depend on Forge
|
||||||
|
features without being infected with its license. That is the
|
||||||
|
purpose of the LGPL. Mods and others using this code via ordinary
|
||||||
|
Java mechanics for referencing libraries are specifically not bound
|
||||||
|
by Forge's license for the Mod code.
|
||||||
|
|
||||||
|
|
||||||
|
=== MCP Data ===
|
||||||
|
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||||
|
from them. The license to MCP data is not transitive - distribution of this data by
|
||||||
|
third parties requires independent licensing from the MCP team. This data is not
|
||||||
|
redistributable without permission from the MCP team.
|
||||||
|
|
||||||
|
=== Sharing ===
|
||||||
|
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||||
|
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||||
|
|
||||||
|
-- Runtime patcher --
|
||||||
|
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||||
|
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
-- ASM transformers --
|
||||||
|
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||||
|
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
=========================================================================
|
||||||
|
This software includes portions from the Apache Maven project at
|
||||||
|
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||||
|
included based on guidelines at
|
||||||
|
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||||
|
with notices intact. The only change is a non-functional change of package name.
|
||||||
|
|
||||||
|
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||||
|
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||||
|
authored by genman, heikok, pivot.
|
||||||
|
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||||
|
=========================================================================
|
||||||
|
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 2.1, February 1999
|
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|
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
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|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
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|
Everyone is permitted to copy and distribute verbatim copies
|
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of this license document, but changing it is not allowed.
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|
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|
[This is the first released version of the Lesser GPL. It also counts
|
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as the successor of the GNU Library Public License, version 2, hence
|
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the version number 2.1.]
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Preamble
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The licenses for most software are designed to take away your
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Licenses are intended to guarantee your freedom to share and change
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This license, the Lesser General Public License, applies to some
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Free Software Foundation and other authors who decide to use it. You
|
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When we speak of free software, we are referring to freedom of use,
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When a program is linked with a library, whether statically or using
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We call this license the "Lesser" General Public License because it
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In other cases, permission to use a particular library in non-free
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Although the Lesser General Public License is Less protective of the
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The precise terms and conditions for copying, distribution and
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GNU LESSER GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License Agreement applies to any software library or other
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Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (1) uses at run time a
|
||||||
|
copy of the library already present on the user's computer system,
|
||||||
|
rather than copying library functions into the executable, and (2)
|
||||||
|
will operate properly with a modified version of the library, if
|
||||||
|
the user installs one, as long as the modified version is
|
||||||
|
interface-compatible with the version that the work was made with.
|
||||||
|
|
||||||
|
c) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
d) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
e) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the materials to be distributed need not include anything that is
|
||||||
|
normally distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
@@ -1 +0,0 @@
|
|||||||
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/
|
|
||||||
41
build.gradle
41
build.gradle
@@ -13,7 +13,7 @@ apply plugin: 'net.minecraftforge.gradle'
|
|||||||
apply plugin: 'eclipse'
|
apply plugin: 'eclipse'
|
||||||
apply plugin: 'maven-publish'
|
apply plugin: 'maven-publish'
|
||||||
|
|
||||||
version = '1.13.2-2.15'
|
version = '1.15.2-2.21'
|
||||||
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
archivesBaseName = 'effortlessbuilding'
|
archivesBaseName = 'effortlessbuilding'
|
||||||
|
|
||||||
@@ -25,10 +25,10 @@ minecraft {
|
|||||||
// stable_# Stables are built at the discretion of the MCP team.
|
// stable_# Stables are built at the discretion of the MCP team.
|
||||||
// Use non-default mappings at your own risk. they may not always work.
|
// Use non-default mappings at your own risk. they may not always work.
|
||||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||||
mappings channel: 'snapshot', version: '20180921-1.13'
|
mappings channel: 'snapshot', version: '20200514-1.15.1'
|
||||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||||
|
|
||||||
// accessTransformer = file('build/resources/main/META-INF/accesstransformer.cfg')
|
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||||
|
|
||||||
// Default run configurations.
|
// Default run configurations.
|
||||||
// These can be tweaked, removed, or duplicated as needed.
|
// These can be tweaked, removed, or duplicated as needed.
|
||||||
@@ -64,6 +64,24 @@ minecraft {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
data {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
// Recommended logging level for the console
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
|
||||||
|
|
||||||
|
mods {
|
||||||
|
effortlessbuilding {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +89,7 @@ dependencies {
|
|||||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||||
minecraft 'net.minecraftforge:forge:1.13.2-25.0.219'
|
minecraft 'net.minecraftforge:forge:1.15.2-31.2.0'
|
||||||
|
|
||||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||||
// compile "some.group:artifact:version:classifier"
|
// compile "some.group:artifact:version:classifier"
|
||||||
@@ -109,18 +127,15 @@ jar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Example configuration to allow publishing using the maven-publish task
|
// Example configuration to allow publishing using the maven-publish task
|
||||||
// we define a custom artifact that is sourced from the reobfJar output task
|
// This is the preferred method to reobfuscate your jar file
|
||||||
// and then declare that to be published
|
jar.finalizedBy('reobfJar')
|
||||||
// Note you'll need to add a repository here
|
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||||
def reobfFile = file("$buildDir/reobfJar/output.jar")
|
//publish.dependsOn('reobfJar')
|
||||||
def reobfArtifact = artifacts.add('default', reobfFile) {
|
|
||||||
type 'jar'
|
|
||||||
builtBy 'reobfJar'
|
|
||||||
}
|
|
||||||
publishing {
|
publishing {
|
||||||
publications {
|
publications {
|
||||||
mavenJava(MavenPublication) {
|
mavenJava(MavenPublication) {
|
||||||
artifact reobfArtifact
|
artifact jar
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
repositories {
|
repositories {
|
||||||
|
|||||||
@@ -1,10 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.inventory.container.Container;
|
||||||
|
import net.minecraft.inventory.container.ContainerType;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.registry.Registry;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||||
@@ -20,13 +23,11 @@ import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
|||||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachConditionFactory;
|
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||||
@@ -35,7 +36,6 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
|
|||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||||
import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
||||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
@@ -46,7 +46,7 @@ public class EffortlessBuilding
|
|||||||
{
|
{
|
||||||
public static final String MODID = "effortlessbuilding";
|
public static final String MODID = "effortlessbuilding";
|
||||||
public static final String NAME = "Effortless Building";
|
public static final String NAME = "Effortless Building";
|
||||||
public static final String VERSION = "1.13.2-2.15";
|
public static final String VERSION = "1.15.2-2.21";
|
||||||
|
|
||||||
public static EffortlessBuilding instance;
|
public static EffortlessBuilding instance;
|
||||||
|
|
||||||
@@ -69,6 +69,7 @@ public class EffortlessBuilding
|
|||||||
ITEM_REACH_UPGRADE_3
|
ITEM_REACH_UPGRADE_3
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
|
||||||
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
||||||
|
|
||||||
public EffortlessBuilding() {
|
public EffortlessBuilding() {
|
||||||
@@ -98,14 +99,9 @@ public class EffortlessBuilding
|
|||||||
|
|
||||||
PacketHandler.register();
|
PacketHandler.register();
|
||||||
|
|
||||||
//Register recipe condition
|
|
||||||
CraftingHelper.register(new ResourceLocation(MODID, "enable_reach_upgrades"), new ReachConditionFactory());
|
|
||||||
|
|
||||||
//TODO 1.13 config
|
//TODO 1.13 config
|
||||||
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||||
|
|
||||||
ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.GUIFACTORY, () -> RandomizerBagGuiHandler::openGui);
|
|
||||||
|
|
||||||
proxy.setup(event);
|
proxy.setup(event);
|
||||||
|
|
||||||
CompatHelper.setup();
|
CompatHelper.setup();
|
||||||
@@ -138,16 +134,24 @@ public class EffortlessBuilding
|
|||||||
CommandReach.register(event.getCommandDispatcher());
|
CommandReach.register(event.getCommandDispatcher());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
|
||||||
|
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
|
||||||
|
}
|
||||||
|
|
||||||
public static void log(String msg){
|
public static void log(String msg){
|
||||||
logger.info(msg);
|
logger.info(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(EntityPlayer player, String msg){
|
public static void log(PlayerEntity player, String msg){
|
||||||
log(player, msg, false);
|
log(player, msg, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(EntityPlayer player, String msg, boolean actionBar){
|
public static void log(PlayerEntity player, String msg, boolean actionBar){
|
||||||
player.sendStatusMessage(new TextComponentString(msg), actionBar);
|
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Log with translation supported, call either on client or server (which then sends a message)
|
||||||
|
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
|
||||||
|
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +1,14 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.stats.Stat;
|
|
||||||
import net.minecraft.stats.StatList;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
import net.minecraftforge.event.world.BlockEvent;
|
||||||
@@ -33,15 +31,13 @@ import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class EventHandler
|
public class EventHandler
|
||||||
{
|
{
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||||
if (event.getObject() instanceof EntityPlayer) {
|
if (event.getObject() instanceof PlayerEntity) {
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||||
}
|
}
|
||||||
@@ -67,10 +63,10 @@ public class EventHandler
|
|||||||
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||||
if (event.getWorld().isRemote()) return;
|
if (event.getWorld().isRemote()) return;
|
||||||
|
|
||||||
if (!(event.getEntity() instanceof EntityPlayer)) return;
|
if (!(event.getEntity() instanceof PlayerEntity)) return;
|
||||||
|
|
||||||
//Cancel event if necessary
|
//Cancel event if necessary
|
||||||
EntityPlayerMP player = ((EntityPlayerMP) event.getEntity());
|
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
@@ -112,7 +108,7 @@ public class EventHandler
|
|||||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||||
|
|
||||||
//Add to undo stack in client
|
//Add to undo stack in client
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -121,7 +117,7 @@ public class EventHandler
|
|||||||
//Disable if config says so
|
//Disable if config says so
|
||||||
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
||||||
|
|
||||||
EntityPlayer player = event.getEntityPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
BlockPos pos = event.getPos();
|
BlockPos pos = event.getPos();
|
||||||
|
|
||||||
@@ -135,7 +131,7 @@ public class EventHandler
|
|||||||
for (int i = 1; i < coordinates.size(); i++) {
|
for (int i = 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
//get existing blockstates at those coordinates
|
//get existing blockstates at those coordinates
|
||||||
IBlockState blockState = world.getBlockState(coordinate);
|
BlockState blockState = world.getBlockState(coordinate);
|
||||||
//add hardness for each blockstate, if can break
|
//add hardness for each blockstate, if can break
|
||||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||||
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
||||||
@@ -154,31 +150,31 @@ public class EventHandler
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
|
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||||
EntityPlayer player = event.getPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
|
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
||||||
EntityPlayer player = event.getPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
if (player.getEntityWorld().isRemote) return;
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerRespawn(PlayerRespawnEvent event) {
|
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||||
EntityPlayer player = event.getPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
|
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||||
EntityPlayer player = event.getPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
if (player.getEntityWorld().isRemote) return;
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
//Set build mode to normal
|
//Set build mode to normal
|
||||||
@@ -197,16 +193,16 @@ public class EventHandler
|
|||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerClone(PlayerEvent.Clone event) {
|
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||||
//Attach capabilities on death, otherwise crash
|
//Attach capabilities on death, otherwise crash
|
||||||
EntityPlayer oldPlayer = event.getOriginal();
|
PlayerEntity oldPlayer = event.getOriginal();
|
||||||
oldPlayer.revive();
|
oldPlayer.revive();
|
||||||
|
|
||||||
EntityPlayer newPlayer = event.getEntityPlayer();
|
PlayerEntity newPlayer = event.getPlayer();
|
||||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,48 @@
|
|||||||
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||||
|
public class ModClientEventHandler {
|
||||||
|
|
||||||
|
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
||||||
|
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
||||||
|
EffortlessBuilding.log("Stitching textures");
|
||||||
|
//register icon textures
|
||||||
|
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
|
||||||
|
{
|
||||||
|
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
||||||
|
event.addSprite(spriteLocation);
|
||||||
|
buildModeIcons.put(mode, spriteLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
|
||||||
|
{
|
||||||
|
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
||||||
|
event.addSprite(spriteLocation);
|
||||||
|
modeOptionIcons.put(action, spriteLocation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||||
|
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(buildModeIcons.get(mode));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
||||||
|
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(modeOptionIcons.get(action));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,20 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.event.RegistryEvent;
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||||
// Event bus for receiving Registry Events)
|
// Event bus for receiving Registry Events)
|
||||||
@@ -18,13 +27,19 @@ public class ModEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void registerItems(RegistryEvent.Register<Item> event)
|
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||||
{
|
|
||||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||||
|
|
||||||
for (Block block : EffortlessBuilding.BLOCKS)
|
for (Block block : EffortlessBuilding.BLOCKS)
|
||||||
{
|
{
|
||||||
event.getRegistry().register(new ItemBlock(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// @SubscribeEvent
|
||||||
|
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
|
||||||
|
// event.getRegistry().register()
|
||||||
|
// }
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
import java.util.Dictionary;
|
import java.util.Dictionary;
|
||||||
import java.util.Hashtable;
|
import java.util.Hashtable;
|
||||||
import java.util.List;
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
public abstract class BaseBuildMode implements IBuildMode {
|
public abstract class BaseBuildMode implements IBuildMode {
|
||||||
@@ -16,25 +15,25 @@ public abstract class BaseBuildMode implements IBuildMode {
|
|||||||
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
sideHitTable.put(player.getUniqueID(), Direction.UP);
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
return sideHitTable.get(player.getUniqueID());
|
return sideHitTable.get(player.getUniqueID());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
return hitVecTable.get(player.getUniqueID());
|
return hitVecTable.get(player.getUniqueID());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceFluidMode;
|
import net.minecraft.util.math.RayTraceContext;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -26,8 +26,8 @@ public class BuildModes {
|
|||||||
|
|
||||||
//Static variables are shared between client and server in singleplayer
|
//Static variables are shared between client and server in singleplayer
|
||||||
//We need them separate
|
//We need them separate
|
||||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
|
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||||
|
|
||||||
public enum BuildModeEnum {
|
public enum BuildModeEnum {
|
||||||
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||||
@@ -57,10 +57,10 @@ public class BuildModes {
|
|||||||
//Uses a network message to get the previous raytraceresult from the player
|
//Uses a network message to get the previous raytraceresult from the player
|
||||||
//The server could keep track of all raytraceresults but this might lag with many players
|
//The server could keep track of all raytraceresults but this might lag with many players
|
||||||
//Raytraceresult is needed for sideHit and hitVec
|
//Raytraceresult is needed for sideHit and hitVec
|
||||||
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
|
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
|
||||||
|
|
||||||
//Check if not in the middle of breaking
|
//Check if not in the middle of breaking
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||||
//Cancel breaking
|
//Cancel breaking
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
@@ -112,7 +112,7 @@ public class BuildModes {
|
|||||||
coordinates = coordinates.subList(0, limit);
|
coordinates = coordinates.subList(0, limit);
|
||||||
}
|
}
|
||||||
|
|
||||||
EnumFacing sideHit = buildMode.instance.getSideHit(player);
|
Direction sideHit = buildMode.instance.getSideHit(player);
|
||||||
if (sideHit == null) sideHit = message.getSideHit();
|
if (sideHit == null) sideHit = message.getSideHit();
|
||||||
|
|
||||||
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
||||||
@@ -127,15 +127,15 @@ public class BuildModes {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Use a network message to break blocks in the distance using clientside mouse input
|
//Use a network message to break blocks in the distance using clientside mouse input
|
||||||
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
|
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
|
||||||
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
||||||
onBlockBroken(player, startPos, true);
|
onBlockBroken(player, startPos, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(EntityPlayer player, BlockPos startPos, boolean breakStartPos) {
|
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
|
||||||
|
|
||||||
//Check if not in the middle of placing
|
//Check if not in the middle of placing
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||||
//Cancel placing
|
//Cancel placing
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
@@ -153,7 +153,7 @@ public class BuildModes {
|
|||||||
|
|
||||||
//Get coordinates
|
//Get coordinates
|
||||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
|
||||||
|
|
||||||
if (coordinates.isEmpty()) {
|
if (coordinates.isEmpty()) {
|
||||||
currentlyBreaking.put(player, true);
|
currentlyBreaking.put(player, true);
|
||||||
@@ -168,7 +168,7 @@ public class BuildModes {
|
|||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
@@ -177,27 +177,27 @@ public class BuildModes {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void initializeMode(EntityPlayer player) {
|
public static void initializeMode(PlayerEntity player) {
|
||||||
//Resetting mode, so not placing or breaking
|
//Resetting mode, so not placing or breaking
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyPlacing(EntityPlayer player) {
|
public static boolean isCurrentlyPlacing(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyBreaking(EntityPlayer player) {
|
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Either placing or breaking
|
//Either placing or breaking
|
||||||
public static boolean isActive(EntityPlayer player) {
|
public static boolean isActive(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null;
|
return currentlyBreaking.get(player) != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -229,13 +229,39 @@ public class BuildModes {
|
|||||||
return new Vec3d(x, y, z);
|
return new Vec3d(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
//Use this instead of player.getLookVec() in any buildmodes code
|
||||||
|
public static Vec3d getPlayerLookVec(PlayerEntity player){
|
||||||
|
Vec3d lookVec = player.getLookVec();
|
||||||
|
double x = lookVec.x;
|
||||||
|
double y = lookVec.y;
|
||||||
|
double z = lookVec.z;
|
||||||
|
|
||||||
|
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
|
||||||
|
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
|
||||||
|
//So make sure they are close to but never exactly 0 or 1
|
||||||
|
if (Math.abs(x) < 0.0001) x = 0.0001;
|
||||||
|
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
|
||||||
|
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
|
||||||
|
|
||||||
|
if (Math.abs(y) < 0.0001) y = 0.0001;
|
||||||
|
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
|
||||||
|
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
|
||||||
|
|
||||||
|
if (Math.abs(z) < 0.0001) z = 0.0001;
|
||||||
|
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
||||||
|
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
||||||
|
|
||||||
|
return new Vec3d(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||||
boolean intersects = false;
|
boolean intersects = false;
|
||||||
if (!skipRaytrace) {
|
if (!skipRaytrace) {
|
||||||
//collision within a 1 block radius to selected is fine
|
//collision within a 1 block radius to selected is fine
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, RayTraceFluidMode.NEVER, true, false);
|
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
||||||
intersects = rayTraceResult != null && rayTraceResult.type == RayTraceResult.Type.BLOCK &&
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
||||||
|
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
@@ -10,16 +10,16 @@ import java.util.List;
|
|||||||
public interface IBuildMode {
|
public interface IBuildMode {
|
||||||
|
|
||||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||||
void initialize(EntityPlayer player);
|
void initialize(PlayerEntity player);
|
||||||
|
|
||||||
//Fired when a block would be placed
|
//Fired when a block would be placed
|
||||||
//Return a list of coordinates where you want to place blocks
|
//Return a list of coordinates where you want to place blocks
|
||||||
List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
|
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
|
||||||
|
|
||||||
//Fired continuously for visualization purposes
|
//Fired continuously for visualization purposes
|
||||||
List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
|
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
||||||
|
|
||||||
EnumFacing getSideHit(EntityPlayer player);
|
Direction getSideHit(PlayerEntity player);
|
||||||
|
|
||||||
Vec3d getHitVec(EntityPlayer player);
|
Vec3d getHitVec(PlayerEntity player);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
@@ -14,6 +14,7 @@ public class ModeOptions {
|
|||||||
REDO("effortlessbuilding.action.redo"),
|
REDO("effortlessbuilding.action.redo"),
|
||||||
REPLACE("effortlessbuilding.action.replace"),
|
REPLACE("effortlessbuilding.action.replace"),
|
||||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||||
|
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
|
||||||
|
|
||||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||||
@@ -110,7 +111,7 @@ public class ModeOptions {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Called on both client and server
|
//Called on both client and server
|
||||||
public static void performAction(EntityPlayer player, ActionEnum action) {
|
public static void performAction(PlayerEntity player, ActionEnum action) {
|
||||||
if (action == null) return;
|
if (action == null) return;
|
||||||
|
|
||||||
switch (action) {
|
switch (action) {
|
||||||
@@ -130,6 +131,10 @@ public class ModeOptions {
|
|||||||
if (player.world.isRemote)
|
if (player.world.isRemote)
|
||||||
ClientProxy.openModifierSettings();
|
ClientProxy.openModifierSettings();
|
||||||
break;
|
break;
|
||||||
|
case OPEN_PLAYER_SETTINGS:
|
||||||
|
if (player.world.isRemote)
|
||||||
|
ClientProxy.openPlayerSettings();
|
||||||
|
break;
|
||||||
|
|
||||||
case NORMAL_SPEED:
|
case NORMAL_SPEED:
|
||||||
buildSpeed = ActionEnum.NORMAL_SPEED;
|
buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||||
@@ -175,8 +180,12 @@ public class ModeOptions {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (player.world.isRemote &&
|
||||||
ClientProxy.logTranslate(action.name);
|
action != ActionEnum.REPLACE &&
|
||||||
|
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||||
|
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||||
|
|
||||||
|
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
@@ -19,7 +19,7 @@ public class ModeSettingsManager {
|
|||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public static ModeSettings getModeSettings(EntityPlayer player) {
|
public static ModeSettings getModeSettings(PlayerEntity player) {
|
||||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||||
|
|
||||||
@@ -37,7 +37,7 @@ public class ModeSettingsManager {
|
|||||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
|
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||||
return;
|
return;
|
||||||
@@ -56,7 +56,7 @@ public class ModeSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
|
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -84,7 +84,7 @@ public class ModeSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(EntityPlayer player){
|
public static void handleNewPlayer(PlayerEntity player){
|
||||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||||
getModeSettings(player);
|
getModeSettings(player);
|
||||||
|
|
||||||
@@ -92,7 +92,7 @@ public class ModeSettingsManager {
|
|||||||
if (!player.world.isRemote) {
|
if (!player.world.isRemote) {
|
||||||
//Send to client
|
//Send to client
|
||||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@@ -34,20 +32,20 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
|||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
//check if its not behind the player and its not too close and not too far
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
super.initialize(player);
|
super.initialize(player);
|
||||||
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
@@ -89,7 +87,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
@@ -158,21 +156,21 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Finds the place of the second block pos
|
//Finds the place of the second block pos
|
||||||
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//Finds the place of the third block pos
|
//Finds the place of the third block pos
|
||||||
protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||||
protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
|
||||||
//After first, second and third pos are known, we want all the blocks
|
//After first, second and third pos are known, we want all the blocks
|
||||||
protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||||
|
|
||||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||||
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
|
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -14,7 +15,7 @@ import java.util.UUID;
|
|||||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
@@ -44,7 +45,7 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
@@ -79,8 +80,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||||
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//After first and second pos are known, we want all the blocks
|
//After first and second pos are known, we want all the blocks
|
||||||
protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
@@ -11,16 +11,16 @@ import java.util.*;
|
|||||||
public class Circle extends TwoClicksBuildMode {
|
public class Circle extends TwoClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
float centerX = x1;
|
float centerX = x1;
|
||||||
@@ -41,7 +41,7 @@ public class Circle extends TwoClicksBuildMode {
|
|||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
else
|
else
|
||||||
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ, 1f);
|
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
@@ -60,7 +60,7 @@ public class Circle extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ, float thickness) {
|
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||||
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
@@ -68,7 +68,7 @@ public class Circle extends TwoClicksBuildMode {
|
|||||||
|
|
||||||
float distance = distance(l, n, centerX, centerZ);
|
float distance = distance(l, n, centerX, centerZ);
|
||||||
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||||
if (distance < radius + (thickness / 2f) && distance > radius - (thickness / 2f))
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
list.add(new BlockPos(l, y1, n));
|
list.add(new BlockPos(l, y1, n));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,39 +1,35 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
public class Cube extends ThreeClicksBuildMode {
|
public class Cube extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||||
@@ -44,7 +40,7 @@ public class Cube extends ThreeClicksBuildMode {
|
|||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
switch (ModeOptions.getCubeFill()) {
|
switch (ModeOptions.getCubeFill()) {
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
@@ -10,26 +10,26 @@ import java.util.List;
|
|||||||
public class Cylinder extends ThreeClicksBuildMode {
|
public class Cylinder extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -12,29 +11,29 @@ import java.util.List;
|
|||||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
//Add diagonal line from first to second
|
//Add diagonal line from first to second
|
||||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
//Add diagonal line from first to third
|
//Add diagonal line from first to third
|
||||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Add diagonal line from first to second
|
//Add diagonal line from first to second
|
||||||
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -11,27 +10,27 @@ import java.util.List;
|
|||||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Add diagonal wall from first to second
|
//Add diagonal wall from first to second
|
||||||
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
//Get diagonal line blocks
|
//Get diagonal line blocks
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
@@ -23,20 +23,20 @@ public class Floor extends TwoClicksBuildMode {
|
|||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
//check if its not behind the player and its not too close and not too far
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return findFloor(player, firstPos, skipRaytrace);
|
return findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
@@ -58,11 +58,11 @@ public class Floor extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
@@ -47,7 +48,7 @@ public class Line extends TwoClicksBuildMode {
|
|||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
//check if its not behind the player and its not too close and not too far
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
}
|
}
|
||||||
@@ -55,13 +56,13 @@ public class Line extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return findLine(player, firstPos, skipRaytrace);
|
return findLine(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
@@ -109,11 +110,11 @@ public class Line extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (x1 != x2) {
|
if (x1 != x2) {
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
@@ -11,31 +11,31 @@ import java.util.List;
|
|||||||
|
|
||||||
public class Normal implements IBuildMode {
|
public class Normal implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
@@ -11,31 +11,31 @@ import java.util.List;
|
|||||||
|
|
||||||
public class NormalPlus implements IBuildMode {
|
public class NormalPlus implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
@@ -12,27 +12,27 @@ import java.util.List;
|
|||||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Add slope floor from first to second
|
//Add slope floor from first to second
|
||||||
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
@@ -12,26 +12,26 @@ import java.util.List;
|
|||||||
public class Sphere extends ThreeClicksBuildMode {
|
public class Sphere extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
float centerX = x1;
|
float centerX = x1;
|
||||||
@@ -56,7 +56,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
else
|
else
|
||||||
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ, 1f);
|
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
@@ -71,7 +71,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
if (distance < radius + 0.5f)
|
if (distance < radius + 0.4f)
|
||||||
list.add(new BlockPos(l, m, n));
|
list.add(new BlockPos(l, m, n));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -79,7 +79,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||||
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, float thickness) {
|
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
@@ -88,7 +88,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
if (distance < radius + (thickness / 2f) && distance > radius - (thickness / 2f))
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
list.add(new BlockPos(l, m, n));
|
list.add(new BlockPos(l, m, n));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
@@ -26,20 +26,20 @@ public class Wall extends TwoClicksBuildMode {
|
|||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
//check if its not behind the player and its not too close and not too far
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
return findWall(player, firstPos, skipRaytrace);
|
return findWall(player, firstPos, skipRaytrace);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
@@ -76,11 +76,11 @@ public class Wall extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (x1 == x2) {
|
if (x1 == x2) {
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.math.Vec3i;
|
import net.minecraft.util.math.Vec3i;
|
||||||
@@ -18,7 +18,7 @@ public class Array {
|
|||||||
|
|
||||||
public static class ArraySettings{
|
public static class ArraySettings{
|
||||||
public boolean enabled = false;
|
public boolean enabled = false;
|
||||||
public BlockPos offset = BlockPos.ORIGIN;
|
public BlockPos offset = BlockPos.ZERO;
|
||||||
public int count = 5;
|
public int count = 5;
|
||||||
|
|
||||||
public ArraySettings() {
|
public ArraySettings() {
|
||||||
@@ -41,7 +41,7 @@ public class Array {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find arraysettings for the player
|
//find arraysettings for the player
|
||||||
@@ -59,8 +59,8 @@ public class Array {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
//find arraysettings for the player that placed the block
|
//find arraysettings for the player that placed the block
|
||||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
@@ -82,7 +82,7 @@ public class Array {
|
|||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
blockState = BuildModifiers
|
blockState = BuildModifiers
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
@@ -8,13 +8,13 @@ import java.util.List;
|
|||||||
|
|
||||||
public class BlockSet {
|
public class BlockSet {
|
||||||
private List<BlockPos> coordinates;
|
private List<BlockPos> coordinates;
|
||||||
private List<IBlockState> previousBlockStates;
|
private List<BlockState> previousBlockStates;
|
||||||
private List<IBlockState> newBlockStates;
|
private List<BlockState> newBlockStates;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
private BlockPos firstPos;
|
private BlockPos firstPos;
|
||||||
private BlockPos secondPos;
|
private BlockPos secondPos;
|
||||||
|
|
||||||
public BlockSet(List<BlockPos> coordinates, List<IBlockState> previousBlockStates, List<IBlockState> newBlockStates, Vec3d hitVec,
|
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
this.coordinates = coordinates;
|
this.coordinates = coordinates;
|
||||||
this.previousBlockStates = previousBlockStates;
|
this.previousBlockStates = previousBlockStates;
|
||||||
@@ -28,11 +28,11 @@ public class BlockSet {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<IBlockState> getPreviousBlockStates() {
|
public List<BlockState> getPreviousBlockStates() {
|
||||||
return previousBlockStates;
|
return previousBlockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<IBlockState> getNewBlockStates() {
|
public List<BlockState> getNewBlockStates() {
|
||||||
return newBlockStates;
|
return newBlockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,18 +1,19 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.BlockItemUseContext;
|
import net.minecraft.item.BlockItemUseContext;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.item.ItemUseContext;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
@@ -24,7 +25,7 @@ import java.util.*;
|
|||||||
public class BuildModifiers {
|
public class BuildModifiers {
|
||||||
|
|
||||||
//Called from BuildModes
|
//Called from BuildModes
|
||||||
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
ItemRandomizerBag.renewRandomness();
|
ItemRandomizerBag.renewRandomness();
|
||||||
|
|
||||||
@@ -34,14 +35,14 @@ public class BuildModifiers {
|
|||||||
//find coordinates and blockstates
|
//find coordinates and blockstates
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
List<ItemStack> itemStacks = new ArrayList<>();
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||||
|
|
||||||
//check if valid blockstates
|
//check if valid blockstates
|
||||||
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||||
|
|
||||||
//remember previous blockstates for undo
|
//remember previous blockstates for undo
|
||||||
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||||
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (BlockPos coordinate : coordinates) {
|
||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
@@ -57,17 +58,17 @@ public class BuildModifiers {
|
|||||||
//place blocks
|
//place blocks
|
||||||
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||||
BlockPos blockPos = coordinates.get(i);
|
BlockPos blockPos = coordinates.get(i);
|
||||||
IBlockState blockState = blockStates.get(i);
|
BlockState blockState = blockStates.get(i);
|
||||||
ItemStack itemStack = itemStacks.get(i);
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
if (world.isBlockLoaded(blockPos, true)) {
|
if (world.isBlockPresent(blockPos)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
//try to find new stack, otherwise continue
|
//try to find new stack, otherwise continue
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||||
if (itemStack.isEmpty()) continue;
|
if (itemStack.isEmpty()) continue;
|
||||||
}
|
}
|
||||||
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false, false);
|
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -91,7 +92,7 @@ public class BuildModifiers {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
|
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
@@ -99,8 +100,8 @@ public class BuildModifiers {
|
|||||||
if (coordinates.isEmpty()) return;
|
if (coordinates.isEmpty()) return;
|
||||||
|
|
||||||
//remember previous blockstates for undo
|
//remember previous blockstates for undo
|
||||||
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||||
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (BlockPos coordinate : coordinates) {
|
||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
@@ -122,7 +123,7 @@ public class BuildModifiers {
|
|||||||
//break all those blocks
|
//break all those blocks
|
||||||
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
if (world.isBlockLoaded(coordinate, false)) {
|
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
|
||||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||||
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
||||||
}
|
}
|
||||||
@@ -147,7 +148,7 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
//Add current blocks being placed too
|
//Add current blocks being placed too
|
||||||
coordinates.addAll(posList);
|
coordinates.addAll(posList);
|
||||||
@@ -168,18 +169,18 @@ public class BuildModifiers {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
||||||
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
itemStacks.clear();
|
itemStacks.clear();
|
||||||
|
|
||||||
//Get itemstack
|
//Get itemstack
|
||||||
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
|
itemStack = player.getHeldItem(Hand.OFF_HAND);
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
return blockStates;
|
return blockStates;
|
||||||
@@ -187,22 +188,22 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
//Get ItemBlock stack
|
//Get ItemBlock stack
|
||||||
ItemStack itemBlock = ItemStack.EMPTY;
|
ItemStack itemBlock = ItemStack.EMPTY;
|
||||||
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
|
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
||||||
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
ItemRandomizerBag.resetRandomness();
|
ItemRandomizerBag.resetRandomness();
|
||||||
|
|
||||||
//Add blocks in posList first
|
//Add blocks in posList first
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||||
blockStates.add(blockState);
|
blockStates.add(blockState);
|
||||||
itemStacks.add(itemBlock);
|
itemStacks.add(itemBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||||
|
|
||||||
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||||
blockStates.addAll(arrayBlockStates);
|
blockStates.addAll(arrayBlockStates);
|
||||||
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
@@ -210,7 +211,7 @@ public class BuildModifiers {
|
|||||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = arrayCoordinates.get(i);
|
BlockPos coordinate = arrayCoordinates.get(i);
|
||||||
IBlockState blockState1 = arrayBlockStates.get(i);
|
BlockState blockState1 = arrayBlockStates.get(i);
|
||||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
}
|
}
|
||||||
@@ -235,9 +236,8 @@ public class BuildModifiers {
|
|||||||
modifierSettings.doQuickReplace();
|
modifierSettings.doQuickReplace();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
|
||||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(player.world, player, itemStack, blockPos, facing,
|
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
||||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Returns true if equal (or both null)
|
//Returns true if equal (or both null)
|
||||||
|
|||||||
@@ -1,16 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.BlockDirectional;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.BlockDispenser;
|
import net.minecraft.block.StairsBlock;
|
||||||
import net.minecraft.block.BlockSlab;
|
import net.minecraft.block.DirectionalBlock;
|
||||||
import net.minecraft.block.BlockStairs;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.state.properties.Half;
|
import net.minecraft.state.properties.Half;
|
||||||
import net.minecraft.state.properties.SlabType;
|
import net.minecraft.state.properties.SlabType;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
@@ -47,7 +47,7 @@ public class Mirror {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
@@ -87,8 +87,8 @@ public class Mirror {
|
|||||||
coordinates.add(newBlockPos);
|
coordinates.add(newBlockPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||||
@@ -100,15 +100,15 @@ public class Mirror {
|
|||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
|
||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||||
@@ -116,11 +116,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -130,8 +130,8 @@ public class Mirror {
|
|||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||||
@@ -139,11 +139,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -152,8 +152,8 @@ public class Mirror {
|
|||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||||
@@ -161,11 +161,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -184,42 +184,42 @@ public class Mirror {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||||
//Stairs
|
//Stairs
|
||||||
if (blockState.getBlock() instanceof BlockStairs) {
|
if (blockState.getBlock() instanceof StairsBlock) {
|
||||||
if (blockState.get(BlockStairs.HALF) == Half.BOTTOM) {
|
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
|
||||||
return blockState.with(BlockStairs.HALF, Half.TOP);
|
return blockState.with(StairsBlock.HALF, Half.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.with(BlockStairs.HALF, Half.BOTTOM);
|
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Slabs
|
//Slabs
|
||||||
if (blockState.getBlock() instanceof BlockSlab) {
|
if (blockState.getBlock() instanceof SlabBlock) {
|
||||||
if (blockState.get(BlockSlab.TYPE) == SlabType.DOUBLE) {
|
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||||
return blockState;
|
return blockState;
|
||||||
} else if (blockState.get(BlockSlab.TYPE) == SlabType.BOTTOM) {
|
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||||
return blockState.with(BlockSlab.TYPE, SlabType.TOP);
|
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.with(BlockSlab.TYPE, SlabType.BOTTOM);
|
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Buttons, endrod, observer, piston
|
//Buttons, endrod, observer, piston
|
||||||
if (blockState.getBlock() instanceof BlockDirectional) {
|
if (blockState.getBlock() instanceof DirectionalBlock) {
|
||||||
if (blockState.get(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.with(BlockDirectional.FACING, EnumFacing.UP);
|
return blockState.with(DirectionalBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.get(BlockDirectional.FACING) == EnumFacing.UP) {
|
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
|
||||||
return blockState.with(BlockDirectional.FACING, EnumFacing.DOWN);
|
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dispenser, dropper
|
//Dispenser, dropper
|
||||||
if (blockState.getBlock() instanceof BlockDispenser) {
|
if (blockState.getBlock() instanceof DispenserBlock) {
|
||||||
if (blockState.get(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.with(BlockDispenser.FACING, EnumFacing.UP);
|
return blockState.with(DispenserBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.get(BlockDispenser.FACING) == EnumFacing.UP) {
|
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
|
||||||
return blockState.with(BlockDispenser.FACING, EnumFacing.DOWN);
|
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
@@ -13,8 +13,6 @@ import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
|||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.UUID;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModifierSettingsManager {
|
public class ModifierSettingsManager {
|
||||||
@@ -22,7 +20,7 @@ public class ModifierSettingsManager {
|
|||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public static ModifierSettings getModifierSettings(EntityPlayer player){
|
public static ModifierSettings getModifierSettings(PlayerEntity player){
|
||||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||||
|
|
||||||
@@ -40,7 +38,7 @@ public class ModifierSettingsManager {
|
|||||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
|
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||||
return;
|
return;
|
||||||
@@ -58,7 +56,7 @@ public class ModifierSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
|
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -194,7 +192,7 @@ public class ModifierSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(EntityPlayer player){
|
public static void handleNewPlayer(PlayerEntity player){
|
||||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||||
getModifierSettings(player);
|
getModifierSettings(player);
|
||||||
|
|
||||||
@@ -202,7 +200,7 @@ public class ModifierSettingsManager {
|
|||||||
if (!player.world.isRemote) {
|
if (!player.world.isRemote) {
|
||||||
//Send to client
|
//Send to client
|
||||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.Mirror;
|
import net.minecraft.util.Mirror;
|
||||||
import net.minecraft.util.Rotation;
|
import net.minecraft.util.Rotation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
@@ -44,7 +44,7 @@ public class RadialMirror {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find radial mirror settings for the player
|
//find radial mirror settings for the player
|
||||||
@@ -77,8 +77,8 @@ public class RadialMirror {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||||
|
|
||||||
//find radial mirror settings for the player that placed the block
|
//find radial mirror settings for the player that placed the block
|
||||||
@@ -105,7 +105,7 @@ public class RadialMirror {
|
|||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
IBlockState newBlockState;
|
BlockState newBlockState;
|
||||||
for (int i = 1; i < r.slices; i++) {
|
for (int i = 1; i < r.slices; i++) {
|
||||||
newBlockState = blockState;
|
newBlockState = blockState;
|
||||||
double curAngle = sliceAngle * i;
|
double curAngle = sliceAngle * i;
|
||||||
@@ -124,7 +124,7 @@ public class RadialMirror {
|
|||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
newBlockState = BuildModifiers
|
newBlockState = BuildModifiers
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||||
|
|
||||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||||
}
|
}
|
||||||
@@ -139,8 +139,8 @@ public class RadialMirror {
|
|||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
|
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
|
||||||
IBlockState newBlockState = blockState;
|
BlockState newBlockState = blockState;
|
||||||
|
|
||||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||||
@@ -153,8 +153,8 @@ public class RadialMirror {
|
|||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
|
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
|
||||||
IBlockState newBlockState;
|
BlockState newBlockState;
|
||||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||||
|
|
||||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||||
|
|||||||
@@ -1,15 +1,18 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.world.server.ServerWorld;
|
||||||
|
import net.minecraft.world.storage.loot.LootContext;
|
||||||
|
import net.minecraft.world.storage.loot.LootParameterSet;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||||
@@ -29,7 +32,7 @@ public class UndoRedo {
|
|||||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||||
|
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
|
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
//Assert coordinates is as long as previous and new blockstate lists
|
//Assert coordinates is as long as previous and new blockstate lists
|
||||||
@@ -56,7 +59,7 @@ public class UndoRedo {
|
|||||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
|
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
//(No asserts necessary, it's private)
|
//(No asserts necessary, it's private)
|
||||||
@@ -69,7 +72,7 @@ public class UndoRedo {
|
|||||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
redoStacks.get(player.getUniqueID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean undo(EntityPlayer player) {
|
public static boolean undo(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
||||||
@@ -80,8 +83,8 @@ public class UndoRedo {
|
|||||||
|
|
||||||
BlockSet blockSet = undoStack.pop();
|
BlockSet blockSet = undoStack.pop();
|
||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3d hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
@@ -98,25 +101,27 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
|
BlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
if (itemStack.getItem() instanceof ItemBlock) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockPresent(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
} else {
|
} else {
|
||||||
|
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
|
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||||
previousBlockState = Blocks.AIR.getDefaultState();
|
previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
//if previousBlockState is air, placeBlock will set it to air
|
//if previousBlockState is air, placeBlock will set it to air
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -127,7 +132,7 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean redo(EntityPlayer player) {
|
public static boolean redo(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
||||||
@@ -138,8 +143,8 @@ public class UndoRedo {
|
|||||||
|
|
||||||
BlockSet blockSet = redoStack.pop();
|
BlockSet blockSet = redoStack.pop();
|
||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3d hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
@@ -156,24 +161,26 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
IBlockState newBlockState = Blocks.AIR.getDefaultState();
|
BlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||||
if (itemStack.getItem() instanceof ItemBlock) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockPresent(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
} else {
|
} else {
|
||||||
|
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
|
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||||
newBlockState = Blocks.AIR.getDefaultState();
|
newBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -184,7 +191,7 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void clear(EntityPlayer player) {
|
public static void clear(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
if (undoStacks.containsKey(player.getUniqueID())) {
|
if (undoStacks.containsKey(player.getUniqueID())) {
|
||||||
@@ -195,28 +202,36 @@ public class UndoRedo {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static List<ItemStack> findItemStacksInInventory(EntityPlayer player, List<IBlockState> blockStates) {
|
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
||||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||||
for (IBlockState blockState : blockStates) {
|
for (BlockState blockState : blockStates) {
|
||||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||||
}
|
}
|
||||||
return itemStacks;
|
return itemStacks;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
|
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
||||||
ItemStack itemStack = ItemStack.EMPTY;
|
ItemStack itemStack = ItemStack.EMPTY;
|
||||||
|
if (blockState == null) return itemStack;
|
||||||
|
|
||||||
//First try previousBlockStates
|
//First try previousBlockStates
|
||||||
//TODO try to find itemstack with right blockstate first
|
//TODO try to find itemstack with right blockstate first
|
||||||
// then change line 103 back (get state from item)
|
// then change line 103 back (get state from item)
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||||
|
|
||||||
|
|
||||||
//then anything it drops
|
//then anything it drops
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world, BlockPos.ORIGIN, 10).asItem();
|
//Cannot check drops on clientside because loot tables are server only
|
||||||
if (itemDropped instanceof ItemBlock) {
|
if (!player.world.isRemote)
|
||||||
Block block = ((ItemBlock) itemDropped).getBlock();
|
{
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
|
||||||
|
for (ItemStack itemStackDropped : itemsDropped) {
|
||||||
|
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||||
|
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||||
|
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
@@ -14,22 +13,22 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
|
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
||||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||||
|
|
||||||
@Nonnull
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
|
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public NBTTagCompound serializeNBT() {
|
public CompoundNBT serializeNBT() {
|
||||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(NBTTagCompound nbt) {
|
public void deserializeNBT(CompoundNBT nbt) {
|
||||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.INBTBase;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.INBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
@@ -45,12 +45,12 @@ public class ModeCapabilityManager {
|
|||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||||
@Override
|
@Override
|
||||||
public INBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
|
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||||
NBTTagCompound compound = new NBTTagCompound();
|
CompoundNBT compound = new CompoundNBT();
|
||||||
ModeSettings modeSettings = instance.getModeData();
|
ModeSettings modeSettings = instance.getModeData();
|
||||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||||
|
|
||||||
//compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
||||||
|
|
||||||
//TODO add mode settings
|
//TODO add mode settings
|
||||||
|
|
||||||
@@ -58,8 +58,8 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, INBTBase nbt) {
|
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
||||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
CompoundNBT compound = (CompoundNBT) nbt;
|
||||||
|
|
||||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||||
|
|
||||||
@@ -70,22 +70,22 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<INBTBase> {
|
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||||
|
|
||||||
@Nonnull
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public INBTBase serializeNBT() {
|
public INBT serializeNBT() {
|
||||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(INBTBase nbt) {
|
public void deserializeNBT(INBT nbt) {
|
||||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.INBTBase;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.INBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
@@ -12,7 +12,6 @@ import net.minecraftforge.common.util.LazyOptional;
|
|||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
@@ -20,8 +19,6 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
|||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
import java.util.concurrent.Callable;
|
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
@@ -52,57 +49,57 @@ public class ModifierCapabilityManager {
|
|||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||||
@Override
|
@Override
|
||||||
public INBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
|
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||||
NBTTagCompound compound = new NBTTagCompound();
|
CompoundNBT compound = new CompoundNBT();
|
||||||
ModifierSettings modifierSettings = instance.getModifierData();
|
ModifierSettings modifierSettings = instance.getModifierData();
|
||||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||||
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
if (m == null) m = new Mirror.MirrorSettings();
|
if (m == null) m = new Mirror.MirrorSettings();
|
||||||
compound.setBoolean("mirrorEnabled", m.enabled);
|
compound.putBoolean("mirrorEnabled", m.enabled);
|
||||||
compound.setDouble("mirrorPosX", m.position.x);
|
compound.putDouble("mirrorPosX", m.position.x);
|
||||||
compound.setDouble("mirrorPosY", m.position.y);
|
compound.putDouble("mirrorPosY", m.position.y);
|
||||||
compound.setDouble("mirrorPosZ", m.position.z);
|
compound.putDouble("mirrorPosZ", m.position.z);
|
||||||
compound.setBoolean("mirrorX", m.mirrorX);
|
compound.putBoolean("mirrorX", m.mirrorX);
|
||||||
compound.setBoolean("mirrorY", m.mirrorY);
|
compound.putBoolean("mirrorY", m.mirrorY);
|
||||||
compound.setBoolean("mirrorZ", m.mirrorZ);
|
compound.putBoolean("mirrorZ", m.mirrorZ);
|
||||||
compound.setInt("mirrorRadius", m.radius);
|
compound.putInt("mirrorRadius", m.radius);
|
||||||
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
compound.putBoolean("mirrorDrawLines", m.drawLines);
|
||||||
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||||
|
|
||||||
//ARRAY
|
//ARRAY
|
||||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
if (a == null) a = new Array.ArraySettings();
|
if (a == null) a = new Array.ArraySettings();
|
||||||
compound.setBoolean("arrayEnabled", a.enabled);
|
compound.putBoolean("arrayEnabled", a.enabled);
|
||||||
compound.setInt("arrayOffsetX", a.offset.getX());
|
compound.putInt("arrayOffsetX", a.offset.getX());
|
||||||
compound.setInt("arrayOffsetY", a.offset.getY());
|
compound.putInt("arrayOffsetY", a.offset.getY());
|
||||||
compound.setInt("arrayOffsetZ", a.offset.getZ());
|
compound.putInt("arrayOffsetZ", a.offset.getZ());
|
||||||
compound.setInt("arrayCount", a.count);
|
compound.putInt("arrayCount", a.count);
|
||||||
|
|
||||||
compound.setInt("reachUpgrade", modifierSettings.getReachUpgrade());
|
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||||
|
|
||||||
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||||
|
|
||||||
//RADIAL MIRROR
|
//RADIAL MIRROR
|
||||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
||||||
compound.setBoolean("radialMirrorEnabled", r.enabled);
|
compound.putBoolean("radialMirrorEnabled", r.enabled);
|
||||||
compound.setDouble("radialMirrorPosX", r.position.x);
|
compound.putDouble("radialMirrorPosX", r.position.x);
|
||||||
compound.setDouble("radialMirrorPosY", r.position.y);
|
compound.putDouble("radialMirrorPosY", r.position.y);
|
||||||
compound.setDouble("radialMirrorPosZ", r.position.z);
|
compound.putDouble("radialMirrorPosZ", r.position.z);
|
||||||
compound.setInt("radialMirrorSlices", r.slices);
|
compound.putInt("radialMirrorSlices", r.slices);
|
||||||
compound.setBoolean("radialMirrorAlternate", r.alternate);
|
compound.putBoolean("radialMirrorAlternate", r.alternate);
|
||||||
compound.setInt("radialMirrorRadius", r.radius);
|
compound.putInt("radialMirrorRadius", r.radius);
|
||||||
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
|
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
|
||||||
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||||
|
|
||||||
return compound;
|
return compound;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, INBTBase nbt) {
|
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
||||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
CompoundNBT compound = (CompoundNBT) nbt;
|
||||||
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||||
@@ -150,23 +147,23 @@ public class ModifierCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<INBTBase> {
|
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||||
|
|
||||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||||
|
|
||||||
@Nonnull
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public INBTBase serializeNBT() {
|
public INBT serializeNBT() {
|
||||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(INBTBase nbt) {
|
public void deserializeNBT(INBT nbt) {
|
||||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,14 +4,13 @@ import com.mojang.brigadier.CommandDispatcher;
|
|||||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||||
import net.minecraft.command.CommandSource;
|
import net.minecraft.command.CommandSource;
|
||||||
import net.minecraft.command.Commands;
|
import net.minecraft.command.Commands;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
|
||||||
|
|
||||||
public class CommandReach {
|
public class CommandReach {
|
||||||
|
|
||||||
@@ -23,19 +22,19 @@ public class CommandReach {
|
|||||||
}))));
|
}))));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int setReachLevel(EntityPlayerMP player, int level){
|
private static int setReachLevel(ServerPlayerEntity player, int level){
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
modifierSettings.setReachUpgrade(level);
|
modifierSettings.setReachUpgrade(level);
|
||||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||||
//Send to client
|
//Send to client
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||||
|
|
||||||
player.sendMessage(new TextComponentString("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int getReachLevel(EntityPlayerMP player){
|
private static int getReachLevel(ServerPlayerEntity player){
|
||||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
@@ -39,7 +38,7 @@ public class CompatHelper {
|
|||||||
// /dank/null, or plain old blocks.
|
// /dank/null, or plain old blocks.
|
||||||
public static boolean isItemBlockProxy(ItemStack stack) {
|
public static boolean isItemBlockProxy(ItemStack stack) {
|
||||||
Item item = stack.getItem();
|
Item item = stack.getItem();
|
||||||
if (item instanceof ItemBlock)
|
if (item instanceof BlockItem)
|
||||||
return true;
|
return true;
|
||||||
if ((item instanceof ItemRandomizerBag))
|
if ((item instanceof ItemRandomizerBag))
|
||||||
return true;
|
return true;
|
||||||
@@ -54,13 +53,13 @@ public class CompatHelper {
|
|||||||
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
|
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
|
||||||
Item proxyItem = proxy.getItem();
|
Item proxyItem = proxy.getItem();
|
||||||
|
|
||||||
if (proxyItem instanceof ItemBlock)
|
if (proxyItem instanceof BlockItem)
|
||||||
return proxy;
|
return proxy;
|
||||||
|
|
||||||
//Randomizer Bag
|
//Randomizer Bag
|
||||||
if (proxyItem instanceof ItemRandomizerBag) {
|
if (proxyItem instanceof ItemRandomizerBag) {
|
||||||
ItemStack itemStack = proxy;
|
ItemStack itemStack = proxy;
|
||||||
while (!(itemStack.getItem() instanceof ItemBlock || itemStack.isEmpty())) {
|
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
||||||
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||||
}
|
}
|
||||||
@@ -79,11 +78,11 @@ public class CompatHelper {
|
|||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
||||||
if (state == null) return ItemStack.EMPTY;
|
if (state == null) return ItemStack.EMPTY;
|
||||||
|
|
||||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||||
if (stack.getItem() instanceof ItemBlock)
|
if (stack.getItem() instanceof BlockItem)
|
||||||
return stack;
|
return stack;
|
||||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||||
@@ -100,7 +99,7 @@ public class CompatHelper {
|
|||||||
|
|
||||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
|
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
||||||
//TODO 1.13 compatibility, offhand support
|
//TODO 1.13 compatibility, offhand support
|
||||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||||
@@ -123,7 +122,7 @@ public class CompatHelper {
|
|||||||
|
|
||||||
for (int i = 0; i < handler.getSlots(); i++) {
|
for (int i = 0; i < handler.getSlots(); i++) {
|
||||||
ItemStack ref = handler.getStackInSlot(i);
|
ItemStack ref = handler.getStackInSlot(i);
|
||||||
if (ref.getItem() instanceof ItemBlock)
|
if (ref.getItem() instanceof BlockItem)
|
||||||
if (ref.getItem() == blockItem)
|
if (ref.getItem() == blockItem)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,28 +1,36 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.IInventory;
|
||||||
import net.minecraft.inventory.Container;
|
import net.minecraft.inventory.Inventory;
|
||||||
import net.minecraft.inventory.Slot;
|
import net.minecraft.inventory.container.ClickType;
|
||||||
|
import net.minecraft.inventory.container.Container;
|
||||||
|
import net.minecraft.inventory.container.Slot;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
import net.minecraftforge.items.SlotItemHandler;
|
import net.minecraftforge.items.SlotItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
public class RandomizerBagContainer extends Container {
|
public class RandomizerBagContainer extends Container {
|
||||||
|
|
||||||
private final IItemHandler bagInventory;
|
private final IItemHandler bagInventory;
|
||||||
private final int sizeInventory;
|
|
||||||
|
|
||||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
||||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
||||||
|
|
||||||
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
|
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
||||||
bagInventory = parIInventory;
|
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
||||||
sizeInventory = bagInventory.getSlots();
|
}
|
||||||
for (int i = 0; i < sizeInventory; ++i) {
|
|
||||||
|
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
||||||
|
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
|
||||||
|
bagInventory = inventory;
|
||||||
|
|
||||||
|
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
|
||||||
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -30,18 +38,18 @@ public class RandomizerBagContainer extends Container {
|
|||||||
int i;
|
int i;
|
||||||
for (i = 0; i < 3; ++i) {
|
for (i = 0; i < 3; ++i) {
|
||||||
for (int j = 0; j < 9; ++j) {
|
for (int j = 0; j < 9; ++j) {
|
||||||
addSlot(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// add hotbar slots
|
// add hotbar slots
|
||||||
for (i = 0; i < 9; ++i) {
|
for (i = 0; i < 9; ++i) {
|
||||||
addSlot(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
|
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canInteractWith(EntityPlayer playerIn) {
|
public boolean canInteractWith(PlayerEntity playerIn) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -54,7 +62,7 @@ public class RandomizerBagContainer extends Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
|
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
|
||||||
ItemStack itemstack = ItemStack.EMPTY;
|
ItemStack itemstack = ItemStack.EMPTY;
|
||||||
Slot slot = this.inventorySlots.get(slotIndex);
|
Slot slot = this.inventorySlots.get(slotIndex);
|
||||||
|
|
||||||
@@ -107,9 +115,9 @@ public class RandomizerBagContainer extends Container {
|
|||||||
* be able to save properly
|
* be able to save properly
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
|
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
||||||
// this will prevent the player from interacting with the item that opened the inventory:
|
// this will prevent the player from interacting with the item that opened the inventory:
|
||||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(EnumHand.MAIN_HAND))) {
|
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
return super.slotClick(slot, dragType, clickTypeIn, player);
|
return super.slotClick(slot, dragType, clickTypeIn, player);
|
||||||
@@ -119,7 +127,7 @@ public class RandomizerBagContainer extends Container {
|
|||||||
* Callback for when the crafting gui is closed.
|
* Callback for when the crafting gui is closed.
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void onContainerClosed(EntityPlayer player)
|
public void onContainerClosed(PlayerEntity player)
|
||||||
{
|
{
|
||||||
super.onContainerClosed(player);
|
super.onContainerClosed(player);
|
||||||
if(!player.world.isRemote)
|
if(!player.world.isRemote)
|
||||||
|
|||||||
@@ -1,49 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
|
||||||
|
|
||||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
|
||||||
public class RandomizerBagGuiContainer extends GuiContainer {
|
|
||||||
private static final ResourceLocation guiTextures =
|
|
||||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
|
||||||
private final InventoryPlayer inventoryPlayer;
|
|
||||||
private final IItemHandler inventoryBag;
|
|
||||||
|
|
||||||
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
|
|
||||||
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
|
|
||||||
this.inventoryPlayer = inventoryPlayer;
|
|
||||||
this.inventoryBag = inventoryBag;
|
|
||||||
|
|
||||||
ySize = 134;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
|
||||||
drawDefaultBackground();
|
|
||||||
super.render(mouseX, mouseY, partialTicks);
|
|
||||||
this.renderHoveredToolTip(mouseX, mouseY);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
|
||||||
String s = "Randomizer Bag";
|
|
||||||
fontRenderer.drawString(s, 8, 6, 0x404040);
|
|
||||||
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedComponentText(), 8, ySize - 96 + 2, 0x404040);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
|
||||||
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
|
|
||||||
mc.getTextureManager().bindTexture(guiTextures);
|
|
||||||
int marginHorizontal = (width - xSize) / 2;
|
|
||||||
int marginVertical = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,112 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
|
||||||
import net.minecraft.inventory.Container;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.TextComponentString;
|
|
||||||
import net.minecraft.world.IInteractionObject;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
|
||||||
import net.minecraftforge.fml.common.network.IGuiHandler;
|
|
||||||
import net.minecraftforge.fml.network.FMLPlayMessages;
|
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
|
|
||||||
public class RandomizerBagGuiHandler implements /*IGuiHandler, */IInteractionObject {
|
|
||||||
// @Nullable
|
|
||||||
// @Override
|
|
||||||
// public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
|
||||||
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
|
||||||
// // Use the player's held item to create the container
|
|
||||||
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
//
|
|
||||||
// if (!capabilityOptional.isPresent()) {
|
|
||||||
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// return new RandomizerBagContainer(player.inventory, capabilityOptional.orElse(null));
|
|
||||||
// }
|
|
||||||
// return null;
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// @Nullable
|
|
||||||
// @Override
|
|
||||||
// @OnlyIn(Dist.CLIENT)
|
|
||||||
// public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
|
||||||
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
|
||||||
// // Use the player's held item to create the client-side gui container
|
|
||||||
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
//
|
|
||||||
// if (!capabilityOptional.isPresent()) {
|
|
||||||
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// return new RandomizerBagGuiContainer(player.inventory, capabilityOptional.orElse(null));
|
|
||||||
// }
|
|
||||||
// return null;
|
|
||||||
// }
|
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
|
||||||
public static GuiScreen openGui(FMLPlayMessages.OpenContainer openContainer) {
|
|
||||||
if (openContainer.getId().equals(EffortlessBuilding.RANDOMIZER_BAG_GUI)) {
|
|
||||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
|
||||||
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
|
|
||||||
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
|
|
||||||
if (itemHandler != null) {
|
|
||||||
return new RandomizerBagGuiContainer(player.inventory, itemHandler);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Container createContainer(InventoryPlayer inventory, EntityPlayer player) {
|
|
||||||
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
|
|
||||||
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
|
|
||||||
if (itemHandler != null) {
|
|
||||||
return new RandomizerBagContainer(inventory, itemHandler);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getGuiID() {
|
|
||||||
return EffortlessBuilding.RANDOMIZER_BAG_GUI.toString();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ITextComponent getName() {
|
|
||||||
return new TextComponentString("Randomizer Bag");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasCustomName() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ITextComponent getDisplayName() {
|
|
||||||
return new TextComponentString("Randomizer Bag");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public ITextComponent getCustomName() {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||||
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
||||||
|
private static final ResourceLocation guiTextures =
|
||||||
|
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||||
|
|
||||||
|
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
||||||
|
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
||||||
|
ySize = 134;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
renderBackground();
|
||||||
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
|
this.renderHoveredToolTip(mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||||
|
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
|
||||||
|
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||||
|
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
|
||||||
|
minecraft.getTextureManager().bindTexture(guiTextures);
|
||||||
|
int marginHorizontal = (width - xSize) / 2;
|
||||||
|
int marginVertical = (height - ySize) / 2;
|
||||||
|
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,304 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.audio.SimpleSound;
|
||||||
|
import net.minecraft.client.gui.AbstractGui;
|
||||||
|
import net.minecraft.client.gui.IGuiEventListener;
|
||||||
|
import net.minecraft.client.gui.screen.LanguageScreen;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.widget.list.ExtendedList;
|
||||||
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.SoundEvents;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
|
||||||
|
import net.minecraftforge.fml.client.gui.widget.Slider;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
public class PlayerSettingsGui extends Screen {
|
||||||
|
|
||||||
|
protected int left, right, top, bottom;
|
||||||
|
|
||||||
|
private Button shaderTypeButton;
|
||||||
|
private ShaderTypeList shaderTypeList;
|
||||||
|
private Button closeButton;
|
||||||
|
|
||||||
|
protected boolean showShaderList = false;
|
||||||
|
|
||||||
|
public enum ShaderType {
|
||||||
|
DISSOLVE_BLUE("Dissolve Blue"),
|
||||||
|
DISSOLVE_ORANGE("Dissolve Orange");
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
ShaderType(String name) {
|
||||||
|
this.name = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public PlayerSettingsGui() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void init() {
|
||||||
|
left = this.width / 2 - 140;
|
||||||
|
right = this.width / 2 + 140;
|
||||||
|
top = this.height / 2 - 100;
|
||||||
|
bottom = this.height / 2 + 100;
|
||||||
|
|
||||||
|
int yy = top;
|
||||||
|
shaderTypeList = new ShaderTypeList(this.minecraft);
|
||||||
|
this.children.add(shaderTypeList);
|
||||||
|
//TODO set selected name
|
||||||
|
String currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||||
|
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
||||||
|
showShaderList = !showShaderList;
|
||||||
|
});
|
||||||
|
addButton(shaderTypeButton);
|
||||||
|
|
||||||
|
yy += 50;
|
||||||
|
Slider slider = new Slider(right - 200, yy, 200, 20, "", "", 0.5, 2.0, 1.0, true, true, (button) -> {
|
||||||
|
|
||||||
|
});
|
||||||
|
addButton(slider);
|
||||||
|
|
||||||
|
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, "Done", (button) -> {
|
||||||
|
this.minecraft.player.closeScreen();
|
||||||
|
});
|
||||||
|
addButton(closeButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void tick() {
|
||||||
|
super.tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
this.renderBackground();
|
||||||
|
|
||||||
|
int yy = top;
|
||||||
|
font.drawString("Shader type", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
|
yy += 50;
|
||||||
|
font.drawString("Shader speed", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
|
if (showShaderList)
|
||||||
|
this.shaderTypeList.render(mouseX, mouseY, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
if (showShaderList) {
|
||||||
|
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
|
||||||
|
showShaderList = false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removed() {
|
||||||
|
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
|
||||||
|
//TODO save
|
||||||
|
}
|
||||||
|
|
||||||
|
//Inspired by LanguageScreen
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||||
|
|
||||||
|
public ShaderTypeList(Minecraft mcIn) {
|
||||||
|
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
||||||
|
this.setLeftPos(right - width);
|
||||||
|
|
||||||
|
for (int i = 0; i < 40; i++) {
|
||||||
|
|
||||||
|
for (ShaderType shaderType : ShaderType.values()) {
|
||||||
|
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
|
||||||
|
addEntry(shaderTypeEntry);
|
||||||
|
//TODO setSelected to this if appropriate
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.getSelected() != null) {
|
||||||
|
this.centerScrollOn(this.getSelected());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getRowWidth() {
|
||||||
|
return width;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
||||||
|
super.setSelected(selected);
|
||||||
|
Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||||
|
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
||||||
|
shaderTypeButton.setMessage(selected.shaderType.name);
|
||||||
|
// showShaderList = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected boolean isFocused() {
|
||||||
|
return PlayerSettingsGui.this.getFocused() == this;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getScrollbarPosition() {
|
||||||
|
return right - 6;
|
||||||
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
|
||||||
|
private final ShaderType shaderType;
|
||||||
|
|
||||||
|
public ShaderTypeEntry(ShaderType shaderType) {
|
||||||
|
this.shaderType = shaderType;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void render(int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||||
|
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
||||||
|
drawString(font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
if (p_mouseClicked_5_ == 0) {
|
||||||
|
setSelected(this);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//From AbstractList, disabled parts
|
||||||
|
public void render(int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||||
|
this.renderBackground();
|
||||||
|
int i = this.getScrollbarPosition();
|
||||||
|
int j = i + 6;
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
|
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
float f = 32.0F;
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
int k = this.getRowLeft();
|
||||||
|
int l = this.y0 + 4 - (int)this.getScrollAmount();
|
||||||
|
if (this.renderHeader) {
|
||||||
|
this.renderHeader(k, l, tessellator);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.renderList(k, l, p_render_1_, p_render_2_, p_render_3_);
|
||||||
|
RenderSystem.disableDepthTest();
|
||||||
|
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||||
|
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
|
RenderSystem.disableAlphaTest();
|
||||||
|
RenderSystem.shadeModel(7425);
|
||||||
|
RenderSystem.disableTexture();
|
||||||
|
// int i1 = 4;
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
|
||||||
|
//SCROLLBAR
|
||||||
|
int j1 = this.getMaxScroll();
|
||||||
|
if (j1 > 0) {
|
||||||
|
int k1 = (int)((float)((this.y1 - this.y0) * (this.y1 - this.y0)) / (float)this.getMaxPosition());
|
||||||
|
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
|
int l1 = (int)this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
||||||
|
if (l1 < this.y0) {
|
||||||
|
l1 = this.y0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)l1, 0.0D).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
// this.renderDecorations(p_render_1_, p_render_2_);
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
RenderSystem.shadeModel(7424);
|
||||||
|
RenderSystem.enableAlphaTest();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getMaxScroll() {
|
||||||
|
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,11 +3,18 @@ package nl.requios.effortlessbuilding.gui.buildmode;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.TimeUnit;
|
import java.util.concurrent.TimeUnit;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
||||||
|
import nl.requios.effortlessbuilding.ModEventHandler;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.apache.commons.lang3.text.WordUtils;
|
import org.apache.commons.lang3.text.WordUtils;
|
||||||
@@ -16,14 +23,10 @@ import org.lwjgl.opengl.GL11;
|
|||||||
import com.google.common.base.Stopwatch;
|
import com.google.common.base.Stopwatch;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraftforge.client.model.ModelLoader;
|
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
@@ -32,7 +35,7 @@ import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
|||||||
* From Chisels and Bits by AlgorithmX2
|
* From Chisels and Bits by AlgorithmX2
|
||||||
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||||
*/
|
*/
|
||||||
public class RadialMenu extends GuiScreen {
|
public class RadialMenu extends Screen {
|
||||||
|
|
||||||
private final float TIME_SCALE = 0.01f;
|
private final float TIME_SCALE = 0.01f;
|
||||||
public static final RadialMenu instance = new RadialMenu();
|
public static final RadialMenu instance = new RadialMenu();
|
||||||
@@ -43,6 +46,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
public ActionEnum doAction = null;
|
public ActionEnum doAction = null;
|
||||||
public boolean actionUsed = false;
|
public boolean actionUsed = false;
|
||||||
|
|
||||||
|
public RadialMenu() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
||||||
|
}
|
||||||
|
|
||||||
private float clampVis(final float f) {
|
private float clampVis(final float f) {
|
||||||
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
||||||
}
|
}
|
||||||
@@ -66,8 +73,8 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||||
mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
fontRenderer = mc.fontRenderer;
|
font = mc.fontRenderer;
|
||||||
width = scaledWidth;
|
width = scaledWidth;
|
||||||
height = scaledHeight;
|
height = scaledHeight;
|
||||||
}
|
}
|
||||||
@@ -80,10 +87,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
|
|
||||||
public final ActionEnum action;
|
public final ActionEnum action;
|
||||||
public String name;
|
public String name;
|
||||||
public EnumFacing textSide;
|
public Direction textSide;
|
||||||
|
|
||||||
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||||
final EnumFacing textSide) {
|
final Direction textSide) {
|
||||||
this.name = I18n.format(name);
|
this.name = I18n.format(name);
|
||||||
this.action = action;
|
this.action = action;
|
||||||
x1 = x - 10;
|
x1 = x - 10;
|
||||||
@@ -114,19 +121,19 @@ public class RadialMenu extends GuiScreen {
|
|||||||
|
|
||||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||||
|
|
||||||
GlStateManager.pushMatrix();
|
RenderSystem.pushMatrix();
|
||||||
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
|
RenderSystem.translatef( 0.0F, 0.0F, 200.0F );
|
||||||
|
|
||||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||||
|
|
||||||
drawGradientRect(0, 0, width, height, startColor, endColor);
|
fillGradient(0, 0, width, height, startColor, endColor);
|
||||||
|
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.disableTexture();
|
||||||
GlStateManager.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
GlStateManager.disableAlphaTest();
|
RenderSystem.disableAlphaTest();
|
||||||
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
RenderSystem.shadeModel(GL11.GL_SMOOTH);
|
||||||
final Tessellator tessellator = Tessellator.getInstance();
|
final Tessellator tessellator = Tessellator.getInstance();
|
||||||
final BufferBuilder buffer = tessellator.getBuffer();
|
final BufferBuilder buffer = tessellator.getBuffer();
|
||||||
|
|
||||||
@@ -135,8 +142,14 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double middleX = width / 2.0;
|
final double middleX = width / 2.0;
|
||||||
final double middleY = height / 2.0;
|
final double middleY = height / 2.0;
|
||||||
|
|
||||||
final double mouseXCenter = mouseX - middleX;
|
//Fix for high def (retina) displays: use custom mouse coordinates
|
||||||
final double mouseYCenter = -mouseY + middleY;
|
//Borrowed from GameRenderer::updateCameraAndRender
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.getMainWindow().getScaledWidth() / (double)mc.getMainWindow().getWidth());
|
||||||
|
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.getMainWindow().getScaledHeight() / (double)mc.getMainWindow().getHeight());
|
||||||
|
|
||||||
|
final double mouseXCenter = mouseXX - middleX;
|
||||||
|
final double mouseYCenter = mouseYY - middleY;
|
||||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||||
|
|
||||||
final double ringInnerEdge = 30;
|
final double ringInnerEdge = 30;
|
||||||
@@ -158,17 +171,18 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Add actions
|
//Add actions
|
||||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
|
||||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN));
|
||||||
|
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN));
|
||||||
|
|
||||||
//Add buildmode dependent options
|
//Add buildmode dependent options
|
||||||
OptionEnum[] options = currentBuildMode.options;
|
OptionEnum[] options = currentBuildMode.options;
|
||||||
for (int i = 0; i < options.length; i++) {
|
for (int i = 0; i < options.length; i++) {
|
||||||
for (int j = 0; j < options[i].actions.length; j++) {
|
for (int j = 0; j < options[i].actions.length; j++) {
|
||||||
ActionEnum action = options[i].actions[j];
|
ActionEnum action = options[i].actions[j];
|
||||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
|
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -231,10 +245,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
switchTo = menuRegion.mode;
|
switchTo = menuRegion.mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
|
|
||||||
currentMode++;
|
currentMode++;
|
||||||
}
|
}
|
||||||
@@ -270,22 +284,22 @@ public class RadialMenu extends GuiScreen {
|
|||||||
doAction = btn.action;
|
doAction = btn.action;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
RenderSystem.shadeModel(GL11.GL_FLAT);
|
||||||
|
|
||||||
GlStateManager.translatef(0f, 0f, 5f);
|
RenderSystem.translatef(0f, 0f, 5f);
|
||||||
GlStateManager.enableTexture2D();
|
RenderSystem.enableTexture();
|
||||||
GlStateManager.color3f(1f, 1f, 1f);
|
RenderSystem.color3f(1f, 1f, 1f);
|
||||||
GlStateManager.disableBlend();
|
RenderSystem.disableBlend();
|
||||||
GlStateManager.enableAlphaTest();
|
RenderSystem.enableAlphaTest();
|
||||||
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
|
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||||
|
|
||||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
|
||||||
@@ -295,7 +309,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(menuRegion.mode);
|
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
|
||||||
|
|
||||||
final double x1 = x - 8;
|
final double x1 = x - 8;
|
||||||
final double x2 = x + 8;
|
final double x2 = x + 8;
|
||||||
@@ -310,10 +324,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double v1 = 0;
|
final double v1 = 0;
|
||||||
final double v2 = 16;
|
final double v2 = 16;
|
||||||
|
|
||||||
buffer.pos(middleX + x1, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x1, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x1, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x1, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x2, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x2, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x2, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x2, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw action icons
|
//Draw action icons
|
||||||
@@ -327,7 +341,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double v1 = 0;
|
final double v1 = 0;
|
||||||
final double v2 = 16;
|
final double v2 = 16;
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ClientProxy.getModeOptionIcon(button.action);
|
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
|
||||||
|
|
||||||
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
||||||
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
||||||
@@ -336,25 +350,25 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double btny1 = btnmiddleY - 8;
|
final double btny1 = btnmiddleY - 8;
|
||||||
final double btny2 = btnmiddleY + 8;
|
final double btny2 = btnmiddleY + 8;
|
||||||
|
|
||||||
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx1, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx1, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx2, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx2, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
//Draw strings
|
//Draw strings
|
||||||
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||||
|
|
||||||
//Draw option strings
|
//Draw option strings
|
||||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||||
OptionEnum option = options[i];
|
OptionEnum option = options[i];
|
||||||
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||||
}
|
}
|
||||||
|
|
||||||
String credits = "Effortless Building";
|
String credits = "Effortless Building";
|
||||||
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||||
|
|
||||||
//Draw buildmode text
|
//Draw buildmode text
|
||||||
for (final MenuRegion menuRegion : modes) {
|
for (final MenuRegion menuRegion : modes) {
|
||||||
@@ -364,16 +378,16 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||||
|
|
||||||
int fixed_x = (int) (x * textDistance);
|
int fixed_x = (int) (x * textDistance);
|
||||||
final int fixed_y = (int) (y * textDistance) - fontRenderer.FONT_HEIGHT / 2;
|
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
|
||||||
final String text = I18n.format(menuRegion.mode.name);
|
final String text = I18n.format(menuRegion.mode.name);
|
||||||
|
|
||||||
if ( x <= -0.2 ) {
|
if ( x <= -0.2 ) {
|
||||||
fixed_x -= fontRenderer.getStringWidth(text);
|
fixed_x -= font.getStringWidth(text);
|
||||||
} else if ( -0.2 <= x && x <= 0.2 ) {
|
} else if ( -0.2 <= x && x <= 0.2 ) {
|
||||||
fixed_x -= fontRenderer.getStringWidth(text) / 2;
|
fixed_x -= font.getStringWidth(text) / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -387,51 +401,51 @@ public class RadialMenu extends GuiScreen {
|
|||||||
|
|
||||||
//Add keybind in brackets
|
//Add keybind in brackets
|
||||||
if (button.action == ActionEnum.UNDO) {
|
if (button.action == ActionEnum.UNDO) {
|
||||||
keybind = ClientProxy.keyBindings[4].getKey().getName();
|
keybind = ClientProxy.keyBindings[4].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ActionEnum.REDO) {
|
if (button.action == ActionEnum.REDO) {
|
||||||
keybind = ClientProxy.keyBindings[5].getKey().getName();
|
keybind = ClientProxy.keyBindings[5].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ActionEnum.REPLACE) {
|
if (button.action == ActionEnum.REPLACE) {
|
||||||
keybind = ClientProxy.keyBindings[1].getKey().getName();
|
keybind = ClientProxy.keyBindings[1].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||||
keybind = ClientProxy.keyBindings[0].getKey().getName();
|
keybind = ClientProxy.keyBindings[0].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (currentBuildMode.options.length > 0) {
|
if (currentBuildMode.options.length > 0) {
|
||||||
//Add (ctrl) to first two actions of first option
|
//Add (ctrl) to first two actions of first option
|
||||||
if (button.action == currentBuildMode.options[0].actions[0]
|
if (button.action == currentBuildMode.options[0].actions[0]
|
||||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||||
keybind = ClientProxy.keyBindings[6].getKey().getName();
|
keybind = ClientProxy.keyBindings[6].getLocalizedName();
|
||||||
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||||
|
|
||||||
if (button.textSide == EnumFacing.WEST) {
|
if (button.textSide == Direction.WEST) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - fontRenderer.getStringWidth(text),
|
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
|
||||||
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.EAST) {
|
} else if (button.textSide == Direction.EAST) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
||||||
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.UP || button.textSide == EnumFacing.NORTH) {
|
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
|
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||||
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
||||||
|
|
||||||
fontRenderer.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
|
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||||
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.DOWN || button.textSide == EnumFacing.SOUTH) {
|
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
|
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||||
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
||||||
|
|
||||||
fontRenderer.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
|
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||||
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -439,7 +453,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.popMatrix();
|
RenderSystem.popMatrix();
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||||
@@ -461,16 +475,16 @@ public class RadialMenu extends GuiScreen {
|
|||||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
EffortlessBuilding.log("mouse clicked");
|
EffortlessBuilding.log("mouse clicked");
|
||||||
|
|
||||||
// KeyBinding.updateKeyBindState();
|
KeyBinding.updateKeyBindState();
|
||||||
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
|
KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKey(), true);
|
||||||
|
|
||||||
// if (mouseButton == 0) {
|
if (mouseButton == 0) {
|
||||||
// this.mc.displayGuiScreen(null);
|
this.minecraft.displayGuiScreen(null);
|
||||||
//
|
|
||||||
// if (this.mc.currentScreen == null) {
|
if (this.minecraft.currentScreen == null) {
|
||||||
// this.mc.setIngameFocus();
|
this.minecraft.setGameFocused(true);
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,21 +1,21 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@@ -24,7 +24,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
|
|
||||||
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiCheckBox buttonArrayEnabled;
|
private GuiCheckBoxFixed buttonArrayEnabled;
|
||||||
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
||||||
|
|
||||||
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
||||||
@@ -32,11 +32,11 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttons) {
|
public void init(List<Widget> buttons) {
|
||||||
id = super.initGui(id, buttons);
|
super.init(buttons);
|
||||||
|
|
||||||
int y = top;
|
int y = top;
|
||||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@Override
|
@Override
|
||||||
public void onClick(double mouseX, double mouseY) {
|
public void onClick(double mouseX, double mouseY) {
|
||||||
super.onClick(mouseX, mouseY);
|
super.onClick(mouseX, mouseY);
|
||||||
@@ -46,23 +46,23 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttons.add(buttonArrayEnabled);
|
buttons.add(buttonArrayEnabled);
|
||||||
|
|
||||||
y = top + 20;
|
y = top + 20;
|
||||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 70, y, 50, 18);
|
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
||||||
textArrayOffsetX.setNumber(0);
|
textArrayOffsetX.setNumber(0);
|
||||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetX);
|
arrayNumberFieldList.add(textArrayOffsetX);
|
||||||
|
|
||||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 140, y, 50, 18);
|
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
||||||
textArrayOffsetY.setNumber(0);
|
textArrayOffsetY.setNumber(0);
|
||||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetY);
|
arrayNumberFieldList.add(textArrayOffsetY);
|
||||||
|
|
||||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 210, y, 50, 18);
|
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
||||||
textArrayOffsetZ.setNumber(0);
|
textArrayOffsetZ.setNumber(0);
|
||||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 55, y, 50, 18);
|
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
||||||
textArrayCount.setNumber(5);
|
textArrayCount.setNumber(5);
|
||||||
textArrayCount.setTooltip("How many copies should be made.");
|
textArrayCount.setTooltip("How many copies should be made.");
|
||||||
arrayNumberFieldList.add(textArrayCount);
|
arrayNumberFieldList.add(textArrayCount);
|
||||||
@@ -78,8 +78,6 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
@@ -95,36 +93,36 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonArrayEnabled.isChecked()) {
|
if (buttonArrayEnabled.isChecked()) {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 20;
|
yy = y + 20;
|
||||||
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetX.y = yy;
|
textArrayOffsetX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetY.y = yy;
|
textArrayOffsetY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetZ.y = yy;
|
textArrayOffsetZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayCount.y = yy;
|
textArrayCount.y = yy;
|
||||||
|
|
||||||
int currentReach = Math.max(-1, getArrayReach());
|
int currentReach = Math.max(-1, getArrayReach());
|
||||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||||
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonArrayEnabled.isChecked())
|
if (buttonArrayEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -148,7 +146,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideArrayEnabledLabel) {
|
if (insideArrayEnabledLabel) {
|
||||||
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonArrayEnabled.onClick(mouseX, mouseY);
|
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,23 +1,19 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -28,12 +24,12 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
|
|
||||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
|
protected List<Button> mirrorButtonList = new ArrayList<>();
|
||||||
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
||||||
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
||||||
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
||||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
private boolean drawPlanes, drawLines, toggleOdd;
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
@@ -42,11 +38,11 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
id = super.initGui(id, buttonList);
|
super.init(buttonList);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@Override
|
@Override
|
||||||
public void onClick(double mouseX, double mouseY) {
|
public void onClick(double mouseX, double mouseY) {
|
||||||
super.onClick(mouseX, mouseY);
|
super.onClick(mouseX, mouseY);
|
||||||
@@ -56,34 +52,34 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.add(buttonMirrorEnabled);
|
buttonList.add(buttonMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||||
textMirrorPosX.setNumber(0);
|
textMirrorPosX.setNumber(0);
|
||||||
textMirrorPosX.setTooltip(
|
textMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosX);
|
mirrorNumberFieldList.add(textMirrorPosX);
|
||||||
|
|
||||||
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||||
textMirrorPosY.setNumber(64);
|
textMirrorPosY.setNumber(64);
|
||||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosY);
|
mirrorNumberFieldList.add(textMirrorPosY);
|
||||||
|
|
||||||
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textMirrorPosZ.setNumber(0);
|
textMirrorPosZ.setNumber(0);
|
||||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
|
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
|
||||||
mirrorButtonList.add(buttonMirrorX);
|
mirrorButtonList.add(buttonMirrorX);
|
||||||
|
|
||||||
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
|
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
|
||||||
mirrorButtonList.add(buttonMirrorY);
|
mirrorButtonList.add(buttonMirrorY);
|
||||||
|
|
||||||
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
|
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
|
||||||
mirrorButtonList.add(buttonMirrorZ);
|
mirrorButtonList.add(buttonMirrorZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textMirrorRadius.setNumber(50);
|
textMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
||||||
@@ -92,62 +88,46 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
mirrorNumberFieldList.add(textMirrorRadius);
|
mirrorNumberFieldList.add(textMirrorRadius);
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
@Override
|
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
||||||
public void onClick(double mouseX, double mouseY) {
|
textMirrorPosX.setNumber(pos.x);
|
||||||
super.onClick(mouseX, mouseY);
|
textMirrorPosY.setNumber(pos.y);
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
textMirrorPosZ.setNumber(pos.z);
|
||||||
textMirrorPosX.setNumber(pos.x);
|
});
|
||||||
textMirrorPosY.setNumber(pos.y);
|
|
||||||
textMirrorPosZ.setNumber(pos.z);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
@Override
|
toggleOdd = !toggleOdd;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
super.onClick(mouseX, mouseY);
|
if (toggleOdd) {
|
||||||
toggleOdd = !toggleOdd;
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||||
if (toggleOdd) {
|
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
} else {
|
||||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||||
} else {
|
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
|
||||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
|
||||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
mirrorIconButtonList.add(buttonToggleOdd);
|
mirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
@Override
|
drawLines = !drawLines;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
super.onClick(mouseX, mouseY);
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
drawLines = !drawLines;
|
});
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
mirrorIconButtonList.add(buttonDrawLines);
|
mirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
@Override
|
drawPlanes = !drawPlanes;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
super.onClick(mouseX, mouseY);
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
drawPlanes = !drawPlanes;
|
});
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
@@ -182,8 +162,6 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.addAll(mirrorIconButtonList);
|
buttonList.addAll(mirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -202,23 +180,23 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonMirrorEnabled.isChecked()) {
|
if (buttonMirrorEnabled.isChecked()) {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosX.y = yy;
|
textMirrorPosX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosY.y = yy;
|
textMirrorPosY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosZ.y = yy;
|
textMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||||
buttonMirrorX.y = yy;
|
buttonMirrorX.y = yy;
|
||||||
buttonMirrorY.y = yy;
|
buttonMirrorY.y = yy;
|
||||||
buttonMirrorZ.y = yy;
|
buttonMirrorZ.y = yy;
|
||||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textMirrorRadius.y = yy - 3;
|
textMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -232,12 +210,12 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonMirrorEnabled.isChecked())
|
if (buttonMirrorEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -262,7 +240,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideMirrorEnabledLabel) {
|
if (insideMirrorEnabledLabel) {
|
||||||
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -15,24 +17,24 @@ import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
|||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class ModifierSettingsGui extends GuiScreen {
|
public class ModifierSettingsGui extends Screen {
|
||||||
|
|
||||||
private GuiScrollPane scrollPane;
|
private GuiScrollPane scrollPane;
|
||||||
private GuiButton buttonClose;
|
private Button buttonClose;
|
||||||
|
|
||||||
private MirrorSettingsGui mirrorSettingsGui;
|
private MirrorSettingsGui mirrorSettingsGui;
|
||||||
private ArraySettingsGui arraySettingsGui;
|
private ArraySettingsGui arraySettingsGui;
|
||||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||||
|
|
||||||
|
public ModifierSettingsGui() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Create buttons and labels and add them to buttonList/labelList
|
//Create buttons and labels and add them to buttonList/labelList
|
||||||
public void initGui() {
|
protected void init() {
|
||||||
int id = 0;
|
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
||||||
|
|
||||||
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
|
|
||||||
|
|
||||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||||
scrollPane.AddListEntry(mirrorSettingsGui);
|
scrollPane.AddListEntry(mirrorSettingsGui);
|
||||||
@@ -43,19 +45,14 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||||
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||||
|
|
||||||
id = scrollPane.initGui(id, buttons);
|
scrollPane.init(buttons);
|
||||||
|
|
||||||
//Close button
|
//Close button
|
||||||
int y = height - 26;
|
int y = height - 26;
|
||||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close") {
|
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
|
||||||
@Override
|
Minecraft.getInstance().player.closeScreen();
|
||||||
public void onClick(double mouseX, double mouseY) {
|
});
|
||||||
super.onClick(mouseX, mouseY);
|
|
||||||
mc.player.closeScreen();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttons.add(buttonClose);
|
buttons.add(buttonClose);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -67,12 +64,12 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Set colors using GL11, use the fontRendererObj field to display text
|
//Set colors using GL11, use the fontObj field to display text
|
||||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
this.drawDefaultBackground();
|
this.renderBackground();
|
||||||
|
|
||||||
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
|
scrollPane.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
buttonClose.render(mouseX, mouseY, partialTicks);
|
buttonClose.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
@@ -85,7 +82,7 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
super.charTyped(typedChar, keyCode);
|
super.charTyped(typedChar, keyCode);
|
||||||
scrollPane.charTyped(typedChar, keyCode);
|
scrollPane.charTyped(typedChar, keyCode);
|
||||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
||||||
mc.player.closeScreen();
|
minecraft.player.closeScreen();
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -117,7 +114,7 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onGuiClosed() {
|
public void removed() {
|
||||||
scrollPane.onGuiClosed();
|
scrollPane.onGuiClosed();
|
||||||
|
|
||||||
//save everything
|
//save everything
|
||||||
@@ -125,22 +122,21 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
||||||
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
|
||||||
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
||||||
modifierSettings.setMirrorSettings(m);
|
modifierSettings.setMirrorSettings(m);
|
||||||
modifierSettings.setArraySettings(a);
|
modifierSettings.setArraySettings(a);
|
||||||
modifierSettings.setRadialMirrorSettings(r);
|
modifierSettings.setRadialMirrorSettings(r);
|
||||||
|
|
||||||
//Sanitize
|
//Sanitize
|
||||||
String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
|
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
|
||||||
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
|
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
|
||||||
|
|
||||||
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
|
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
|
||||||
|
|
||||||
//Send to server
|
//Send to server
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
|
|
||||||
//TODO fix not being able to scroll after this gui has opened
|
|
||||||
Minecraft.getInstance().mouseHelper.grabMouse();
|
Minecraft.getInstance().mouseHelper.grabMouse();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,23 +1,19 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -28,12 +24,12 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
|
|
||||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
|
protected List<Button> radialMirrorButtonList = new ArrayList<>();
|
||||||
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
||||||
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
||||||
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
||||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
private boolean drawPlanes, drawLines, toggleOdd;
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
@@ -42,11 +38,11 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
id = super.initGui(id, buttonList);
|
super.init(buttonList);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@Override
|
@Override
|
||||||
public void onClick(double mouseX, double mouseY) {
|
public void onClick(double mouseX, double mouseY) {
|
||||||
super.onClick(mouseX, mouseY);
|
super.onClick(mouseX, mouseY);
|
||||||
@@ -56,29 +52,29 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.add(buttonRadialMirrorEnabled);
|
buttonList.add(buttonRadialMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||||
textRadialMirrorPosX.setNumber(0);
|
textRadialMirrorPosX.setNumber(0);
|
||||||
textRadialMirrorPosX.setTooltip(
|
textRadialMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||||
|
|
||||||
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||||
textRadialMirrorPosY.setNumber(64);
|
textRadialMirrorPosY.setNumber(64);
|
||||||
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||||
|
|
||||||
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textRadialMirrorPosZ.setNumber(0);
|
textRadialMirrorPosZ.setNumber(0);
|
||||||
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
||||||
textRadialMirrorSlices.setNumber(4);
|
textRadialMirrorSlices.setNumber(4);
|
||||||
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||||
|
|
||||||
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textRadialMirrorRadius.setNumber(50);
|
textRadialMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
||||||
@@ -87,67 +83,51 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
@Override
|
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
||||||
public void onClick(double mouseX, double mouseY) {
|
textRadialMirrorPosX.setNumber(pos.x);
|
||||||
super.onClick(mouseX, mouseY);
|
textRadialMirrorPosY.setNumber(pos.y);
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
textRadialMirrorPosZ.setNumber(pos.z);
|
||||||
textRadialMirrorPosX.setNumber(pos.x);
|
});
|
||||||
textRadialMirrorPosY.setNumber(pos.y);
|
|
||||||
textRadialMirrorPosZ.setNumber(pos.z);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
@Override
|
toggleOdd = !toggleOdd;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
super.onClick(mouseX, mouseY);
|
if (toggleOdd) {
|
||||||
toggleOdd = !toggleOdd;
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||||
if (toggleOdd) {
|
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
} else {
|
||||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||||
} else {
|
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
|
||||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
|
||||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
@Override
|
drawLines = !drawLines;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
super.onClick(mouseX, mouseY);
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
drawLines = !drawLines;
|
});
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
@Override
|
drawPlanes = !drawPlanes;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
super.onClick(mouseX, mouseY);
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
drawPlanes = !drawPlanes;
|
});
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
y = top + 76;
|
y = top + 76;
|
||||||
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
|
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
|
||||||
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
@@ -180,8 +160,6 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.addAll(radialMirrorIconButtonList);
|
buttonList.addAll(radialMirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
@@ -199,21 +177,21 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosX.y = yy;
|
textRadialMirrorPosX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosY.y = yy;
|
textRadialMirrorPosY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosZ.y = yy;
|
textRadialMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorSlices.y = yy - 3;
|
textRadialMirrorSlices.y = yy - 3;
|
||||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorRadius.y = yy - 3;
|
textRadialMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -231,12 +209,12 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonRadialMirrorEnabled.isChecked())
|
if (buttonRadialMirrorEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -261,7 +239,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideRadialMirrorEnabledLabel) {
|
if (insideRadialMirrorEnabledLabel) {
|
||||||
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,66 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraftforge.fml.client.gui.GuiUtils;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This class provides a checkbox style control.
|
||||||
|
*/
|
||||||
|
public class GuiCheckBoxFixed extends Button
|
||||||
|
{
|
||||||
|
private boolean isChecked;
|
||||||
|
private int boxWidth;
|
||||||
|
|
||||||
|
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
|
||||||
|
{
|
||||||
|
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
|
||||||
|
this.isChecked = isChecked;
|
||||||
|
this.boxWidth = 11;
|
||||||
|
this.height = 11;
|
||||||
|
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void renderButton(int mouseX, int mouseY, float partial)
|
||||||
|
{
|
||||||
|
if (this.visible)
|
||||||
|
{
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||||
|
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
|
||||||
|
this.renderBg(mc, mouseX, mouseY);
|
||||||
|
int color = 14737632;
|
||||||
|
|
||||||
|
if (packedFGColor != 0)
|
||||||
|
{
|
||||||
|
color = packedFGColor;
|
||||||
|
}
|
||||||
|
else if (!this.active)
|
||||||
|
{
|
||||||
|
color = 10526880;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.isChecked)
|
||||||
|
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||||
|
|
||||||
|
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onPress()
|
||||||
|
{
|
||||||
|
this.isChecked = !this.isChecked;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isChecked()
|
||||||
|
{
|
||||||
|
return this.isChecked;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setIsChecked(boolean isChecked)
|
||||||
|
{
|
||||||
|
this.isChecked = isChecked;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,20 +2,19 @@ package nl.requios.effortlessbuilding.gui.elements;
|
|||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.FontRenderer;
|
import net.minecraft.client.gui.FontRenderer;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.client.gui.IGuiEventListener;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||||
|
|
||||||
public GuiScrollPane scrollPane;
|
public GuiScrollPane scrollPane;
|
||||||
protected FontRenderer fontRenderer;
|
protected FontRenderer font;
|
||||||
protected Minecraft mc;
|
protected Minecraft mc;
|
||||||
|
|
||||||
protected boolean isCollapsed = true;
|
protected boolean isCollapsed = true;
|
||||||
@@ -23,19 +22,16 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
|
|
||||||
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
||||||
this.scrollPane = scrollPane;
|
this.scrollPane = scrollPane;
|
||||||
this.fontRenderer = scrollPane.fontRenderer;
|
this.font = scrollPane.font;
|
||||||
this.mc = scrollPane.parent.mc;
|
this.mc = Minecraft.getInstance();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
|
left = scrollPane.getWidth() / 2 - 140;
|
||||||
left = scrollPane.width / 2 - 140;
|
right = scrollPane.getWidth() / 2 + 140;
|
||||||
right = scrollPane.width / 2 + 140;
|
top = scrollPane.getHeight() / 2 - 100;
|
||||||
top = scrollPane.height / 2 - 100;
|
bottom = scrollPane.getHeight() / 2 + 100;
|
||||||
bottom = scrollPane.height / 2 + 100;
|
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -43,7 +39,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
@@ -12,19 +12,19 @@ import java.util.Arrays;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class GuiIconButton extends GuiButton {
|
public class GuiIconButton extends Button {
|
||||||
|
|
||||||
private final ResourceLocation resourceLocation;
|
private final ResourceLocation resourceLocation;
|
||||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<String> tooltip = new ArrayList<>();
|
||||||
private boolean useAltIcon = false;
|
private boolean useAltIcon = false;
|
||||||
|
|
||||||
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
|
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||||
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
|
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
|
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||||
super(buttonId, x, y, width, height, "");
|
super(x, y, width, height, "", onPress);
|
||||||
this.iconX = iconX;
|
this.iconX = iconX;
|
||||||
this.iconY = iconY;
|
this.iconY = iconY;
|
||||||
this.iconWidth = iconWidth;
|
this.iconWidth = iconWidth;
|
||||||
@@ -51,7 +51,7 @@ public class GuiIconButton extends GuiButton {
|
|||||||
super.render(mouseX, mouseY, partialTicks);
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
if (this.visible)
|
if (this.visible)
|
||||||
{
|
{
|
||||||
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||||
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
||||||
int currentIconX = this.iconX;
|
int currentIconX = this.iconX;
|
||||||
int currentIconY = this.iconY;
|
int currentIconY = this.iconY;
|
||||||
@@ -62,17 +62,18 @@ public class GuiIconButton extends GuiButton {
|
|||||||
currentIconY += iconAltY;
|
currentIconY += iconAltY;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
||||||
|
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
|
|
||||||
if (flag) {
|
if (flag) {
|
||||||
List<String> textLines = new ArrayList<>();
|
List<String> textLines = new ArrayList<>();
|
||||||
textLines.addAll(tooltip);
|
textLines.addAll(tooltip);
|
||||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.gui.*;
|
import net.minecraft.client.gui.*;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||||
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.text.DecimalFormat;
|
import java.text.DecimalFormat;
|
||||||
import java.text.ParseException;
|
import java.text.ParseException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -14,44 +16,37 @@ import java.util.Arrays;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class GuiNumberField extends Gui {
|
public class GuiNumberField extends AbstractGui {
|
||||||
|
|
||||||
public int x, y, width, height;
|
public int x, y, width, height;
|
||||||
public int buttonWidth = 10;
|
public int buttonWidth = 10;
|
||||||
|
|
||||||
protected GuiTextField textField;
|
protected TextFieldWidget textField;
|
||||||
protected GuiButton minusButton, plusButton;
|
protected Button minusButton, plusButton;
|
||||||
|
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<String> tooltip = new ArrayList<>();
|
||||||
|
|
||||||
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
|
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
||||||
List<GuiButton> buttonList, int x, int y, int width, int height) {
|
|
||||||
this.x = x;
|
this.x = x;
|
||||||
this.y = y;
|
this.y = y;
|
||||||
this.width = width;
|
this.width = width;
|
||||||
this.height = height;
|
this.height = height;
|
||||||
|
|
||||||
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
|
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
|
||||||
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-") {
|
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
|
||||||
@Override
|
float valueChanged = 1f;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
float valueChanged = 1f;
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
|
||||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
|
||||||
|
|
||||||
setNumber(getNumber() - valueChanged);
|
setNumber(getNumber() - valueChanged);
|
||||||
}
|
});
|
||||||
};
|
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
|
||||||
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+") {
|
float valueChanged = 1f;
|
||||||
@Override
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
public void onClick(double mouseX, double mouseY) {
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
float valueChanged = 1f;
|
|
||||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
|
||||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
|
||||||
|
|
||||||
setNumber(getNumber() + valueChanged);
|
setNumber(getNumber() + valueChanged);
|
||||||
}
|
});
|
||||||
};
|
|
||||||
|
|
||||||
buttonList.add(minusButton);
|
buttonList.add(minusButton);
|
||||||
buttonList.add(plusButton);
|
buttonList.add(plusButton);
|
||||||
@@ -87,7 +82,7 @@ public class GuiNumberField extends Gui {
|
|||||||
//Rightclicked inside textfield
|
//Rightclicked inside textfield
|
||||||
if (flag && mouseButton == 1) {
|
if (flag && mouseButton == 1) {
|
||||||
textField.setText("");
|
textField.setText("");
|
||||||
textField.setFocused(true);
|
textField.setFocused2(true);
|
||||||
result = true;
|
result = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -99,12 +94,12 @@ public class GuiNumberField extends Gui {
|
|||||||
minusButton.y = y - 1;
|
minusButton.y = y - 1;
|
||||||
plusButton.y = y - 1;
|
plusButton.y = y - 1;
|
||||||
|
|
||||||
textField.drawTextField(mouseX, mouseY, partialTicks);
|
textField.render(mouseX, mouseY, partialTicks);
|
||||||
minusButton.render(mouseX, mouseY, partialTicks);
|
minusButton.render(mouseX, mouseY, partialTicks);
|
||||||
plusButton.render(mouseX, mouseY, partialTicks);
|
plusButton.render(mouseX, mouseY, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
@@ -127,7 +122,7 @@ public class GuiNumberField extends Gui {
|
|||||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
||||||
}
|
}
|
||||||
|
|
||||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,43 +1,38 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.MouseHelper;
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.*;
|
import net.minecraft.client.gui.*;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.Util;
|
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.client.event.GuiScreenEvent;
|
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
|
||||||
import org.lwjgl.glfw.GLFW;
|
|
||||||
import sun.security.ssl.Debug;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class GuiScrollPane extends GuiSlot {
|
public class GuiScrollPane extends SlotGui {
|
||||||
|
|
||||||
public GuiScreen parent;
|
public Screen parent;
|
||||||
public FontRenderer fontRenderer;
|
public FontRenderer font;
|
||||||
private List<IScrollEntry> listEntries;
|
private List<IScrollEntry> listEntries;
|
||||||
private float scrollMultiplier = 1f;
|
private float scrollMultiplier = 1f;
|
||||||
|
|
||||||
private int mouseX;
|
private int mouseX;
|
||||||
private int mouseY;
|
private int mouseY;
|
||||||
|
|
||||||
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
|
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
||||||
super(parent.mc, parent.width, parent.height, top, bottom, 100);
|
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||||
this.parent = parent;
|
this.parent = parent;
|
||||||
this.fontRenderer = fontRenderer;
|
this.font = font;
|
||||||
this.setShowSelectionBox(false);
|
this.renderSelection = false;
|
||||||
listEntries = new ArrayList<>();
|
listEntries = new ArrayList<>();
|
||||||
MinecraftForge.EVENT_BUS.register(this);
|
MinecraftForge.EVENT_BUS.register(this);
|
||||||
}
|
}
|
||||||
@@ -51,143 +46,121 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected int getSize() {
|
protected int getItemCount() {
|
||||||
return listEntries.size();
|
return listEntries.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean isSelected(int slotIndex) {
|
protected boolean isSelectedItem(int slotIndex) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected int getScrollBarX() {
|
protected int getScrollbarPosition() {
|
||||||
//return width / 2 + 140 + 10;
|
//return width / 2 + 140 + 10;
|
||||||
return width - 15;
|
return width - 15;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getListWidth() {
|
public int getRowWidth() {
|
||||||
return 280;
|
return 280;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Removed background
|
//Removed background
|
||||||
@Override
|
@Override
|
||||||
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
|
public void render(int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
{
|
{
|
||||||
if (this.visible)
|
if (this.visible) {
|
||||||
{
|
|
||||||
this.mouseX = mouseXIn;
|
this.mouseX = mouseXIn;
|
||||||
this.mouseY = mouseYIn;
|
this.mouseY = mouseYIn;
|
||||||
int scrollBarLeft = this.getScrollBarX();
|
this.renderBackground();
|
||||||
int scrollBarRight = scrollBarLeft + 6;
|
int scrollbarLeft = this.getScrollbarPosition();
|
||||||
this.bindAmountScrolled();
|
int scrollbarRight = scrollbarLeft + 6;
|
||||||
GlStateManager.disableLighting();
|
this.capYPosition();
|
||||||
GlStateManager.disableFog();
|
|
||||||
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
|
||||||
int insideTop = this.top + 4 - (int)this.amountScrolled;
|
|
||||||
|
|
||||||
if (this.hasListHeader) {
|
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||||
this.drawListHeader(insideLeft, insideTop, tessellator);
|
int insideTop = this.y0 + 4 - (int) this.yo;
|
||||||
|
if (this.renderHeader) {
|
||||||
|
this.renderHeader(insideLeft, insideTop, tessellator);
|
||||||
}
|
}
|
||||||
|
|
||||||
//All entries
|
//All entries
|
||||||
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||||
GlStateManager.disableDepthTest();
|
RenderSystem.disableDepthTest();
|
||||||
|
|
||||||
//Dirt overlays on top and bottom
|
//Dirt overlays on top and bottom
|
||||||
// this.overlayBackground(0, this.top, 255, 255);
|
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||||
// this.overlayBackground(this.bottom, this.height, 255, 255);
|
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||||
|
|
||||||
GlStateManager.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
GlStateManager.disableAlphaTest();
|
RenderSystem.disableAlphaTest();
|
||||||
GlStateManager.shadeModel(7425);
|
RenderSystem.shadeModel(7425);
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.disableTexture();
|
||||||
|
|
||||||
// //top fade
|
//top
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// tessellator.draw();
|
// tessellator.draw();
|
||||||
|
|
||||||
// //top line
|
//bottom
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// tessellator.draw();
|
|
||||||
|
|
||||||
// //bottom fade
|
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
|
||||||
// tessellator.draw();
|
|
||||||
|
|
||||||
// //bottom line
|
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// tessellator.draw();
|
// tessellator.draw();
|
||||||
|
|
||||||
//Draw scrollbar
|
//Draw scrollbar
|
||||||
int maxScroll = this.getMaxScroll();
|
int maxScroll = this.getMaxScroll();
|
||||||
if (maxScroll > 0)
|
if (maxScroll > 0) {
|
||||||
{
|
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||||
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
|
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
|
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||||
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
|
if (l1 < this.y0) {
|
||||||
|
l1 = this.y0;
|
||||||
if (l1 < this.top)
|
|
||||||
{
|
|
||||||
l1 = this.top;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0F).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0F).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0F).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0F).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0F).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0F).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0F).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0F).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0F).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0F).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.enableTexture2D();
|
//this.renderDecorations(mouseXIn, mouseYIn);
|
||||||
GlStateManager.shadeModel(7424);
|
RenderSystem.enableTexture();
|
||||||
GlStateManager.enableAlphaTest();
|
RenderSystem.shadeModel(7424);
|
||||||
GlStateManager.disableBlend();
|
RenderSystem.enableAlphaTest();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//SLOTHEIGHT MODIFICATIONS
|
//SLOTHEIGHT MODIFICATIONS
|
||||||
//SlotHeight is still relied on for determining how much to scroll
|
//SlotHeight is still relied on for determining how much to scroll
|
||||||
@Override
|
@Override
|
||||||
protected int getContentHeight() {
|
protected int getMaxPosition() {
|
||||||
//Add every entry height
|
//Add every entry height
|
||||||
int height = this.headerPadding;
|
int height = this.headerHeight;
|
||||||
for (IScrollEntry entry : listEntries) {
|
for (IScrollEntry entry : listEntries) {
|
||||||
height += entry.getHeight();
|
height += entry.getHeight();
|
||||||
}
|
}
|
||||||
@@ -195,19 +168,19 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void drawBackground() {
|
protected void renderBackground() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void drawSlot(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||||
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getListWidth(), heightIn, mouseXIn, mouseYIn,
|
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getContentHeight(int count) {
|
public int getMaxPosition(int count) {
|
||||||
//Add all count entry heights
|
//Add all count entry heights
|
||||||
int height = this.headerPadding;
|
int height = this.headerHeight;
|
||||||
for (int i = 0; i < count; i++) {
|
for (int i = 0; i < count; i++) {
|
||||||
IScrollEntry entry = listEntries.get(i);
|
IScrollEntry entry = listEntries.get(i);
|
||||||
height += entry.getHeight();
|
height += entry.getHeight();
|
||||||
@@ -216,23 +189,23 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int getSlotIndexFromScreenCoords(double posX, double posY) {
|
public int getSlotIndexFromScreenCoords(double posX, double posY) {
|
||||||
int left = this.left + (this.width - this.getListWidth()) / 2;
|
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int right = this.left + (this.width + this.getListWidth()) / 2;
|
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
double relativeMouseY = getRelativeMouseY(mouseY, 0);
|
double relativeMouseY = getRelativeMouseY(mouseY, 0);
|
||||||
|
|
||||||
//Iterate over every entry until relativeMouseY falls within its height
|
//Iterate over every entry until relativeMouseY falls within its height
|
||||||
for (int i = 0; i < listEntries.size(); i++) {
|
for (int i = 0; i < listEntries.size(); i++) {
|
||||||
IScrollEntry entry = listEntries.get(i);
|
IScrollEntry entry = listEntries.get(i);
|
||||||
if (relativeMouseY <= entry.getHeight())
|
if (relativeMouseY <= entry.getHeight())
|
||||||
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
|
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
|
||||||
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
|
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
|
||||||
relativeMouseY -= entry.getHeight();
|
relativeMouseY -= entry.getHeight();
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean mouseClicked(int index, int button, double mouseX, double mouseY) {
|
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||||
double relativeX = getRelativeMouseX(mouseX);
|
double relativeX = getRelativeMouseX(mouseX);
|
||||||
|
|
||||||
@@ -264,12 +237,12 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||||
for (int i = 0; i < this.getSize(); ++i)
|
for (int i = 0; i < this.getItemCount(); ++i)
|
||||||
{
|
{
|
||||||
double relativeX = getRelativeMouseX(mouseX);
|
double relativeX = getRelativeMouseX(mouseX);
|
||||||
double relativeY = getRelativeMouseY(mouseY, i);
|
double relativeY = getRelativeMouseY(mouseY, i);
|
||||||
this.getListEntry(i).mouseReleased(i, (int) p_mouseReleased_1_, (int) p_mouseReleased_3_, p_mouseReleased_5_, (int) relativeX, (int) relativeY);
|
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.visible = true;
|
this.visible = true;
|
||||||
@@ -278,45 +251,39 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
|
|
||||||
public void handleMouseInput() {
|
public void handleMouseInput() {
|
||||||
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||||
if (mc.mouseHelper.isLeftDown() && this.mouseY >= this.top &&
|
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
|
||||||
this.mouseY <= this.bottom) {
|
this.mouseY <= this.y1) {
|
||||||
int i = this.left + (this.width - this.getListWidth()) / 2;
|
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int j = this.left + (this.width + this.getListWidth()) / 2;
|
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||||
|
|
||||||
if (slotIndex > -1) {
|
if (slotIndex > -1) {
|
||||||
this.mouseClicked(slotIndex, 0, this.mouseX, this.mouseY);
|
this.mouseClicked(this.mouseX, this.mouseY, 0);
|
||||||
this.selectedElement = slotIndex;
|
|
||||||
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||||
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
|
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.mouseHelper.isLeftDown() && this.isVisible()) {
|
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
|
||||||
if (this.initialClickY == -1) {
|
if (this.yDrag == -1) {
|
||||||
boolean flag1 = true;
|
boolean flag1 = true;
|
||||||
|
|
||||||
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
|
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
|
||||||
int i2 = this.left + (this.width - this.getListWidth()) / 2;
|
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int j2 = this.left + (this.width + this.getListWidth()) / 2;
|
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||||
|
|
||||||
if (slotIndex > -1) {
|
if (slotIndex > -1) {
|
||||||
//TODO 1.13 use flag
|
|
||||||
boolean flag = slotIndex == this.selectedElement &&
|
|
||||||
Util.milliTime() - this.lastClicked < 250L;
|
|
||||||
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
|
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
|
||||||
this.selectedElement = slotIndex;
|
|
||||||
this.lastClicked = Util.milliTime();
|
|
||||||
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||||
this.clickedHeader(this.mouseX - i2,
|
this.clickedHeader(this.mouseX - i2,
|
||||||
this.mouseY - this.top + (int) this.amountScrolled - 4);
|
this.mouseY - this.y0 + (int) this.yo - 4);
|
||||||
flag1 = false;
|
flag1 = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int i3 = this.getScrollBarX();
|
int i3 = this.getScrollbarPosition();
|
||||||
int j1 = i3 + 6;
|
int j1 = i3 + 6;
|
||||||
|
|
||||||
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
||||||
@@ -327,60 +294,45 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
maxScroll = 1;
|
maxScroll = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
|
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||||
(float) this.getContentHeight());
|
(float) this.getMaxPosition());
|
||||||
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
|
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||||
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
|
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||||
} else {
|
} else {
|
||||||
this.scrollMultiplier = 1.0F;
|
this.scrollMultiplier = 1.0F;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (flag1) {
|
if (flag1) {
|
||||||
this.initialClickY = this.mouseY;
|
this.yDrag = this.mouseY;
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -2;
|
this.yDrag = -2;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -2;
|
this.yDrag = -2;
|
||||||
}
|
}
|
||||||
} else if (this.initialClickY >= 0) {
|
} else if (this.yDrag >= 0) {
|
||||||
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
|
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
|
||||||
this.initialClickY = this.mouseY;
|
this.yDrag = this.mouseY;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -1;
|
this.yDrag = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Through forge event instead of through the parent, because the parent no longer has scroll functionality in 1.13
|
|
||||||
@SubscribeEvent
|
|
||||||
public void mouseScrolled(GuiScreenEvent.MouseScrollEvent.Pre event) {
|
|
||||||
double scrollDelta = event.getScrollDelta();
|
|
||||||
if (scrollDelta != 0) {
|
|
||||||
if (scrollDelta > 0) {
|
|
||||||
scrollDelta = -1;
|
|
||||||
} else if (scrollDelta < 0) {
|
|
||||||
scrollDelta = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.amountScrolled += (float) (scrollDelta * this.slotHeight / 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw in center if it fits
|
//Draw in center if it fits
|
||||||
@Override
|
@Override
|
||||||
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
{
|
{
|
||||||
int size = this.getSize();
|
int itemCount = this.getItemCount();
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
//Find y to start with
|
//Find y to start with
|
||||||
int y = this.headerPadding + insideTop;
|
int y = this.headerHeight + insideTop;
|
||||||
int contentHeight = getContentHeight();
|
int contentHeight = getMaxPosition();
|
||||||
int insideHeight = this.bottom - this.top - 4;
|
int insideHeight = this.y1 - this.y0 - 4;
|
||||||
|
|
||||||
if (contentHeight < insideHeight) {
|
if (contentHeight < insideHeight) {
|
||||||
//it fits, so we can center it vertically
|
//it fits, so we can center it vertically
|
||||||
@@ -388,66 +340,68 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Draw all entries
|
//Draw all entries
|
||||||
for (int i = 0; i < size; ++i)
|
for (int i = 0; i < itemCount; ++i)
|
||||||
{
|
{
|
||||||
int entryHeight = listEntries.get(i).getHeight();
|
int entryHeight = listEntries.get(i).getHeight();
|
||||||
int entryHeight2 = entryHeight - 4;
|
int entryHeight2 = entryHeight - 4;
|
||||||
|
|
||||||
if (y > this.bottom || y + entryHeight2 < this.top)
|
if (y > this.y1 || y + entryHeight2 < this.y0)
|
||||||
{
|
{
|
||||||
this.updateItemPos(i, insideLeft, y, partialTicks);
|
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.showSelectionBox && this.isSelected(i))
|
if (this.renderSelection && this.isSelectedItem(i)) {
|
||||||
{
|
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||||
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
|
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||||
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
|
RenderSystem.disableTexture();
|
||||||
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.color4f(f, f, f, 1.0F);
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
GlStateManager.enableTexture2D();
|
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
RenderSystem.enableTexture();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||||
y += entryHeight;
|
y += entryHeight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private double getRelativeMouseX(double mouseX) {
|
private double getRelativeMouseX(double mouseX) {
|
||||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||||
return mouseX - j;
|
return mouseX - j;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double getRelativeMouseY(double mouseY, int contentIndex) {
|
private double getRelativeMouseY(double mouseY, int contentIndex) {
|
||||||
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
|
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
|
||||||
double relativeMouseY = mouseY - k;
|
double relativeMouseY = mouseY - k;
|
||||||
|
|
||||||
//Content might be centered, adjust relative mouse y accordingly
|
//Content might be centered, adjust relative mouse y accordingly
|
||||||
int contentHeight = getContentHeight();
|
int contentHeight = getMaxPosition();
|
||||||
int insideHeight = this.bottom - this.top - 4;
|
int insideHeight = this.y1 - this.y0 - 4;
|
||||||
|
|
||||||
if (contentHeight < insideHeight) {
|
if (contentHeight < insideHeight) {
|
||||||
//it fits, so we can center it vertically
|
//it fits, so we can center it vertically
|
||||||
relativeMouseY -= (insideHeight - contentHeight) / 2;
|
relativeMouseY -= (insideHeight - contentHeight) / 2f;
|
||||||
}
|
}
|
||||||
return relativeMouseY;
|
return relativeMouseY;
|
||||||
}
|
}
|
||||||
|
|
||||||
//PASSTHROUGHS
|
//PASSTHROUGHS
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
for (IScrollEntry entry : this.listEntries) {
|
for (IScrollEntry entry : this.listEntries) {
|
||||||
id = entry.initGui(id, buttonList);
|
entry.init(buttonList);
|
||||||
}
|
}
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
@@ -455,7 +409,7 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
entry.updateScreen();
|
entry.updateScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
for (IScrollEntry entry : this.listEntries)
|
for (IScrollEntry entry : this.listEntries)
|
||||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
@@ -472,12 +426,21 @@ public class GuiScrollPane extends GuiSlot {
|
|||||||
entry.onGuiClosed();
|
entry.onGuiClosed();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Make protected values available
|
||||||
|
public int getWidth() {
|
||||||
|
return width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getHeight() {
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
public interface IScrollEntry {
|
public interface IScrollEntry {
|
||||||
int initGui(int id, List<GuiButton> buttonList);
|
void init(List<Widget> buttonList);
|
||||||
|
|
||||||
void updateScreen();
|
void updateScreen();
|
||||||
|
|
||||||
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
|
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
|
||||||
|
|
||||||
boolean charTyped(char eventChar, int eventKey);
|
boolean charTyped(char eventChar, int eventKey);
|
||||||
|
|
||||||
|
|||||||
@@ -1,28 +1,27 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
public class InventoryHelper {
|
public class InventoryHelper {
|
||||||
|
|
||||||
public static ItemStack findItemStackInInventory(EntityPlayer player, Block block) {
|
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
return invStack;
|
return invStack;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int findTotalBlocksInInventory(EntityPlayer player, Block block) {
|
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
||||||
int total = 0;
|
int total = 0;
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
total += invStack.getCount();
|
total += invStack.getCount();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
|
||||||
|
|
||||||
import com.google.gson.JsonObject;
|
|
||||||
import net.minecraftforge.common.crafting.IConditionSerializer;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
|
|
||||||
import java.util.function.BooleanSupplier;
|
|
||||||
|
|
||||||
public class ReachConditionFactory implements IConditionSerializer {
|
|
||||||
@Override
|
|
||||||
public BooleanSupplier parse(JsonObject json) {
|
|
||||||
return () -> BuildConfig.reach.enableReachUpgrades.get();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,12 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
|
||||||
public class ReachHelper {
|
public class ReachHelper {
|
||||||
public static int getMaxReach(EntityPlayer player) {
|
public static int getMaxReach(PlayerEntity player) {
|
||||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||||
|
|
||||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||||
@@ -22,11 +22,11 @@ public class ReachHelper {
|
|||||||
return BuildConfig.reach.maxReachLevel0.get();
|
return BuildConfig.reach.maxReachLevel0.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getPlacementReach(EntityPlayer player) {
|
public static int getPlacementReach(PlayerEntity player) {
|
||||||
return getMaxReach(player) / 4;
|
return getMaxReach(player) / 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
||||||
if (player.isCreative()) return 1000000;
|
if (player.isCreative()) return 1000000;
|
||||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||||
//Level 0: 121
|
//Level 0: 121
|
||||||
@@ -35,7 +35,7 @@ public class ReachHelper {
|
|||||||
//Level 3: 4805
|
//Level 3: 4805
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
||||||
if (player.isCreative()) return 2000;
|
if (player.isCreative()) return 2000;
|
||||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||||
//Level 0: 6
|
//Level 0: 6
|
||||||
@@ -44,7 +44,7 @@ public class ReachHelper {
|
|||||||
//Level 3: 60
|
//Level 3: 60
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean canBreakFar(EntityPlayer player) {
|
public static boolean canBreakFar(PlayerEntity player) {
|
||||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,28 +1,26 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.advancements.CriteriaTriggers;
|
||||||
import net.minecraft.block.BlockSlab;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.block.state.BlockWorldState;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.item.BlockItemUseContext;
|
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumActionResult;
|
import net.minecraft.util.CachedBlockInfo;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.SoundCategory;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.ToolType;
|
import net.minecraftforge.common.ToolType;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
|
||||||
@@ -34,15 +32,15 @@ public class SurvivalHelper {
|
|||||||
//Used for all placing of blocks in this mod.
|
//Used for all placing of blocks in this mod.
|
||||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||||
//Based on ItemBlock#onItemUse
|
//Based on ItemBlock#onItemUse
|
||||||
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
|
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
||||||
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipPlaceCheck,
|
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
|
||||||
boolean skipCollisionCheck, boolean playSound) {
|
boolean skipCollisionCheck, boolean playSound) {
|
||||||
if (!world.isBlockLoaded(pos, true)) return false;
|
if (!world.isBlockPresent(pos)) return false;
|
||||||
ItemStack itemstack = origstack;
|
ItemStack itemstack = origstack;
|
||||||
|
|
||||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
world.removeBlock(pos);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -51,9 +49,9 @@ public class SurvivalHelper {
|
|||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
|
|
||||||
if (!(itemstack.getItem() instanceof ItemBlock))
|
if (!(itemstack.getItem() instanceof BlockItem))
|
||||||
return false;
|
return false;
|
||||||
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
|
Block block = ((BlockItem) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
|
|
||||||
//More manual with ItemBlock#placeBlockAt
|
//More manual with ItemBlock#placeBlockAt
|
||||||
@@ -61,23 +59,17 @@ public class SurvivalHelper {
|
|||||||
//Drop existing block
|
//Drop existing block
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
|
|
||||||
//TryPlace sets block with offset, so we only do world.setBlockState now
|
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
|
||||||
//Remember count of itemstack before tryPlace, and set it back after.
|
|
||||||
//TryPlace reduces stack even in creative so it is not usable here.
|
|
||||||
// int origCount = itemstack.getCount();
|
|
||||||
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||||
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||||
// itemstack.setCount(origCount);
|
if (!world.setBlockState(pos, blockState, 3)) return false;
|
||||||
|
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
||||||
|
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
||||||
|
if (player instanceof ServerPlayerEntity) {
|
||||||
|
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
|
||||||
|
}
|
||||||
|
|
||||||
//Set our (rotated) blockstate
|
BlockState afterState = world.getBlockState(pos);
|
||||||
world.setBlockState(pos, blockState, 3);
|
|
||||||
// blockState.onBlockAdded(world, pos, blockState);
|
|
||||||
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
|
||||||
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
|
|
||||||
|
|
||||||
// if (result != EnumActionResult.SUCCESS) return false;
|
|
||||||
|
|
||||||
IBlockState afterState = world.getBlockState(pos);
|
|
||||||
|
|
||||||
if (playSound) {
|
if (playSound) {
|
||||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||||
@@ -119,8 +111,8 @@ public class SurvivalHelper {
|
|||||||
|
|
||||||
//Used for all breaking of blocks in this mod.
|
//Used for all breaking of blocks in this mod.
|
||||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||||
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos, boolean skipChecks) {
|
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
||||||
if (!world.isBlockLoaded(pos, false)) return false;
|
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
|
||||||
|
|
||||||
//Check if can break
|
//Check if can break
|
||||||
if (skipChecks || canBreak(world, player, pos)) {
|
if (skipChecks || canBreak(world, player, pos)) {
|
||||||
@@ -133,17 +125,17 @@ public class SurvivalHelper {
|
|||||||
//Damage tool
|
//Damage tool
|
||||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
||||||
|
|
||||||
world.removeBlock(pos);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Gives items directly to player
|
//Gives items directly to player
|
||||||
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
|
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
|
||||||
if (player.isCreative()) return;
|
if (player.isCreative()) return;
|
||||||
|
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
Block block = blockState.getBlock();
|
Block block = blockState.getBlock();
|
||||||
|
|
||||||
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
||||||
@@ -190,17 +182,17 @@ public class SurvivalHelper {
|
|||||||
* @param sidePlacedOn
|
* @param sidePlacedOn
|
||||||
* @return Whether the player may place the block at pos with itemstack
|
* @return Whether the player may place the block at pos with itemstack
|
||||||
*/
|
*/
|
||||||
public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
|
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||||
|
|
||||||
//Check if itemstack is correct
|
//Check if itemstack is correct
|
||||||
if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||||
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||||
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||||
//Happens when breaking blocks, no need to notify in that case
|
//Happens when breaking blocks, no need to notify in that case
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Block block = ((ItemBlock) itemStack.getItem()).getBlock();
|
Block block = ((BlockItem) itemStack.getItem()).getBlock();
|
||||||
|
|
||||||
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
||||||
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
||||||
@@ -208,10 +200,10 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Can be harvested with hand? (or in creative)
|
//Can be harvested with hand? (or in creative)
|
||||||
private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
|
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
IBlockState state = world.getBlockState(pos);
|
BlockState state = world.getBlockState(pos);
|
||||||
|
|
||||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
||||||
case -1: return state.getMaterial().isToolNotRequired();
|
case -1: return state.getMaterial().isToolNotRequired();
|
||||||
@@ -225,7 +217,7 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//From EntityPlayer#canPlayerEdit
|
//From EntityPlayer#canPlayerEdit
|
||||||
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
|
||||||
{
|
{
|
||||||
if (!world.isBlockModifiable(player, pos)) return false;
|
if (!world.isBlockModifiable(player, pos)) return false;
|
||||||
|
|
||||||
@@ -237,25 +229,25 @@ public class SurvivalHelper {
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
//Adventure mode
|
//Adventure mode
|
||||||
BlockWorldState blockworldstate = new BlockWorldState(world, pos, false);
|
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
||||||
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//From World#mayPlace
|
//From World#mayPlace
|
||||||
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
|
||||||
{
|
{
|
||||||
IBlockState iblockstate1 = world.getBlockState(pos);
|
BlockState iblockstate1 = world.getBlockState(pos);
|
||||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
||||||
|
|
||||||
if (voxelShape != null && !world.checkNoEntityCollision(iblockstate1, pos))
|
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check if double slab
|
//Check if double slab
|
||||||
if (placer != null && doesBecomeDoubleSlab(((EntityPlayer) placer), pos, sidePlacedOn)) {
|
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -265,13 +257,14 @@ public class SurvivalHelper {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
|
//TODO 1.14 check what Material.CIRCUITS has become
|
||||||
|
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check quickreplace
|
//Check quickreplace
|
||||||
if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
|
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -282,8 +275,8 @@ public class SurvivalHelper {
|
|||||||
|
|
||||||
|
|
||||||
//Can break using held tool? (or in creative)
|
//Can break using held tool? (or in creative)
|
||||||
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||||
|
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
@@ -292,9 +285,9 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//From ForgeHooks#canHarvestBlock
|
//From ForgeHooks#canHarvestBlock
|
||||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos)
|
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
|
||||||
{
|
{
|
||||||
IBlockState state = world.getBlockState(pos);
|
BlockState state = world.getBlockState(pos);
|
||||||
|
|
||||||
//Dont break bedrock
|
//Dont break bedrock
|
||||||
if (state.getBlockHardness(world, pos) < 0) {
|
if (state.getBlockHardness(world, pos) < 0) {
|
||||||
@@ -324,15 +317,15 @@ public class SurvivalHelper {
|
|||||||
return toolLevel >= block.getHarvestLevel(state);
|
return toolLevel >= block.getHarvestLevel(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doesBecomeDoubleSlab(EntityPlayer player, BlockPos pos, EnumFacing facing) {
|
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
||||||
IBlockState placedBlockState = player.world.getBlockState(pos);
|
BlockState placedBlockState = player.world.getBlockState(pos);
|
||||||
|
|
||||||
ItemStack itemstack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||||
|
|
||||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemBlock) || !(((ItemBlock) itemstack.getItem()).getBlock() instanceof BlockSlab)) return false;
|
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
|
||||||
BlockSlab heldSlab = (BlockSlab) ((ItemBlock) itemstack.getItem()).getBlock();
|
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
if (placedBlockState.getBlock() == heldSlab) {
|
if (placedBlockState.getBlock() == heldSlab) {
|
||||||
//TODO 1.13
|
//TODO 1.13
|
||||||
|
|||||||
@@ -1,21 +1,25 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
|
import net.minecraft.inventory.container.Container;
|
||||||
|
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||||
import net.minecraft.item.*;
|
import net.minecraft.item.*;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.util.ActionResult;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.EnumActionResult;
|
import net.minecraft.util.ActionResultType;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||||
import net.minecraftforge.fml.network.NetworkHooks;
|
import net.minecraftforge.fml.network.NetworkHooks;
|
||||||
@@ -27,7 +31,6 @@ import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
|||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
@@ -49,39 +52,40 @@ public class ItemRandomizerBag extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumActionResult onItemUse(ItemUseContext ctx) {
|
public ActionResultType onItemUse(ItemUseContext ctx) {
|
||||||
EntityPlayer player = ctx.getPlayer();
|
PlayerEntity player = ctx.getPlayer();
|
||||||
World world = ctx.getWorld();
|
World world = ctx.getWorld();
|
||||||
BlockPos pos = ctx.getPos();
|
BlockPos pos = ctx.getPos();
|
||||||
EnumFacing facing = ctx.getFace();
|
Direction facing = ctx.getFace();
|
||||||
ItemStack item = ctx.getItem();
|
ItemStack item = ctx.getItem();
|
||||||
|
Vec3d hitVec = ctx.getHitVec();
|
||||||
|
|
||||||
if (player == null) return EnumActionResult.FAIL;
|
if (player == null) return ActionResultType.FAIL;
|
||||||
|
|
||||||
if (ctx.isPlacerSneaking()) {
|
if (ctx.func_225518_g_()) { //ctx.isPlacerSneaking()
|
||||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||||
//Open inventory
|
//Open inventory
|
||||||
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
|
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
||||||
} else {
|
} else {
|
||||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||||
|
|
||||||
//Only place manually if in normal vanilla mode
|
//Only place manually if in normal vanilla mode
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||||
return EnumActionResult.FAIL;
|
return ActionResultType.FAIL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Use item
|
//Use item
|
||||||
//Get bag inventory
|
//Get bag inventory
|
||||||
//TODO offhand support
|
//TODO offhand support
|
||||||
ItemStack bag = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
if (bagInventory == null)
|
if (bagInventory == null)
|
||||||
return EnumActionResult.FAIL;
|
return ActionResultType.FAIL;
|
||||||
|
|
||||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||||
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
|
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
||||||
|
|
||||||
//Previously: use onItemUse to place block (no synergy)
|
//Previously: use onItemUse to place block (no synergy)
|
||||||
//bag.setItemDamage(toPlace.getMetadata());
|
//bag.setItemDamage(toPlace.getMetadata());
|
||||||
@@ -92,10 +96,10 @@ public class ItemRandomizerBag extends Item {
|
|||||||
pos = pos.offset(facing);
|
pos = pos.offset(facing);
|
||||||
}
|
}
|
||||||
|
|
||||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, item, pos, facing, ctx.getHitX(), ctx.getHitY(), ctx.getHitZ());
|
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
||||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(ctx.getHitX(), ctx.getHitY(), ctx.getHitZ()), false, false, true);
|
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||||
|
|
||||||
//Synergy
|
//Synergy
|
||||||
//Works without calling
|
//Works without calling
|
||||||
@@ -104,30 +108,30 @@ public class ItemRandomizerBag extends Item {
|
|||||||
// Mirror.onBlockPlaced(placeEvent);
|
// Mirror.onBlockPlaced(placeEvent);
|
||||||
// Array.onBlockPlaced(placeEvent);
|
// Array.onBlockPlaced(placeEvent);
|
||||||
}
|
}
|
||||||
return EnumActionResult.SUCCESS;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
ItemStack bag = player.getHeldItem(hand);
|
ItemStack bag = player.getHeldItem(hand);
|
||||||
|
|
||||||
if (player.isSneaking()) {
|
if (player.isSneaking()) {
|
||||||
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
|
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
||||||
//Open inventory
|
//Open inventory
|
||||||
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
|
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
||||||
} else {
|
} else {
|
||||||
//Use item
|
//Use item
|
||||||
//Get bag inventory
|
//Get bag inventory
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
if (bagInventory == null)
|
if (bagInventory == null)
|
||||||
return new ActionResult<>(EnumActionResult.FAIL, bag);
|
return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||||
|
|
||||||
ItemStack toUse = pickRandomStack(bagInventory);
|
ItemStack toUse = pickRandomStack(bagInventory);
|
||||||
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
|
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||||
|
|
||||||
return toUse.useItemRightClick(world, player, hand);
|
return toUse.useItemRightClick(world, player, hand);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, bag);
|
return new ActionResult<>(ActionResultType.PASS, bag);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -192,14 +196,17 @@ public class ItemRandomizerBag extends Item {
|
|||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
@Override
|
@Override
|
||||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
|
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
||||||
return new ItemHandlerCapabilityProvider();
|
return new ItemHandlerCapabilityProvider();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||||
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||||
|
if (world != null && world.getPlayers().size() > 1) {
|
||||||
|
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -215,4 +222,24 @@ public class ItemRandomizerBag extends Item {
|
|||||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||||
rand.setSeed(currentSeed);
|
rand.setSeed(currentSeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class ContainerProvider implements INamedContainerProvider{
|
||||||
|
|
||||||
|
private ItemStack bag;
|
||||||
|
|
||||||
|
public ContainerProvider(ItemStack bag) {
|
||||||
|
this.bag = bag;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ITextComponent getDisplayName() {
|
||||||
|
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||||
|
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemGroup;
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -26,11 +26,11 @@ public class ItemReachUpgrade1 extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -50,12 +50,12 @@ public class ItemReachUpgrade1 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemGroup;
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -26,11 +26,11 @@ public class ItemReachUpgrade2 extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -54,13 +54,13 @@ public class ItemReachUpgrade2 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemGroup;
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -26,11 +26,11 @@ public class ItemReachUpgrade3 extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -57,13 +57,13 @@ public class ItemReachUpgrade3 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
@@ -20,16 +20,16 @@ import java.util.function.Supplier;
|
|||||||
*/
|
*/
|
||||||
public class AddUndoMessage {
|
public class AddUndoMessage {
|
||||||
private BlockPos coordinate;
|
private BlockPos coordinate;
|
||||||
private IBlockState previousBlockState;
|
private BlockState previousBlockState;
|
||||||
private IBlockState newBlockState;
|
private BlockState newBlockState;
|
||||||
|
|
||||||
public AddUndoMessage() {
|
public AddUndoMessage() {
|
||||||
coordinate = BlockPos.ORIGIN;
|
coordinate = BlockPos.ZERO;
|
||||||
previousBlockState = null;
|
previousBlockState = null;
|
||||||
newBlockState = null;
|
newBlockState = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
|
||||||
this.coordinate = coordinate;
|
this.coordinate = coordinate;
|
||||||
this.previousBlockState = previousBlockState;
|
this.previousBlockState = previousBlockState;
|
||||||
this.newBlockState = newBlockState;
|
this.newBlockState = newBlockState;
|
||||||
@@ -39,11 +39,11 @@ public class AddUndoMessage {
|
|||||||
return coordinate;
|
return coordinate;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IBlockState getPreviousBlockState() {
|
public BlockState getPreviousBlockState() {
|
||||||
return previousBlockState;
|
return previousBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IBlockState getNewBlockState() {
|
public BlockState getNewBlockState() {
|
||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -57,8 +57,8 @@ public class AddUndoMessage {
|
|||||||
|
|
||||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
IBlockState previousBlockState = Block.getStateById(buf.readInt());
|
BlockState previousBlockState = Block.getStateById(buf.readInt());
|
||||||
IBlockState newBlockState = Block.getStateById(buf.readInt());
|
BlockState newBlockState = Block.getStateById(buf.readInt());
|
||||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,17 +67,16 @@ public class AddUndoMessage {
|
|||||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("AddUndoMessage");
|
|
||||||
|
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
//Add to undo stack clientside
|
//Add to undo stack clientside
|
||||||
UndoRedo.addUndo(ctx.get().getSender(), new BlockSet(
|
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||||
|
UndoRedo.addUndo(player, new BlockSet(
|
||||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||||
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
|
||||||
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
|
||||||
new Vec3d(0,0,0),
|
new Vec3d(0,0,0),
|
||||||
message.getCoordinate(), message.getCoordinate()));
|
message.getCoordinate(), message.getCoordinate()));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
@@ -19,24 +20,24 @@ public class BlockBrokenMessage {
|
|||||||
|
|
||||||
private boolean blockHit;
|
private boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private BlockPos blockPos;
|
||||||
private EnumFacing sideHit;
|
private Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
|
|
||||||
public BlockBrokenMessage() {
|
public BlockBrokenMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ORIGIN;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = EnumFacing.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBrokenMessage(RayTraceResult result) {
|
public BlockBrokenMessage(BlockRayTraceResult result) {
|
||||||
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||||
this.blockPos = result.getBlockPos();
|
this.blockPos = result.getPos();
|
||||||
this.sideHit = result.sideHit;
|
this.sideHit = result.getFace();
|
||||||
this.hitVec = result.hitVec;
|
this.hitVec = result.getHitVec();
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec) {
|
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
|
||||||
this.blockHit = blockHit;
|
this.blockHit = blockHit;
|
||||||
this.blockPos = blockPos;
|
this.blockPos = blockPos;
|
||||||
this.sideHit = sideHit;
|
this.sideHit = sideHit;
|
||||||
@@ -51,7 +52,7 @@ public class BlockBrokenMessage {
|
|||||||
return blockPos;
|
return blockPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumFacing getSideHit() {
|
public Direction getSideHit() {
|
||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -73,7 +74,7 @@ public class BlockBrokenMessage {
|
|||||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||||
boolean blockHit = buf.readBoolean();
|
boolean blockHit = buf.readBoolean();
|
||||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
|
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||||
}
|
}
|
||||||
@@ -82,7 +83,6 @@ public class BlockBrokenMessage {
|
|||||||
{
|
{
|
||||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
EffortlessBuilding.log("BlockBrokenMessage");
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||||
//Received serverside
|
//Received serverside
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
@@ -21,27 +22,27 @@ public class BlockPlacedMessage {
|
|||||||
|
|
||||||
private boolean blockHit;
|
private boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private BlockPos blockPos;
|
||||||
private EnumFacing sideHit;
|
private Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
private boolean placeStartPos; //prevent double placing in normal mode
|
private boolean placeStartPos; //prevent double placing in normal mode
|
||||||
|
|
||||||
public BlockPlacedMessage() {
|
public BlockPlacedMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ORIGIN;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = EnumFacing.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
this.placeStartPos = true;
|
this.placeStartPos = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
|
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
||||||
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||||
this.blockPos = result.getBlockPos();
|
this.blockPos = result.getPos();
|
||||||
this.sideHit = result.sideHit;
|
this.sideHit = result.getFace();
|
||||||
this.hitVec = result.hitVec;
|
this.hitVec = result.getHitVec();
|
||||||
this.placeStartPos = placeStartPos;
|
this.placeStartPos = placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||||
this.blockHit = blockHit;
|
this.blockHit = blockHit;
|
||||||
this.blockPos = blockPos;
|
this.blockPos = blockPos;
|
||||||
this.sideHit = sideHit;
|
this.sideHit = sideHit;
|
||||||
@@ -57,7 +58,7 @@ public class BlockPlacedMessage {
|
|||||||
return blockPos;
|
return blockPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumFacing getSideHit() {
|
public Direction getSideHit() {
|
||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -84,7 +85,7 @@ public class BlockPlacedMessage {
|
|||||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||||
boolean blockHit = buf.readBoolean();
|
boolean blockHit = buf.readBoolean();
|
||||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
|
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
boolean placeStartPos = buf.readBoolean();
|
boolean placeStartPos = buf.readBoolean();
|
||||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||||
@@ -95,8 +96,6 @@ public class BlockPlacedMessage {
|
|||||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("BlockPlacedMessage");
|
|
||||||
|
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
//Nod RenderHandler to do the dissolve shader effect
|
//Nod RenderHandler to do the dissolve shader effect
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -25,9 +25,7 @@ public class CancelModeMessage {
|
|||||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("CancelModeMessage");
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
@@ -30,11 +30,9 @@ public class ClearUndoMessage {
|
|||||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("ClearUndoMessage");
|
|
||||||
|
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
//Add to undo stack clientside
|
//Add to undo stack clientside
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -36,9 +36,7 @@ public class ModeActionMessage {
|
|||||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("ModeActionMessage");
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
ModeOptions.performAction(player, message.action);
|
ModeOptions.performAction(player, message.action);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,9 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.IThreadListener;
|
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
@@ -41,9 +39,7 @@ public class ModeSettingsMessage {
|
|||||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("ModeSettingsMessage");
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
@@ -129,9 +129,7 @@ public class ModifierSettingsMessage {
|
|||||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("ModifierSettingsMessage");
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||||
|
|||||||
@@ -1,19 +1,14 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
@@ -49,16 +44,18 @@ public class RequestLookAtMessage {
|
|||||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
{
|
{
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
EffortlessBuilding.log("RequestLookAtMessage");
|
|
||||||
|
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
//Send back your info
|
//Send back your info
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
//Prevent double placing in normal mode with placeStartPos false
|
//Prevent double placing in normal mode with placeStartPos false
|
||||||
//Unless QuickReplace is on, then we do need to place start pos.
|
//Unless QuickReplace is on, then we do need to place start pos.
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||||
|
} else {
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ctx.get().setPacketHandled(true);
|
ctx.get().setPacketHandled(true);
|
||||||
|
|||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.network.PacketBuffer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
public class TranslatedLogMessage {
|
||||||
|
private String prefix;
|
||||||
|
private String translationKey;
|
||||||
|
private String suffix;
|
||||||
|
private boolean actionBar;
|
||||||
|
|
||||||
|
public TranslatedLogMessage(){
|
||||||
|
prefix = "";
|
||||||
|
translationKey = "";
|
||||||
|
suffix = "";
|
||||||
|
actionBar = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
|
this.prefix = prefix;
|
||||||
|
this.translationKey = translationKey;
|
||||||
|
this.suffix = suffix;
|
||||||
|
this.actionBar = actionBar;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getPrefix() {
|
||||||
|
return prefix;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getTranslationKey() {
|
||||||
|
return translationKey;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getSuffix() {
|
||||||
|
return suffix;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isActionBar() {
|
||||||
|
return actionBar;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
||||||
|
buf.writeString(message.prefix);
|
||||||
|
buf.writeString(message.translationKey);
|
||||||
|
buf.writeString(message.suffix);
|
||||||
|
buf.writeBoolean(message.actionBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
||||||
|
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Handler
|
||||||
|
{
|
||||||
|
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
|
ctx.get().enqueueWork(() -> {
|
||||||
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
|
//Received clientside
|
||||||
|
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
ctx.get().setPacketHandled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,39 +1,36 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.client.KeyboardListener;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.ScreenManager;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.client.util.InputMappings;
|
import net.minecraft.client.util.InputMappings;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.*;
|
||||||
import net.minecraft.util.math.RayTraceFluidMode;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||||
import net.minecraftforge.client.event.InputEvent;
|
import net.minecraftforge.client.event.InputEvent;
|
||||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||||
import net.minecraftforge.client.settings.KeyModifier;
|
import net.minecraftforge.client.settings.KeyModifier;
|
||||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
import net.minecraftforge.event.TickEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.DeferredWorkQueue;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
@@ -43,11 +40,12 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
|||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||||
|
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.network.*;
|
import nl.requios.effortlessbuilding.network.*;
|
||||||
import nl.requios.effortlessbuilding.render.RenderHandler;
|
|
||||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||||
import org.lwjgl.glfw.GLFW;
|
import org.lwjgl.glfw.GLFW;
|
||||||
|
|
||||||
@@ -66,17 +64,11 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
public static int ticksInGame = 0;
|
public static int ticksInGame = 0;
|
||||||
|
|
||||||
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
|
||||||
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void setup(FMLCommonSetupEvent event) {}
|
public void setup(FMLCommonSetupEvent event) {}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void clientSetup(FMLClientSetupEvent event) {
|
public void clientSetup(FMLClientSetupEvent event) {
|
||||||
//Crashes in 1.13, do it elsewhere
|
|
||||||
// ShaderHandler.init();
|
|
||||||
|
|
||||||
// register key bindings
|
// register key bindings
|
||||||
keyBindings = new KeyBinding[7];
|
keyBindings = new KeyBinding[7];
|
||||||
|
|
||||||
@@ -86,10 +78,10 @@ public class ClientProxy implements IProxy {
|
|||||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||||
@Override
|
@Override
|
||||||
public boolean func_197983_b(KeyBinding other) {
|
public boolean conflicts(KeyBinding other) {
|
||||||
//Does not conflict with Chisels and Bits radial menu
|
//Does not conflict with Chisels and Bits radial menu
|
||||||
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||||
return super.func_197983_b(other);
|
return super.conflicts(other);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||||
@@ -102,47 +94,13 @@ public class ClientProxy implements IProxy {
|
|||||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
|
||||||
}
|
}
|
||||||
|
|
||||||
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
|
|
||||||
if (event.getEntity() == Minecraft.getInstance().player) {
|
|
||||||
event.getWorld().addEventListener(new RenderHandler());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
|
||||||
//register icon textures
|
|
||||||
final TextureMap map = event.getMap();
|
|
||||||
|
|
||||||
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
|
|
||||||
{
|
|
||||||
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
|
||||||
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
|
|
||||||
buildModeIcons.put(mode, sprite);
|
|
||||||
}
|
|
||||||
|
|
||||||
for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
|
|
||||||
{
|
|
||||||
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
|
||||||
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
|
|
||||||
modeOptionIcons.put(action, sprite);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
|
||||||
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
|
||||||
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||||
|
|
||||||
@@ -160,12 +118,12 @@ public class ClientProxy implements IProxy {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (objectMouseOver.type == RayTraceResult.Type.BLOCK) {
|
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
if (currentLookAt.type != RayTraceResult.Type.BLOCK) {
|
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
previousLookAt = objectMouseOver;
|
previousLookAt = objectMouseOver;
|
||||||
} else {
|
} else {
|
||||||
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()) {
|
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
|
||||||
previousLookAt = currentLookAt;
|
previousLookAt = currentLookAt;
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
}
|
}
|
||||||
@@ -173,8 +131,8 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} else if (event.phase == TickEvent.Phase.END){
|
} else if (event.phase == TickEvent.Phase.END){
|
||||||
GuiScreen gui = Minecraft.getInstance().currentScreen;
|
Screen gui = Minecraft.getInstance().currentScreen;
|
||||||
if(gui == null || !gui.doesGuiPauseGame()) {
|
if(gui == null || !gui.isPauseScreen()) {
|
||||||
ticksInGame++;
|
ticksInGame++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -189,7 +147,7 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
private static void onMouseInput() {
|
private static void onMouseInput() {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
|
||||||
@@ -206,28 +164,34 @@ public class ClientProxy implements IProxy {
|
|||||||
if (placeCooldown <= 0) {
|
if (placeCooldown <= 0) {
|
||||||
placeCooldown = 4;
|
placeCooldown = 4;
|
||||||
|
|
||||||
ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (currentItemStack.getItem() instanceof ItemBlock ||
|
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
||||||
|
|
||||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||||
|
|
||||||
//find position in distance
|
//find position in distance
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
|
||||||
//play sound if further than normal
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||||
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
|
||||||
itemStack.getItem() instanceof ItemBlock) {
|
|
||||||
|
|
||||||
IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
//play sound if further than normal
|
||||||
BlockPos blockPos = lookingAt.getBlockPos();
|
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
||||||
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
itemStack.getItem() instanceof BlockItem) {
|
||||||
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
|
||||||
0.4f, soundType.getPitch() * 1f);
|
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
player.swingArm(EnumHand.MAIN_HAND);
|
BlockPos blockPos = blockLookingAt.getPos();
|
||||||
|
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
||||||
|
0.4f, soundType.getPitch() * 1f);
|
||||||
|
player.swingArm(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -252,19 +216,25 @@ public class ClientProxy implements IProxy {
|
|||||||
if (!ReachHelper.canBreakFar(player)) return;
|
if (!ReachHelper.canBreakFar(player)) return;
|
||||||
|
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
|
||||||
//play sound if further than normal
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||||
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
|
||||||
|
|
||||||
BlockPos blockPos = lookingAt.getBlockPos();
|
//play sound if further than normal
|
||||||
IBlockState state = player.world.getBlockState(blockPos);
|
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
||||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
|
||||||
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
BlockPos blockPos = blockLookingAt.getPos();
|
||||||
0.4f, soundtype.getPitch() * 1f);
|
BlockState state = player.world.getBlockState(blockPos);
|
||||||
player.swingArm(EnumHand.MAIN_HAND);
|
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||||
|
0.4f, soundtype.getPitch() * 1f);
|
||||||
|
player.swingArm(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
@@ -281,7 +251,7 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
@SubscribeEvent(receiveCanceled = true)
|
@SubscribeEvent(receiveCanceled = true)
|
||||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
|
|
||||||
//Remember to send packet to server if necessary
|
//Remember to send packet to server if necessary
|
||||||
//Show Modifier Settings GUI
|
//Show Modifier Settings GUI
|
||||||
@@ -349,7 +319,7 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
public static void openModifierSettings() {
|
public static void openModifierSettings() {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
RadialMenu.instance.setVisibility(0f);
|
RadialMenu.instance.setVisibility(0f);
|
||||||
|
|
||||||
@@ -365,29 +335,45 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void openPlayerSettings() {
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
|
RadialMenu.instance.setVisibility(0f);
|
||||||
|
|
||||||
|
//Disabled if max reach is 0, might be set in the config that way.
|
||||||
|
if (mc.currentScreen == null) {
|
||||||
|
mc.displayGuiScreen(new PlayerSettingsGui());
|
||||||
|
} else {
|
||||||
|
player.closeScreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onGuiOpen(GuiOpenEvent event) {
|
public static void onGuiOpen(GuiOpenEvent event) {
|
||||||
EntityPlayer player = Minecraft.getInstance().player;
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
public static RayTraceResult getLookingAt(EntityPlayer player) {
|
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
||||||
// World world = player.world;
|
World world = player.world;
|
||||||
|
|
||||||
//base distance off of player ability (config)
|
//base distance off of player ability (config)
|
||||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||||
|
|
||||||
// Vec3d look = player.getLookVec();
|
Vec3d look = player.getLookVec();
|
||||||
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
Vec3d end = new Vec3d(player.getPosX() + look.x * raytraceRange, player.getPosY() + player.getEyeHeight() + look.y * raytraceRange, player.getPosZ() + look.z * raytraceRange);
|
||||||
return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||||
// return world.rayTraceBlocks(start, end, false, false, false);
|
//TODO 1.14 check if correct
|
||||||
|
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void logTranslate(String key) {
|
@Override
|
||||||
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.format(key), true);
|
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
|
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
@@ -12,5 +12,7 @@ public interface IProxy {
|
|||||||
|
|
||||||
void clientSetup(final FMLClientSetupEvent event);
|
void clientSetup(final FMLClientSetupEvent event);
|
||||||
|
|
||||||
EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||||
|
|
||||||
|
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@@ -17,7 +21,12 @@ public class ServerProxy implements IProxy {
|
|||||||
@Override
|
@Override
|
||||||
public void clientSetup(FMLClientSetupEvent event) {}
|
public void clientSetup(FMLClientSetupEvent event) {}
|
||||||
|
|
||||||
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||||
return ctx.get().getSender();
|
return ctx.get().getSender();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,20 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.*;
|
||||||
import net.minecraft.util.math.MathHelper;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
@@ -33,9 +32,7 @@ import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.lwjgl.opengl.ARBMultitexture;
|
import org.lwjgl.opengl.*;
|
||||||
import org.lwjgl.opengl.ARBShaderObjects;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
@@ -45,7 +42,7 @@ import java.util.function.Consumer;
|
|||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class BlockPreviewRenderer {
|
public class BlockPreviewRenderer {
|
||||||
private static List<BlockPos> previousCoordinates;
|
private static List<BlockPos> previousCoordinates;
|
||||||
private static List<IBlockState> previousBlockStates;
|
private static List<BlockState> previousBlockStates;
|
||||||
private static List<ItemStack> previousItemStacks;
|
private static List<ItemStack> previousItemStacks;
|
||||||
private static BlockPos previousFirstPos;
|
private static BlockPos previousFirstPos;
|
||||||
private static BlockPos previousSecondPos;
|
private static BlockPos previousSecondPos;
|
||||||
@@ -54,13 +51,13 @@ public class BlockPreviewRenderer {
|
|||||||
static class PlacedData {
|
static class PlacedData {
|
||||||
float time;
|
float time;
|
||||||
List<BlockPos> coordinates;
|
List<BlockPos> coordinates;
|
||||||
List<IBlockState> blockStates;
|
List<BlockState> blockStates;
|
||||||
List<ItemStack> itemStacks;
|
List<ItemStack> itemStacks;
|
||||||
BlockPos firstPos;
|
BlockPos firstPos;
|
||||||
BlockPos secondPos;
|
BlockPos secondPos;
|
||||||
boolean breaking;
|
boolean breaking;
|
||||||
|
|
||||||
public PlacedData(float time, List<BlockPos> coordinates, List<IBlockState> blockStates,
|
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||||
this.time = time;
|
this.time = time;
|
||||||
this.coordinates = coordinates;
|
this.coordinates = coordinates;
|
||||||
@@ -74,25 +71,20 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||||
|
|
||||||
private static final int primaryTextureUnit = 0;
|
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||||
private static final int secondaryTextureUnit = 2;
|
|
||||||
|
|
||||||
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
|
||||||
|
|
||||||
//Render placed blocks with dissolve effect
|
//Render placed blocks with dissolve effect
|
||||||
//Use fancy shader if config allows, otherwise no dissolve
|
//Use fancy shader if config allows, otherwise no dissolve
|
||||||
if (BuildConfig.visuals.useShaders.get()) {
|
if (BuildConfig.visuals.useShaders.get()) {
|
||||||
RenderHandler.beginBlockPreviews();
|
|
||||||
for (int i = 0; i < placedDataList.size(); i++) {
|
for (int i = 0; i < placedDataList.size(); i++) {
|
||||||
PlacedData placed = placedDataList.get(i);
|
PlacedData placed = placedDataList.get(i);
|
||||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||||
|
|
||||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||||
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RenderHandler.endBlockPreviews();
|
|
||||||
}
|
}
|
||||||
//Expire
|
//Expire
|
||||||
placedDataList.removeIf(placed -> {
|
placedDataList.removeIf(placed -> {
|
||||||
@@ -108,19 +100,20 @@ public class BlockPreviewRenderer {
|
|||||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||||
|
|
||||||
BlockPos startPos = null;
|
BlockPos startPos = null;
|
||||||
EnumFacing sideHit = null;
|
Direction sideHit = null;
|
||||||
Vec3d hitVec = null;
|
Vec3d hitVec = null;
|
||||||
|
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK) {
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
startPos = lookingAt.getBlockPos();
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
startPos = blockLookingAt.getPos();
|
||||||
|
|
||||||
//Check if tool (or none) in hand
|
//Check if tool (or none) in hand
|
||||||
//TODO 1.13 replaceable
|
//TODO 1.13 replaceable
|
||||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
||||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
|
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
|
||||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
||||||
startPos = startPos.offset(lookingAt.sideHit);
|
startPos = startPos.offset(blockLookingAt.getFace());
|
||||||
}
|
}
|
||||||
|
|
||||||
//Get under tall grass and other replaceable blocks
|
//Get under tall grass and other replaceable blocks
|
||||||
@@ -128,8 +121,8 @@ public class BlockPreviewRenderer {
|
|||||||
startPos = startPos.down();
|
startPos = startPos.down();
|
||||||
}
|
}
|
||||||
|
|
||||||
sideHit = lookingAt.sideHit;
|
sideHit = blockLookingAt.getFace();
|
||||||
hitVec = lookingAt.hitVec;
|
hitVec = blockLookingAt.getHitVec();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dont render if in normal mode and modifiers are disabled
|
//Dont render if in normal mode and modifiers are disabled
|
||||||
@@ -153,7 +146,7 @@ public class BlockPreviewRenderer {
|
|||||||
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
//Remember first and last point for the shader
|
//Remember first and last point for the shader
|
||||||
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
|
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
|
||||||
if (!startCoordinates.isEmpty()) {
|
if (!startCoordinates.isEmpty()) {
|
||||||
firstPos = startCoordinates.get(0);
|
firstPos = startCoordinates.get(0);
|
||||||
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
@@ -174,7 +167,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Get blockstates
|
//Get blockstates
|
||||||
List<ItemStack> itemStacks = new ArrayList<>();
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
if (breaking) {
|
if (breaking) {
|
||||||
//Find blockstate of world
|
//Find blockstate of world
|
||||||
for (BlockPos coordinate : newCoordinates) {
|
for (BlockPos coordinate : newCoordinates) {
|
||||||
@@ -198,13 +191,15 @@ public class BlockPreviewRenderer {
|
|||||||
//if so, renew randomness of randomizer bag
|
//if so, renew randomness of randomizer bag
|
||||||
ItemRandomizerBag.renewRandomness();
|
ItemRandomizerBag.renewRandomness();
|
||||||
//and play sound (max once every tick)
|
//and play sound (max once every tick)
|
||||||
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||||
soundTime = ClientProxy.ticksInGame;
|
soundTime = ClientProxy.ticksInGame;
|
||||||
|
|
||||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
if (blockStates.get(0) != null) {
|
||||||
newCoordinates.get(0), player);
|
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
newCoordinates.get(0), player);
|
||||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||||
|
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -214,25 +209,19 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Use fancy shader if config allows, otherwise outlines
|
//Use fancy shader if config allows, otherwise outlines
|
||||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||||
|
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||||
RenderHandler.beginBlockPreviews();
|
|
||||||
|
|
||||||
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
|
||||||
|
|
||||||
RenderHandler.endBlockPreviews();
|
|
||||||
} else {
|
} else {
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
RenderHandler.beginLines();
|
|
||||||
|
|
||||||
Vec3d color = new Vec3d(1f, 1f, 1f);
|
Vec3d color = new Vec3d(1f, 1f, 1f);
|
||||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||||
|
|
||||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
||||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
|
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.endLines();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
|
|
||||||
blockCount = newCoordinates.size();
|
blockCount = newCoordinates.size();
|
||||||
}
|
}
|
||||||
@@ -268,29 +257,30 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.beginLines();
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
//Draw outlines if tool in hand
|
//Draw outlines if tool in hand
|
||||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.type == RayTraceResult.Type.BLOCK) {
|
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
|
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
||||||
|
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
|
||||||
|
|
||||||
//Only render first outline if further than normal reach
|
//Only render first outline if further than normal reach
|
||||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.type == RayTraceResult.Type.BLOCK;
|
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
||||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = breakCoordinates.get(i);
|
BlockPos coordinate = breakCoordinates.get(i);
|
||||||
|
|
||||||
IBlockState blockState = player.world.getBlockState(coordinate);
|
BlockState blockState = player.world.getBlockState(coordinate);
|
||||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||||
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
||||||
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RenderHandler.endLines();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -301,10 +291,10 @@ public class BlockPreviewRenderer {
|
|||||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
|
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||||
EntityPlayer player = Minecraft.getInstance().player;
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||||
int blocksValid = 0;
|
int blocksValid = 0;
|
||||||
@@ -313,20 +303,17 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
||||||
BlockPos blockPos = coordinates.get(i);
|
BlockPos blockPos = coordinates.get(i);
|
||||||
IBlockState blockState = blockStates.get(i);
|
BlockState blockState = blockStates.get(i);
|
||||||
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
|
|
||||||
//Check if can place
|
//Check if can place
|
||||||
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
|
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
|
||||||
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), EnumFacing.UP)) {
|
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||||
|
|
||||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
|
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
|
||||||
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
|
|
||||||
blockPos == secondPos, red));
|
|
||||||
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
|
|
||||||
blocksValid++;
|
blocksValid++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -337,9 +324,9 @@ public class BlockPreviewRenderer {
|
|||||||
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -361,9 +348,9 @@ public class BlockPreviewRenderer {
|
|||||||
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -383,48 +370,8 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
|
||||||
final Vec3d firstpos, final Vec3d secondpos,
|
|
||||||
final boolean highlight, final boolean red) {
|
|
||||||
Minecraft mc = Minecraft.getInstance();
|
|
||||||
return (Integer shader) -> {
|
|
||||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
|
||||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
|
||||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
|
||||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
|
||||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
|
||||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
|
||||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
|
||||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
|
||||||
|
|
||||||
GlStateManager.enableTexture2D();
|
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
||||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
|
||||||
|
|
||||||
//mask
|
|
||||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
|
||||||
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
|
||||||
|
|
||||||
//image
|
|
||||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
|
||||||
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
|
||||||
|
|
||||||
//blockpos
|
|
||||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
|
||||||
|
|
||||||
//dissolve
|
|
||||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
|
||||||
//highlight
|
|
||||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
|
||||||
//red
|
|
||||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, EntityPlayer player) {
|
|
||||||
|
|
||||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||||
// -1 - less than, 1 - greater than, 0 - equal
|
// -1 - less than, 1 - greater than, 0 - equal
|
||||||
|
|||||||
@@ -0,0 +1,245 @@
|
|||||||
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.RenderState;
|
||||||
|
import net.minecraft.client.renderer.RenderType;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import org.lwjgl.opengl.*;
|
||||||
|
|
||||||
|
import java.util.OptionalDouble;
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
public class BuildRenderTypes {
|
||||||
|
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
|
||||||
|
public static final RenderState.TransparencyState NO_TRANSPARENCY;
|
||||||
|
|
||||||
|
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
|
||||||
|
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
|
||||||
|
|
||||||
|
public static final RenderState.LayerState PROJECTION_LAYERING;
|
||||||
|
|
||||||
|
public static final RenderState.CullState CULL_DISABLED;
|
||||||
|
|
||||||
|
public static final RenderState.AlphaState DEFAULT_ALPHA;
|
||||||
|
|
||||||
|
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
|
||||||
|
public static final RenderState.WriteMaskState COLOR_WRITE;
|
||||||
|
|
||||||
|
public static final RenderType LINES;
|
||||||
|
public static final RenderType PLANES;
|
||||||
|
|
||||||
|
private static final int primaryTextureUnit = 0;
|
||||||
|
private static final int secondaryTextureUnit = 2;
|
||||||
|
|
||||||
|
static {
|
||||||
|
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
|
||||||
|
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228510_b_");
|
||||||
|
|
||||||
|
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
|
||||||
|
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
|
||||||
|
|
||||||
|
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228500_J_");
|
||||||
|
|
||||||
|
CULL_DISABLED = new RenderState.CullState(false);
|
||||||
|
|
||||||
|
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
|
||||||
|
|
||||||
|
final boolean ENABLE_DEPTH_WRITING = true;
|
||||||
|
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
|
||||||
|
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
|
||||||
|
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
|
||||||
|
|
||||||
|
final int INITIAL_BUFFER_SIZE = 128;
|
||||||
|
RenderType.State renderState;
|
||||||
|
|
||||||
|
//LINES
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
// RenderSystem.disableCull();
|
||||||
|
// RenderSystem.disableLighting();
|
||||||
|
// RenderSystem.disableTexture();
|
||||||
|
//
|
||||||
|
// RenderSystem.enableBlend();
|
||||||
|
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
//
|
||||||
|
// RenderSystem.lineWidth(2);
|
||||||
|
renderState = RenderType.State.getBuilder()
|
||||||
|
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
||||||
|
.layer(PROJECTION_LAYERING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.writeMask(WRITE_TO_DEPTH_AND_COLOR)
|
||||||
|
.cull(CULL_DISABLED)
|
||||||
|
.build(false);
|
||||||
|
LINES = RenderType.makeType("eb_lines",
|
||||||
|
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
|
||||||
|
|
||||||
|
renderState = RenderType.State.getBuilder()
|
||||||
|
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
||||||
|
.layer(PROJECTION_LAYERING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.writeMask(COLOR_WRITE)
|
||||||
|
.cull(CULL_DISABLED)
|
||||||
|
.build(false);
|
||||||
|
PLANES = RenderType.makeType("eb_planes",
|
||||||
|
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ShaderInfo {
|
||||||
|
float dissolve;
|
||||||
|
Vec3d blockPos;
|
||||||
|
Vec3d firstPos;
|
||||||
|
Vec3d secondPos;
|
||||||
|
boolean red;
|
||||||
|
|
||||||
|
public ShaderInfo(float dissolve, Vec3d blockPos, Vec3d firstPos, Vec3d secondPos, boolean red) {
|
||||||
|
this.dissolve = dissolve;
|
||||||
|
this.blockPos = blockPos;
|
||||||
|
this.firstPos = firstPos;
|
||||||
|
this.secondPos = secondPos;
|
||||||
|
this.red = red;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
|
||||||
|
BlockPos secondPos, boolean red) {
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
// RenderSystem.enableCull();
|
||||||
|
// RenderSystem.enableTexture();
|
||||||
|
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||||
|
//
|
||||||
|
// RenderSystem.enableBlend();
|
||||||
|
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
||||||
|
//end
|
||||||
|
// ShaderHandler.releaseShader();
|
||||||
|
|
||||||
|
//highjacking texturing state (which does nothing by default) to do my own things
|
||||||
|
|
||||||
|
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
|
||||||
|
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), blockPos == secondPos, red));
|
||||||
|
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
||||||
|
}, () -> {
|
||||||
|
ShaderHandler.releaseShader();
|
||||||
|
});
|
||||||
|
|
||||||
|
RenderType.State renderState = RenderType.State.getBuilder()
|
||||||
|
.texture(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
|
||||||
|
.texturing(MY_TEXTURING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.diffuseLighting(DIFFUSE_LIGHTING_DISABLED)
|
||||||
|
.alpha(DEFAULT_ALPHA)
|
||||||
|
.cull(new RenderState.CullState(true))
|
||||||
|
.lightmap(new RenderState.LightmapState(false))
|
||||||
|
.overlay(new RenderState.OverlayState(false))
|
||||||
|
.build(true);
|
||||||
|
//Unique name for every combination, otherwise it will reuse the previous one
|
||||||
|
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
return RenderType.makeType(name,
|
||||||
|
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||||
|
final Vec3d firstpos, final Vec3d secondpos,
|
||||||
|
final boolean highlight, final boolean red) {
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
return (Integer shader) -> {
|
||||||
|
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||||
|
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||||
|
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||||
|
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||||
|
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||||
|
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||||
|
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||||
|
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||||
|
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||||
|
|
||||||
|
//mask
|
||||||
|
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||||
|
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||||
|
mc.getTextureManager().bindTexture(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
|
||||||
|
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||||
|
|
||||||
|
//image
|
||||||
|
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||||
|
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||||
|
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
|
||||||
|
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||||
|
|
||||||
|
//blockpos
|
||||||
|
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||||
|
|
||||||
|
//dissolve
|
||||||
|
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||||
|
//highlight
|
||||||
|
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||||
|
//red
|
||||||
|
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void glActiveTexture(int texture) {
|
||||||
|
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
|
||||||
|
ARBMultitexture.glActiveTextureARB(texture);
|
||||||
|
} else {
|
||||||
|
GL13.glActiveTexture(texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// public static class MyTexturingState extends RenderState.TexturingState {
|
||||||
|
//
|
||||||
|
// public float dissolve;
|
||||||
|
// public Vec3d blockPos;
|
||||||
|
// public Vec3d firstPos;
|
||||||
|
// public Vec3d secondPos;
|
||||||
|
// public boolean highlight;
|
||||||
|
// public boolean red;
|
||||||
|
//
|
||||||
|
// public MyTexturingState(String p_i225989_1_, float dissolve, Vec3d blockPos, Vec3d firstPos,
|
||||||
|
// Vec3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
|
||||||
|
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
|
||||||
|
// this.dissolve = dissolve;
|
||||||
|
// this.blockPos = blockPos;
|
||||||
|
// this.firstPos = firstPos;
|
||||||
|
// this.secondPos = secondPos;
|
||||||
|
// this.highlight = highlight;
|
||||||
|
// this.red = red;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// @Override
|
||||||
|
// public boolean equals(Object p_equals_1_) {
|
||||||
|
// if (this == p_equals_1_) {
|
||||||
|
// return true;
|
||||||
|
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
|
||||||
|
// MyTexturingState other = (MyTexturingState)p_equals_1_;
|
||||||
|
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
|
||||||
|
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
|
||||||
|
// } else {
|
||||||
|
// return false;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// @Override
|
||||||
|
// public int hashCode() {
|
||||||
|
//
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
}
|
||||||
@@ -1,6 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||||
|
import net.minecraft.client.renderer.Matrix4f;
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
@@ -24,9 +28,7 @@ public class ModifierRenderer {
|
|||||||
protected static final int planeAlpha = 75;
|
protected static final int planeAlpha = 75;
|
||||||
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||||
|
|
||||||
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
|
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||||
RenderHandler.beginLines();
|
|
||||||
|
|
||||||
//Mirror lines and areas
|
//Mirror lines and areas
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||||
@@ -39,28 +41,28 @@ public class ModifierRenderer {
|
|||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
if (m.mirrorY)
|
if (m.mirrorY)
|
||||||
{
|
{
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||||
|
|
||||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||||
}
|
}
|
||||||
if (m.mirrorZ)
|
if (m.mirrorZ)
|
||||||
{
|
{
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw axis coordinated colors if two or more axes are enabled
|
//Draw axis coordinated colors if two or more axes are enabled
|
||||||
//(If only one is enabled the lines are that planes color)
|
//(If only one is enabled the lines are that planes color)
|
||||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||||
{
|
{
|
||||||
drawMirrorLines(m);
|
drawMirrorLines(matrixStack, renderTypeBuffer, m);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -81,96 +83,95 @@ public class ModifierRenderer {
|
|||||||
|
|
||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||||
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.endLines();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//----Mirror----
|
//----Mirror----
|
||||||
|
|
||||||
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
//backface (using triangle strip)
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
if (drawVerticalLines) {
|
if (drawVerticalLines) {
|
||||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
//backface (using triangle strip)
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
|
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||||
|
|
||||||
|
// GL11.glColor4d(100, 100, 100, 255);
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
|
|
||||||
Vec3d pos = m.position.add(epsilon);
|
Vec3d pos = m.position.add(epsilon);
|
||||||
|
|
||||||
GL11.glColor4d(100, 100, 100, 255);
|
buffer.pos(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
GL11.glLineWidth(2);
|
buffer.pos(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,77 +1,86 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.audio.SimpleSound;
|
import net.minecraft.client.audio.SimpleSound;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.*;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.model.IBakedModel;
|
||||||
import net.minecraft.client.renderer.WorldRenderer;
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.server.MinecraftServer;
|
||||||
import net.minecraft.init.SoundEvents;
|
|
||||||
import net.minecraft.particles.IParticleData;
|
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.SoundEvent;
|
import net.minecraft.util.SoundEvents;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.world.IBlockReader;
|
import net.minecraft.world.World;
|
||||||
import net.minecraft.world.IWorldEventListener;
|
import net.minecraft.world.dimension.DimensionType;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||||
|
import net.minecraftforge.common.DimensionManager;
|
||||||
|
import net.minecraftforge.eventbus.api.EventPriority;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
import org.lwjgl.opengl.GL14;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Main render class for Effortless Building
|
* Main render class for Effortless Building
|
||||||
*/
|
*/
|
||||||
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
||||||
public class RenderHandler implements IWorldEventListener {
|
public class RenderHandler {
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onRender(RenderWorldLastEvent event) {
|
public static void onRender(RenderWorldLastEvent event) {
|
||||||
EntityPlayer player = Minecraft.getInstance().player;
|
if(event.getPhase() != EventPriority.NORMAL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
MatrixStack matrixStack = event.getMatrixStack();
|
||||||
|
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
|
||||||
|
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.getImpl(bufferBuilder);
|
||||||
|
|
||||||
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
begin(event.getPartialTicks());
|
Vec3d projectedView = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
|
||||||
|
|
||||||
|
matrixStack.push();
|
||||||
|
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||||
|
|
||||||
//Mirror and radial mirror lines and areas
|
//Mirror and radial mirror lines and areas
|
||||||
ModifierRenderer.render(modifierSettings);
|
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
|
||||||
|
|
||||||
//Render block previews
|
//Render block previews
|
||||||
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
|
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
||||||
|
|
||||||
end();
|
matrixStack.pop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
//Display Radial Menu
|
//Display Radial Menu
|
||||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
//check if chisel and bits tool in hand (and has menu)
|
//check if chisel and bits tool in hand (and has menu)
|
||||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||||
@@ -117,8 +126,8 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
|
|
||||||
if (RadialMenu.instance.isVisible()) {
|
if (RadialMenu.instance.isVisible()) {
|
||||||
|
|
||||||
int scaledWidth = mc.mainWindow.getScaledWidth();
|
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||||
int scaledHeight = mc.mainWindow.getScaledHeight();
|
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||||
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
||||||
|
|
||||||
if (!wasVisible) {
|
if (!wasVisible) {
|
||||||
@@ -129,12 +138,14 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
KeyBinding.unPressAllKeys();
|
KeyBinding.unPressAllKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
|
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.getMainWindow().getFramebufferWidth();
|
||||||
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
|
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.getMainWindow().getFramebufferHeight() - 1;
|
||||||
|
|
||||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
||||||
} else {
|
} else {
|
||||||
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (wasVisible &&
|
||||||
|
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||||
|
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||||
mc.mouseHelper.grabMouse();
|
mc.mouseHelper.grabMouse();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -149,181 +160,98 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void begin(float partialTicks) {
|
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||||
EntityPlayer player = Minecraft.getInstance().player;
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
||||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
|
||||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
|
||||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
|
||||||
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
|
||||||
|
|
||||||
GL11.glPushMatrix();
|
|
||||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
|
||||||
|
|
||||||
GL11.glDepthMask(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void beginLines() {
|
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
renderTypeBuffer.finish();
|
||||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
||||||
GL11.glDisable(GL11.GL_LIGHTING);
|
|
||||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_BLEND);
|
|
||||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
|
|
||||||
GL11.glLineWidth(2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endLines() {
|
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
||||||
GL11.glPopAttrib();
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void beginBlockPreviews() {
|
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
renderTypeBuffer.finish();
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
|
||||||
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
|
||||||
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
|
||||||
|
|
||||||
GlStateManager.enableBlend();
|
|
||||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endBlockPreviews() {
|
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
|
||||||
ShaderHandler.releaseShader();
|
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||||
GlStateManager.disableBlend();
|
if (blockState == null) return;
|
||||||
|
|
||||||
GL11.glPopAttrib();
|
matrixStack.push();
|
||||||
}
|
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||||
|
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
|
||||||
|
matrixStack.translate(-0.01f, -0.01f, -0.01f);
|
||||||
|
matrixStack.scale(1.02f, 1.02f, 1.02f);
|
||||||
|
|
||||||
private static void end() {
|
//Begin block preview rendering
|
||||||
GL11.glDepthMask(true);
|
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
||||||
GL11.glPopMatrix();
|
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||||
}
|
|
||||||
|
|
||||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
|
||||||
GlStateManager.pushMatrix();
|
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
|
||||||
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
|
||||||
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
|
||||||
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
|
|
||||||
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
|
|
||||||
|
|
||||||
try {
|
try {
|
||||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
IBakedModel model = dispatcher.getModelForState(blockState);
|
||||||
|
dispatcher.getBlockModelRenderer().renderModelBrightnessColor(matrixStack.getLast(), buffer,
|
||||||
|
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
|
||||||
|
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
|
||||||
|
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
|
||||||
} catch (NullPointerException e) {
|
} catch (NullPointerException e) {
|
||||||
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
||||||
|
|
||||||
//Render outline as backup
|
//Render outline as backup, escape out of the current renderstack
|
||||||
GlStateManager.popMatrix();
|
matrixStack.pop();
|
||||||
// ShaderHandler.releaseShader();
|
renderTypeBuffer.finish();
|
||||||
GL11.glDisable(GL11.GL_LIGHTING);
|
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
|
||||||
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
|
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3d(1f, 1f, 1f));
|
||||||
GL11.glEnable(GL11.GL_LIGHTING);
|
endLines(renderTypeBuffer);
|
||||||
GlStateManager.pushMatrix();
|
buffer = renderTypeBuffer.getBuffer(Atlases.getTranslucentBlockType()); //any type will do, as long as we have something on the stack
|
||||||
|
matrixStack.push();
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.popMatrix();
|
renderTypeBuffer.finish();
|
||||||
|
matrixStack.pop();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vec3d color) {
|
||||||
renderBlockOutline(pos, pos, color);
|
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||||
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vec3d color) {
|
||||||
GL11.glLineWidth(2);
|
|
||||||
|
|
||||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||||
|
|
||||||
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
WorldRenderer.drawBoundingBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
|
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline with given bounding box
|
//Renders outline with given bounding box
|
||||||
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
||||||
GL11.glLineWidth(2);
|
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
|
WorldRenderer.drawVoxelShapeParts(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
|
||||||
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
|
|
||||||
|
|
||||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
|
||||||
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
|
||||||
}
|
|
||||||
|
|
||||||
//IWORLDEVENTLISTENER IMPLEMENTATION
|
|
||||||
@Override
|
|
||||||
public void notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void notifyLightSet(BlockPos pos) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
|
|
||||||
double x, double y, double z, float volume, float pitch) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playRecord(SoundEvent soundIn, BlockPos pos) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addParticle(IParticleData particleData, boolean alwaysRender, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onEntityAdded(Entity entityIn) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onEntityRemoved(Entity entityIn) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void broadcastSound(int soundID, BlockPos pos, int data) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//TODO 1.14
|
||||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||||
@Override
|
// @Override
|
||||||
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
// Minecraft mc = Minecraft.getInstance();
|
||||||
|
//
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
||||||
|
//
|
||||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
||||||
for (int i = 1; i < coordinates.size(); i++) {
|
// for (int i = 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
// BlockPos coordinate = coordinates.get(i);
|
||||||
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
||||||
//Send i as entity id because only one block can be broken per id
|
// //Send i as entity id because only one block can be broken per id
|
||||||
//Unless i happens to be the player id, then take something else
|
// //Unless i happens to be the player id, then take something else
|
||||||
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
||||||
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,7 +12,6 @@
|
|||||||
*/
|
*/
|
||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -74,7 +73,15 @@ public final class ShaderHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doUseShaders() {
|
public static boolean doUseShaders() {
|
||||||
return BuildConfig.visuals.useShaders.get() && OpenGlHelper.shadersSupported;
|
//Extracted from OpenGLHelper in 1.13 and earlier
|
||||||
|
//Can probably be simplified
|
||||||
|
GLCapabilities glcapabilities = GL.getCapabilities();
|
||||||
|
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
|
||||||
|
boolean openGL21 = glcapabilities.OpenGL21;
|
||||||
|
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
|
||||||
|
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
|
||||||
|
boolean shadersSupported = framebufferSupported && shadersAvailable;
|
||||||
|
return BuildConfig.visuals.useShaders.get() && shadersSupported;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int createProgram(String s, int sides) {
|
private static int createProgram(String s, int sides) {
|
||||||
|
|||||||
@@ -6,9 +6,9 @@
|
|||||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||||
modLoader="javafml" #mandatory
|
modLoader="javafml" #mandatory
|
||||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||||
loaderVersion="[25,)" #mandatory (24 is current forge version)
|
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||||
# A URL to refer people to when problems occur with this mod
|
# A URL to refer people to when problems occur with this mod
|
||||||
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
|
issueTrackerURL="http://my.issue.tracker/" #optional
|
||||||
# A list of mods - how many allowed here is determined by the individual mod loader
|
# A list of mods - how many allowed here is determined by the individual mod loader
|
||||||
[[mods]] #mandatory
|
[[mods]] #mandatory
|
||||||
# The modid of the mod
|
# The modid of the mod
|
||||||
@@ -18,7 +18,7 @@ version="${file.jarVersion}" #mandatory
|
|||||||
# A display name for the mod
|
# A display name for the mod
|
||||||
displayName="Effortless Building" #mandatory
|
displayName="Effortless Building" #mandatory
|
||||||
# A URL to query for updates for this mod. See the JSON update specification <here>
|
# A URL to query for updates for this mod. See the JSON update specification <here>
|
||||||
updateJSONURL="http://myurl.me/" #optional
|
#updateJSONURL="example.com" #optional
|
||||||
# A URL for the "homepage" for this mod, displayed in the mod UI
|
# A URL for the "homepage" for this mod, displayed in the mod UI
|
||||||
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
|
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
|
||||||
# A file name (in the root of the mod JAR) containing a logo for display
|
# A file name (in the root of the mod JAR) containing a logo for display
|
||||||
@@ -32,21 +32,21 @@ description='''
|
|||||||
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
|
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
|
||||||
'''
|
'''
|
||||||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||||
#[[dependencies.examplemod]] #optional
|
[[dependencies.examplemod]] #optional
|
||||||
# # the modid of the dependency
|
# the modid of the dependency
|
||||||
# modId="forge" #mandatory
|
modId="forge" #mandatory
|
||||||
# # Does this dependency have to exist - if not, ordering below must be specified
|
# Does this dependency have to exist - if not, ordering below must be specified
|
||||||
# mandatory=true #mandatory
|
mandatory=true #mandatory
|
||||||
# # The version range of the dependency
|
# The version range of the dependency
|
||||||
# versionRange="[25,)" #mandatory
|
versionRange="[31,)" #mandatory
|
||||||
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||||
# ordering="NONE"
|
ordering="NONE"
|
||||||
# # Side this dependency is applied on - BOTH, CLIENT or SERVER
|
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||||
# side="BOTH"
|
side="BOTH"
|
||||||
## Here's another dependency
|
# Here's another dependency
|
||||||
#[[dependencies.examplemod]]
|
[[dependencies.examplemod]]
|
||||||
# modId="minecraft"
|
modId="minecraft"
|
||||||
# mandatory=true
|
mandatory=true
|
||||||
# versionRange="[1.13.2]"
|
versionRange="[1.15.2]"
|
||||||
# ordering="NONE"
|
ordering="NONE"
|
||||||
# side="BOTH"
|
side="BOTH"
|
||||||
|
|||||||
@@ -1,4 +1,9 @@
|
|||||||
{
|
{
|
||||||
|
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
|
||||||
|
"effortlessbuilding.screen.radial_menu": "Build Modes",
|
||||||
|
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
|
||||||
|
"effortlessbuilding.screen.player_settings": "Player Settings",
|
||||||
|
|
||||||
"key.effortlessbuilding.category": "Effortless Building",
|
"key.effortlessbuilding.category": "Effortless Building",
|
||||||
"key.effortlessbuilding.hud.desc": "Modifier Menu",
|
"key.effortlessbuilding.hud.desc": "Modifier Menu",
|
||||||
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
|
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
|
||||||
@@ -30,6 +35,7 @@
|
|||||||
"effortlessbuilding.action.redo": "Redo",
|
"effortlessbuilding.action.redo": "Redo",
|
||||||
"effortlessbuilding.action.replace": "Replace",
|
"effortlessbuilding.action.replace": "Replace",
|
||||||
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
|
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
|
||||||
|
"effortlessbuilding.action.open_player_settings": "Open Settings",
|
||||||
|
|
||||||
"effortlessbuilding.action.build_speed": "Build Speed",
|
"effortlessbuilding.action.build_speed": "Build Speed",
|
||||||
"effortlessbuilding.action.filling": "Filling",
|
"effortlessbuilding.action.filling": "Filling",
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 1.3 KiB |
@@ -1,5 +0,0 @@
|
|||||||
{
|
|
||||||
"conditions": {
|
|
||||||
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +1,4 @@
|
|||||||
{
|
{
|
||||||
"conditions": [{
|
|
||||||
"type": "effortlessbuilding:enable_reach_upgrades"
|
|
||||||
}],
|
|
||||||
"type": "minecraft:crafting_shaped",
|
"type": "minecraft:crafting_shaped",
|
||||||
"pattern": [
|
"pattern": [
|
||||||
" S",
|
" S",
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
{
|
{
|
||||||
"conditions": [{
|
|
||||||
"type": "effortlessbuilding:enable_reach_upgrades"
|
|
||||||
}],
|
|
||||||
"type": "minecraft:crafting_shaped",
|
"type": "minecraft:crafting_shaped",
|
||||||
"pattern": [
|
"pattern": [
|
||||||
" M",
|
" M",
|
||||||
|
|||||||
@@ -1,7 +1,4 @@
|
|||||||
{
|
{
|
||||||
"conditions": [{
|
|
||||||
"type": "effortlessbuilding:enable_reach_upgrades"
|
|
||||||
}],
|
|
||||||
"type": "minecraft:crafting_shaped",
|
"type": "minecraft:crafting_shaped",
|
||||||
"pattern": [
|
"pattern": [
|
||||||
" FE",
|
" FE",
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"pack": {
|
"pack": {
|
||||||
"description": "examplemod resources",
|
"description": "examplemod resources",
|
||||||
"pack_format": 4,
|
"pack_format": 5,
|
||||||
"_comment": "A pack_format of 4 requires json lang files. Note: we require v4 pack meta for all mods."
|
"_comment": "A pack_format of 5 requires json lang files and some texture changes from 1.15. Note: we require v5 pack meta for all mods."
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user