Compare commits
20 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a6bb10f06d | ||
|
|
bc6bebe387 | ||
|
|
a7961c22a6 | ||
|
|
96e9e9bb3b | ||
|
|
4b22cea9ab | ||
|
|
d440325b2a | ||
|
|
4bab684369 | ||
|
|
804ed4354b | ||
|
|
31f3cf3233 | ||
|
|
e22ad0c311 | ||
|
|
74d74390d2 | ||
|
|
f764fac778 | ||
|
|
42661f884c | ||
|
|
df27697ecb | ||
|
|
fb622bcf99 | ||
|
|
4e3b1ef2ce | ||
|
|
83b23fe763 | ||
|
|
ac429ca64e | ||
|
|
1e51589bde | ||
|
|
6c34b09223 |
62
.gitignore
vendored
62
.gitignore
vendored
@@ -1,43 +1,25 @@
|
|||||||
## Based on GitHub's Eclipse .gitignore
|
# eclipse
|
||||||
|
bin
|
||||||
classes/
|
|
||||||
run/
|
|
||||||
.gradle/
|
|
||||||
build/
|
|
||||||
gradle-app.setting
|
|
||||||
|
|
||||||
## IntelliJ IDEA
|
|
||||||
|
|
||||||
.idea/
|
|
||||||
*.iml
|
|
||||||
*.iws
|
|
||||||
*.ipr
|
|
||||||
|
|
||||||
## Eclipse
|
|
||||||
|
|
||||||
eclipse/
|
|
||||||
*.pydevproject
|
|
||||||
.project
|
|
||||||
.metadata
|
|
||||||
bin/
|
|
||||||
tmp/
|
|
||||||
*.tmp
|
|
||||||
*.bak
|
|
||||||
*.swp
|
|
||||||
*~.nib
|
|
||||||
local.properties
|
|
||||||
.classpath
|
|
||||||
.settings/
|
|
||||||
.loadpath
|
|
||||||
|
|
||||||
# External tool builders
|
|
||||||
.externalToolBuilders/
|
|
||||||
|
|
||||||
# Locally stored "Eclipse launch configurations"
|
|
||||||
*.launch
|
*.launch
|
||||||
|
.settings
|
||||||
|
.metadata
|
||||||
|
.classpath
|
||||||
|
.project
|
||||||
|
|
||||||
# CDT-specific
|
# idea
|
||||||
.cproject
|
out
|
||||||
|
*.ipr
|
||||||
|
*.iws
|
||||||
|
*.iml
|
||||||
|
.idea
|
||||||
|
|
||||||
# PDT-specific
|
# gradle
|
||||||
.buildpath
|
build
|
||||||
|
.gradle
|
||||||
|
|
||||||
|
# other
|
||||||
|
eclipse
|
||||||
|
run
|
||||||
|
|
||||||
|
# Files from Forge MDK
|
||||||
|
forge*changelog.txt
|
||||||
|
|||||||
520
LICENSE.txt
Normal file
520
LICENSE.txt
Normal file
@@ -0,0 +1,520 @@
|
|||||||
|
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||||
|
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||||
|
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||||
|
copied below.
|
||||||
|
|
||||||
|
Homepage: http://minecraftforge.net/
|
||||||
|
https://github.com/MinecraftForge/MinecraftForge
|
||||||
|
|
||||||
|
|
||||||
|
A note on authorship:
|
||||||
|
All source artifacts are property of their original author, with
|
||||||
|
the exclusion of the contents of the patches directory and others
|
||||||
|
copied from it from time to time. Authorship of the contents of
|
||||||
|
the patches directory is retained by the Minecraft Forge project.
|
||||||
|
This is because the patches are partially machine generated
|
||||||
|
artifacts, and are changed heavily due to the way forge works.
|
||||||
|
Individual attribution within them is impossible.
|
||||||
|
|
||||||
|
Consent:
|
||||||
|
All contributions to Forge must consent to the release of any
|
||||||
|
patch content to the Forge project.
|
||||||
|
|
||||||
|
A note on infectivity:
|
||||||
|
The LGPL is chosen specifically so that projects may depend on Forge
|
||||||
|
features without being infected with its license. That is the
|
||||||
|
purpose of the LGPL. Mods and others using this code via ordinary
|
||||||
|
Java mechanics for referencing libraries are specifically not bound
|
||||||
|
by Forge's license for the Mod code.
|
||||||
|
|
||||||
|
|
||||||
|
=== MCP Data ===
|
||||||
|
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||||
|
from them. The license to MCP data is not transitive - distribution of this data by
|
||||||
|
third parties requires independent licensing from the MCP team. This data is not
|
||||||
|
redistributable without permission from the MCP team.
|
||||||
|
|
||||||
|
=== Sharing ===
|
||||||
|
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||||
|
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||||
|
|
||||||
|
-- Runtime patcher --
|
||||||
|
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||||
|
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
-- ASM transformers --
|
||||||
|
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||||
|
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
=========================================================================
|
||||||
|
This software includes portions from the Apache Maven project at
|
||||||
|
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||||
|
included based on guidelines at
|
||||||
|
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||||
|
with notices intact. The only change is a non-functional change of package name.
|
||||||
|
|
||||||
|
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||||
|
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||||
|
authored by genman, heikok, pivot.
|
||||||
|
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||||
|
=========================================================================
|
||||||
|
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 2.1, February 1999
|
||||||
|
|
||||||
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
[This is the first released version of the Lesser GPL. It also counts
|
||||||
|
as the successor of the GNU Library Public License, version 2, hence
|
||||||
|
the version number 2.1.]
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
|
free software--to make sure the software is free for all its users.
|
||||||
|
|
||||||
|
This license, the Lesser General Public License, applies to some
|
||||||
|
specially designated software packages--typically libraries--of the
|
||||||
|
Free Software Foundation and other authors who decide to use it. You
|
||||||
|
can use it too, but we suggest you first think carefully about whether
|
||||||
|
this license or the ordinary General Public License is the better
|
||||||
|
strategy to use in any particular case, based on the explanations below.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom of use,
|
||||||
|
not price. Our General Public Licenses are designed to make sure that
|
||||||
|
you have the freedom to distribute copies of free software (and charge
|
||||||
|
for this service if you wish); that you receive source code or can get
|
||||||
|
it if you want it; that you can change the software and use pieces of
|
||||||
|
it in new free programs; and that you are informed that you can do
|
||||||
|
these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
distributors to deny you these rights or to ask you to surrender these
|
||||||
|
rights. These restrictions translate to certain responsibilities for
|
||||||
|
you if you distribute copies of the library or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of the library, whether gratis
|
||||||
|
or for a fee, you must give the recipients all the rights that we gave
|
||||||
|
you. You must make sure that they, too, receive or can get the source
|
||||||
|
code. If you link other code with the library, you must provide
|
||||||
|
complete object files to the recipients, so that they can relink them
|
||||||
|
with the library after making changes to the library and recompiling
|
||||||
|
it. And you must show them these terms so they know their rights.
|
||||||
|
|
||||||
|
We protect your rights with a two-step method: (1) we copyright the
|
||||||
|
library, and (2) we offer you this license, which gives you legal
|
||||||
|
permission to copy, distribute and/or modify the library.
|
||||||
|
|
||||||
|
To protect each distributor, we want to make it very clear that
|
||||||
|
there is no warranty for the free library. Also, if the library is
|
||||||
|
modified by someone else and passed on, the recipients should know
|
||||||
|
that what they have is not the original version, so that the original
|
||||||
|
author's reputation will not be affected by problems that might be
|
||||||
|
introduced by others.
|
||||||
|
|
||||||
|
Finally, software patents pose a constant threat to the existence of
|
||||||
|
any free program. We wish to make sure that a company cannot
|
||||||
|
effectively restrict the users of a free program by obtaining a
|
||||||
|
restrictive license from a patent holder. Therefore, we insist that
|
||||||
|
any patent license obtained for a version of the library must be
|
||||||
|
consistent with the full freedom of use specified in this license.
|
||||||
|
|
||||||
|
Most GNU software, including some libraries, is covered by the
|
||||||
|
ordinary GNU General Public License. This license, the GNU Lesser
|
||||||
|
General Public License, applies to certain designated libraries, and
|
||||||
|
is quite different from the ordinary General Public License. We use
|
||||||
|
this license for certain libraries in order to permit linking those
|
||||||
|
libraries into non-free programs.
|
||||||
|
|
||||||
|
When a program is linked with a library, whether statically or using
|
||||||
|
a shared library, the combination of the two is legally speaking a
|
||||||
|
combined work, a derivative of the original library. The ordinary
|
||||||
|
General Public License therefore permits such linking only if the
|
||||||
|
entire combination fits its criteria of freedom. The Lesser General
|
||||||
|
Public License permits more lax criteria for linking other code with
|
||||||
|
the library.
|
||||||
|
|
||||||
|
We call this license the "Lesser" General Public License because it
|
||||||
|
does Less to protect the user's freedom than the ordinary General
|
||||||
|
Public License. It also provides other free software developers Less
|
||||||
|
of an advantage over competing non-free programs. These disadvantages
|
||||||
|
are the reason we use the ordinary General Public License for many
|
||||||
|
libraries. However, the Lesser license provides advantages in certain
|
||||||
|
special circumstances.
|
||||||
|
|
||||||
|
For example, on rare occasions, there may be a special need to
|
||||||
|
encourage the widest possible use of a certain library, so that it becomes
|
||||||
|
a de-facto standard. To achieve this, non-free programs must be
|
||||||
|
allowed to use the library. A more frequent case is that a free
|
||||||
|
library does the same job as widely used non-free libraries. In this
|
||||||
|
case, there is little to gain by limiting the free library to free
|
||||||
|
software only, so we use the Lesser General Public License.
|
||||||
|
|
||||||
|
In other cases, permission to use a particular library in non-free
|
||||||
|
programs enables a greater number of people to use a large body of
|
||||||
|
free software. For example, permission to use the GNU C Library in
|
||||||
|
non-free programs enables many more people to use the whole GNU
|
||||||
|
operating system, as well as its variant, the GNU/Linux operating
|
||||||
|
system.
|
||||||
|
|
||||||
|
Although the Lesser General Public License is Less protective of the
|
||||||
|
users' freedom, it does ensure that the user of a program that is
|
||||||
|
linked with the Library has the freedom and the wherewithal to run
|
||||||
|
that program using a modified version of the Library.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow. Pay close attention to the difference between a
|
||||||
|
"work based on the library" and a "work that uses the library". The
|
||||||
|
former contains code derived from the library, whereas the latter must
|
||||||
|
be combined with the library in order to run.
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License Agreement applies to any software library or other
|
||||||
|
program which contains a notice placed by the copyright holder or
|
||||||
|
other authorized party saying it may be distributed under the terms of
|
||||||
|
this Lesser General Public License (also called "this License").
|
||||||
|
Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
A "library" means a collection of software functions and/or data
|
||||||
|
prepared so as to be conveniently linked with application programs
|
||||||
|
(which use some of those functions and data) to form executables.
|
||||||
|
|
||||||
|
The "Library", below, refers to any such software library or work
|
||||||
|
which has been distributed under these terms. A "work based on the
|
||||||
|
Library" means either the Library or any derivative work under
|
||||||
|
copyright law: that is to say, a work containing the Library or a
|
||||||
|
portion of it, either verbatim or with modifications and/or translated
|
||||||
|
straightforwardly into another language. (Hereinafter, translation is
|
||||||
|
included without limitation in the term "modification".)
|
||||||
|
|
||||||
|
"Source code" for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For a library, complete source code means
|
||||||
|
all the source code for all modules it contains, plus any associated
|
||||||
|
interface definition files, plus the scripts used to control compilation
|
||||||
|
and installation of the library.
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running a program using the Library is not restricted, and output from
|
||||||
|
such a program is covered only if its contents constitute a work based
|
||||||
|
on the Library (independent of the use of the Library in a tool for
|
||||||
|
writing it). Whether that is true depends on what the Library does
|
||||||
|
and what the program that uses the Library does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Library's
|
||||||
|
complete source code as you receive it, in any medium, provided that
|
||||||
|
you conspicuously and appropriately publish on each copy an
|
||||||
|
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||||
|
all the notices that refer to this License and to the absence of any
|
||||||
|
warranty; and distribute a copy of this License along with the
|
||||||
|
Library.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy,
|
||||||
|
and you may at your option offer warranty protection in exchange for a
|
||||||
|
fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Library or any portion
|
||||||
|
of it, thus forming a work based on the Library, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The modified work must itself be a software library.
|
||||||
|
|
||||||
|
b) You must cause the files modified to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
c) You must cause the whole of the work to be licensed at no
|
||||||
|
charge to all third parties under the terms of this License.
|
||||||
|
|
||||||
|
d) If a facility in the modified Library refers to a function or a
|
||||||
|
table of data to be supplied by an application program that uses
|
||||||
|
the facility, other than as an argument passed when the facility
|
||||||
|
is invoked, then you must make a good faith effort to ensure that,
|
||||||
|
in the event an application does not supply such function or
|
||||||
|
table, the facility still operates, and performs whatever part of
|
||||||
|
its purpose remains meaningful.
|
||||||
|
|
||||||
|
(For example, a function in a library to compute square roots has
|
||||||
|
a purpose that is entirely well-defined independent of the
|
||||||
|
application. Therefore, Subsection 2d requires that any
|
||||||
|
application-supplied function or table used by this function must
|
||||||
|
be optional: if the application does not supply it, the square
|
||||||
|
root function must still compute square roots.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Library,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Library, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote
|
||||||
|
it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Library.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Library
|
||||||
|
with the Library (or with a work based on the Library) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||||
|
License instead of this License to a given copy of the Library. To do
|
||||||
|
this, you must alter all the notices that refer to this License, so
|
||||||
|
that they refer to the ordinary GNU General Public License, version 2,
|
||||||
|
instead of to this License. (If a newer version than version 2 of the
|
||||||
|
ordinary GNU General Public License has appeared, then you can specify
|
||||||
|
that version instead if you wish.) Do not make any other change in
|
||||||
|
these notices.
|
||||||
|
|
||||||
|
Once this change is made in a given copy, it is irreversible for
|
||||||
|
that copy, so the ordinary GNU General Public License applies to all
|
||||||
|
subsequent copies and derivative works made from that copy.
|
||||||
|
|
||||||
|
This option is useful when you wish to copy part of the code of
|
||||||
|
the Library into a program that is not a library.
|
||||||
|
|
||||||
|
4. You may copy and distribute the Library (or a portion or
|
||||||
|
derivative of it, under Section 2) in object code or executable form
|
||||||
|
under the terms of Sections 1 and 2 above provided that you accompany
|
||||||
|
it with the complete corresponding machine-readable source code, which
|
||||||
|
must be distributed under the terms of Sections 1 and 2 above on a
|
||||||
|
medium customarily used for software interchange.
|
||||||
|
|
||||||
|
If distribution of object code is made by offering access to copy
|
||||||
|
from a designated place, then offering equivalent access to copy the
|
||||||
|
source code from the same place satisfies the requirement to
|
||||||
|
distribute the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
5. A program that contains no derivative of any portion of the
|
||||||
|
Library, but is designed to work with the Library by being compiled or
|
||||||
|
linked with it, is called a "work that uses the Library". Such a
|
||||||
|
work, in isolation, is not a derivative work of the Library, and
|
||||||
|
therefore falls outside the scope of this License.
|
||||||
|
|
||||||
|
However, linking a "work that uses the Library" with the Library
|
||||||
|
creates an executable that is a derivative of the Library (because it
|
||||||
|
contains portions of the Library), rather than a "work that uses the
|
||||||
|
library". The executable is therefore covered by this License.
|
||||||
|
Section 6 states terms for distribution of such executables.
|
||||||
|
|
||||||
|
When a "work that uses the Library" uses material from a header file
|
||||||
|
that is part of the Library, the object code for the work may be a
|
||||||
|
derivative work of the Library even though the source code is not.
|
||||||
|
Whether this is true is especially significant if the work can be
|
||||||
|
linked without the Library, or if the work is itself a library. The
|
||||||
|
threshold for this to be true is not precisely defined by law.
|
||||||
|
|
||||||
|
If such an object file uses only numerical parameters, data
|
||||||
|
structure layouts and accessors, and small macros and small inline
|
||||||
|
functions (ten lines or less in length), then the use of the object
|
||||||
|
file is unrestricted, regardless of whether it is legally a derivative
|
||||||
|
work. (Executables containing this object code plus portions of the
|
||||||
|
Library will still fall under Section 6.)
|
||||||
|
|
||||||
|
Otherwise, if the work is a derivative of the Library, you may
|
||||||
|
distribute the object code for the work under the terms of Section 6.
|
||||||
|
Any executables containing that work also fall under Section 6,
|
||||||
|
whether or not they are linked directly with the Library itself.
|
||||||
|
|
||||||
|
6. As an exception to the Sections above, you may also combine or
|
||||||
|
link a "work that uses the Library" with the Library to produce a
|
||||||
|
work containing portions of the Library, and distribute that work
|
||||||
|
under terms of your choice, provided that the terms permit
|
||||||
|
modification of the work for the customer's own use and reverse
|
||||||
|
engineering for debugging such modifications.
|
||||||
|
|
||||||
|
You must give prominent notice with each copy of the work that the
|
||||||
|
Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (1) uses at run time a
|
||||||
|
copy of the library already present on the user's computer system,
|
||||||
|
rather than copying library functions into the executable, and (2)
|
||||||
|
will operate properly with a modified version of the library, if
|
||||||
|
the user installs one, as long as the modified version is
|
||||||
|
interface-compatible with the version that the work was made with.
|
||||||
|
|
||||||
|
c) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
d) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
e) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the materials to be distributed need not include anything that is
|
||||||
|
normally distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
This is the version for Minecraft 1.12.
|
|
||||||
|
|
||||||
1.13 can be found here: https://bitbucket.org/Requios/effortless-building-1.13/src/master/
|
|
||||||
53
README.txt
Normal file
53
README.txt
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
-------------------------------------------
|
||||||
|
Source installation information for modders
|
||||||
|
-------------------------------------------
|
||||||
|
This code follows the Minecraft Forge installation methodology. It will apply
|
||||||
|
some small patches to the vanilla MCP source code, giving you and it access
|
||||||
|
to some of the data and functions you need to build a successful mod.
|
||||||
|
|
||||||
|
Note also that the patches are built against "unrenamed" MCP source code (aka
|
||||||
|
srgnames) - this means that you will not be able to read them directly against
|
||||||
|
normal code.
|
||||||
|
|
||||||
|
Source pack installation information:
|
||||||
|
|
||||||
|
Standalone source installation
|
||||||
|
==============================
|
||||||
|
|
||||||
|
See the Forge Documentation online for more detailed instructions:
|
||||||
|
http://mcforge.readthedocs.io/en/latest/gettingstarted/
|
||||||
|
|
||||||
|
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
||||||
|
|
||||||
|
Step 2: You're left with a choice.
|
||||||
|
If you prefer to use Eclipse:
|
||||||
|
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
|
||||||
|
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
|
||||||
|
or run "gradlew eclipse" to generate the project.
|
||||||
|
(Current Issue)
|
||||||
|
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
|
||||||
|
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
|
||||||
|
|
||||||
|
If you prefer to use IntelliJ:
|
||||||
|
1. Open IDEA, and import project.
|
||||||
|
2. Select your build.gradle file and have it import.
|
||||||
|
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
|
||||||
|
4. Refresh the Gradle Project in IDEA if required.
|
||||||
|
|
||||||
|
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
|
||||||
|
|
||||||
|
Should it still not work,
|
||||||
|
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
|
||||||
|
or the Forge Project Discord discord.gg/UvedJ9m
|
||||||
|
|
||||||
|
Forge source installation
|
||||||
|
=========================
|
||||||
|
MinecraftForge ships with this code and installs it as part of the forge
|
||||||
|
installation process, no further action is required on your part.
|
||||||
|
|
||||||
|
LexManos' Install Video
|
||||||
|
=======================
|
||||||
|
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
|
||||||
|
|
||||||
|
For more details update more often refer to the Forge Forums:
|
||||||
|
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html
|
||||||
174
build.gradle
174
build.gradle
@@ -1,82 +1,146 @@
|
|||||||
buildscript {
|
buildscript {
|
||||||
repositories {
|
repositories {
|
||||||
|
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||||
jcenter()
|
jcenter()
|
||||||
maven { url = "http://files.minecraftforge.net/maven" }
|
mavenCentral()
|
||||||
}
|
}
|
||||||
dependencies {
|
dependencies {
|
||||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
apply plugin: 'net.minecraftforge.gradle.forge'
|
apply plugin: 'net.minecraftforge.gradle'
|
||||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||||
|
apply plugin: 'eclipse'
|
||||||
|
apply plugin: 'maven-publish'
|
||||||
|
|
||||||
|
version = '1.15.2-2.21'
|
||||||
|
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
archivesBaseName = 'effortlessbuilding'
|
||||||
|
|
||||||
version = "1.12.2-2.15"
|
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||||
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
|
||||||
archivesBaseName = "effortlessbuilding"
|
|
||||||
|
|
||||||
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
|
||||||
compileJava {
|
|
||||||
sourceCompatibility = targetCompatibility = '1.8'
|
|
||||||
}
|
|
||||||
|
|
||||||
minecraft {
|
minecraft {
|
||||||
version = "1.12.2-14.23.5.2825"
|
// The mappings can be changed at any time, and must be in the following format.
|
||||||
runDir = "run"
|
// snapshot_YYYYMMDD Snapshot are built nightly.
|
||||||
|
// stable_# Stables are built at the discretion of the MCP team.
|
||||||
// the mappings can be changed at any time, and must be in the following format.
|
|
||||||
// snapshot_YYYYMMDD snapshot are built nightly.
|
|
||||||
// stable_# stables are built at the discretion of the MCP team.
|
|
||||||
// Use non-default mappings at your own risk. they may not always work.
|
// Use non-default mappings at your own risk. they may not always work.
|
||||||
// simply re-run your setup task after changing the mappings to update your workspace.
|
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||||
mappings = "stable_39"
|
mappings channel: 'snapshot', version: '20200514-1.15.1'
|
||||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||||
}
|
|
||||||
|
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||||
|
|
||||||
repositories {
|
// Default run configurations.
|
||||||
flatDir { dirs 'libs' }
|
// These can be tweaked, removed, or duplicated as needed.
|
||||||
|
runs {
|
||||||
|
client {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
// Recommended logging level for the console
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
mods {
|
||||||
|
effortlessbuilding {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
server {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
// Recommended logging level for the console
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
mods {
|
||||||
|
effortlessbuilding {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
data {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
// Recommended logging level for the console
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
|
||||||
|
|
||||||
|
mods {
|
||||||
|
effortlessbuilding {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
// you may put jars on which you depend on in ./libs
|
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||||
// or you may define them like so..
|
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||||
//compile "some.group:artifact:version:classifier"
|
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||||
//compile "some.group:artifact:version"
|
minecraft 'net.minecraftforge:forge:1.15.2-31.2.0'
|
||||||
|
|
||||||
// real examples
|
|
||||||
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
|
||||||
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
|
||||||
|
|
||||||
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||||
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
// compile "some.group:artifact:version:classifier"
|
||||||
|
// compile "some.group:artifact:version"
|
||||||
|
|
||||||
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
|
// Real examples
|
||||||
// except that these dependencies get remapped to your current MCP mappings
|
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||||
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||||
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
|
||||||
provided 'mod.chiselsandbits:chiselsandbits:14.30'
|
|
||||||
|
|
||||||
// for more info...
|
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||||
|
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||||
|
|
||||||
|
// These dependencies get remapped to your current MCP mappings
|
||||||
|
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||||
|
|
||||||
|
// For more info...
|
||||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
processResources {
|
// Example for how to get properties into the manifest for reading by the runtime..
|
||||||
// this will ensure that this task is redone when the versions change.
|
jar {
|
||||||
inputs.property "version", project.version
|
manifest {
|
||||||
inputs.property "mcversion", project.minecraft.version
|
attributes([
|
||||||
|
"Specification-Title": "effortlessbuilding",
|
||||||
// replace stuff in mcmod.info, nothing else
|
"Specification-Vendor": "requios",
|
||||||
from(sourceSets.main.resources.srcDirs) {
|
"Specification-Version": "1", // We are version 1 of ourselves
|
||||||
include 'mcmod.info'
|
"Implementation-Title": project.name,
|
||||||
|
"Implementation-Version": "${version}",
|
||||||
// replace version and mcversion
|
"Implementation-Vendor" :"requios",
|
||||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||||
}
|
])
|
||||||
|
|
||||||
// copy everything else except the mcmod.info
|
|
||||||
from(sourceSets.main.resources.srcDirs) {
|
|
||||||
exclude 'mcmod.info'
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Example configuration to allow publishing using the maven-publish task
|
||||||
|
// This is the preferred method to reobfuscate your jar file
|
||||||
|
jar.finalizedBy('reobfJar')
|
||||||
|
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||||
|
//publish.dependsOn('reobfJar')
|
||||||
|
|
||||||
|
publishing {
|
||||||
|
publications {
|
||||||
|
mavenJava(MavenPublication) {
|
||||||
|
artifact jar
|
||||||
|
}
|
||||||
|
}
|
||||||
|
repositories {
|
||||||
|
maven {
|
||||||
|
url "file:///${project.projectDir}/mcmodsrepo"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
4
gradle.properties
Normal file
4
gradle.properties
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||||
|
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||||
|
org.gradle.jvmargs=-Xmx3G
|
||||||
|
org.gradle.daemon=false
|
||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,5 @@
|
|||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8.1-bin.zip
|
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
||||||
|
|||||||
Binary file not shown.
@@ -1,89 +1,134 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraftforge.common.config.Config;
|
import net.minecraftforge.common.ForgeConfigSpec;
|
||||||
|
|
||||||
import static net.minecraftforge.common.config.Config.*;
|
|
||||||
|
|
||||||
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
|
|
||||||
public class BuildConfig {
|
public class BuildConfig {
|
||||||
|
|
||||||
public static Reach reach = new Reach();
|
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
|
||||||
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
|
public static final Reach reach = new Reach(builder);
|
||||||
public static Visuals visuals = new Visuals();
|
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
|
||||||
|
public static final Visuals visuals = new Visuals(builder);
|
||||||
|
public static final ForgeConfigSpec spec = builder.build();
|
||||||
|
|
||||||
public static class Reach {
|
public static class Reach {
|
||||||
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
|
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
|
||||||
"Enable the crafting of reach upgrades to increase reach.",
|
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
|
||||||
"If disabled, reach is set to level 3 for survival players."})
|
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
|
||||||
public boolean enableReachUpgrades = true;
|
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
|
||||||
|
|
||||||
@Comment({"Maximum reach in creative",
|
public Reach(ForgeConfigSpec.Builder builder) {
|
||||||
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
|
builder.push("Reach");
|
||||||
public int maxReachCreative = 200;
|
enableReachUpgrades = builder
|
||||||
|
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
|
||||||
|
"Enable the crafting of reach upgrades to increase reach.",
|
||||||
|
"If disabled, reach is set to level 3 for survival players.")
|
||||||
|
.define("enableReachUpgrades", true);
|
||||||
|
|
||||||
@Comment({"Maximum reach in survival without upgrades",
|
maxReachCreative = builder
|
||||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
.comment("Maximum reach in creative",
|
||||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
|
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
|
||||||
public int maxReachLevel0 = 20;
|
.define("maxReachCreative", 200);
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with one upgrade")
|
maxReachLevel0 = builder
|
||||||
public int maxReachLevel1 = 50;
|
.comment("Maximum reach in survival without upgrades",
|
||||||
|
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||||
|
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
|
||||||
|
.define("maxReachLevel0", 20);
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with two upgrades")
|
maxReachLevel1 = builder
|
||||||
public int maxReachLevel2 = 100;
|
.comment("Maximum reach in survival with one upgrade")
|
||||||
|
.define("maxReachLevel1", 50);
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with three upgrades")
|
maxReachLevel2 = builder
|
||||||
public int maxReachLevel3 = 200;
|
.comment("Maximum reach in survival with two upgrades")
|
||||||
|
.define("maxReachLevel2", 100);
|
||||||
|
|
||||||
|
maxReachLevel3 = builder
|
||||||
|
.comment("Maximum reach in survival with three upgrades")
|
||||||
|
.define("maxReachLevel3", 200);
|
||||||
|
|
||||||
|
builder.pop();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class SurvivalBalancers {
|
public static class SurvivalBalancers {
|
||||||
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
|
||||||
"Note: this allows insta-breaking of blocks in survival."})
|
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
|
||||||
public boolean breakFar = false;
|
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
||||||
|
|
||||||
@Comment({"Increases the time to mine a block when breaking multiple at once.",
|
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
||||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
builder.push("SurvivalBalancers");
|
||||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
|
|
||||||
public boolean increasedMiningTime = true;
|
|
||||||
|
|
||||||
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
|
breakFar = builder
|
||||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||||
"and 100% takes as much time as breaking each block individually.",
|
"Note: this allows insta-breaking of blocks in survival.")
|
||||||
"The block in front of you always counts as 100%."})
|
.define("breakFar", false);
|
||||||
@RangeInt(min = 0, max = 200)
|
|
||||||
public int miningTimePercentage = 50;
|
|
||||||
|
|
||||||
@Comment({"Determines what blocks can be replaced in survival.",
|
increasedMiningTime = builder
|
||||||
"-1: only blocks that can be harvested by hand (default)",
|
.comment("Increases the time to mine a block when breaking multiple at once.",
|
||||||
"0: blocks that can be harvested with wooden or gold tools",
|
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||||
"1: blocks that can be harvested with stone tools",
|
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
|
||||||
"2: blocks that can be harvested with iron tools",
|
.define("increasedMiningTime", true);
|
||||||
"3: blocks that can be harvested with diamond tools",
|
|
||||||
})
|
|
||||||
@RangeInt(min = -1, max = 3)
|
|
||||||
public int quickReplaceMiningLevel = -1;
|
|
||||||
|
|
||||||
@Comment({"How many placements are remembered for the undo functionality."})
|
miningTimePercentage = builder
|
||||||
@RequiresMcRestart
|
.comment("How much the mining time of each additional block counts towards an increased mining time.",
|
||||||
public int undoStackSize = 10;
|
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||||
|
"and 100% takes as much time as breaking each block individually.",
|
||||||
|
"The block in front of you always counts as 100%.")
|
||||||
|
.defineInRange("miningTimePercentage", 50, 0, 200);
|
||||||
|
|
||||||
|
quickReplaceMiningLevel = builder
|
||||||
|
.comment("Determines what blocks can be replaced in survival.",
|
||||||
|
"-1: only blocks that can be harvested by hand (default)",
|
||||||
|
"0: blocks that can be harvested with wooden or gold tools",
|
||||||
|
"1: blocks that can be harvested with stone tools",
|
||||||
|
"2: blocks that can be harvested with iron tools",
|
||||||
|
"3: blocks that can be harvested with diamond tools")
|
||||||
|
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
||||||
|
|
||||||
|
undoStackSize = builder
|
||||||
|
.comment("How many placements are remembered for the undo functionality.")
|
||||||
|
.worldRestart()
|
||||||
|
.define("undoStackSize", 10);
|
||||||
|
|
||||||
|
builder.pop();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Visuals {
|
public static class Visuals {
|
||||||
@Comment({"Show a block preview if you have a block in hand on build mode NORMAL"})
|
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
||||||
public boolean alwaysShowBlockPreview = false;
|
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
|
||||||
|
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
||||||
|
|
||||||
@Comment({"How long the dissolve effect takes when placing blocks.",
|
public Visuals(ForgeConfigSpec.Builder builder) {
|
||||||
"Default between 30 and 60 ticks, you can multiply that here.",
|
builder.push("Visuals");
|
||||||
"Recommended values:",
|
|
||||||
"Snappy: 0.7",
|
|
||||||
"Relaxing: 1.5"})
|
|
||||||
public double dissolveTimeMultiplier = 1.0;
|
|
||||||
|
|
||||||
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
|
alwaysShowBlockPreview = builder
|
||||||
public int shaderTreshold = 1500;
|
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
|
||||||
|
.define("alwaysShowBlockPreview", false);
|
||||||
|
|
||||||
@Comment({"Use fancy shaders while placing blocks"})
|
dissolveTimeMultiplier = builder
|
||||||
public boolean useShaders = true;
|
.comment("How long the dissolve effect takes when placing blocks.",
|
||||||
|
"Default between 30 and 60 ticks, you can multiply that here.",
|
||||||
|
"Recommended values:",
|
||||||
|
"Snappy: 0.7",
|
||||||
|
"Relaxing: 1.5")
|
||||||
|
.define("dissolveTimeMultiplier", 1.0);
|
||||||
|
|
||||||
|
shaderTreshold = builder
|
||||||
|
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
||||||
|
.define("shaderTreshold", 1500);
|
||||||
|
|
||||||
|
useShaders = builder
|
||||||
|
.comment("Use fancy shaders while placing blocks")
|
||||||
|
.define("useShaders", true);
|
||||||
|
|
||||||
|
builder.pop();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,58 +1,58 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.inventory.container.Container;
|
||||||
|
import net.minecraft.inventory.container.ContainerType;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.SoundEvent;
|
import net.minecraft.util.registry.Registry;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||||
import net.minecraftforge.common.config.Config;
|
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||||
import net.minecraftforge.common.config.ConfigManager;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
|
import net.minecraftforge.fml.ExtensionPoint;
|
||||||
|
import net.minecraftforge.fml.ModLoadingContext;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.Mod.EventHandler;
|
import net.minecraftforge.fml.config.ModConfig;
|
||||||
import net.minecraftforge.fml.common.SidedProxy;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||||
import net.minecraftforge.fml.common.network.NetworkRegistry;
|
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
||||||
import nl.requios.effortlessbuilding.network.*;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
|
// The value here should match an entry in the META-INF/mods.toml file
|
||||||
@Mod.EventBusSubscriber
|
@Mod(EffortlessBuilding.MODID)
|
||||||
|
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||||
public class EffortlessBuilding
|
public class EffortlessBuilding
|
||||||
{
|
{
|
||||||
public static final String MODID = "effortlessbuilding";
|
public static final String MODID = "effortlessbuilding";
|
||||||
public static final String NAME = "Effortless Building";
|
public static final String NAME = "Effortless Building";
|
||||||
public static final String VERSION = "1.12.2-2.15";
|
public static final String VERSION = "1.15.2-2.21";
|
||||||
|
|
||||||
@Mod.Instance(EffortlessBuilding.MODID)
|
|
||||||
public static EffortlessBuilding instance;
|
public static EffortlessBuilding instance;
|
||||||
|
|
||||||
public static Logger logger;
|
public static final Logger logger = LogManager.getLogger();
|
||||||
|
|
||||||
@SidedProxy(
|
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||||
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
|
|
||||||
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
|
|
||||||
)
|
|
||||||
public static IProxy proxy;
|
|
||||||
|
|
||||||
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
|
|
||||||
|
|
||||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
||||||
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
||||||
@@ -69,82 +69,89 @@ public class EffortlessBuilding
|
|||||||
ITEM_REACH_UPGRADE_3
|
ITEM_REACH_UPGRADE_3
|
||||||
};
|
};
|
||||||
|
|
||||||
public static final int RANDOMIZER_BAG_GUI = 0;
|
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
|
||||||
|
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
||||||
|
|
||||||
@EventHandler
|
public EffortlessBuilding() {
|
||||||
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
|
instance = this;
|
||||||
public void preInit(FMLPreInitializationEvent event)
|
|
||||||
{
|
|
||||||
logger = event.getModLog();
|
|
||||||
|
|
||||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
|
// Register the setup method for modloading
|
||||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
|
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||||
|
// Register the enqueueIMC method for modloading
|
||||||
|
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||||
|
// Register the processIMC method for modloading
|
||||||
|
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||||
|
// Register the clientSetup method for modloading
|
||||||
|
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
|
//Register config
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
|
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
|
// Register ourselves for server and other game events we are interested in
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
|
MinecraftForge.EVENT_BUS.register(this);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.CLIENT);
|
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.SERVER);
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.CLIENT);
|
|
||||||
|
|
||||||
proxy.preInit(event);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@SubscribeEvent
|
||||||
// Do your mod setup. Build whatever data structures you care about.
|
public void setup(final FMLCommonSetupEvent event)
|
||||||
// Register network handlers
|
|
||||||
public void init(FMLInitializationEvent event)
|
|
||||||
{
|
{
|
||||||
ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
|
||||||
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
|
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
|
||||||
|
|
||||||
proxy.init(event);
|
PacketHandler.register();
|
||||||
|
|
||||||
|
//TODO 1.13 config
|
||||||
|
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||||
|
|
||||||
|
proxy.setup(event);
|
||||||
|
|
||||||
|
CompatHelper.setup();
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@SubscribeEvent
|
||||||
// postInit "Handle interaction with other mods, complete your setup based on this."
|
public void clientSetup(final FMLClientSetupEvent event) {
|
||||||
public void postInit(FMLPostInitializationEvent event)
|
|
||||||
{
|
proxy.clientSetup(event);
|
||||||
proxy.postInit(event);
|
|
||||||
CompatHelper.postInit();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@SubscribeEvent
|
||||||
public void serverStarting(FMLServerStartingEvent event)
|
public void enqueueIMC(final InterModEnqueueEvent event) {
|
||||||
{
|
|
||||||
event.registerServerCommand(new CommandReach());
|
// some example code to dispatch IMC to another mod
|
||||||
proxy.serverStarting(event);
|
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public void processIMC(final InterModProcessEvent event) {
|
||||||
|
|
||||||
|
// some example code to receive and process InterModComms from other mods
|
||||||
|
// logger.info("Got IMC {}", event.getIMCStream().
|
||||||
|
// map(m->m.getMessageSupplier().get()).
|
||||||
|
// collect(Collectors.toList()));
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public void onServerStarting(FMLServerStartingEvent event) {
|
||||||
|
CommandReach.register(event.getCommandDispatcher());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
|
||||||
|
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(String msg){
|
public static void log(String msg){
|
||||||
logger.info(msg);
|
logger.info(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(EntityPlayer player, String msg){
|
public static void log(PlayerEntity player, String msg){
|
||||||
log(player, msg, false);
|
log(player, msg, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(EntityPlayer player, String msg, boolean actionBar){
|
public static void log(PlayerEntity player, String msg, boolean actionBar){
|
||||||
player.sendStatusMessage(new TextComponentString(msg), actionBar);
|
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Log with translation supported, call either on client or server (which then sends a message)
|
||||||
|
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
|
||||||
|
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,29 +1,22 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.config.Config;
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.common.config.ConfigManager;
|
|
||||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||||
import net.minecraftforge.event.RegistryEvent;
|
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
import net.minecraftforge.event.world.BlockEvent;
|
||||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
@@ -32,53 +25,33 @@ import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
|||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
|
||||||
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||||
import scala.actors.threadpool.Arrays;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class EventHandler
|
public class EventHandler
|
||||||
{
|
{
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
|
||||||
{
|
|
||||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void registerItems(RegistryEvent.Register<Item> event)
|
|
||||||
{
|
|
||||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
|
||||||
|
|
||||||
for (Block block : EffortlessBuilding.BLOCKS)
|
|
||||||
{
|
|
||||||
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||||
if (event.getObject() instanceof EntityPlayer) {
|
if (event.getObject() instanceof PlayerEntity) {
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
//TODO 1.13 config
|
||||||
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
// @SubscribeEvent
|
||||||
{
|
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||||
if (event.getModID().equals(EffortlessBuilding.MODID))
|
// {
|
||||||
{
|
// if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||||
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
// {
|
||||||
}
|
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||||
}
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
// @SubscribeEvent
|
// @SubscribeEvent
|
||||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||||
@@ -87,11 +60,13 @@ public class EventHandler
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
//Only called serverside (except with lilypads...)
|
//Only called serverside (except with lilypads...)
|
||||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||||
if (event.getWorld().isRemote) return;
|
if (event.getWorld().isRemote()) return;
|
||||||
|
|
||||||
|
if (!(event.getEntity() instanceof PlayerEntity)) return;
|
||||||
|
|
||||||
//Cancel event if necessary
|
//Cancel event if necessary
|
||||||
EntityPlayer player = event.getPlayer();
|
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
@@ -100,21 +75,26 @@ public class EventHandler
|
|||||||
} else if (modifierSettings.doQuickReplace()) {
|
} else if (modifierSettings.doQuickReplace()) {
|
||||||
//Cancel event and send message if QuickReplace
|
//Cancel event and send message if QuickReplace
|
||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(true), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
|
||||||
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||||
} else {
|
} else {
|
||||||
//NORMAL mode, let vanilla handle block placing
|
//NORMAL mode, let vanilla handle block placing
|
||||||
//But modifiers should still work
|
//But modifiers should still work
|
||||||
|
|
||||||
//Send message to client, which sends message back with raytrace info
|
//Send message to client, which sends message back with raytrace info
|
||||||
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(false), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
|
||||||
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
|
||||||
|
// player.getStats().increment(player, blocksPlacedStat, 1);
|
||||||
|
//
|
||||||
|
// System.out.println(player.getStats().getValue(blocksPlacedStat));
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||||
if (event.getWorld().isRemote) return;
|
if (event.getWorld().isRemote()) return;
|
||||||
|
|
||||||
//Cancel event if necessary
|
//Cancel event if necessary
|
||||||
//If cant break far then dont cancel event ever
|
//If cant break far then dont cancel event ever
|
||||||
@@ -123,21 +103,21 @@ public class EventHandler
|
|||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
} else {
|
} else {
|
||||||
//NORMAL mode, let vanilla handle block breaking
|
//NORMAL mode, let vanilla handle block breaking
|
||||||
//But modifiers should still work
|
//But modifiers and QuickReplace should still work
|
||||||
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
||||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||||
|
|
||||||
//Add to undo stack in client
|
//Add to undo stack in client
|
||||||
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()), (EntityPlayerMP) event.getPlayer());
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
||||||
//Disable if config says so
|
//Disable if config says so
|
||||||
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
|
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
||||||
|
|
||||||
EntityPlayer player = event.getEntityPlayer();
|
PlayerEntity player = event.getPlayer();
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
BlockPos pos = event.getPos();
|
BlockPos pos = event.getPos();
|
||||||
|
|
||||||
@@ -151,14 +131,14 @@ public class EventHandler
|
|||||||
for (int i = 1; i < coordinates.size(); i++) {
|
for (int i = 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
//get existing blockstates at those coordinates
|
//get existing blockstates at those coordinates
|
||||||
IBlockState blockState = world.getBlockState(coordinate);
|
BlockState blockState = world.getBlockState(coordinate);
|
||||||
//add hardness for each blockstate, if can break
|
//add hardness for each blockstate, if can break
|
||||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||||
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Grabbing percentage from config
|
//Grabbing percentage from config
|
||||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
|
||||||
totalBlockHardness *= percentage;
|
totalBlockHardness *= percentage;
|
||||||
totalBlockHardness += originalBlockHardness;
|
totalBlockHardness += originalBlockHardness;
|
||||||
|
|
||||||
@@ -170,37 +150,60 @@ public class EventHandler
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
|
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||||
EntityPlayer player = event.player;
|
PlayerEntity player = event.getPlayer();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
|
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
||||||
EntityPlayer player = event.player;
|
PlayerEntity player = event.getPlayer();
|
||||||
if (player.getEntityWorld().isRemote) return;
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerRespawn(PlayerRespawnEvent event) {
|
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||||
EntityPlayer player = event.player;
|
PlayerEntity player = event.getPlayer();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
|
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||||
EntityPlayer player = event.player;
|
PlayerEntity player = event.getPlayer();
|
||||||
if (player.getEntityWorld().isRemote) return;
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
|
//Set build mode to normal
|
||||||
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
|
||||||
|
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||||
|
|
||||||
|
//Disable modifiers
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
modifierSettings.getMirrorSettings().enabled = false;
|
||||||
|
modifierSettings.getRadialMirrorSettings().enabled = false;
|
||||||
|
modifierSettings.getArraySettings().enabled = false;
|
||||||
|
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||||
|
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||||
|
//Attach capabilities on death, otherwise crash
|
||||||
|
PlayerEntity oldPlayer = event.getOriginal();
|
||||||
|
oldPlayer.revive();
|
||||||
|
|
||||||
|
PlayerEntity newPlayer = event.getPlayer();
|
||||||
|
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||||
|
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,48 @@
|
|||||||
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||||
|
public class ModClientEventHandler {
|
||||||
|
|
||||||
|
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
||||||
|
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
||||||
|
EffortlessBuilding.log("Stitching textures");
|
||||||
|
//register icon textures
|
||||||
|
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
|
||||||
|
{
|
||||||
|
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
||||||
|
event.addSprite(spriteLocation);
|
||||||
|
buildModeIcons.put(mode, spriteLocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
|
||||||
|
{
|
||||||
|
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
||||||
|
event.addSprite(spriteLocation);
|
||||||
|
modeOptionIcons.put(action, spriteLocation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||||
|
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(buildModeIcons.get(mode));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
||||||
|
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(modeOptionIcons.get(action));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
|
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||||
|
// Event bus for receiving Registry Events)
|
||||||
|
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||||
|
public class ModEventHandler {
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||||
|
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||||
|
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||||
|
|
||||||
|
for (Block block : EffortlessBuilding.BLOCKS)
|
||||||
|
{
|
||||||
|
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// @SubscribeEvent
|
||||||
|
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
|
||||||
|
// event.getRegistry().register()
|
||||||
|
// }
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.Dictionary;
|
||||||
|
import java.util.Hashtable;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public abstract class BaseBuildMode implements IBuildMode {
|
||||||
|
//In singleplayer client and server variables are shared
|
||||||
|
//Split everything that needs separate values and may not be called twice in one click
|
||||||
|
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(PlayerEntity player) {
|
||||||
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
|
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||||
|
sideHitTable.put(player.getUniqueID(), Direction.UP);
|
||||||
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
|
return sideHitTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
|
return hitVecTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,14 +1,15 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceContext;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.*;
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||||
@@ -19,29 +20,34 @@ import java.util.Dictionary;
|
|||||||
import java.util.Hashtable;
|
import java.util.Hashtable;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
|
|
||||||
public class BuildModes {
|
public class BuildModes {
|
||||||
|
|
||||||
//Static variables are shared between client and server in singleplayer
|
//Static variables are shared between client and server in singleplayer
|
||||||
//We need them separate
|
//We need them separate
|
||||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
|
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||||
|
|
||||||
public enum BuildModeEnum {
|
public enum BuildModeEnum {
|
||||||
NORMAL("effortlessbuilding.mode.normal", new Normal(), new ActionEnum[]{}),
|
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), new ActionEnum[]{ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED}),
|
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
||||||
LINE("effortlessbuilding.mode.line", new Line(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
||||||
WALL("effortlessbuilding.mode.wall", new Wall(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
||||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
||||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
||||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall(), new ActionEnum[]{/*ActionEnum.FULL, ActionEnum.HOLLOW*/}),
|
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
||||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), new ActionEnum[]{ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE}),
|
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
||||||
CUBE("effortlessbuilding.mode.cube", new Cube(), new ActionEnum[]{ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON});
|
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
||||||
|
|
||||||
public String name;
|
public String name;
|
||||||
public IBuildMode instance;
|
public IBuildMode instance;
|
||||||
public ActionEnum[] options;
|
public OptionEnum[] options;
|
||||||
|
|
||||||
BuildModeEnum(String name, IBuildMode instance, ActionEnum[] options) {
|
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.instance = instance;
|
this.instance = instance;
|
||||||
this.options = options;
|
this.options = options;
|
||||||
@@ -51,10 +57,10 @@ public class BuildModes {
|
|||||||
//Uses a network message to get the previous raytraceresult from the player
|
//Uses a network message to get the previous raytraceresult from the player
|
||||||
//The server could keep track of all raytraceresults but this might lag with many players
|
//The server could keep track of all raytraceresults but this might lag with many players
|
||||||
//Raytraceresult is needed for sideHit and hitVec
|
//Raytraceresult is needed for sideHit and hitVec
|
||||||
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
|
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
|
||||||
|
|
||||||
//Check if not in the middle of breaking
|
//Check if not in the middle of breaking
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||||
//Cancel breaking
|
//Cancel breaking
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
@@ -71,7 +77,8 @@ public class BuildModes {
|
|||||||
startPos = message.getBlockPos();
|
startPos = message.getBlockPos();
|
||||||
|
|
||||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
//TODO 1.13 replaceable
|
||||||
|
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
|
||||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
||||||
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
||||||
startPos = startPos.offset(message.getSideHit());
|
startPos = startPos.offset(message.getSideHit());
|
||||||
@@ -105,7 +112,7 @@ public class BuildModes {
|
|||||||
coordinates = coordinates.subList(0, limit);
|
coordinates = coordinates.subList(0, limit);
|
||||||
}
|
}
|
||||||
|
|
||||||
EnumFacing sideHit = buildMode.instance.getSideHit(player);
|
Direction sideHit = buildMode.instance.getSideHit(player);
|
||||||
if (sideHit == null) sideHit = message.getSideHit();
|
if (sideHit == null) sideHit = message.getSideHit();
|
||||||
|
|
||||||
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
||||||
@@ -120,15 +127,15 @@ public class BuildModes {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Use a network message to break blocks in the distance using clientside mouse input
|
//Use a network message to break blocks in the distance using clientside mouse input
|
||||||
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
|
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
|
||||||
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
||||||
onBlockBroken(player, startPos, true);
|
onBlockBroken(player, startPos, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(EntityPlayer player, BlockPos startPos, boolean breakStartPos) {
|
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
|
||||||
|
|
||||||
//Check if not in the middle of placing
|
//Check if not in the middle of placing
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||||
//Cancel placing
|
//Cancel placing
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
@@ -146,7 +153,7 @@ public class BuildModes {
|
|||||||
|
|
||||||
//Get coordinates
|
//Get coordinates
|
||||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
|
||||||
|
|
||||||
if (coordinates.isEmpty()) {
|
if (coordinates.isEmpty()) {
|
||||||
currentlyBreaking.put(player, true);
|
currentlyBreaking.put(player, true);
|
||||||
@@ -161,7 +168,7 @@ public class BuildModes {
|
|||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
@@ -170,31 +177,33 @@ public class BuildModes {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void initializeMode(EntityPlayer player) {
|
public static void initializeMode(PlayerEntity player) {
|
||||||
//Resetting mode, so not placing or breaking
|
//Resetting mode, so not placing or breaking
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyPlacing(EntityPlayer player) {
|
public static boolean isCurrentlyPlacing(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyBreaking(EntityPlayer player) {
|
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Either placing or breaking
|
//Either placing or breaking
|
||||||
public static boolean isActive(EntityPlayer player) {
|
public static boolean isActive(PlayerEntity player) {
|
||||||
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null;
|
return currentlyBreaking.get(player) != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-- Common build mode functionality --//
|
||||||
|
|
||||||
//Find coordinates on a line bound by a plane
|
//Find coordinates on a line bound by a plane
|
||||||
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
||||||
//then y and z are
|
//then y and z are
|
||||||
@@ -220,4 +229,43 @@ public class BuildModes {
|
|||||||
return new Vec3d(x, y, z);
|
return new Vec3d(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Use this instead of player.getLookVec() in any buildmodes code
|
||||||
|
public static Vec3d getPlayerLookVec(PlayerEntity player){
|
||||||
|
Vec3d lookVec = player.getLookVec();
|
||||||
|
double x = lookVec.x;
|
||||||
|
double y = lookVec.y;
|
||||||
|
double z = lookVec.z;
|
||||||
|
|
||||||
|
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
|
||||||
|
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
|
||||||
|
//So make sure they are close to but never exactly 0 or 1
|
||||||
|
if (Math.abs(x) < 0.0001) x = 0.0001;
|
||||||
|
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
|
||||||
|
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
|
||||||
|
|
||||||
|
if (Math.abs(y) < 0.0001) y = 0.0001;
|
||||||
|
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
|
||||||
|
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
|
||||||
|
|
||||||
|
if (Math.abs(z) < 0.0001) z = 0.0001;
|
||||||
|
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
||||||
|
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
||||||
|
|
||||||
|
return new Vec3d(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||||
|
boolean intersects = false;
|
||||||
|
if (!skipRaytrace) {
|
||||||
|
//collision within a 1 block radius to selected is fine
|
||||||
|
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
||||||
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
|
||||||
|
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
||||||
|
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||||
|
!intersects;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,208 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Cube implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place cube with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y = firstPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) {
|
|
||||||
//Hollow floor
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
|
||||||
} else {
|
|
||||||
//Filled floor
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
list.add(new BlockPos(l, y, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole cube
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = thirdPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = thirdPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = thirdPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
switch (ModeOptions.getCubeFill()) {
|
|
||||||
case CUBE_FULL:
|
|
||||||
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
case CUBE_HOLLOW:
|
|
||||||
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
case CUBE_SKELETON:
|
|
||||||
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(l, m, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
|
||||||
|
|
||||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
|
||||||
|
|
||||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
|
||||||
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
|
||||||
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
|
||||||
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,138 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class DiagonalWall implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place diagonal wall with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add diagonal line
|
|
||||||
list.addAll(DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1));
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add diagonal wall
|
|
||||||
list.addAll(getDiagonalWallBlocks(player, firstPos, secondPos, thirdPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add diagonal wall from first to second
|
|
||||||
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getY(), thirdPos.getY());
|
|
||||||
int highest = Math.max(firstPos.getY(), thirdPos.getY());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on y axis
|
|
||||||
for (int y = lowest; y <= highest; y++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,183 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Floor implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
|
||||||
Vec3d planeBound;
|
|
||||||
double distToPlayerSq;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, Vec3d start) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
boolean intersects = false;
|
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findFloor(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
list.addAll(getFloorBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = player.getLookVec();
|
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
|
||||||
|
|
||||||
//Y
|
|
||||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
|
||||||
criteriaList.add(new Criteria(yBound, start));
|
|
||||||
|
|
||||||
//Remove invalid criteria
|
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//Then only 1 can be valid, return that one
|
|
||||||
Criteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
return new BlockPos(selected.planeBound);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y = firstPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addFloorBlocks(list, x1, x2, y, z1, z2);
|
|
||||||
else
|
|
||||||
addHollowFloorBlocks(list, x1, x2, y, z1, z2);
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
|
||||||
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
list.add(new BlockPos(l, y, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
@@ -10,16 +10,16 @@ import java.util.List;
|
|||||||
public interface IBuildMode {
|
public interface IBuildMode {
|
||||||
|
|
||||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||||
void initialize(EntityPlayer player);
|
void initialize(PlayerEntity player);
|
||||||
|
|
||||||
//Fired when a block would be placed
|
//Fired when a block would be placed
|
||||||
//Return a list of coordinates where you want to place blocks
|
//Return a list of coordinates where you want to place blocks
|
||||||
List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
|
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
|
||||||
|
|
||||||
//Fired continuously for visualization purposes
|
//Fired continuously for visualization purposes
|
||||||
List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
|
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
||||||
|
|
||||||
EnumFacing getSideHit(EntityPlayer player);
|
Direction getSideHit(PlayerEntity player);
|
||||||
|
|
||||||
Vec3d getHitVec(EntityPlayer player);
|
Vec3d getHitVec(PlayerEntity player);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,239 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Line implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
|
||||||
Vec3d planeBound;
|
|
||||||
Vec3d lineBound;
|
|
||||||
double distToLineSq;
|
|
||||||
double distToPlayerSq;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
|
||||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Make it from a plane into a line
|
|
||||||
//Select the axis that is longest
|
|
||||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
|
||||||
BlockPos bound = new BlockPos(boundVec);
|
|
||||||
|
|
||||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
|
||||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
|
||||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
|
||||||
if (longest == firstToSecond.getX()) {
|
|
||||||
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
|
||||||
}
|
|
||||||
if (longest == firstToSecond.getY()) {
|
|
||||||
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
|
||||||
}
|
|
||||||
if (longest == firstToSecond.getZ()) {
|
|
||||||
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
boolean intersects = false;
|
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findLine(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
list.addAll(getLineBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = player.getLookVec();
|
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
|
||||||
|
|
||||||
//X
|
|
||||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
|
||||||
criteriaList.add(new Criteria(xBound, firstPos, start));
|
|
||||||
|
|
||||||
//Y
|
|
||||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
|
||||||
criteriaList.add(new Criteria(yBound, firstPos, start));
|
|
||||||
|
|
||||||
//Z
|
|
||||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
|
||||||
criteriaList.add(new Criteria(zBound, firstPos, start));
|
|
||||||
|
|
||||||
//Remove invalid criteria
|
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//If only 1 is valid, choose that one
|
|
||||||
Criteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
//If multiple are valid, choose based on criteria
|
|
||||||
if (criteriaList.size() > 1) {
|
|
||||||
//Select the one that is closest (from wall position to its line counterpart)
|
|
||||||
for (int i = 1; i < criteriaList.size(); i++) {
|
|
||||||
Criteria criteria = criteriaList.get(i);
|
|
||||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
|
||||||
//Both very close to line, choose closest to player
|
|
||||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
|
||||||
selected = criteria;
|
|
||||||
} else {
|
|
||||||
//Pick closest to line
|
|
||||||
if (criteria.distToLineSq < selected.distToLineSq)
|
|
||||||
selected = criteria;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return new BlockPos(selected.lineBound);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Add whole line
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (x1 != x2) {
|
|
||||||
addXLineBlocks(list, x1, x2, y1, z1);
|
|
||||||
} else if (y1 != y2) {
|
|
||||||
addYLineBlocks(list, y1, y2, x1, z1);
|
|
||||||
} else {
|
|
||||||
addZLineBlocks(list, z1, z2, x1, y1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
|
|
||||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
|
|
||||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
|
|
||||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
@@ -14,6 +14,7 @@ public class ModeOptions {
|
|||||||
REDO("effortlessbuilding.action.redo"),
|
REDO("effortlessbuilding.action.redo"),
|
||||||
REPLACE("effortlessbuilding.action.replace"),
|
REPLACE("effortlessbuilding.action.replace"),
|
||||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||||
|
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
|
||||||
|
|
||||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||||
@@ -30,7 +31,10 @@ public class ModeOptions {
|
|||||||
|
|
||||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||||
THICKNESS_5("effortlessbuilding.action.thickness_5");
|
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||||
|
|
||||||
|
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||||
|
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||||
|
|
||||||
public String name;
|
public String name;
|
||||||
|
|
||||||
@@ -39,11 +43,48 @@ public class ModeOptions {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum OptionEnum {
|
||||||
|
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||||
|
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||||
|
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||||
|
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||||
|
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||||
|
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
public ActionEnum[] actions;
|
||||||
|
|
||||||
|
OptionEnum(String name, ActionEnum... actions){
|
||||||
|
this.name = name;
|
||||||
|
this.actions = actions;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||||
private static ActionEnum fill = ActionEnum.FULL;
|
private static ActionEnum fill = ActionEnum.FULL;
|
||||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||||
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
||||||
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
||||||
|
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||||
|
|
||||||
|
public static ActionEnum getOptionSetting(OptionEnum option) {
|
||||||
|
switch (option) {
|
||||||
|
case BUILD_SPEED:
|
||||||
|
return getBuildSpeed();
|
||||||
|
case FILL:
|
||||||
|
return getFill();
|
||||||
|
case CUBE_FILL:
|
||||||
|
return getCubeFill();
|
||||||
|
case RAISED_EDGE:
|
||||||
|
return getRaisedEdge();
|
||||||
|
case LINE_THICKNESS:
|
||||||
|
return getLineThickness();
|
||||||
|
case CIRCLE_START:
|
||||||
|
return getCircleStart();
|
||||||
|
default:
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static ActionEnum getBuildSpeed() {
|
public static ActionEnum getBuildSpeed() {
|
||||||
return buildSpeed;
|
return buildSpeed;
|
||||||
@@ -65,8 +106,12 @@ public class ModeOptions {
|
|||||||
return lineThickness;
|
return lineThickness;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static ActionEnum getCircleStart() {
|
||||||
|
return circleStart;
|
||||||
|
}
|
||||||
|
|
||||||
//Called on both client and server
|
//Called on both client and server
|
||||||
public static void performAction(EntityPlayer player, ActionEnum action) {
|
public static void performAction(PlayerEntity player, ActionEnum action) {
|
||||||
if (action == null) return;
|
if (action == null) return;
|
||||||
|
|
||||||
switch (action) {
|
switch (action) {
|
||||||
@@ -86,6 +131,10 @@ public class ModeOptions {
|
|||||||
if (player.world.isRemote)
|
if (player.world.isRemote)
|
||||||
ClientProxy.openModifierSettings();
|
ClientProxy.openModifierSettings();
|
||||||
break;
|
break;
|
||||||
|
case OPEN_PLAYER_SETTINGS:
|
||||||
|
if (player.world.isRemote)
|
||||||
|
ClientProxy.openPlayerSettings();
|
||||||
|
break;
|
||||||
|
|
||||||
case NORMAL_SPEED:
|
case NORMAL_SPEED:
|
||||||
buildSpeed = ActionEnum.NORMAL_SPEED;
|
buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||||
@@ -123,10 +172,20 @@ public class ModeOptions {
|
|||||||
case THICKNESS_5:
|
case THICKNESS_5:
|
||||||
lineThickness = ActionEnum.THICKNESS_5;
|
lineThickness = ActionEnum.THICKNESS_5;
|
||||||
break;
|
break;
|
||||||
|
case CIRCLE_START_CENTER:
|
||||||
|
circleStart = ActionEnum.CIRCLE_START_CENTER;
|
||||||
|
break;
|
||||||
|
case CIRCLE_START_CORNER:
|
||||||
|
circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (player.world.isRemote &&
|
||||||
ClientProxy.logTranslate(action.name);
|
action != ActionEnum.REPLACE &&
|
||||||
|
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||||
|
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||||
|
|
||||||
|
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,49 +1,62 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
|
||||||
|
import javax.annotation.Nonnull;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModeSettingsManager {
|
public class ModeSettingsManager {
|
||||||
|
|
||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
public static ModeSettings getModeSettings(EntityPlayer player) {
|
@Nonnull
|
||||||
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
public static ModeSettings getModeSettings(PlayerEntity player) {
|
||||||
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||||
ModeCapabilityManager.modeCapability, null);
|
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||||
|
|
||||||
|
if (modeCapability.isPresent()) {
|
||||||
|
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
||||||
if (capability.getModeData() == null) {
|
if (capability.getModeData() == null) {
|
||||||
capability.setModeData(new ModeSettings());
|
capability.setModeData(new ModeSettings());
|
||||||
}
|
}
|
||||||
return capability.getModeData();
|
return capability.getModeData();
|
||||||
}
|
}
|
||||||
throw new IllegalArgumentException("Player does not have modeCapability capability");
|
|
||||||
|
//Player does not have modeCapability capability
|
||||||
|
//Return dummy settings
|
||||||
|
return new ModeSettings();
|
||||||
|
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
|
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||||
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||||
ModeCapabilityManager.modeCapability, null);
|
|
||||||
|
|
||||||
|
modeCapability.ifPresent((capability) -> {
|
||||||
capability.setModeData(modeSettings);
|
capability.setModeData(modeSettings);
|
||||||
|
|
||||||
//Initialize new mode
|
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
} else {
|
});
|
||||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
|
||||||
|
if (!modeCapability.isPresent()) {
|
||||||
|
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
|
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -71,16 +84,15 @@ public class ModeSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(EntityPlayer player){
|
public static void handleNewPlayer(PlayerEntity player){
|
||||||
if (getModeSettings(player) == null) {
|
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||||
setModeSettings(player, new ModeSettings());
|
getModeSettings(player);
|
||||||
}
|
|
||||||
|
|
||||||
//Only on server
|
//Only on server
|
||||||
if (!player.world.isRemote) {
|
if (!player.world.isRemote) {
|
||||||
//Send to client
|
//Send to client
|
||||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,178 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class SlopeFloor implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place slope floor with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
list.addAll(Floor.getFloorBlocks(player, firstPos, secondPos));
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add slope floor blocks
|
|
||||||
list.addAll(getSlopeFloorBlocks(player, firstPos, secondPos, thirdPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add slope floor from first to second
|
|
||||||
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Determine whether to use x or z axis to slope up
|
|
||||||
boolean onXAxis = true;
|
|
||||||
|
|
||||||
int xLength = Math.abs(secondPos.getX() - firstPos.getX());
|
|
||||||
int zLength = Math.abs(secondPos.getZ() - firstPos.getZ());
|
|
||||||
|
|
||||||
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
|
||||||
//Slope along short edge
|
|
||||||
if (zLength > xLength) onXAxis = false;
|
|
||||||
} else {
|
|
||||||
//Slope along long edge
|
|
||||||
if (zLength <= xLength) onXAxis = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (onXAxis) {
|
|
||||||
//Along X goes up
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
BlockPos linePoint = new BlockPos(secondPos.getX(), thirdPos.getY(), firstPos.getZ());
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getZ(), secondPos.getZ());
|
|
||||||
int highest = Math.max(firstPos.getZ(), secondPos.getZ());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on x axis
|
|
||||||
for (int z = lowest; z <= highest; z++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Along Z goes up
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
BlockPos linePoint = new BlockPos(firstPos.getX(), thirdPos.getY(), secondPos.getZ());
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getX(), secondPos.getX());
|
|
||||||
int highest = Math.max(firstPos.getX(), secondPos.getX());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on x axis
|
|
||||||
for (int x = lowest; x <= highest; x++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,23 +1,15 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
public class DiagonalLine implements IBuildMode {
|
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||||
//In singleplayer client and server variables are shared
|
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class HeightCriteria {
|
static class HeightCriteria {
|
||||||
Vec3d planeBound;
|
Vec3d planeBound;
|
||||||
@@ -40,33 +32,20 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
//check if its not behind the player and its not too close and not too far
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
boolean intersects = false;
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
super.initialize(player);
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
@@ -89,7 +68,7 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
} else if (rightClickNr == 2) {
|
} else if (rightClickNr == 2) {
|
||||||
//Second click, find other floor point
|
//Second click, find other floor point
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
|
|
||||||
if (secondPos == null) {
|
if (secondPos == null) {
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
rightClickTable.put(player.getUniqueID(), 1);
|
||||||
@@ -99,7 +78,7 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//Third click, place diagonal line with height
|
//Third click, place diagonal wall with height
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
}
|
}
|
||||||
@@ -108,7 +87,7 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
@@ -119,30 +98,79 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
} else if (rightClickNr == 1) {
|
} else if (rightClickNr == 1) {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
if (secondPos == null) return list;
|
if (secondPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
//Add diagonal line from first to second
|
//Add diagonal line from first to second
|
||||||
list.addAll(getDiagonalLineBlocks(player , firstPos, secondPos, 10));
|
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
BlockPos thirdPos = findHeight(player, secondPos, skipRaytrace);
|
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||||
if (thirdPos == null) return list;
|
if (thirdPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
|
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
|
||||||
|
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
|
||||||
|
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
//Add diagonal line from first to third
|
//Add diagonal line from first to third
|
||||||
list.addAll(getDiagonalLineBlocks(player , firstPos, thirdPos, 10));
|
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
|
||||||
}
|
}
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Finds the place of the second block pos
|
||||||
|
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//Finds the place of the third block pos
|
||||||
|
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||||
|
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
|
||||||
|
//After first, second and third pos are known, we want all the blocks
|
||||||
|
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||||
|
|
||||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||||
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
|
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
@@ -182,47 +210,4 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
}
|
}
|
||||||
return new BlockPos(selected.lineBound);
|
return new BlockPos(selected.lineBound);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
//Add diagonal line from first to second
|
|
||||||
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, float sampleMultiplier) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
|
||||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
|
||||||
|
|
||||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
|
||||||
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
|
||||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
|
||||||
BlockPos candidate = new BlockPos(lerp);
|
|
||||||
//Only add if not equal to the last in the list
|
|
||||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
|
||||||
list.add(candidate);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,87 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Dictionary;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
rightClickNr++;
|
||||||
|
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||||
|
|
||||||
|
if (rightClickNr == 1) {
|
||||||
|
//If clicking in air, reset and try again
|
||||||
|
if (blockPos == null) {
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//First click, remember starting position
|
||||||
|
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||||
|
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||||
|
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||||
|
//Keep list empty, dont place any blocks yet
|
||||||
|
} else {
|
||||||
|
//Second click, place blocks
|
||||||
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
|
if (rightClickNr == 0) {
|
||||||
|
if (blockPos != null)
|
||||||
|
list.add(blockPos);
|
||||||
|
} else {
|
||||||
|
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
|
||||||
|
if (secondPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
|
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||||
|
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//After first and second pos are known, we want all the blocks
|
||||||
|
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
}
|
||||||
@@ -1,226 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Wall implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
|
||||||
Vec3d planeBound;
|
|
||||||
double distToPlayerSq;
|
|
||||||
double angle;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
|
||||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
boolean intersects = false;
|
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findWall(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole wall
|
|
||||||
list.addAll(getWallBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = player.getLookVec();
|
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
|
||||||
|
|
||||||
//X
|
|
||||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
|
||||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
|
||||||
|
|
||||||
//Z
|
|
||||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
|
||||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
|
||||||
|
|
||||||
//Remove invalid criteria
|
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//If only 1 is valid, choose that one
|
|
||||||
Criteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
//If multiple are valid, choose based on criteria
|
|
||||||
if (criteriaList.size() > 1) {
|
|
||||||
//Select the one that is closest
|
|
||||||
//Limit the angle to not be too extreme
|
|
||||||
for (int i = 1; i < criteriaList.size(); i++) {
|
|
||||||
Criteria criteria = criteriaList.get(i);
|
|
||||||
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
|
||||||
selected = criteria;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return new BlockPos(selected.planeBound);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (x1 == x2) {
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
else
|
|
||||||
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
} else {
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
else
|
|
||||||
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
|
||||||
|
|
||||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
|
||||||
|
|
||||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x, y2);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,88 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Circle extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
float centerX = x1;
|
||||||
|
float centerZ = z1;
|
||||||
|
|
||||||
|
//Adjust for CIRCLE_START
|
||||||
|
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||||
|
centerX = x1 + (x2 - x1) / 2f;
|
||||||
|
centerZ = z1 + (z2 - z1) / 2f;
|
||||||
|
} else {
|
||||||
|
x1 = (int) (centerX - (x2 - centerX));
|
||||||
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
|
}
|
||||||
|
|
||||||
|
float radiusX = MathHelper.abs(x2 - centerX);
|
||||||
|
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
|
else
|
||||||
|
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, n, centerX, centerZ);
|
||||||
|
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||||
|
if (distance < radius + 0.4f)
|
||||||
|
list.add(new BlockPos(l, y1, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, n, centerX, centerZ);
|
||||||
|
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||||
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
|
list.add(new BlockPos(l, y1, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float distance(float x1, float z1, float x2, float z2) {
|
||||||
|
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||||
|
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||||
|
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||||
|
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||||
|
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||||
|
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,100 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Cube extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||||
|
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
else
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
switch (ModeOptions.getCubeFill()) {
|
||||||
|
case CUBE_FULL:
|
||||||
|
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
case CUBE_HOLLOW:
|
||||||
|
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
case CUBE_SKELETON:
|
||||||
|
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
||||||
|
|
||||||
|
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
||||||
|
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
||||||
|
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
||||||
|
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Cylinder extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||||
|
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
|
||||||
|
int lowest = Math.min(y1, y3);
|
||||||
|
int highest = Math.max(y1, y3);
|
||||||
|
|
||||||
|
//Copy circle on y axis
|
||||||
|
for (int y = lowest; y <= highest; y++) {
|
||||||
|
for (BlockPos blockPos : circleBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
//Add diagonal line from first to second
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//Add diagonal line from first to third
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add diagonal line from first to second
|
||||||
|
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||||
|
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||||
|
|
||||||
|
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||||
|
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
||||||
|
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||||
|
BlockPos candidate = new BlockPos(lerp);
|
||||||
|
//Only add if not equal to the last in the list
|
||||||
|
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||||
|
list.add(candidate);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add diagonal wall from first to second
|
||||||
|
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
|
|
||||||
|
int lowest = Math.min(y1, y3);
|
||||||
|
int highest = Math.max(y1, y3);
|
||||||
|
|
||||||
|
//Copy diagonal line on y axis
|
||||||
|
for (int y = lowest; y <= highest; y++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Floor extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3d planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
|
Criteria(Vec3d planeBound, Vec3d start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
//Y
|
||||||
|
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||||
|
criteriaList.add(new Criteria(yBound, start));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//Then only 1 can be valid, return that one
|
||||||
|
Criteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
return new BlockPos(selected.planeBound);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
else
|
||||||
|
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
list.add(new BlockPos(l, y, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,148 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Line extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3d planeBound;
|
||||||
|
Vec3d lineBound;
|
||||||
|
double distToLineSq;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
|
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||||
|
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Make it from a plane into a line
|
||||||
|
//Select the axis that is longest
|
||||||
|
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
||||||
|
BlockPos bound = new BlockPos(boundVec);
|
||||||
|
|
||||||
|
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||||
|
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||||
|
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||||
|
if (longest == firstToSecond.getX()) {
|
||||||
|
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getY()) {
|
||||||
|
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getZ()) {
|
||||||
|
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findLine(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
//X
|
||||||
|
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||||
|
criteriaList.add(new Criteria(xBound, firstPos, start));
|
||||||
|
|
||||||
|
//Y
|
||||||
|
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||||
|
criteriaList.add(new Criteria(yBound, firstPos, start));
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||||
|
criteriaList.add(new Criteria(zBound, firstPos, start));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//If only 1 is valid, choose that one
|
||||||
|
Criteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
//If multiple are valid, choose based on criteria
|
||||||
|
if (criteriaList.size() > 1) {
|
||||||
|
//Select the one that is closest (from wall position to its line counterpart)
|
||||||
|
for (int i = 1; i < criteriaList.size(); i++) {
|
||||||
|
Criteria criteria = criteriaList.get(i);
|
||||||
|
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||||
|
//Both very close to line, choose closest to player
|
||||||
|
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||||
|
selected = criteria;
|
||||||
|
} else {
|
||||||
|
//Pick closest to line
|
||||||
|
if (criteria.distToLineSq < selected.distToLineSq)
|
||||||
|
selected = criteria;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BlockPos(selected.lineBound);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (x1 != x2) {
|
||||||
|
addXLineBlocks(list, x1, x2, y1, z1);
|
||||||
|
} else if (y1 != y2) {
|
||||||
|
addYLineBlocks(list, y1, y2, x1, z1);
|
||||||
|
} else {
|
||||||
|
addZLineBlocks(list, z1, z2, x1, y1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
|
||||||
|
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
|
||||||
|
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
|
||||||
|
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,40 +1,41 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class Normal implements IBuildMode {
|
public class Normal implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,40 +1,41 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class NormalPlus implements IBuildMode {
|
public class NormalPlus implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(PlayerEntity player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
public Direction getSideHit(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
public Vec3d getHitVec(PlayerEntity player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,95 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add slope floor from first to second
|
||||||
|
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
//Determine whether to use x or z axis to slope up
|
||||||
|
boolean onXAxis = true;
|
||||||
|
|
||||||
|
int xLength = Math.abs(x2 - x1);
|
||||||
|
int zLength = Math.abs(z2 - z1);
|
||||||
|
|
||||||
|
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
||||||
|
//Slope along short edge
|
||||||
|
if (zLength > xLength) onXAxis = false;
|
||||||
|
} else {
|
||||||
|
//Slope along long edge
|
||||||
|
if (zLength <= xLength) onXAxis = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (onXAxis) {
|
||||||
|
//Along X goes up
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place
|
||||||
|
int lowest = Math.min(z1, z2);
|
||||||
|
int highest = Math.max(z1, z2);
|
||||||
|
|
||||||
|
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||||
|
|
||||||
|
//Copy diagonal line on x axis
|
||||||
|
for (int z = lowest; z <= highest; z++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} else {
|
||||||
|
//Along Z goes up
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place
|
||||||
|
int lowest = Math.min(x1, x2);
|
||||||
|
int highest = Math.max(x1, x2);
|
||||||
|
|
||||||
|
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||||
|
|
||||||
|
//Copy diagonal line on x axis
|
||||||
|
for (int x = lowest; x <= highest; x++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,110 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Sphere extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
float centerX = x1;
|
||||||
|
float centerY = y1;
|
||||||
|
float centerZ = z1;
|
||||||
|
|
||||||
|
//Adjust for CIRCLE_START
|
||||||
|
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||||
|
centerX = x1 + (x2 - x1) / 2f;
|
||||||
|
centerY = y1 + (y3 - y1) / 2f;
|
||||||
|
centerZ = z1 + (z2 - z1) / 2f;
|
||||||
|
} else {
|
||||||
|
x1 = (int) (centerX - (x2 - centerX));
|
||||||
|
y1 = (int) (centerY - (y3 - centerY));
|
||||||
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
|
}
|
||||||
|
|
||||||
|
float radiusX = MathHelper.abs(x2 - centerX);
|
||||||
|
float radiusY = MathHelper.abs(y3 - centerY);
|
||||||
|
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
|
else
|
||||||
|
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||||
|
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
|
if (distance < radius + 0.4f)
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||||
|
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||||
|
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||||
|
//Twice ellipse radius
|
||||||
|
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
|
||||||
|
|
||||||
|
//TODO project x to plane
|
||||||
|
|
||||||
|
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,134 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Wall extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3d planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
double angle;
|
||||||
|
|
||||||
|
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||||
|
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||||
|
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findWall(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
Vec3d look = BuildModes.getPlayerLookVec(player);
|
||||||
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
|
|
||||||
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
//X
|
||||||
|
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||||
|
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||||
|
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//If only 1 is valid, choose that one
|
||||||
|
Criteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
//If multiple are valid, choose based on criteria
|
||||||
|
if (criteriaList.size() > 1) {
|
||||||
|
//Select the one that is closest
|
||||||
|
//Limit the angle to not be too extreme
|
||||||
|
for (int i = 1; i < criteriaList.size(); i++) {
|
||||||
|
Criteria criteria = criteriaList.get(i);
|
||||||
|
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
||||||
|
selected = criteria;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BlockPos(selected.planeBound);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (x1 == x2) {
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
else
|
||||||
|
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
} else {
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
else
|
||||||
|
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||||
|
|
||||||
|
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||||
|
|
||||||
|
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x, y2);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.math.Vec3i;
|
import net.minecraft.util.math.Vec3i;
|
||||||
@@ -18,7 +18,7 @@ public class Array {
|
|||||||
|
|
||||||
public static class ArraySettings{
|
public static class ArraySettings{
|
||||||
public boolean enabled = false;
|
public boolean enabled = false;
|
||||||
public BlockPos offset = BlockPos.ORIGIN;
|
public BlockPos offset = BlockPos.ZERO;
|
||||||
public int count = 5;
|
public int count = 5;
|
||||||
|
|
||||||
public ArraySettings() {
|
public ArraySettings() {
|
||||||
@@ -41,7 +41,7 @@ public class Array {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find arraysettings for the player
|
//find arraysettings for the player
|
||||||
@@ -59,8 +59,8 @@ public class Array {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
//find arraysettings for the player that placed the block
|
//find arraysettings for the player that placed the block
|
||||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
@@ -82,7 +82,7 @@ public class Array {
|
|||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
blockState = BuildModifiers
|
blockState = BuildModifiers
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
@@ -8,13 +8,13 @@ import java.util.List;
|
|||||||
|
|
||||||
public class BlockSet {
|
public class BlockSet {
|
||||||
private List<BlockPos> coordinates;
|
private List<BlockPos> coordinates;
|
||||||
private List<IBlockState> previousBlockStates;
|
private List<BlockState> previousBlockStates;
|
||||||
private List<IBlockState> newBlockStates;
|
private List<BlockState> newBlockStates;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
private BlockPos firstPos;
|
private BlockPos firstPos;
|
||||||
private BlockPos secondPos;
|
private BlockPos secondPos;
|
||||||
|
|
||||||
public BlockSet(List<BlockPos> coordinates, List<IBlockState> previousBlockStates, List<IBlockState> newBlockStates, Vec3d hitVec,
|
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
this.coordinates = coordinates;
|
this.coordinates = coordinates;
|
||||||
this.previousBlockStates = previousBlockStates;
|
this.previousBlockStates = previousBlockStates;
|
||||||
@@ -28,11 +28,11 @@ public class BlockSet {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<IBlockState> getPreviousBlockStates() {
|
public List<BlockState> getPreviousBlockStates() {
|
||||||
return previousBlockStates;
|
return previousBlockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<IBlockState> getNewBlockStates() {
|
public List<BlockState> getNewBlockStates() {
|
||||||
return newBlockStates;
|
return newBlockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,14 +1,17 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.BlockItem;
|
||||||
|
import net.minecraft.item.BlockItemUseContext;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.item.ItemUseContext;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
@@ -22,7 +25,7 @@ import java.util.*;
|
|||||||
public class BuildModifiers {
|
public class BuildModifiers {
|
||||||
|
|
||||||
//Called from BuildModes
|
//Called from BuildModes
|
||||||
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
ItemRandomizerBag.renewRandomness();
|
ItemRandomizerBag.renewRandomness();
|
||||||
|
|
||||||
@@ -32,14 +35,14 @@ public class BuildModifiers {
|
|||||||
//find coordinates and blockstates
|
//find coordinates and blockstates
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
List<ItemStack> itemStacks = new ArrayList<>();
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||||
|
|
||||||
//check if valid blockstates
|
//check if valid blockstates
|
||||||
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||||
|
|
||||||
//remember previous blockstates for undo
|
//remember previous blockstates for undo
|
||||||
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||||
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (BlockPos coordinate : coordinates) {
|
||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
@@ -55,17 +58,17 @@ public class BuildModifiers {
|
|||||||
//place blocks
|
//place blocks
|
||||||
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||||
BlockPos blockPos = coordinates.get(i);
|
BlockPos blockPos = coordinates.get(i);
|
||||||
IBlockState blockState = blockStates.get(i);
|
BlockState blockState = blockStates.get(i);
|
||||||
ItemStack itemStack = itemStacks.get(i);
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
if (world.isBlockLoaded(blockPos, true)) {
|
if (world.isBlockPresent(blockPos)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
//try to find new stack, otherwise continue
|
//try to find new stack, otherwise continue
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||||
if (itemStack.isEmpty()) continue;
|
if (itemStack.isEmpty()) continue;
|
||||||
}
|
}
|
||||||
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false, false);
|
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -87,10 +90,9 @@ public class BuildModifiers {
|
|||||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
|
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
@@ -98,8 +100,8 @@ public class BuildModifiers {
|
|||||||
if (coordinates.isEmpty()) return;
|
if (coordinates.isEmpty()) return;
|
||||||
|
|
||||||
//remember previous blockstates for undo
|
//remember previous blockstates for undo
|
||||||
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||||
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (BlockPos coordinate : coordinates) {
|
||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
@@ -108,7 +110,7 @@ public class BuildModifiers {
|
|||||||
BlockPreviewRenderer.onBlocksBroken();
|
BlockPreviewRenderer.onBlocksBroken();
|
||||||
|
|
||||||
//list of air blockstates
|
//list of air blockstates
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (int i = 0; i < coordinates.size(); i++) {
|
||||||
newBlockStates.add(Blocks.AIR.getDefaultState());
|
newBlockStates.add(Blocks.AIR.getDefaultState());
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -121,7 +123,7 @@ public class BuildModifiers {
|
|||||||
//break all those blocks
|
//break all those blocks
|
||||||
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
if (world.isBlockLoaded(coordinate, false)) {
|
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
|
||||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||||
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
||||||
}
|
}
|
||||||
@@ -146,7 +148,7 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
//Add current blocks being placed too
|
//Add current blocks being placed too
|
||||||
coordinates.addAll(posList);
|
coordinates.addAll(posList);
|
||||||
@@ -167,18 +169,18 @@ public class BuildModifiers {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
||||||
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
itemStacks.clear();
|
itemStacks.clear();
|
||||||
|
|
||||||
//Get itemstack
|
//Get itemstack
|
||||||
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
|
itemStack = player.getHeldItem(Hand.OFF_HAND);
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
return blockStates;
|
return blockStates;
|
||||||
@@ -186,22 +188,22 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
//Get ItemBlock stack
|
//Get ItemBlock stack
|
||||||
ItemStack itemBlock = ItemStack.EMPTY;
|
ItemStack itemBlock = ItemStack.EMPTY;
|
||||||
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
|
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
||||||
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
ItemRandomizerBag.resetRandomness();
|
ItemRandomizerBag.resetRandomness();
|
||||||
|
|
||||||
//Add blocks in posList first
|
//Add blocks in posList first
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||||
blockStates.add(blockState);
|
blockStates.add(blockState);
|
||||||
itemStacks.add(itemBlock);
|
itemStacks.add(itemBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||||
|
|
||||||
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||||
blockStates.addAll(arrayBlockStates);
|
blockStates.addAll(arrayBlockStates);
|
||||||
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
@@ -209,7 +211,7 @@ public class BuildModifiers {
|
|||||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = arrayCoordinates.get(i);
|
BlockPos coordinate = arrayCoordinates.get(i);
|
||||||
IBlockState blockState1 = arrayBlockStates.get(i);
|
BlockState blockState1 = arrayBlockStates.get(i);
|
||||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
}
|
}
|
||||||
@@ -234,9 +236,8 @@ public class BuildModifiers {
|
|||||||
modifierSettings.doQuickReplace();
|
modifierSettings.doQuickReplace();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
|
||||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
|
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
||||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Returns true if equal (or both null)
|
//Returns true if equal (or both null)
|
||||||
|
|||||||
@@ -1,14 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.BlockDirectional;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.BlockDispenser;
|
import net.minecraft.block.StairsBlock;
|
||||||
import net.minecraft.block.BlockSlab;
|
import net.minecraft.block.DirectionalBlock;
|
||||||
import net.minecraft.block.BlockStairs;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.state.properties.Half;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.state.properties.SlabType;
|
||||||
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
@@ -45,7 +47,7 @@ public class Mirror {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
@@ -85,8 +87,8 @@ public class Mirror {
|
|||||||
coordinates.add(newBlockPos);
|
coordinates.add(newBlockPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||||
@@ -98,15 +100,15 @@ public class Mirror {
|
|||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
|
||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||||
@@ -114,11 +116,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -128,8 +130,8 @@ public class Mirror {
|
|||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||||
@@ -137,11 +139,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -150,8 +152,8 @@ public class Mirror {
|
|||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||||
@@ -159,11 +161,11 @@ public class Mirror {
|
|||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -182,41 +184,42 @@ public class Mirror {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||||
//Stairs
|
//Stairs
|
||||||
if (blockState.getBlock() instanceof BlockStairs) {
|
if (blockState.getBlock() instanceof StairsBlock) {
|
||||||
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
|
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
|
||||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
|
return blockState.with(StairsBlock.HALF, Half.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
|
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Slabs
|
//Slabs
|
||||||
if (blockState.getBlock() instanceof BlockSlab) {
|
if (blockState.getBlock() instanceof SlabBlock) {
|
||||||
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
|
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||||
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
return blockState;
|
||||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
|
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||||
|
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
|
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Buttons, endrod, observer, piston
|
//Buttons, endrod, observer, piston
|
||||||
if (blockState.getBlock() instanceof BlockDirectional) {
|
if (blockState.getBlock() instanceof DirectionalBlock) {
|
||||||
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
|
return blockState.with(DirectionalBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
|
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
|
||||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
|
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dispenser, dropper
|
//Dispenser, dropper
|
||||||
if (blockState.getBlock() instanceof BlockDispenser) {
|
if (blockState.getBlock() instanceof DispenserBlock) {
|
||||||
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
|
return blockState.with(DispenserBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
|
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
|
||||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
|
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,46 +1,62 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
|
||||||
|
import javax.annotation.Nonnull;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModifierSettingsManager {
|
public class ModifierSettingsManager {
|
||||||
|
|
||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
public static ModifierSettings getModifierSettings(EntityPlayer player){
|
@Nonnull
|
||||||
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
public static ModifierSettings getModifierSettings(PlayerEntity player){
|
||||||
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||||
ModifierCapabilityManager.modifierCapability, null);
|
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||||
|
|
||||||
|
if (modifierCapability.isPresent()) {
|
||||||
|
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
||||||
if (capability.getModifierData() == null) {
|
if (capability.getModifierData() == null) {
|
||||||
capability.setModifierData(new ModifierSettings());
|
capability.setModifierData(new ModifierSettings());
|
||||||
}
|
}
|
||||||
return capability.getModifierData();
|
return capability.getModifierData();
|
||||||
}
|
}
|
||||||
throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
|
||||||
|
//Player does not have modifierCapability capability
|
||||||
|
//Return dummy settings
|
||||||
|
return new ModifierSettings();
|
||||||
|
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
|
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
|
||||||
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||||
ModifierCapabilityManager.modifierCapability, null);
|
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||||
|
|
||||||
|
modifierCapability.ifPresent((capability) -> {
|
||||||
capability.setModifierData(modifierSettings);
|
capability.setModifierData(modifierSettings);
|
||||||
} else {
|
});
|
||||||
|
|
||||||
|
if (!modifierCapability.isPresent()) {
|
||||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
|
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -163,33 +179,28 @@ public class ModifierSettingsManager {
|
|||||||
//Set mirror radius to max
|
//Set mirror radius to max
|
||||||
int reach = 10;
|
int reach = 10;
|
||||||
switch (reachUpgrade) {
|
switch (reachUpgrade) {
|
||||||
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
|
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
|
||||||
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
|
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
|
||||||
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
|
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
|
||||||
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
|
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
|
||||||
}
|
}
|
||||||
|
|
||||||
EffortlessBuilding.log("before "+this.mirrorSettings.radius);
|
|
||||||
|
|
||||||
if (this.mirrorSettings != null)
|
if (this.mirrorSettings != null)
|
||||||
this.mirrorSettings.radius = reach / 2;
|
this.mirrorSettings.radius = reach / 2;
|
||||||
if (this.radialMirrorSettings != null)
|
if (this.radialMirrorSettings != null)
|
||||||
this.radialMirrorSettings.radius = reach / 2;
|
this.radialMirrorSettings.radius = reach / 2;
|
||||||
|
|
||||||
EffortlessBuilding.log("after "+this.mirrorSettings.radius);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(EntityPlayer player){
|
public static void handleNewPlayer(PlayerEntity player){
|
||||||
if (getModifierSettings(player) == null) {
|
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||||
setModifierSettings(player, new ModifierSettings());
|
getModifierSettings(player);
|
||||||
}
|
|
||||||
|
|
||||||
//Only on server
|
//Only on server
|
||||||
if (!player.world.isRemote) {
|
if (!player.world.isRemote) {
|
||||||
//Send to client
|
//Send to client
|
||||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.Mirror;
|
import net.minecraft.util.Mirror;
|
||||||
import net.minecraft.util.Rotation;
|
import net.minecraft.util.Rotation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
@@ -44,7 +44,7 @@ public class RadialMirror {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find radial mirror settings for the player
|
//find radial mirror settings for the player
|
||||||
@@ -77,8 +77,8 @@ public class RadialMirror {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||||
|
|
||||||
//find radial mirror settings for the player that placed the block
|
//find radial mirror settings for the player that placed the block
|
||||||
@@ -105,7 +105,7 @@ public class RadialMirror {
|
|||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
IBlockState newBlockState;
|
BlockState newBlockState;
|
||||||
for (int i = 1; i < r.slices; i++) {
|
for (int i = 1; i < r.slices; i++) {
|
||||||
newBlockState = blockState;
|
newBlockState = blockState;
|
||||||
double curAngle = sliceAngle * i;
|
double curAngle = sliceAngle * i;
|
||||||
@@ -124,7 +124,7 @@ public class RadialMirror {
|
|||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
newBlockState = BuildModifiers
|
newBlockState = BuildModifiers
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||||
|
|
||||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||||
}
|
}
|
||||||
@@ -139,43 +139,43 @@ public class RadialMirror {
|
|||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
|
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
|
||||||
IBlockState newBlockState = blockState;
|
BlockState newBlockState = blockState;
|
||||||
|
|
||||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||||
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||||
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||||
}
|
}
|
||||||
|
|
||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
|
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
|
||||||
IBlockState newBlockState;
|
BlockState newBlockState;
|
||||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||||
|
|
||||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||||
}
|
}
|
||||||
} else if (angleToCenter < -0.251 * Math.PI) {
|
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||||
}
|
}
|
||||||
} else if (angleToCenter > 0.249 * Math.PI) {
|
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
newBlockState = blockState;
|
newBlockState = blockState;
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +1,18 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.world.server.ServerWorld;
|
||||||
|
import net.minecraft.world.storage.loot.LootContext;
|
||||||
|
import net.minecraft.world.storage.loot.LootParameterSet;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||||
@@ -29,12 +32,12 @@ public class UndoRedo {
|
|||||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||||
|
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
|
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
//Assert coordinates is as long as previous and new blockstate lists
|
//Assert coordinates is as long as previous and new blockstate lists
|
||||||
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
|
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
|
||||||
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
|
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
|
||||||
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
|
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
|
||||||
}
|
}
|
||||||
@@ -50,27 +53,26 @@ public class UndoRedo {
|
|||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
if (!undoStacks.containsKey(player.getUniqueID())) {
|
||||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
|
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
//(No asserts necessary, it's private)
|
//(No asserts necessary, it's private)
|
||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
if (!redoStacks.containsKey(player.getUniqueID())) {
|
||||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||||
}
|
}
|
||||||
|
|
||||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
redoStacks.get(player.getUniqueID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean undo(EntityPlayer player) {
|
public static boolean undo(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
||||||
@@ -81,8 +83,8 @@ public class UndoRedo {
|
|||||||
|
|
||||||
BlockSet blockSet = undoStack.pop();
|
BlockSet blockSet = undoStack.pop();
|
||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3d hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
@@ -99,25 +101,27 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
|
BlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
if (itemStack.getItem() instanceof ItemBlock) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockPresent(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
} else {
|
} else {
|
||||||
|
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
|
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||||
previousBlockState = Blocks.AIR.getDefaultState();
|
previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
//if previousBlockState is air, placeBlock will set it to air
|
//if previousBlockState is air, placeBlock will set it to air
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -128,7 +132,7 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean redo(EntityPlayer player) {
|
public static boolean redo(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
||||||
@@ -139,8 +143,8 @@ public class UndoRedo {
|
|||||||
|
|
||||||
BlockSet blockSet = redoStack.pop();
|
BlockSet blockSet = redoStack.pop();
|
||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3d hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
@@ -157,24 +161,26 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
IBlockState newBlockState = Blocks.AIR.getDefaultState();
|
BlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||||
if (itemStack.getItem() instanceof ItemBlock) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockPresent(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
} else {
|
} else {
|
||||||
|
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
|
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||||
newBlockState = Blocks.AIR.getDefaultState();
|
newBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -185,7 +191,7 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void clear(EntityPlayer player) {
|
public static void clear(PlayerEntity player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
if (undoStacks.containsKey(player.getUniqueID())) {
|
if (undoStacks.containsKey(player.getUniqueID())) {
|
||||||
@@ -196,28 +202,36 @@ public class UndoRedo {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static List<ItemStack> findItemStacksInInventory(EntityPlayer player, List<IBlockState> blockStates) {
|
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
||||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||||
for (IBlockState blockState : blockStates) {
|
for (BlockState blockState : blockStates) {
|
||||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||||
}
|
}
|
||||||
return itemStacks;
|
return itemStacks;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
|
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
||||||
ItemStack itemStack = ItemStack.EMPTY;
|
ItemStack itemStack = ItemStack.EMPTY;
|
||||||
|
if (blockState == null) return itemStack;
|
||||||
|
|
||||||
//First try previousBlockStates
|
//First try previousBlockStates
|
||||||
//TODO try to find itemstack with right blockstate first
|
//TODO try to find itemstack with right blockstate first
|
||||||
// then change line 103 back (get state from item)
|
// then change line 103 back (get state from item)
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||||
|
|
||||||
|
|
||||||
//then anything it drops
|
//then anything it drops
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world.rand, 10);
|
//Cannot check drops on clientside because loot tables are server only
|
||||||
if (itemDropped instanceof ItemBlock) {
|
if (!player.world.isRemote)
|
||||||
Block block = ((ItemBlock) itemDropped).getBlock();
|
{
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
|
||||||
|
for (ItemStack itemStackDropped : itemsDropped) {
|
||||||
|
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||||
|
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||||
|
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import net.minecraftforge.items.ItemStackHandler;
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
@@ -12,31 +13,22 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
|
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
||||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||||
|
|
||||||
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
|
||||||
return true;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
|
||||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
|
||||||
return (T) itemHandler;
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public NBTTagCompound serializeNBT() {
|
public CompoundNBT serializeNBT() {
|
||||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(NBTTagCompound nbt) {
|
public void deserializeNBT(CompoundNBT nbt) {
|
||||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTBase;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.INBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModeCapabilityManager {
|
public class ModeCapabilityManager {
|
||||||
@@ -44,12 +45,12 @@ public class ModeCapabilityManager {
|
|||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||||
@Override
|
@Override
|
||||||
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
|
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||||
NBTTagCompound compound = new NBTTagCompound();
|
CompoundNBT compound = new CompoundNBT();
|
||||||
ModeSettings modeSettings = instance.getModeData();
|
ModeSettings modeSettings = instance.getModeData();
|
||||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||||
|
|
||||||
//compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
||||||
|
|
||||||
//TODO add mode settings
|
//TODO add mode settings
|
||||||
|
|
||||||
@@ -57,8 +58,8 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
|
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
||||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
CompoundNBT compound = (CompoundNBT) nbt;
|
||||||
|
|
||||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||||
|
|
||||||
@@ -69,36 +70,34 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||||
|
|
||||||
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
return capability == modeCapability;
|
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
public INBT serializeNBT() {
|
||||||
if (capability == modeCapability) return modeCapability.<T>cast(inst);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public NBTBase serializeNBT() {
|
|
||||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(NBTBase nbt) {
|
public void deserializeNBT(INBT nbt) {
|
||||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allows for the capability to persist after death.
|
// Allows for the capability to persist after death.
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
|
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
|
||||||
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
|
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
|
||||||
clone.setModeData(original.getModeData());
|
clone.ifPresent(cloneModeCapability ->
|
||||||
|
original.ifPresent(originalModeCapability ->
|
||||||
|
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +1,17 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTBase;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.INBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
@@ -48,57 +49,57 @@ public class ModifierCapabilityManager {
|
|||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||||
@Override
|
@Override
|
||||||
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
|
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||||
NBTTagCompound compound = new NBTTagCompound();
|
CompoundNBT compound = new CompoundNBT();
|
||||||
ModifierSettings modifierSettings = instance.getModifierData();
|
ModifierSettings modifierSettings = instance.getModifierData();
|
||||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||||
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
if (m == null) m = new Mirror.MirrorSettings();
|
if (m == null) m = new Mirror.MirrorSettings();
|
||||||
compound.setBoolean("mirrorEnabled", m.enabled);
|
compound.putBoolean("mirrorEnabled", m.enabled);
|
||||||
compound.setDouble("mirrorPosX", m.position.x);
|
compound.putDouble("mirrorPosX", m.position.x);
|
||||||
compound.setDouble("mirrorPosY", m.position.y);
|
compound.putDouble("mirrorPosY", m.position.y);
|
||||||
compound.setDouble("mirrorPosZ", m.position.z);
|
compound.putDouble("mirrorPosZ", m.position.z);
|
||||||
compound.setBoolean("mirrorX", m.mirrorX);
|
compound.putBoolean("mirrorX", m.mirrorX);
|
||||||
compound.setBoolean("mirrorY", m.mirrorY);
|
compound.putBoolean("mirrorY", m.mirrorY);
|
||||||
compound.setBoolean("mirrorZ", m.mirrorZ);
|
compound.putBoolean("mirrorZ", m.mirrorZ);
|
||||||
compound.setInteger("mirrorRadius", m.radius);
|
compound.putInt("mirrorRadius", m.radius);
|
||||||
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
compound.putBoolean("mirrorDrawLines", m.drawLines);
|
||||||
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||||
|
|
||||||
//ARRAY
|
//ARRAY
|
||||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
if (a == null) a = new Array.ArraySettings();
|
if (a == null) a = new Array.ArraySettings();
|
||||||
compound.setBoolean("arrayEnabled", a.enabled);
|
compound.putBoolean("arrayEnabled", a.enabled);
|
||||||
compound.setInteger("arrayOffsetX", a.offset.getX());
|
compound.putInt("arrayOffsetX", a.offset.getX());
|
||||||
compound.setInteger("arrayOffsetY", a.offset.getY());
|
compound.putInt("arrayOffsetY", a.offset.getY());
|
||||||
compound.setInteger("arrayOffsetZ", a.offset.getZ());
|
compound.putInt("arrayOffsetZ", a.offset.getZ());
|
||||||
compound.setInteger("arrayCount", a.count);
|
compound.putInt("arrayCount", a.count);
|
||||||
|
|
||||||
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
|
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||||
|
|
||||||
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||||
|
|
||||||
//RADIAL MIRROR
|
//RADIAL MIRROR
|
||||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
||||||
compound.setBoolean("radialMirrorEnabled", r.enabled);
|
compound.putBoolean("radialMirrorEnabled", r.enabled);
|
||||||
compound.setDouble("radialMirrorPosX", r.position.x);
|
compound.putDouble("radialMirrorPosX", r.position.x);
|
||||||
compound.setDouble("radialMirrorPosY", r.position.y);
|
compound.putDouble("radialMirrorPosY", r.position.y);
|
||||||
compound.setDouble("radialMirrorPosZ", r.position.z);
|
compound.putDouble("radialMirrorPosZ", r.position.z);
|
||||||
compound.setInteger("radialMirrorSlices", r.slices);
|
compound.putInt("radialMirrorSlices", r.slices);
|
||||||
compound.setBoolean("radialMirrorAlternate", r.alternate);
|
compound.putBoolean("radialMirrorAlternate", r.alternate);
|
||||||
compound.setInteger("radialMirrorRadius", r.radius);
|
compound.putInt("radialMirrorRadius", r.radius);
|
||||||
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
|
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
|
||||||
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||||
|
|
||||||
return compound;
|
return compound;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
|
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
||||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
CompoundNBT compound = (CompoundNBT) nbt;
|
||||||
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||||
@@ -109,7 +110,7 @@ public class ModifierCapabilityManager {
|
|||||||
boolean mirrorX = compound.getBoolean("mirrorX");
|
boolean mirrorX = compound.getBoolean("mirrorX");
|
||||||
boolean mirrorY = compound.getBoolean("mirrorY");
|
boolean mirrorY = compound.getBoolean("mirrorY");
|
||||||
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
||||||
int mirrorRadius = compound.getInteger("mirrorRadius");
|
int mirrorRadius = compound.getInt("mirrorRadius");
|
||||||
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
||||||
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
||||||
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
||||||
@@ -117,13 +118,13 @@ public class ModifierCapabilityManager {
|
|||||||
//ARRAY
|
//ARRAY
|
||||||
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
||||||
BlockPos arrayOffset = new BlockPos(
|
BlockPos arrayOffset = new BlockPos(
|
||||||
compound.getInteger("arrayOffsetX"),
|
compound.getInt("arrayOffsetX"),
|
||||||
compound.getInteger("arrayOffsetY"),
|
compound.getInt("arrayOffsetY"),
|
||||||
compound.getInteger("arrayOffsetZ"));
|
compound.getInt("arrayOffsetZ"));
|
||||||
int arrayCount = compound.getInteger("arrayCount");
|
int arrayCount = compound.getInt("arrayCount");
|
||||||
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||||
|
|
||||||
int reachUpgrade = compound.getInteger("reachUpgrade");
|
int reachUpgrade = compound.getInt("reachUpgrade");
|
||||||
|
|
||||||
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
||||||
|
|
||||||
@@ -133,9 +134,9 @@ public class ModifierCapabilityManager {
|
|||||||
compound.getDouble("radialMirrorPosX"),
|
compound.getDouble("radialMirrorPosX"),
|
||||||
compound.getDouble("radialMirrorPosY"),
|
compound.getDouble("radialMirrorPosY"),
|
||||||
compound.getDouble("radialMirrorPosZ"));
|
compound.getDouble("radialMirrorPosZ"));
|
||||||
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
|
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
|
||||||
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
||||||
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
|
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
|
||||||
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
||||||
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
||||||
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
||||||
@@ -146,36 +147,36 @@ public class ModifierCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||||
|
|
||||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||||
|
|
||||||
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
return capability == modifierCapability;
|
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
public INBT serializeNBT() {
|
||||||
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public NBTBase serializeNBT() {
|
|
||||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(NBTBase nbt) {
|
public void deserializeNBT(INBT nbt) {
|
||||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Allows for the capability to persist after death.
|
// Allows for the capability to persist after death.
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
|
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
|
||||||
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
|
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
|
||||||
clone.setModifierData(original.getModifierData());
|
clone.ifPresent(cloneModifierCapability ->
|
||||||
|
original.ifPresent(originalModifierCapability ->
|
||||||
|
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,46 +1,43 @@
|
|||||||
package nl.requios.effortlessbuilding.command;
|
package nl.requios.effortlessbuilding.command;
|
||||||
|
|
||||||
import net.minecraft.command.CommandBase;
|
import com.mojang.brigadier.CommandDispatcher;
|
||||||
import net.minecraft.command.CommandException;
|
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||||
import net.minecraft.command.ICommandSender;
|
import net.minecraft.command.CommandSource;
|
||||||
import net.minecraft.command.WrongUsageException;
|
import net.minecraft.command.Commands;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.server.MinecraftServer;
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
|
|
||||||
public class CommandReach extends CommandBase {
|
public class CommandReach {
|
||||||
@Override
|
|
||||||
public String getName() {
|
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
||||||
return "reach";
|
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
||||||
|
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
|
||||||
|
}))).then(Commands.literal("get").executes((context -> {
|
||||||
|
return getReachLevel(context.getSource().asPlayer());
|
||||||
|
}))));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
private static int setReachLevel(ServerPlayerEntity player, int level){
|
||||||
public String getUsage(ICommandSender sender) {
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
return "commands.reach.usage";
|
modifierSettings.setReachUpgrade(level);
|
||||||
|
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||||
|
//Send to client
|
||||||
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||||
|
|
||||||
|
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
||||||
|
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
private static int getReachLevel(ServerPlayerEntity player){
|
||||||
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
EntityPlayerMP player = (EntityPlayerMP) sender;
|
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||||
if (args.length != 1) {
|
|
||||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
|
||||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
|
||||||
throw new WrongUsageException("commands.reach.usage");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sender instanceof EntityPlayerMP) {
|
return 1;
|
||||||
//Set reach level to args[0]
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
|
|
||||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
|
||||||
//Send to client
|
|
||||||
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
|
|
||||||
|
|
||||||
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
|
|
||||||
.getReachUpgrade()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
|
||||||
|
|
||||||
import mod.chiselsandbits.core.ClientSide;
|
|
||||||
import mod.chiselsandbits.helpers.ChiselToolType;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
|
|
||||||
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
|
||||||
@Override
|
|
||||||
public boolean isHoldingChiselTool(EnumHand hand) {
|
|
||||||
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
|
|
||||||
return toolType != null && toolType.hasMenu();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,48 +1,50 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Loader;
|
|
||||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
public class CompatHelper {
|
public class CompatHelper {
|
||||||
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
//TODO 1.13 compatibility
|
||||||
// and all checks will fail, so it works.
|
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||||
@GameRegistry.ObjectHolder("danknull:dank_null")
|
// // and all checks will fail, so it works.
|
||||||
public static final Item dankNullItem = null;
|
// @GameRegistry.ObjectHolder("danknull:dank_null")
|
||||||
|
// public static final Item dankNullItem = null;
|
||||||
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
//
|
||||||
|
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||||
public static void postInit() {
|
//
|
||||||
if (Loader.isModLoaded("chiselsandbits")) {
|
public static void setup() {
|
||||||
// reflection to avoid hard dependency
|
//TODO 1.13 compatibility
|
||||||
try {
|
// if (Loader.isModLoaded("chiselsandbits")) {
|
||||||
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
// // reflection to avoid hard dependency
|
||||||
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
// try {
|
||||||
e.printStackTrace();
|
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||||
}
|
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||||
} else {
|
// e.printStackTrace();
|
||||||
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
// }
|
||||||
}
|
// } else {
|
||||||
|
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||||
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||||
// /dank/null, or plain old blocks.
|
// /dank/null, or plain old blocks.
|
||||||
public static boolean isItemBlockProxy(ItemStack stack) {
|
public static boolean isItemBlockProxy(ItemStack stack) {
|
||||||
Item item = stack.getItem();
|
Item item = stack.getItem();
|
||||||
if (item instanceof ItemBlock)
|
if (item instanceof BlockItem)
|
||||||
return true;
|
return true;
|
||||||
if ((item instanceof ItemRandomizerBag))
|
if ((item instanceof ItemRandomizerBag))
|
||||||
return true;
|
return true;
|
||||||
if (item == dankNullItem)
|
//TODO 1.13 compatibility
|
||||||
return true;
|
// if (item == dankNullItem)
|
||||||
|
// return true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -51,63 +53,76 @@ public class CompatHelper {
|
|||||||
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
|
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
|
||||||
Item proxyItem = proxy.getItem();
|
Item proxyItem = proxy.getItem();
|
||||||
|
|
||||||
if (proxyItem instanceof ItemBlock)
|
if (proxyItem instanceof BlockItem)
|
||||||
return proxy;
|
return proxy;
|
||||||
|
|
||||||
//Randomizer Bag
|
//Randomizer Bag
|
||||||
if (proxyItem instanceof ItemRandomizerBag) {
|
if (proxyItem instanceof ItemRandomizerBag) {
|
||||||
ItemStack itemStack = proxy;
|
ItemStack itemStack = proxy;
|
||||||
while (!(itemStack.getItem() instanceof ItemBlock || itemStack.isEmpty())) {
|
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
||||||
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||||
}
|
}
|
||||||
return itemStack;
|
return itemStack;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//TODO 1.13 compatibility
|
||||||
//Dank Null
|
//Dank Null
|
||||||
if (proxyItem == dankNullItem) {
|
// if (proxyItem == dankNullItem) {
|
||||||
int index = 0;
|
// int index = 0;
|
||||||
if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||||
index = proxy.getTagCompound().getInteger("selectedIndex");
|
// index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||||
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
}
|
// }
|
||||||
|
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
||||||
|
if (state == null) return ItemStack.EMPTY;
|
||||||
|
|
||||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||||
if (stack.getItem() instanceof ItemBlock)
|
if (stack.getItem() instanceof BlockItem)
|
||||||
return stack;
|
return stack;
|
||||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||||
} else if (stack.getItem() == dankNullItem) {
|
|
||||||
int index = itemHandlerSlotForItem(stack, blockItem);
|
|
||||||
if (index >= 0)
|
|
||||||
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
|
||||||
}
|
}
|
||||||
|
//TODO 1.13 compatibility
|
||||||
|
// else if (stack.getItem() == dankNullItem) {
|
||||||
|
// int index = itemHandlerSlotForItem(stack, blockItem);
|
||||||
|
// if (index >= 0)
|
||||||
|
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
|
// }
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
|
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
||||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never a proxy
|
//TODO 1.13 compatibility, offhand support
|
||||||
origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||||
|
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||||
|
|
||||||
if (origStack.getItem() == dankNullItem) {
|
// if (origStack.getItem() == dankNullItem) {
|
||||||
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||||
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||||
} else
|
// } else
|
||||||
curStack.shrink(1);
|
curStack.shrink(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||||
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||||
|
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
|
||||||
|
|
||||||
|
if (handler == null) {
|
||||||
|
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
for (int i = 0; i < handler.getSlots(); i++) {
|
for (int i = 0; i < handler.getSlots(); i++) {
|
||||||
ItemStack ref = handler.getStackInSlot(i);
|
ItemStack ref = handler.getStackInSlot(i);
|
||||||
if (ref.getItem() instanceof ItemBlock)
|
if (ref.getItem() instanceof BlockItem)
|
||||||
if (ref.getItem() == blockItem)
|
if (ref.getItem() == blockItem)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
|
||||||
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
|
|
||||||
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
|
||||||
@Override
|
|
||||||
public boolean isHoldingChiselTool(EnumHand hand) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
|
||||||
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
|
|
||||||
public interface IChiselsAndBitsProxy {
|
|
||||||
boolean isHoldingChiselTool(EnumHand hand);
|
|
||||||
}
|
|
||||||
@@ -1,47 +1,55 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.IInventory;
|
||||||
import net.minecraft.inventory.Container;
|
import net.minecraft.inventory.Inventory;
|
||||||
import net.minecraft.inventory.Slot;
|
import net.minecraft.inventory.container.ClickType;
|
||||||
|
import net.minecraft.inventory.container.Container;
|
||||||
|
import net.minecraft.inventory.container.Slot;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
import net.minecraftforge.items.SlotItemHandler;
|
import net.minecraftforge.items.SlotItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
public class RandomizerBagContainer extends Container {
|
public class RandomizerBagContainer extends Container {
|
||||||
|
|
||||||
private final IItemHandler bagInventory;
|
private final IItemHandler bagInventory;
|
||||||
private final int sizeInventory;
|
|
||||||
|
|
||||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
||||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
||||||
|
|
||||||
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
|
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
||||||
bagInventory = parIInventory;
|
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
||||||
sizeInventory = bagInventory.getSlots();
|
}
|
||||||
for (int i = 0; i < sizeInventory; ++i) {
|
|
||||||
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
||||||
|
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
|
||||||
|
bagInventory = inventory;
|
||||||
|
|
||||||
|
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
|
||||||
|
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||||
}
|
}
|
||||||
|
|
||||||
// add player inventory slots
|
// add player inventory slots
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < 3; ++i) {
|
for (i = 0; i < 3; ++i) {
|
||||||
for (int j = 0; j < 9; ++j) {
|
for (int j = 0; j < 9; ++j) {
|
||||||
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// add hotbar slots
|
// add hotbar slots
|
||||||
for (i = 0; i < 9; ++i) {
|
for (i = 0; i < 9; ++i) {
|
||||||
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
|
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canInteractWith(EntityPlayer playerIn) {
|
public boolean canInteractWith(PlayerEntity playerIn) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -54,7 +62,7 @@ public class RandomizerBagContainer extends Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
|
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
|
||||||
ItemStack itemstack = ItemStack.EMPTY;
|
ItemStack itemstack = ItemStack.EMPTY;
|
||||||
Slot slot = this.inventorySlots.get(slotIndex);
|
Slot slot = this.inventorySlots.get(slotIndex);
|
||||||
|
|
||||||
@@ -107,9 +115,9 @@ public class RandomizerBagContainer extends Container {
|
|||||||
* be able to save properly
|
* be able to save properly
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
|
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
||||||
// this will prevent the player from interacting with the item that opened the inventory:
|
// this will prevent the player from interacting with the item that opened the inventory:
|
||||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(EnumHand.MAIN_HAND))) {
|
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
return super.slotClick(slot, dragType, clickTypeIn, player);
|
return super.slotClick(slot, dragType, clickTypeIn, player);
|
||||||
@@ -119,7 +127,7 @@ public class RandomizerBagContainer extends Container {
|
|||||||
* Callback for when the crafting gui is closed.
|
* Callback for when the crafting gui is closed.
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void onContainerClosed(EntityPlayer player)
|
public void onContainerClosed(PlayerEntity player)
|
||||||
{
|
{
|
||||||
super.onContainerClosed(player);
|
super.onContainerClosed(player);
|
||||||
if(!player.world.isRemote)
|
if(!player.world.isRemote)
|
||||||
|
|||||||
@@ -1,49 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
|
||||||
|
|
||||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public class RandomizerBagGuiContainer extends GuiContainer {
|
|
||||||
private static final ResourceLocation guiTextures =
|
|
||||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
|
||||||
private final InventoryPlayer inventoryPlayer;
|
|
||||||
private final IItemHandler inventoryBag;
|
|
||||||
|
|
||||||
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
|
|
||||||
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
|
|
||||||
this.inventoryPlayer = inventoryPlayer;
|
|
||||||
this.inventoryBag = inventoryBag;
|
|
||||||
|
|
||||||
ySize = 134;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
|
||||||
drawDefaultBackground();
|
|
||||||
super.drawScreen(mouseX, mouseY, partialTicks);
|
|
||||||
this.renderHoveredToolTip(mouseX, mouseY);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
|
||||||
String s = "Randomizer Bag";
|
|
||||||
fontRenderer.drawString(s, 8, 6, 0x404040);
|
|
||||||
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
|
||||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
mc.getTextureManager().bindTexture(guiTextures);
|
|
||||||
int marginHorizontal = (width - xSize) / 2;
|
|
||||||
int marginVertical = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.fml.common.network.IGuiHandler;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
|
|
||||||
public class RandomizerBagGuiHandler implements IGuiHandler {
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
|
||||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
|
||||||
// Use the player's held item to create the container
|
|
||||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
|
||||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
|
||||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
return new RandomizerBagContainer(player.inventory, capability);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
|
||||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
|
||||||
// Use the player's held item to create the client-side gui container
|
|
||||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
|
||||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
|
||||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
return new RandomizerBagGuiContainer(player.inventory, capability);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||||
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
||||||
|
private static final ResourceLocation guiTextures =
|
||||||
|
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||||
|
|
||||||
|
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
||||||
|
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
||||||
|
ySize = 134;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
renderBackground();
|
||||||
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
|
this.renderHoveredToolTip(mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||||
|
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
|
||||||
|
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||||
|
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
|
||||||
|
minecraft.getTextureManager().bindTexture(guiTextures);
|
||||||
|
int marginHorizontal = (width - xSize) / 2;
|
||||||
|
int marginVertical = (height - ySize) / 2;
|
||||||
|
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,304 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.audio.SimpleSound;
|
||||||
|
import net.minecraft.client.gui.AbstractGui;
|
||||||
|
import net.minecraft.client.gui.IGuiEventListener;
|
||||||
|
import net.minecraft.client.gui.screen.LanguageScreen;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.widget.list.ExtendedList;
|
||||||
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.SoundEvents;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
|
||||||
|
import net.minecraftforge.fml.client.gui.widget.Slider;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
public class PlayerSettingsGui extends Screen {
|
||||||
|
|
||||||
|
protected int left, right, top, bottom;
|
||||||
|
|
||||||
|
private Button shaderTypeButton;
|
||||||
|
private ShaderTypeList shaderTypeList;
|
||||||
|
private Button closeButton;
|
||||||
|
|
||||||
|
protected boolean showShaderList = false;
|
||||||
|
|
||||||
|
public enum ShaderType {
|
||||||
|
DISSOLVE_BLUE("Dissolve Blue"),
|
||||||
|
DISSOLVE_ORANGE("Dissolve Orange");
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
ShaderType(String name) {
|
||||||
|
this.name = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public PlayerSettingsGui() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void init() {
|
||||||
|
left = this.width / 2 - 140;
|
||||||
|
right = this.width / 2 + 140;
|
||||||
|
top = this.height / 2 - 100;
|
||||||
|
bottom = this.height / 2 + 100;
|
||||||
|
|
||||||
|
int yy = top;
|
||||||
|
shaderTypeList = new ShaderTypeList(this.minecraft);
|
||||||
|
this.children.add(shaderTypeList);
|
||||||
|
//TODO set selected name
|
||||||
|
String currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||||
|
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
||||||
|
showShaderList = !showShaderList;
|
||||||
|
});
|
||||||
|
addButton(shaderTypeButton);
|
||||||
|
|
||||||
|
yy += 50;
|
||||||
|
Slider slider = new Slider(right - 200, yy, 200, 20, "", "", 0.5, 2.0, 1.0, true, true, (button) -> {
|
||||||
|
|
||||||
|
});
|
||||||
|
addButton(slider);
|
||||||
|
|
||||||
|
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, "Done", (button) -> {
|
||||||
|
this.minecraft.player.closeScreen();
|
||||||
|
});
|
||||||
|
addButton(closeButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void tick() {
|
||||||
|
super.tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
this.renderBackground();
|
||||||
|
|
||||||
|
int yy = top;
|
||||||
|
font.drawString("Shader type", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
|
yy += 50;
|
||||||
|
font.drawString("Shader speed", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
|
if (showShaderList)
|
||||||
|
this.shaderTypeList.render(mouseX, mouseY, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
if (showShaderList) {
|
||||||
|
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
|
||||||
|
showShaderList = false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removed() {
|
||||||
|
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
|
||||||
|
//TODO save
|
||||||
|
}
|
||||||
|
|
||||||
|
//Inspired by LanguageScreen
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||||
|
|
||||||
|
public ShaderTypeList(Minecraft mcIn) {
|
||||||
|
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
||||||
|
this.setLeftPos(right - width);
|
||||||
|
|
||||||
|
for (int i = 0; i < 40; i++) {
|
||||||
|
|
||||||
|
for (ShaderType shaderType : ShaderType.values()) {
|
||||||
|
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
|
||||||
|
addEntry(shaderTypeEntry);
|
||||||
|
//TODO setSelected to this if appropriate
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.getSelected() != null) {
|
||||||
|
this.centerScrollOn(this.getSelected());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getRowWidth() {
|
||||||
|
return width;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
||||||
|
super.setSelected(selected);
|
||||||
|
Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||||
|
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
||||||
|
shaderTypeButton.setMessage(selected.shaderType.name);
|
||||||
|
// showShaderList = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
|
||||||
|
if (!showShaderList) return false;
|
||||||
|
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected boolean isFocused() {
|
||||||
|
return PlayerSettingsGui.this.getFocused() == this;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getScrollbarPosition() {
|
||||||
|
return right - 6;
|
||||||
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
|
||||||
|
private final ShaderType shaderType;
|
||||||
|
|
||||||
|
public ShaderTypeEntry(ShaderType shaderType) {
|
||||||
|
this.shaderType = shaderType;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void render(int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||||
|
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
||||||
|
drawString(font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
if (p_mouseClicked_5_ == 0) {
|
||||||
|
setSelected(this);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//From AbstractList, disabled parts
|
||||||
|
public void render(int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||||
|
this.renderBackground();
|
||||||
|
int i = this.getScrollbarPosition();
|
||||||
|
int j = i + 6;
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
|
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
float f = 32.0F;
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
int k = this.getRowLeft();
|
||||||
|
int l = this.y0 + 4 - (int)this.getScrollAmount();
|
||||||
|
if (this.renderHeader) {
|
||||||
|
this.renderHeader(k, l, tessellator);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.renderList(k, l, p_render_1_, p_render_2_, p_render_3_);
|
||||||
|
RenderSystem.disableDepthTest();
|
||||||
|
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||||
|
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
|
RenderSystem.disableAlphaTest();
|
||||||
|
RenderSystem.shadeModel(7425);
|
||||||
|
RenderSystem.disableTexture();
|
||||||
|
// int i1 = 4;
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
|
||||||
|
//SCROLLBAR
|
||||||
|
int j1 = this.getMaxScroll();
|
||||||
|
if (j1 > 0) {
|
||||||
|
int k1 = (int)((float)((this.y1 - this.y0) * (this.y1 - this.y0)) / (float)this.getMaxPosition());
|
||||||
|
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
|
int l1 = (int)this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
||||||
|
if (l1 < this.y0) {
|
||||||
|
l1 = this.y0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j, (double)l1, 0.0D).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
// this.renderDecorations(p_render_1_, p_render_2_);
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
RenderSystem.shadeModel(7424);
|
||||||
|
RenderSystem.enableAlphaTest();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getMaxScroll() {
|
||||||
|
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,11 +3,18 @@ package nl.requios.effortlessbuilding.gui.buildmode;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.TimeUnit;
|
import java.util.concurrent.TimeUnit;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
||||||
|
import nl.requios.effortlessbuilding.ModEventHandler;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.apache.commons.lang3.text.WordUtils;
|
import org.apache.commons.lang3.text.WordUtils;
|
||||||
@@ -16,22 +23,19 @@ import org.lwjgl.opengl.GL11;
|
|||||||
import com.google.common.base.Stopwatch;
|
import com.google.common.base.Stopwatch;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraftforge.client.model.ModelLoader;
|
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* From Chisels and Bits by AlgorithmX2
|
* From Chisels and Bits by AlgorithmX2
|
||||||
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||||
*/
|
*/
|
||||||
public class RadialMenu extends GuiScreen {
|
public class RadialMenu extends Screen {
|
||||||
|
|
||||||
private final float TIME_SCALE = 0.01f;
|
private final float TIME_SCALE = 0.01f;
|
||||||
public static final RadialMenu instance = new RadialMenu();
|
public static final RadialMenu instance = new RadialMenu();
|
||||||
@@ -39,9 +43,13 @@ public class RadialMenu extends GuiScreen {
|
|||||||
private float visibility = 0.0f;
|
private float visibility = 0.0f;
|
||||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||||
public BuildModeEnum switchTo = null;
|
public BuildModeEnum switchTo = null;
|
||||||
public ModeOptions.ActionEnum doAction = null;
|
public ActionEnum doAction = null;
|
||||||
public boolean actionUsed = false;
|
public boolean actionUsed = false;
|
||||||
|
|
||||||
|
public RadialMenu() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
||||||
|
}
|
||||||
|
|
||||||
private float clampVis(final float f) {
|
private float clampVis(final float f) {
|
||||||
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
||||||
}
|
}
|
||||||
@@ -65,8 +73,8 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||||
mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
fontRenderer = mc.fontRenderer;
|
font = mc.fontRenderer;
|
||||||
width = scaledWidth;
|
width = scaledWidth;
|
||||||
height = scaledHeight;
|
height = scaledHeight;
|
||||||
}
|
}
|
||||||
@@ -77,12 +85,12 @@ public class RadialMenu extends GuiScreen {
|
|||||||
public double y1, y2;
|
public double y1, y2;
|
||||||
public boolean highlighted;
|
public boolean highlighted;
|
||||||
|
|
||||||
public final ModeOptions.ActionEnum action;
|
public final ActionEnum action;
|
||||||
public String name;
|
public String name;
|
||||||
public EnumFacing textSide;
|
public Direction textSide;
|
||||||
|
|
||||||
public MenuButton(final String name, final ModeOptions.ActionEnum action, final double x, final double y,
|
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||||
final EnumFacing textSide) {
|
final Direction textSide) {
|
||||||
this.name = I18n.format(name);
|
this.name = I18n.format(name);
|
||||||
this.action = action;
|
this.action = action;
|
||||||
x1 = x - 10;
|
x1 = x - 10;
|
||||||
@@ -108,24 +116,24 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
|
public void render(final int mouseX, final int mouseY, final float partialTicks) {
|
||||||
if (!isVisible()) return;
|
if (!isVisible()) return;
|
||||||
|
|
||||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
|
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||||
|
|
||||||
GlStateManager.pushMatrix();
|
RenderSystem.pushMatrix();
|
||||||
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
|
RenderSystem.translatef( 0.0F, 0.0F, 200.0F );
|
||||||
|
|
||||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||||
|
|
||||||
drawGradientRect(0, 0, width, height, startColor, endColor);
|
fillGradient(0, 0, width, height, startColor, endColor);
|
||||||
|
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.disableTexture();
|
||||||
GlStateManager.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
GlStateManager.disableAlpha();
|
RenderSystem.disableAlphaTest();
|
||||||
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
RenderSystem.shadeModel(GL11.GL_SMOOTH);
|
||||||
final Tessellator tessellator = Tessellator.getInstance();
|
final Tessellator tessellator = Tessellator.getInstance();
|
||||||
final BufferBuilder buffer = tessellator.getBuffer();
|
final BufferBuilder buffer = tessellator.getBuffer();
|
||||||
|
|
||||||
@@ -134,14 +142,20 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double middleX = width / 2.0;
|
final double middleX = width / 2.0;
|
||||||
final double middleY = height / 2.0;
|
final double middleY = height / 2.0;
|
||||||
|
|
||||||
final double mouseXCenter = mouseX - middleX;
|
//Fix for high def (retina) displays: use custom mouse coordinates
|
||||||
final double mouseYCenter = mouseY - middleY;
|
//Borrowed from GameRenderer::updateCameraAndRender
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.getMainWindow().getScaledWidth() / (double)mc.getMainWindow().getWidth());
|
||||||
|
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.getMainWindow().getScaledHeight() / (double)mc.getMainWindow().getHeight());
|
||||||
|
|
||||||
|
final double mouseXCenter = mouseXX - middleX;
|
||||||
|
final double mouseYCenter = mouseYY - middleY;
|
||||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||||
|
|
||||||
final double ringInnerEdge = 20;
|
final double ringInnerEdge = 30;
|
||||||
final double ringOuterEdge = 50;
|
final double ringOuterEdge = 65;
|
||||||
final double textDistance = 60;
|
final double textDistance = 75;
|
||||||
final double buttonDistance = 90;
|
final double buttonDistance = 105;
|
||||||
final double quarterCircle = Math.PI / 2.0;
|
final double quarterCircle = Math.PI / 2.0;
|
||||||
|
|
||||||
if ( mouseRadians < -quarterCircle ) {
|
if ( mouseRadians < -quarterCircle ) {
|
||||||
@@ -157,16 +171,19 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Add actions
|
//Add actions
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.UNDO.name, ModeOptions.ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REDO.name, ModeOptions.ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS.name, ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REPLACE.name, ModeOptions.ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN));
|
||||||
|
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN));
|
||||||
|
|
||||||
//Add buildmode dependent options
|
//Add buildmode dependent options
|
||||||
ModeOptions.ActionEnum[] options = currentBuildMode.options;
|
OptionEnum[] options = currentBuildMode.options;
|
||||||
for (int i = 0; i < options.length; i++) {
|
for (int i = 0; i < options.length; i++) {
|
||||||
ModeOptions.ActionEnum action = options[i];
|
for (int j = 0; j < options[i].actions.length; j++) {
|
||||||
buttons.add(new MenuButton(action.name, action, buttonDistance + i * 26, -13, EnumFacing.DOWN));
|
ActionEnum action = options[i].actions[j];
|
||||||
|
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switchTo = null;
|
switchTo = null;
|
||||||
@@ -228,10 +245,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
switchTo = menuRegion.mode;
|
switchTo = menuRegion.mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
|
|
||||||
currentMode++;
|
currentMode++;
|
||||||
}
|
}
|
||||||
@@ -245,11 +262,12 @@ public class RadialMenu extends GuiScreen {
|
|||||||
float a = 0.5f;
|
float a = 0.5f;
|
||||||
|
|
||||||
//highlight when active option
|
//highlight when active option
|
||||||
if (btn.action == ModeOptions.getBuildSpeed() ||
|
if (btn.action == getBuildSpeed() ||
|
||||||
btn.action == ModeOptions.getFill() ||
|
btn.action == getFill() ||
|
||||||
btn.action == ModeOptions.getCubeFill() ||
|
btn.action == getCubeFill() ||
|
||||||
btn.action == ModeOptions.getRaisedEdge() ||
|
btn.action == getRaisedEdge() ||
|
||||||
btn.action == ModeOptions.getLineThickness()) {
|
btn.action == getLineThickness() ||
|
||||||
|
btn.action == getCircleStart()) {
|
||||||
r = 0.0f;
|
r = 0.0f;
|
||||||
g = 0.5f;
|
g = 0.5f;
|
||||||
b = 1f;
|
b = 1f;
|
||||||
@@ -266,22 +284,22 @@ public class RadialMenu extends GuiScreen {
|
|||||||
doAction = btn.action;
|
doAction = btn.action;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
|
buffer.pos(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
RenderSystem.shadeModel(GL11.GL_FLAT);
|
||||||
|
|
||||||
GlStateManager.translate(0f, 0f, 5f);
|
RenderSystem.translatef(0f, 0f, 5f);
|
||||||
GlStateManager.enableTexture2D();
|
RenderSystem.enableTexture();
|
||||||
GlStateManager.color(1f, 1f, 1f, 1f);
|
RenderSystem.color3f(1f, 1f, 1f);
|
||||||
GlStateManager.disableBlend();
|
RenderSystem.disableBlend();
|
||||||
GlStateManager.enableAlpha();
|
RenderSystem.enableAlphaTest();
|
||||||
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
|
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||||
|
|
||||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
|
||||||
@@ -291,7 +309,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(menuRegion.mode);
|
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
|
||||||
|
|
||||||
final double x1 = x - 8;
|
final double x1 = x - 8;
|
||||||
final double x2 = x + 8;
|
final double x2 = x + 8;
|
||||||
@@ -306,10 +324,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double v1 = 0;
|
final double v1 = 0;
|
||||||
final double v2 = 16;
|
final double v2 = 16;
|
||||||
|
|
||||||
buffer.pos(middleX + x1, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x1, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x1, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x1, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x2, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x2, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + x2, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + x2, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw action icons
|
//Draw action icons
|
||||||
@@ -323,7 +341,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double v1 = 0;
|
final double v1 = 0;
|
||||||
final double v2 = 16;
|
final double v2 = 16;
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ClientProxy.getModeOptionIcon(button.action);
|
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
|
||||||
|
|
||||||
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
||||||
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
||||||
@@ -332,45 +350,25 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double btny1 = btnmiddleY - 8;
|
final double btny1 = btnmiddleY - 8;
|
||||||
final double btny2 = btnmiddleY + 8;
|
final double btny2 = btnmiddleY + 8;
|
||||||
|
|
||||||
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx1, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx1, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx2, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
buffer.pos(middleX + btnx2, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
//Draw strings
|
//Draw strings
|
||||||
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||||
String title = "";
|
|
||||||
if (currentBuildMode.options.length > 0) {
|
//Draw option strings
|
||||||
switch (currentBuildMode.options[0]) {
|
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||||
case NORMAL_SPEED:
|
OptionEnum option = options[i];
|
||||||
case FAST_SPEED:
|
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||||
title = I18n.format("effortlessbuilding.action.build_speed");
|
|
||||||
break;
|
|
||||||
case FULL:
|
|
||||||
case HOLLOW:
|
|
||||||
case CUBE_FULL:
|
|
||||||
case CUBE_HOLLOW:
|
|
||||||
case CUBE_SKELETON:
|
|
||||||
title = I18n.format("effortlessbuilding.action.filling");
|
|
||||||
break;
|
|
||||||
case SHORT_EDGE:
|
|
||||||
case LONG_EDGE:
|
|
||||||
title = I18n.format("effortlessbuilding.action.raised_edge");
|
|
||||||
break;
|
|
||||||
case THICKNESS_1:
|
|
||||||
case THICKNESS_3:
|
|
||||||
case THICKNESS_5:
|
|
||||||
title = I18n.format("effortlessbuilding.action.thickness");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
fontRenderer.drawStringWithShadow(title, (int) (middleX + buttonDistance - 9), (int) middleY - 37, 0xeeeeeeff);
|
|
||||||
|
|
||||||
String credits = "Effortless Building";
|
String credits = "Effortless Building";
|
||||||
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||||
|
|
||||||
//Draw buildmode text
|
//Draw buildmode text
|
||||||
for (final MenuRegion menuRegion : modes) {
|
for (final MenuRegion menuRegion : modes) {
|
||||||
@@ -380,16 +378,16 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||||
|
|
||||||
int fixed_x = (int) (x * textDistance);
|
int fixed_x = (int) (x * textDistance);
|
||||||
final int fixed_y = (int) (y * textDistance) - fontRenderer.FONT_HEIGHT / 2;
|
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
|
||||||
final String text = I18n.format(menuRegion.mode.name);
|
final String text = I18n.format(menuRegion.mode.name);
|
||||||
|
|
||||||
if ( x <= -0.2 ) {
|
if ( x <= -0.2 ) {
|
||||||
fixed_x -= fontRenderer.getStringWidth(text);
|
fixed_x -= font.getStringWidth(text);
|
||||||
} else if ( -0.2 <= x && x <= 0.2 ) {
|
} else if ( -0.2 <= x && x <= 0.2 ) {
|
||||||
fixed_x -= fontRenderer.getStringWidth(text) / 2;
|
fixed_x -= font.getStringWidth(text) / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -402,44 +400,52 @@ public class RadialMenu extends GuiScreen {
|
|||||||
String keybindFormatted = "";
|
String keybindFormatted = "";
|
||||||
|
|
||||||
//Add keybind in brackets
|
//Add keybind in brackets
|
||||||
if (button.action == ModeOptions.ActionEnum.UNDO) {
|
if (button.action == ActionEnum.UNDO) {
|
||||||
keybind = ClientProxy.keyBindings[4].getDisplayName();
|
keybind = ClientProxy.keyBindings[4].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.REDO) {
|
if (button.action == ActionEnum.REDO) {
|
||||||
keybind = ClientProxy.keyBindings[5].getDisplayName();
|
keybind = ClientProxy.keyBindings[5].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.REPLACE) {
|
if (button.action == ActionEnum.REPLACE) {
|
||||||
keybind = ClientProxy.keyBindings[1].getDisplayName();
|
keybind = ClientProxy.keyBindings[1].getLocalizedName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||||
keybind = ClientProxy.keyBindings[0].getDisplayName();
|
keybind = ClientProxy.keyBindings[0].getLocalizedName();
|
||||||
|
}
|
||||||
|
if (currentBuildMode.options.length > 0) {
|
||||||
|
//Add (ctrl) to first two actions of first option
|
||||||
|
if (button.action == currentBuildMode.options[0].actions[0]
|
||||||
|
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||||
|
keybind = ClientProxy.keyBindings[6].getLocalizedName();
|
||||||
|
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||||
|
|
||||||
if (button.textSide == EnumFacing.WEST) {
|
if (button.textSide == Direction.WEST) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - fontRenderer.getStringWidth(text),
|
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
|
||||||
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.EAST) {
|
} else if (button.textSide == Direction.EAST) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
||||||
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.UP || button.textSide == EnumFacing.NORTH) {
|
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
|
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||||
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
||||||
|
|
||||||
fontRenderer.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
|
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||||
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
||||||
|
|
||||||
} else if (button.textSide == EnumFacing.DOWN || button.textSide == EnumFacing.SOUTH) {
|
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||||
|
|
||||||
fontRenderer.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
|
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||||
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
||||||
|
|
||||||
fontRenderer.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
|
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||||
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -447,7 +453,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.popMatrix();
|
RenderSystem.popMatrix();
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||||
@@ -466,19 +472,21 @@ public class RadialMenu extends GuiScreen {
|
|||||||
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
EffortlessBuilding.log("mouse clicked");
|
EffortlessBuilding.log("mouse clicked");
|
||||||
|
|
||||||
// KeyBinding.updateKeyBindState();
|
KeyBinding.updateKeyBindState();
|
||||||
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
|
KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKey(), true);
|
||||||
|
|
||||||
// if (mouseButton == 0) {
|
if (mouseButton == 0) {
|
||||||
// this.mc.displayGuiScreen(null);
|
this.minecraft.displayGuiScreen(null);
|
||||||
//
|
|
||||||
// if (this.mc.currentScreen == null) {
|
if (this.minecraft.currentScreen == null) {
|
||||||
// this.mc.setIngameFocus();
|
this.minecraft.setGameFocused(true);
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
|
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,27 +1,30 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiCheckBox buttonArrayEnabled;
|
private GuiCheckBoxFixed buttonArrayEnabled;
|
||||||
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
||||||
|
|
||||||
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
||||||
@@ -29,31 +32,37 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttons) {
|
||||||
id = super.initGui(id, buttonList);
|
super.init(buttons);
|
||||||
|
|
||||||
int y = top;
|
int y = top;
|
||||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
buttonList.add(buttonArrayEnabled);
|
@Override
|
||||||
|
public void onClick(double mouseX, double mouseY) {
|
||||||
|
super.onClick(mouseX, mouseY);
|
||||||
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
buttons.add(buttonArrayEnabled);
|
||||||
|
|
||||||
y = top + 20;
|
y = top + 20;
|
||||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
|
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
||||||
textArrayOffsetX.setNumber(0);
|
textArrayOffsetX.setNumber(0);
|
||||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetX);
|
arrayNumberFieldList.add(textArrayOffsetX);
|
||||||
|
|
||||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
|
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
||||||
textArrayOffsetY.setNumber(0);
|
textArrayOffsetY.setNumber(0);
|
||||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetY);
|
arrayNumberFieldList.add(textArrayOffsetY);
|
||||||
|
|
||||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
|
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
||||||
textArrayOffsetZ.setNumber(0);
|
textArrayOffsetZ.setNumber(0);
|
||||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
||||||
textArrayCount.setNumber(5);
|
textArrayCount.setNumber(5);
|
||||||
textArrayCount.setTooltip("How many copies should be made.");
|
textArrayCount.setTooltip("How many copies should be made.");
|
||||||
arrayNumberFieldList.add(textArrayCount);
|
arrayNumberFieldList.add(textArrayCount);
|
||||||
@@ -69,57 +78,51 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
super.updateScreen();
|
|
||||||
arrayNumberFieldList.forEach(GuiNumberField::update);
|
arrayNumberFieldList.forEach(GuiNumberField::update);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
|
||||||
|
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonArrayEnabled.isChecked()) {
|
if (buttonArrayEnabled.isChecked()) {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 20;
|
yy = y + 20;
|
||||||
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetX.y = yy;
|
textArrayOffsetX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetY.y = yy;
|
textArrayOffsetY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetZ.y = yy;
|
textArrayOffsetZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayCount.y = yy;
|
textArrayCount.y = yy;
|
||||||
|
|
||||||
int currentReach = Math.max(-1, getArrayReach());
|
int currentReach = Math.max(-1, getArrayReach());
|
||||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||||
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
|
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonArrayEnabled.isChecked())
|
if (buttonArrayEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -128,43 +131,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
super.charTyped(typedChar, keyCode);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
|
||||||
super.keyTyped(typedChar, keyCode);
|
|
||||||
for (GuiNumberField numberField : arrayNumberFieldList) {
|
for (GuiNumberField numberField : arrayNumberFieldList) {
|
||||||
numberField.keyTyped(typedChar, keyCode);
|
numberField.charTyped(typedChar, keyCode);
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideArrayEnabledLabel) {
|
if (insideArrayEnabledLabel) {
|
||||||
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
|
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||||
actionPerformed(buttonArrayEnabled);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
super.actionPerformed(button);
|
|
||||||
if (button == buttonArrayEnabled) {
|
|
||||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
|
||||||
}
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
|
||||||
}
|
|
||||||
|
|
||||||
public Array.ArraySettings getArraySettings() {
|
public Array.ArraySettings getArraySettings() {
|
||||||
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
||||||
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
||||||
|
|||||||
@@ -1,35 +1,35 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
@SuppressWarnings("Duplicates")
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
|
protected List<Button> mirrorButtonList = new ArrayList<>();
|
||||||
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
||||||
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
||||||
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
||||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
private boolean drawPlanes, drawLines, toggleOdd;
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
@@ -38,42 +38,48 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
id = super.initGui(id, buttonList);
|
super.init(buttonList);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
|
@Override
|
||||||
|
public void onClick(double mouseX, double mouseY) {
|
||||||
|
super.onClick(mouseX, mouseY);
|
||||||
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
|
}
|
||||||
|
};
|
||||||
buttonList.add(buttonMirrorEnabled);
|
buttonList.add(buttonMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||||
textMirrorPosX.setNumber(0);
|
textMirrorPosX.setNumber(0);
|
||||||
textMirrorPosX.setTooltip(
|
textMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosX);
|
mirrorNumberFieldList.add(textMirrorPosX);
|
||||||
|
|
||||||
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||||
textMirrorPosY.setNumber(64);
|
textMirrorPosY.setNumber(64);
|
||||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosY);
|
mirrorNumberFieldList.add(textMirrorPosY);
|
||||||
|
|
||||||
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textMirrorPosZ.setNumber(0);
|
textMirrorPosZ.setNumber(0);
|
||||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
|
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
|
||||||
mirrorButtonList.add(buttonMirrorX);
|
mirrorButtonList.add(buttonMirrorX);
|
||||||
|
|
||||||
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
|
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
|
||||||
mirrorButtonList.add(buttonMirrorY);
|
mirrorButtonList.add(buttonMirrorY);
|
||||||
|
|
||||||
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
|
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
|
||||||
mirrorButtonList.add(buttonMirrorZ);
|
mirrorButtonList.add(buttonMirrorZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textMirrorRadius.setNumber(50);
|
textMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
||||||
@@ -82,19 +88,46 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
mirrorNumberFieldList.add(textMirrorRadius);
|
mirrorNumberFieldList.add(textMirrorRadius);
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
|
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
||||||
|
textMirrorPosX.setNumber(pos.x);
|
||||||
|
textMirrorPosY.setNumber(pos.y);
|
||||||
|
textMirrorPosZ.setNumber(pos.z);
|
||||||
|
});
|
||||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
|
toggleOdd = !toggleOdd;
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
if (toggleOdd) {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
|
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||||
|
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||||
|
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||||
|
} else {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||||
|
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||||
|
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||||
|
}
|
||||||
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
mirrorIconButtonList.add(buttonToggleOdd);
|
mirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
|
drawLines = !drawLines;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
});
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
mirrorIconButtonList.add(buttonDrawLines);
|
mirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
|
drawPlanes = !drawPlanes;
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
});
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
@@ -129,8 +162,6 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.addAll(mirrorIconButtonList);
|
buttonList.addAll(mirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -142,31 +173,30 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
|
||||||
|
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonMirrorEnabled.isChecked()) {
|
if (buttonMirrorEnabled.isChecked()) {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosX.y = yy;
|
textMirrorPosX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosY.y = yy;
|
textMirrorPosY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosZ.y = yy;
|
textMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||||
buttonMirrorX.y = yy;
|
buttonMirrorX.y = yy;
|
||||||
buttonMirrorY.y = yy;
|
buttonMirrorY.y = yy;
|
||||||
buttonMirrorZ.y = yy;
|
buttonMirrorZ.y = yy;
|
||||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textMirrorRadius.y = yy - 3;
|
textMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -175,17 +205,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonDrawLines.y = yy;
|
buttonDrawLines.y = yy;
|
||||||
buttonDrawPlanes.y = yy;
|
buttonDrawPlanes.y = yy;
|
||||||
|
|
||||||
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||||
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
|
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonMirrorEnabled.isChecked())
|
if (buttonMirrorEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -195,74 +225,28 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
super.charTyped(typedChar, keyCode);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
|
||||||
super.keyTyped(typedChar, keyCode);
|
|
||||||
for (GuiNumberField numberField : mirrorNumberFieldList) {
|
for (GuiNumberField numberField : mirrorNumberFieldList) {
|
||||||
numberField.keyTyped(typedChar, keyCode);
|
numberField.charTyped(typedChar, keyCode);
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideMirrorEnabledLabel) {
|
if (insideMirrorEnabledLabel) {
|
||||||
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
|
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
actionPerformed(buttonMirrorEnabled);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
super.actionPerformed(button);
|
|
||||||
if (button == buttonMirrorEnabled) {
|
|
||||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
|
||||||
}
|
|
||||||
if (button == buttonCurrentPosition) {
|
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
|
||||||
textMirrorPosX.setNumber(pos.x);
|
|
||||||
textMirrorPosY.setNumber(pos.y);
|
|
||||||
textMirrorPosZ.setNumber(pos.z);
|
|
||||||
}
|
|
||||||
if (button == buttonToggleOdd) {
|
|
||||||
toggleOdd = !toggleOdd;
|
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
|
||||||
if (toggleOdd) {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
|
||||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
|
||||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
|
||||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
|
||||||
} else {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
|
||||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
|
||||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
|
||||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (button == buttonDrawLines) {
|
|
||||||
drawLines = !drawLines;
|
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
}
|
|
||||||
if (button == buttonDrawPlanes) {
|
|
||||||
drawPlanes = !drawPlanes;
|
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
}
|
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
|
||||||
}
|
|
||||||
|
|
||||||
public Mirror.MirrorSettings getMirrorSettings() {
|
public Mirror.MirrorSettings getMirrorSettings() {
|
||||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
@@ -9,89 +14,97 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
import java.io.IOException;
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class ModifierSettingsGui extends Screen {
|
||||||
public class ModifierSettingsGui extends GuiScreen {
|
|
||||||
|
|
||||||
private GuiScrollPane scrollPane;
|
private GuiScrollPane scrollPane;
|
||||||
private GuiButton buttonClose;
|
private Button buttonClose;
|
||||||
|
|
||||||
private MirrorSettingsGui mirrorSettingsGui;
|
private MirrorSettingsGui mirrorSettingsGui;
|
||||||
private ArraySettingsGui arraySettingsGui;
|
private ArraySettingsGui arraySettingsGui;
|
||||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||||
|
|
||||||
|
public ModifierSettingsGui() {
|
||||||
|
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Create buttons and labels and add them to buttonList/labelList
|
//Create buttons and labels and add them to buttonList/labelList
|
||||||
public void initGui() {
|
protected void init() {
|
||||||
int id = 0;
|
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
||||||
|
|
||||||
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
|
|
||||||
|
|
||||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||||
scrollPane.listEntries.add(mirrorSettingsGui);
|
scrollPane.AddListEntry(mirrorSettingsGui);
|
||||||
|
|
||||||
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
||||||
scrollPane.listEntries.add(arraySettingsGui);
|
scrollPane.AddListEntry(arraySettingsGui);
|
||||||
|
|
||||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||||
scrollPane.listEntries.add(radialMirrorSettingsGui);
|
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||||
|
|
||||||
id = scrollPane.initGui(id, buttonList);
|
scrollPane.init(buttons);
|
||||||
|
|
||||||
//Close button
|
//Close button
|
||||||
int y = height - 26;
|
int y = height - 26;
|
||||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
|
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
|
||||||
buttonList.add(buttonClose);
|
Minecraft.getInstance().player.closeScreen();
|
||||||
|
});
|
||||||
|
buttons.add(buttonClose);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Process general logic, i.e. hide buttons
|
//Process general logic, i.e. hide buttons
|
||||||
public void updateScreen() {
|
public void tick() {
|
||||||
scrollPane.updateScreen();
|
scrollPane.updateScreen();
|
||||||
|
|
||||||
|
handleMouseInput();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Set colors using GL11, use the fontRendererObj field to display text
|
//Set colors using GL11, use the fontObj field to display text
|
||||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
this.drawDefaultBackground();
|
this.renderBackground();
|
||||||
|
|
||||||
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
|
scrollPane.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
buttonClose.render(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
super.keyTyped(typedChar, keyCode);
|
super.charTyped(typedChar, keyCode);
|
||||||
scrollPane.keyTyped(typedChar, keyCode);
|
scrollPane.charTyped(typedChar, keyCode);
|
||||||
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
|
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
||||||
mc.player.closeScreen();
|
minecraft.player.closeScreen();
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
|
||||||
|
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void mouseReleased(int mouseX, int mouseY, int state) {
|
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
||||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||||
{
|
{
|
||||||
super.mouseReleased(mouseX, mouseY, state);
|
return super.mouseReleased(mouseX, mouseY, state);
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public void handleMouseInput() {
|
||||||
public void handleMouseInput() throws IOException {
|
//super.handleMouseInput();
|
||||||
super.handleMouseInput();
|
|
||||||
scrollPane.handleMouseInput();
|
scrollPane.handleMouseInput();
|
||||||
|
|
||||||
//Scrolling numbers
|
//Scrolling numbers
|
||||||
@@ -101,16 +114,7 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void actionPerformed(GuiButton button) {
|
public void removed() {
|
||||||
//check what button and action type (left/right click)
|
|
||||||
if (button == buttonClose) {
|
|
||||||
mc.player.closeScreen();
|
|
||||||
}
|
|
||||||
scrollPane.actionPerformed(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onGuiClosed() {
|
|
||||||
scrollPane.onGuiClosed();
|
scrollPane.onGuiClosed();
|
||||||
|
|
||||||
//save everything
|
//save everything
|
||||||
@@ -118,20 +122,22 @@ public class ModifierSettingsGui extends GuiScreen {
|
|||||||
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
||||||
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
|
||||||
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
||||||
modifierSettings.setMirrorSettings(m);
|
modifierSettings.setMirrorSettings(m);
|
||||||
modifierSettings.setArraySettings(a);
|
modifierSettings.setArraySettings(a);
|
||||||
modifierSettings.setRadialMirrorSettings(r);
|
modifierSettings.setRadialMirrorSettings(r);
|
||||||
|
|
||||||
//Sanitize
|
//Sanitize
|
||||||
String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
|
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
|
||||||
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
|
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
|
||||||
|
|
||||||
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
|
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
|
||||||
|
|
||||||
//Send to server
|
//Send to server
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
|
|
||||||
|
Minecraft.getInstance().mouseHelper.grabMouse();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,35 +1,35 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
|
||||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
@SuppressWarnings("Duplicates")
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
|
protected List<Button> radialMirrorButtonList = new ArrayList<>();
|
||||||
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
||||||
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
||||||
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
||||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
private boolean drawPlanes, drawLines, toggleOdd;
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
@@ -38,37 +38,43 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
id = super.initGui(id, buttonList);
|
super.init(buttonList);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
|
@Override
|
||||||
|
public void onClick(double mouseX, double mouseY) {
|
||||||
|
super.onClick(mouseX, mouseY);
|
||||||
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
}
|
||||||
|
};
|
||||||
buttonList.add(buttonRadialMirrorEnabled);
|
buttonList.add(buttonRadialMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||||
textRadialMirrorPosX.setNumber(0);
|
textRadialMirrorPosX.setNumber(0);
|
||||||
textRadialMirrorPosX.setTooltip(
|
textRadialMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||||
|
|
||||||
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||||
textRadialMirrorPosY.setNumber(64);
|
textRadialMirrorPosY.setNumber(64);
|
||||||
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||||
|
|
||||||
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textRadialMirrorPosZ.setNumber(0);
|
textRadialMirrorPosZ.setNumber(0);
|
||||||
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
||||||
textRadialMirrorSlices.setNumber(4);
|
textRadialMirrorSlices.setNumber(4);
|
||||||
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||||
|
|
||||||
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||||
textRadialMirrorRadius.setNumber(50);
|
textRadialMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
||||||
@@ -76,26 +82,52 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||||
|
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
|
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
||||||
|
textRadialMirrorPosX.setNumber(pos.x);
|
||||||
|
textRadialMirrorPosY.setNumber(pos.y);
|
||||||
|
textRadialMirrorPosZ.setNumber(pos.z);
|
||||||
|
});
|
||||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
|
toggleOdd = !toggleOdd;
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
if (toggleOdd) {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
|
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||||
|
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||||
|
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||||
|
} else {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||||
|
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||||
|
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||||
|
}
|
||||||
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
|
drawLines = !drawLines;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
});
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
|
drawPlanes = !drawPlanes;
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
});
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
y = top + 76;
|
y = top + 76;
|
||||||
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
|
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
|
||||||
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
@@ -128,42 +160,38 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonList.addAll(radialMirrorIconButtonList);
|
buttonList.addAll(radialMirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
super.updateScreen();
|
|
||||||
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
|
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
|
||||||
|
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosX.y = yy;
|
textRadialMirrorPosX.y = yy;
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosY.y = yy;
|
textRadialMirrorPosY.y = yy;
|
||||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosZ.y = yy;
|
textRadialMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorSlices.y = yy - 3;
|
textRadialMirrorSlices.y = yy - 3;
|
||||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorRadius.y = yy - 3;
|
textRadialMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -175,18 +203,18 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
yy = y + 76;
|
yy = y + 76;
|
||||||
buttonRadialMirrorAlternate.y = yy;
|
buttonRadialMirrorAlternate.y = yy;
|
||||||
|
|
||||||
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||||
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||||
radialMirrorNumberFieldList
|
radialMirrorNumberFieldList
|
||||||
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
|
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonRadialMirrorEnabled.isChecked())
|
if (buttonRadialMirrorEnabled.isChecked())
|
||||||
{
|
{
|
||||||
@@ -196,74 +224,28 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
super.charTyped(typedChar, keyCode);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
|
||||||
super.keyTyped(typedChar, keyCode);
|
|
||||||
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
|
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
|
||||||
numberField.keyTyped(typedChar, keyCode);
|
numberField.charTyped(typedChar, keyCode);
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
|
||||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideRadialMirrorEnabledLabel) {
|
if (insideRadialMirrorEnabledLabel) {
|
||||||
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
|
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||||
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
actionPerformed(buttonRadialMirrorEnabled);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
super.actionPerformed(button);
|
|
||||||
if (button == buttonRadialMirrorEnabled) {
|
|
||||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
|
||||||
}
|
|
||||||
if (button == buttonCurrentPosition) {
|
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
|
||||||
textRadialMirrorPosX.setNumber(pos.x);
|
|
||||||
textRadialMirrorPosY.setNumber(pos.y);
|
|
||||||
textRadialMirrorPosZ.setNumber(pos.z);
|
|
||||||
}
|
|
||||||
if (button == buttonToggleOdd) {
|
|
||||||
toggleOdd = !toggleOdd;
|
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
|
||||||
if (toggleOdd) {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
|
||||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
|
||||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
|
||||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
|
||||||
} else {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
|
||||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
|
||||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
|
||||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (button == buttonDrawLines) {
|
|
||||||
drawLines = !drawLines;
|
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
}
|
|
||||||
if (button == buttonDrawPlanes) {
|
|
||||||
drawPlanes = !drawPlanes;
|
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
}
|
|
||||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
|
||||||
}
|
|
||||||
|
|
||||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,66 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraftforge.fml.client.gui.GuiUtils;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This class provides a checkbox style control.
|
||||||
|
*/
|
||||||
|
public class GuiCheckBoxFixed extends Button
|
||||||
|
{
|
||||||
|
private boolean isChecked;
|
||||||
|
private int boxWidth;
|
||||||
|
|
||||||
|
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
|
||||||
|
{
|
||||||
|
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
|
||||||
|
this.isChecked = isChecked;
|
||||||
|
this.boxWidth = 11;
|
||||||
|
this.height = 11;
|
||||||
|
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void renderButton(int mouseX, int mouseY, float partial)
|
||||||
|
{
|
||||||
|
if (this.visible)
|
||||||
|
{
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||||
|
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
|
||||||
|
this.renderBg(mc, mouseX, mouseY);
|
||||||
|
int color = 14737632;
|
||||||
|
|
||||||
|
if (packedFGColor != 0)
|
||||||
|
{
|
||||||
|
color = packedFGColor;
|
||||||
|
}
|
||||||
|
else if (!this.active)
|
||||||
|
{
|
||||||
|
color = 10526880;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.isChecked)
|
||||||
|
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||||
|
|
||||||
|
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onPress()
|
||||||
|
{
|
||||||
|
this.isChecked = !this.isChecked;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isChecked()
|
||||||
|
{
|
||||||
|
return this.isChecked;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setIsChecked(boolean isChecked)
|
||||||
|
{
|
||||||
|
this.isChecked = isChecked;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,16 +2,19 @@ package nl.requios.effortlessbuilding.gui.elements;
|
|||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.FontRenderer;
|
import net.minecraft.client.gui.FontRenderer;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||||
|
|
||||||
public GuiScrollPane scrollPane;
|
public GuiScrollPane scrollPane;
|
||||||
protected FontRenderer fontRenderer;
|
protected FontRenderer font;
|
||||||
protected Minecraft mc;
|
protected Minecraft mc;
|
||||||
|
|
||||||
protected boolean isCollapsed = true;
|
protected boolean isCollapsed = true;
|
||||||
@@ -19,35 +22,24 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
|
|
||||||
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
||||||
this.scrollPane = scrollPane;
|
this.scrollPane = scrollPane;
|
||||||
this.fontRenderer = scrollPane.fontRenderer;
|
this.font = scrollPane.font;
|
||||||
this.mc = scrollPane.parent.mc;
|
this.mc = Minecraft.getInstance();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
|
left = scrollPane.getWidth() / 2 - 140;
|
||||||
left = scrollPane.width / 2 - 140;
|
right = scrollPane.getWidth() / 2 + 140;
|
||||||
right = scrollPane.width / 2 + 140;
|
top = scrollPane.getHeight() / 2 - 100;
|
||||||
top = scrollPane.height / 2 - 100;
|
bottom = scrollPane.getHeight() / 2 + 100;
|
||||||
bottom = scrollPane.height / 2 + 100;
|
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
boolean isSelected, float partialTicks) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -56,8 +48,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
public boolean charTyped(char eventChar, int eventKey) {
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -70,14 +62,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onGuiClosed() {
|
public void onGuiClosed() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,27 +1,30 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class GuiIconButton extends GuiButton {
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class GuiIconButton extends Button {
|
||||||
|
|
||||||
private final ResourceLocation resourceLocation;
|
private final ResourceLocation resourceLocation;
|
||||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<String> tooltip = new ArrayList<>();
|
||||||
private boolean useAltIcon = false;
|
private boolean useAltIcon = false;
|
||||||
|
|
||||||
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
|
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||||
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
|
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
|
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||||
super(buttonId, x, y, width, height, "");
|
super(x, y, width, height, "", onPress);
|
||||||
this.iconX = iconX;
|
this.iconX = iconX;
|
||||||
this.iconY = iconY;
|
this.iconY = iconY;
|
||||||
this.iconWidth = iconWidth;
|
this.iconWidth = iconWidth;
|
||||||
@@ -44,12 +47,12 @@ public class GuiIconButton extends GuiButton {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||||
super.drawButton(mc, mouseX, mouseY, partialTicks);
|
super.render(mouseX, mouseY, partialTicks);
|
||||||
if (this.visible)
|
if (this.visible)
|
||||||
{
|
{
|
||||||
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||||
mc.getTextureManager().bindTexture(this.resourceLocation);
|
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
||||||
int currentIconX = this.iconX;
|
int currentIconX = this.iconX;
|
||||||
int currentIconY = this.iconY;
|
int currentIconY = this.iconY;
|
||||||
|
|
||||||
@@ -59,17 +62,18 @@ public class GuiIconButton extends GuiButton {
|
|||||||
currentIconY += iconAltY;
|
currentIconY += iconAltY;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
||||||
|
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
|
|
||||||
if (flag) {
|
if (flag) {
|
||||||
List<String> textLines = new ArrayList<>();
|
List<String> textLines = new ArrayList<>();
|
||||||
textLines.addAll(tooltip);
|
textLines.addAll(tooltip);
|
||||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,48 +1,68 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.gui.*;
|
import net.minecraft.client.gui.*;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||||
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
|
import net.minecraft.client.gui.widget.button.Button;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.text.DecimalFormat;
|
import java.text.DecimalFormat;
|
||||||
|
import java.text.ParseException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class GuiNumberField extends Gui {
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class GuiNumberField extends AbstractGui {
|
||||||
|
|
||||||
public int x, y, width, height;
|
public int x, y, width, height;
|
||||||
public int buttonWidth = 10;
|
public int buttonWidth = 10;
|
||||||
|
|
||||||
protected GuiTextField textField;
|
protected TextFieldWidget textField;
|
||||||
protected GuiButton minusButton, plusButton;
|
protected Button minusButton, plusButton;
|
||||||
|
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<String> tooltip = new ArrayList<>();
|
||||||
|
|
||||||
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
|
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
||||||
List<GuiButton> buttonList, int x, int y, int width, int height) {
|
|
||||||
this.x = x;
|
this.x = x;
|
||||||
this.y = y;
|
this.y = y;
|
||||||
this.width = width;
|
this.width = width;
|
||||||
this.height = height;
|
this.height = height;
|
||||||
|
|
||||||
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
|
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
|
||||||
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
|
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
|
||||||
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
|
float valueChanged = 1f;
|
||||||
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
|
|
||||||
|
setNumber(getNumber() - valueChanged);
|
||||||
|
});
|
||||||
|
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
|
||||||
|
float valueChanged = 1f;
|
||||||
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
|
|
||||||
|
setNumber(getNumber() + valueChanged);
|
||||||
|
});
|
||||||
|
|
||||||
buttonList.add(minusButton);
|
buttonList.add(minusButton);
|
||||||
buttonList.add(plusButton);
|
buttonList.add(plusButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setNumber(double number) {
|
public void setNumber(double number) {
|
||||||
DecimalFormat format = new DecimalFormat("0.#");
|
textField.setText(DecimalFormat.getInstance().format(number));
|
||||||
textField.setText(format.format(number));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getNumber() {
|
public double getNumber() {
|
||||||
if (textField.getText().isEmpty()) return 0;
|
if (textField.getText().isEmpty()) return 0;
|
||||||
return Double.parseDouble(textField.getText());
|
try {
|
||||||
|
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
|
||||||
|
} catch (ParseException e) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTooltip(String tooltip) {
|
public void setTooltip(String tooltip) {
|
||||||
@@ -53,7 +73,7 @@ public class GuiNumberField extends Gui {
|
|||||||
this.tooltip = tooltip;
|
this.tooltip = tooltip;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
|
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
|
||||||
//Check if clicked inside textfield
|
//Check if clicked inside textfield
|
||||||
@@ -62,24 +82,24 @@ public class GuiNumberField extends Gui {
|
|||||||
//Rightclicked inside textfield
|
//Rightclicked inside textfield
|
||||||
if (flag && mouseButton == 1) {
|
if (flag && mouseButton == 1) {
|
||||||
textField.setText("");
|
textField.setText("");
|
||||||
textField.setFocused(true);
|
textField.setFocused2(true);
|
||||||
result = true;
|
result = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
|
||||||
textField.y = y + 1;
|
textField.y = y + 1;
|
||||||
minusButton.y = y - 1;
|
minusButton.y = y - 1;
|
||||||
plusButton.y = y - 1;
|
plusButton.y = y - 1;
|
||||||
|
|
||||||
textField.drawTextBox();
|
textField.render(mouseX, mouseY, partialTicks);
|
||||||
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
minusButton.render(mouseX, mouseY, partialTicks);
|
||||||
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
plusButton.render(mouseX, mouseY, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
@@ -102,37 +122,25 @@ public class GuiNumberField extends Gui {
|
|||||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
||||||
}
|
}
|
||||||
|
|
||||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
float valueChanged = 1f;
|
|
||||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
|
||||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
|
||||||
|
|
||||||
if (button == minusButton) {
|
|
||||||
setNumber(getNumber() - valueChanged);
|
|
||||||
}
|
|
||||||
if (button == plusButton) {
|
|
||||||
setNumber(getNumber() + valueChanged);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void update() {
|
public void update() {
|
||||||
textField.updateCursorCounter();
|
textField.tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
if (!textField.isFocused()) return;
|
if (!textField.isFocused()) return false;
|
||||||
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
||||||
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
||||||
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
|
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
|
||||||
textField.textboxKeyTyped(typedChar, keyCode);
|
return textField.charTyped(typedChar, keyCode);
|
||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
//Scroll inside textfield to change number
|
//Scroll inside textfield to change number
|
||||||
|
//Disabled because entire screen can be scrolled
|
||||||
// public void handleMouseInput(int mouseX, int mouseY) {
|
// public void handleMouseInput(int mouseX, int mouseY) {
|
||||||
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -1,186 +1,186 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.FontRenderer;
|
import net.minecraft.client.gui.*;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.gui.GuiListExtended;
|
import net.minecraft.client.gui.widget.Widget;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
||||||
import org.lwjgl.input.Mouse;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class GuiScrollPane extends GuiListExtended {
|
public class GuiScrollPane extends SlotGui {
|
||||||
|
|
||||||
public GuiScreen parent;
|
public Screen parent;
|
||||||
public FontRenderer fontRenderer;
|
public FontRenderer font;
|
||||||
public List<IScrollEntry> listEntries;
|
private List<IScrollEntry> listEntries;
|
||||||
|
private float scrollMultiplier = 1f;
|
||||||
|
|
||||||
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
|
private int mouseX;
|
||||||
super(parent.mc, parent.width, parent.height, top, bottom, 100);
|
private int mouseY;
|
||||||
|
|
||||||
|
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
||||||
|
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||||
this.parent = parent;
|
this.parent = parent;
|
||||||
this.fontRenderer = fontRenderer;
|
this.font = font;
|
||||||
this.setShowSelectionBox(false);
|
this.renderSelection = false;
|
||||||
listEntries = new ArrayList<>();
|
listEntries = new ArrayList<>();
|
||||||
|
MinecraftForge.EVENT_BUS.register(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public IScrollEntry getListEntry(int index) {
|
||||||
public IGuiListEntry getListEntry(int index) {
|
|
||||||
return listEntries.get(index);
|
return listEntries.get(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddListEntry(IScrollEntry listEntry){
|
||||||
|
listEntries.add(listEntry);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected int getSize() {
|
protected int getItemCount() {
|
||||||
return listEntries.size();
|
return listEntries.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected int getScrollBarX() {
|
protected boolean isSelectedItem(int slotIndex) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getScrollbarPosition() {
|
||||||
//return width / 2 + 140 + 10;
|
//return width / 2 + 140 + 10;
|
||||||
return width - 15;
|
return width - 15;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getListWidth() {
|
public int getRowWidth() {
|
||||||
return 280;
|
return 280;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Removed background
|
//Removed background
|
||||||
@Override
|
@Override
|
||||||
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
|
public void render(int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
{
|
{
|
||||||
if (this.visible)
|
if (this.visible) {
|
||||||
{
|
|
||||||
this.mouseX = mouseXIn;
|
this.mouseX = mouseXIn;
|
||||||
this.mouseY = mouseYIn;
|
this.mouseY = mouseYIn;
|
||||||
int scrollBarLeft = this.getScrollBarX();
|
this.renderBackground();
|
||||||
int scrollBarRight = scrollBarLeft + 6;
|
int scrollbarLeft = this.getScrollbarPosition();
|
||||||
this.bindAmountScrolled();
|
int scrollbarRight = scrollbarLeft + 6;
|
||||||
GlStateManager.disableLighting();
|
this.capYPosition();
|
||||||
GlStateManager.disableFog();
|
|
||||||
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
|
||||||
int insideTop = this.top + 4 - (int)this.amountScrolled;
|
|
||||||
|
|
||||||
if (this.hasListHeader) {
|
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||||
this.drawListHeader(insideLeft, insideTop, tessellator);
|
int insideTop = this.y0 + 4 - (int) this.yo;
|
||||||
|
if (this.renderHeader) {
|
||||||
|
this.renderHeader(insideLeft, insideTop, tessellator);
|
||||||
}
|
}
|
||||||
|
|
||||||
//All entries
|
//All entries
|
||||||
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||||
GlStateManager.disableDepth();
|
RenderSystem.disableDepthTest();
|
||||||
|
|
||||||
//Dirt overlays on top and bottom
|
//Dirt overlays on top and bottom
|
||||||
// this.overlayBackground(0, this.top, 255, 255);
|
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||||
// this.overlayBackground(this.bottom, this.height, 255, 255);
|
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||||
|
|
||||||
GlStateManager.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
GlStateManager.disableAlpha();
|
RenderSystem.disableAlphaTest();
|
||||||
GlStateManager.shadeModel(7425);
|
RenderSystem.shadeModel(7425);
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.disableTexture();
|
||||||
|
|
||||||
// //top fade
|
//top
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// tessellator.draw();
|
// tessellator.draw();
|
||||||
|
|
||||||
// //top line
|
//bottom
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||||
// tessellator.draw();
|
|
||||||
|
|
||||||
// //bottom fade
|
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
|
||||||
// tessellator.draw();
|
|
||||||
|
|
||||||
// //bottom line
|
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
|
||||||
// tessellator.draw();
|
// tessellator.draw();
|
||||||
|
|
||||||
//Draw scrollbar
|
//Draw scrollbar
|
||||||
int maxScroll = this.getMaxScroll();
|
int maxScroll = this.getMaxScroll();
|
||||||
if (maxScroll > 0)
|
if (maxScroll > 0) {
|
||||||
{
|
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||||
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
|
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
|
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||||
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
|
if (l1 < this.y0) {
|
||||||
|
l1 = this.y0;
|
||||||
if (l1 < this.top)
|
|
||||||
{
|
|
||||||
l1 = this.top;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0F).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0F).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0F).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0F).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0F).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0F).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0F).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0F).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0F).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0F).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.enableTexture2D();
|
//this.renderDecorations(mouseXIn, mouseYIn);
|
||||||
GlStateManager.shadeModel(7424);
|
RenderSystem.enableTexture();
|
||||||
GlStateManager.enableAlpha();
|
RenderSystem.shadeModel(7424);
|
||||||
GlStateManager.disableBlend();
|
RenderSystem.enableAlphaTest();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//SLOTHEIGHT MODIFICATIONS
|
//SLOTHEIGHT MODIFICATIONS
|
||||||
//SlotHeight is still relied on for determining how much to scroll
|
//SlotHeight is still relied on for determining how much to scroll
|
||||||
@Override
|
@Override
|
||||||
protected int getContentHeight() {
|
protected int getMaxPosition() {
|
||||||
//Add every entry height
|
//Add every entry height
|
||||||
int height = this.headerPadding;
|
int height = this.headerHeight;
|
||||||
for (IScrollEntry entry : listEntries) {
|
for (IScrollEntry entry : listEntries) {
|
||||||
height += entry.getHeight();
|
height += entry.getHeight();
|
||||||
}
|
}
|
||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getContentHeight(int count) {
|
@Override
|
||||||
|
protected void renderBackground() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||||
|
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||||
|
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxPosition(int count) {
|
||||||
//Add all count entry heights
|
//Add all count entry heights
|
||||||
int height = this.headerPadding;
|
int height = this.headerHeight;
|
||||||
for (int i = 0; i < count; i++) {
|
for (int i = 0; i < count; i++) {
|
||||||
IScrollEntry entry = listEntries.get(i);
|
IScrollEntry entry = listEntries.get(i);
|
||||||
height += entry.getHeight();
|
height += entry.getHeight();
|
||||||
@@ -188,33 +188,31 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public int getSlotIndexFromScreenCoords(double posX, double posY) {
|
||||||
public int getSlotIndexFromScreenCoords(int posX, int posY) {
|
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int left = this.left + (this.width - this.getListWidth()) / 2;
|
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
int right = this.left + (this.width + this.getListWidth()) / 2;
|
double relativeMouseY = getRelativeMouseY(mouseY, 0);
|
||||||
int relativeMouseY = getRelativeMouseY(mouseY, 0);
|
|
||||||
|
|
||||||
//Iterate over every entry until relativeMouseY falls within its height
|
//Iterate over every entry until relativeMouseY falls within its height
|
||||||
for (int i = 0; i < listEntries.size(); i++) {
|
for (int i = 0; i < listEntries.size(); i++) {
|
||||||
IScrollEntry entry = listEntries.get(i);
|
IScrollEntry entry = listEntries.get(i);
|
||||||
if (relativeMouseY <= entry.getHeight())
|
if (relativeMouseY <= entry.getHeight())
|
||||||
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
|
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
|
||||||
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
|
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
|
||||||
relativeMouseY -= entry.getHeight();
|
relativeMouseY -= entry.getHeight();
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
|
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||||
{
|
|
||||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||||
int relativeX = getRelativeMouseX(mouseX);
|
double relativeX = getRelativeMouseX(mouseX);
|
||||||
|
|
||||||
//Always pass through mouseclicked, to be able to unfocus textfields
|
//Always pass through mouseclicked, to be able to unfocus textfields
|
||||||
for (int i = 0; i < this.listEntries.size(); i++) {
|
for (int i = 0; i < this.listEntries.size(); i++) {
|
||||||
int relativeY = getRelativeMouseY(mouseY, i);
|
double relativeY = getRelativeMouseY(mouseY, i);
|
||||||
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -239,60 +237,53 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseReleased(int x, int y, int mouseEvent)
|
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||||
{
|
for (int i = 0; i < this.getItemCount(); ++i)
|
||||||
for (int i = 0; i < this.getSize(); ++i)
|
|
||||||
{
|
{
|
||||||
int relativeX = getRelativeMouseX(mouseX);
|
double relativeX = getRelativeMouseX(mouseX);
|
||||||
int relativeY = getRelativeMouseY(mouseY, i);
|
double relativeY = getRelativeMouseY(mouseY, i);
|
||||||
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
|
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.setEnabled(true);
|
this.visible = true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void handleMouseInput() {
|
public void handleMouseInput() {
|
||||||
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
|
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||||
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
|
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
|
||||||
this.mouseY <= this.bottom) {
|
this.mouseY <= this.y1) {
|
||||||
int i = this.left + (this.width - this.getListWidth()) / 2;
|
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int j = this.left + (this.width + this.getListWidth()) / 2;
|
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||||
|
|
||||||
if (slotIndex > -1) {
|
if (slotIndex > -1) {
|
||||||
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
|
this.mouseClicked(this.mouseX, this.mouseY, 0);
|
||||||
this.selectedElement = slotIndex;
|
|
||||||
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||||
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
|
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Mouse.isButtonDown(0) && this.getEnabled()) {
|
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
|
||||||
if (this.initialClickY == -1) {
|
if (this.yDrag == -1) {
|
||||||
boolean flag1 = true;
|
boolean flag1 = true;
|
||||||
|
|
||||||
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
|
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
|
||||||
int i2 = this.left + (this.width - this.getListWidth()) / 2;
|
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int j2 = this.left + (this.width + this.getListWidth()) / 2;
|
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||||
|
|
||||||
if (slotIndex > -1) {
|
if (slotIndex > -1) {
|
||||||
boolean flag = slotIndex == this.selectedElement &&
|
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
|
||||||
Minecraft.getSystemTime() - this.lastClicked < 250L;
|
|
||||||
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
|
|
||||||
this.selectedElement = slotIndex;
|
|
||||||
this.lastClicked = Minecraft.getSystemTime();
|
|
||||||
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||||
this.clickedHeader(this.mouseX - i2,
|
this.clickedHeader(this.mouseX - i2,
|
||||||
this.mouseY - this.top + (int) this.amountScrolled - 4);
|
this.mouseY - this.y0 + (int) this.yo - 4);
|
||||||
flag1 = false;
|
flag1 = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int i3 = this.getScrollBarX();
|
int i3 = this.getScrollbarPosition();
|
||||||
int j1 = i3 + 6;
|
int j1 = i3 + 6;
|
||||||
|
|
||||||
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
||||||
@@ -303,56 +294,45 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
maxScroll = 1;
|
maxScroll = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
|
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||||
(float) this.getContentHeight());
|
(float) this.getMaxPosition());
|
||||||
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
|
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||||
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
|
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||||
} else {
|
} else {
|
||||||
this.scrollMultiplier = 1.0F;
|
this.scrollMultiplier = 1.0F;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (flag1) {
|
if (flag1) {
|
||||||
this.initialClickY = this.mouseY;
|
this.yDrag = this.mouseY;
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -2;
|
this.yDrag = -2;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -2;
|
this.yDrag = -2;
|
||||||
}
|
}
|
||||||
} else if (this.initialClickY >= 0) {
|
} else if (this.yDrag >= 0) {
|
||||||
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
|
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
|
||||||
this.initialClickY = this.mouseY;
|
this.yDrag = this.mouseY;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.initialClickY = -1;
|
this.yDrag = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int i2 = Mouse.getEventDWheel();
|
|
||||||
|
|
||||||
if (i2 != 0) {
|
|
||||||
if (i2 > 0) {
|
|
||||||
i2 = -1;
|
|
||||||
} else if (i2 < 0) {
|
|
||||||
i2 = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw in center if it fits
|
//Draw in center if it fits
|
||||||
@Override
|
@Override
|
||||||
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
{
|
{
|
||||||
int size = this.getSize();
|
int itemCount = this.getItemCount();
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
//Find y to start with
|
//Find y to start with
|
||||||
int y = this.headerPadding + insideTop;
|
int y = this.headerHeight + insideTop;
|
||||||
int contentHeight = getContentHeight();
|
int contentHeight = getMaxPosition();
|
||||||
int insideHeight = this.bottom - this.top - 4;
|
int insideHeight = this.y1 - this.y0 - 4;
|
||||||
|
|
||||||
if (contentHeight < insideHeight) {
|
if (contentHeight < insideHeight) {
|
||||||
//it fits, so we can center it vertically
|
//it fits, so we can center it vertically
|
||||||
@@ -360,67 +340,68 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Draw all entries
|
//Draw all entries
|
||||||
for (int i = 0; i < size; ++i)
|
for (int i = 0; i < itemCount; ++i)
|
||||||
{
|
{
|
||||||
int entryHeight = listEntries.get(i).getHeight();
|
int entryHeight = listEntries.get(i).getHeight();
|
||||||
int entryHeight2 = entryHeight - 4;
|
int entryHeight2 = entryHeight - 4;
|
||||||
|
|
||||||
if (y > this.bottom || y + entryHeight2 < this.top)
|
if (y > this.y1 || y + entryHeight2 < this.y0)
|
||||||
{
|
{
|
||||||
this.updateItemPos(i, insideLeft, y, partialTicks);
|
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.showSelectionBox && this.isSelected(i))
|
if (this.renderSelection && this.isSelectedItem(i)) {
|
||||||
{
|
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||||
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
|
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||||
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
|
RenderSystem.disableTexture();
|
||||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||||
GlStateManager.disableTexture2D();
|
RenderSystem.color4f(f, f, f, 1.0F);
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
GlStateManager.enableTexture2D();
|
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
RenderSystem.enableTexture();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||||
y += entryHeight;
|
y += entryHeight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private int getRelativeMouseX(int mouseX) {
|
private double getRelativeMouseX(double mouseX) {
|
||||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||||
return mouseX - j;
|
return mouseX - j;
|
||||||
}
|
}
|
||||||
|
|
||||||
private int getRelativeMouseY(int mouseY, int contentIndex) {
|
private double getRelativeMouseY(double mouseY, int contentIndex) {
|
||||||
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
|
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
|
||||||
int relativeMouseY = mouseY - k;
|
double relativeMouseY = mouseY - k;
|
||||||
|
|
||||||
//Content might be centered, adjust relative mouse y accordingly
|
//Content might be centered, adjust relative mouse y accordingly
|
||||||
int contentHeight = getContentHeight();
|
int contentHeight = getMaxPosition();
|
||||||
int insideHeight = this.bottom - this.top - 4;
|
int insideHeight = this.y1 - this.y0 - 4;
|
||||||
|
|
||||||
if (contentHeight < insideHeight) {
|
if (contentHeight < insideHeight) {
|
||||||
//it fits, so we can center it vertically
|
//it fits, so we can center it vertically
|
||||||
relativeMouseY -= (insideHeight - contentHeight) / 2;
|
relativeMouseY -= (insideHeight - contentHeight) / 2f;
|
||||||
}
|
}
|
||||||
return relativeMouseY;
|
return relativeMouseY;
|
||||||
}
|
}
|
||||||
|
|
||||||
//PASSTHROUGHS
|
//PASSTHROUGHS
|
||||||
public int initGui(int id, List<GuiButton> buttonList) {
|
public void init(List<Widget> buttonList) {
|
||||||
for (IScrollEntry entry : this.listEntries) {
|
for (IScrollEntry entry : this.listEntries) {
|
||||||
id = entry.initGui(id, buttonList);
|
entry.init(buttonList);
|
||||||
}
|
}
|
||||||
registerScrollButtons(id++, id++);
|
|
||||||
return id;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateScreen() {
|
public void updateScreen() {
|
||||||
@@ -428,19 +409,16 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
entry.updateScreen();
|
entry.updateScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||||
for (IScrollEntry entry : this.listEntries)
|
for (IScrollEntry entry : this.listEntries)
|
||||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
@Override
|
||||||
|
public boolean charTyped(char eventChar, int eventKey) {
|
||||||
for (IScrollEntry entry : this.listEntries)
|
for (IScrollEntry entry : this.listEntries)
|
||||||
entry.keyTyped(eventChar, eventKey);
|
entry.charTyped(eventChar, eventKey);
|
||||||
}
|
return false;
|
||||||
|
|
||||||
public void actionPerformed(GuiButton button) {
|
|
||||||
for (IScrollEntry entry : this.listEntries)
|
|
||||||
entry.actionPerformed(button);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onGuiClosed() {
|
public void onGuiClosed() {
|
||||||
@@ -448,19 +426,41 @@ public class GuiScrollPane extends GuiListExtended {
|
|||||||
entry.onGuiClosed();
|
entry.onGuiClosed();
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
|
//Make protected values available
|
||||||
int initGui(int id, List<GuiButton> buttonList);
|
public int getWidth() {
|
||||||
|
return width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getHeight() {
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface IScrollEntry {
|
||||||
|
void init(List<Widget> buttonList);
|
||||||
|
|
||||||
void updateScreen();
|
void updateScreen();
|
||||||
|
|
||||||
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
|
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
|
||||||
|
|
||||||
void keyTyped(char eventChar, int eventKey) throws IOException;
|
boolean charTyped(char eventChar, int eventKey);
|
||||||
|
|
||||||
void actionPerformed(GuiButton button);
|
|
||||||
|
|
||||||
void onGuiClosed();
|
void onGuiClosed();
|
||||||
|
|
||||||
int getHeight();
|
int getHeight();
|
||||||
|
|
||||||
|
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||||
|
|
||||||
|
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||||
|
* clicked and the list should not be dragged.
|
||||||
|
*/
|
||||||
|
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
|
||||||
|
*/
|
||||||
|
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,28 +1,27 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
public class InventoryHelper {
|
public class InventoryHelper {
|
||||||
|
|
||||||
public static ItemStack findItemStackInInventory(EntityPlayer player, Block block) {
|
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
return invStack;
|
return invStack;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int findTotalBlocksInInventory(EntityPlayer player, Block block) {
|
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
||||||
int total = 0;
|
int total = 0;
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
total += invStack.getCount();
|
total += invStack.getCount();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
|
||||||
|
|
||||||
import com.google.gson.JsonObject;
|
|
||||||
import net.minecraftforge.common.crafting.IConditionFactory;
|
|
||||||
import net.minecraftforge.common.crafting.JsonContext;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
|
|
||||||
import java.util.function.BooleanSupplier;
|
|
||||||
|
|
||||||
public class ReachConditionFactory implements IConditionFactory {
|
|
||||||
@Override
|
|
||||||
public BooleanSupplier parse(JsonContext context, JsonObject json) {
|
|
||||||
return () -> BuildConfig.reach.enableReachUpgrades;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,32 +1,32 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
|
||||||
public class ReachHelper {
|
public class ReachHelper {
|
||||||
public static int getMaxReach(EntityPlayer player) {
|
public static int getMaxReach(PlayerEntity player) {
|
||||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
|
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||||
|
|
||||||
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
|
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||||
|
|
||||||
//Check buildsettings for reachUpgrade
|
//Check buildsettings for reachUpgrade
|
||||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
switch (reachUpgrade) {
|
switch (reachUpgrade) {
|
||||||
case 0: return BuildConfig.reach.maxReachLevel0;
|
case 0: return BuildConfig.reach.maxReachLevel0.get();
|
||||||
case 1: return BuildConfig.reach.maxReachLevel1;
|
case 1: return BuildConfig.reach.maxReachLevel1.get();
|
||||||
case 2: return BuildConfig.reach.maxReachLevel2;
|
case 2: return BuildConfig.reach.maxReachLevel2.get();
|
||||||
case 3: return BuildConfig.reach.maxReachLevel3;
|
case 3: return BuildConfig.reach.maxReachLevel3.get();
|
||||||
}
|
}
|
||||||
return BuildConfig.reach.maxReachLevel0;
|
return BuildConfig.reach.maxReachLevel0.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getPlacementReach(EntityPlayer player) {
|
public static int getPlacementReach(PlayerEntity player) {
|
||||||
return getMaxReach(player) / 4;
|
return getMaxReach(player) / 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
||||||
if (player.isCreative()) return 1000000;
|
if (player.isCreative()) return 1000000;
|
||||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||||
//Level 0: 121
|
//Level 0: 121
|
||||||
@@ -35,7 +35,7 @@ public class ReachHelper {
|
|||||||
//Level 3: 4805
|
//Level 3: 4805
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
||||||
if (player.isCreative()) return 2000;
|
if (player.isCreative()) return 2000;
|
||||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||||
//Level 0: 6
|
//Level 0: 6
|
||||||
@@ -44,7 +44,7 @@ public class ReachHelper {
|
|||||||
//Level 3: 60
|
//Level 3: 60
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean canBreakFar(EntityPlayer player) {
|
public static boolean canBreakFar(PlayerEntity player) {
|
||||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
|
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,26 +1,25 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.advancements.CriteriaTriggers;
|
||||||
import net.minecraft.block.BlockLiquid;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.BlockSlab;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.SoundType;
|
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.block.properties.IProperty;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemSlab;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.CachedBlockInfo;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.IBlockAccess;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.common.ToolType;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
@@ -33,15 +32,15 @@ public class SurvivalHelper {
|
|||||||
//Used for all placing of blocks in this mod.
|
//Used for all placing of blocks in this mod.
|
||||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||||
//Based on ItemBlock#onItemUse
|
//Based on ItemBlock#onItemUse
|
||||||
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
|
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
||||||
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipPlaceCheck,
|
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
|
||||||
boolean skipCollisionCheck, boolean playSound) {
|
boolean skipCollisionCheck, boolean playSound) {
|
||||||
if (!world.isBlockLoaded(pos, true)) return false;
|
if (!world.isBlockPresent(pos)) return false;
|
||||||
ItemStack itemstack = origstack;
|
ItemStack itemstack = origstack;
|
||||||
|
|
||||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
world.setBlockToAir(pos);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -50,9 +49,9 @@ public class SurvivalHelper {
|
|||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
|
|
||||||
if (!(itemstack.getItem() instanceof ItemBlock))
|
if (!(itemstack.getItem() instanceof BlockItem))
|
||||||
return false;
|
return false;
|
||||||
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
|
Block block = ((BlockItem) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
|
|
||||||
//More manual with ItemBlock#placeBlockAt
|
//More manual with ItemBlock#placeBlockAt
|
||||||
@@ -60,10 +59,17 @@ public class SurvivalHelper {
|
|||||||
//Drop existing block
|
//Drop existing block
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
|
|
||||||
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
|
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
|
||||||
if (!placed) return false;
|
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||||
|
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||||
|
if (!world.setBlockState(pos, blockState, 3)) return false;
|
||||||
|
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
||||||
|
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
||||||
|
if (player instanceof ServerPlayerEntity) {
|
||||||
|
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
|
||||||
|
}
|
||||||
|
|
||||||
IBlockState afterState = world.getBlockState(pos);
|
BlockState afterState = world.getBlockState(pos);
|
||||||
|
|
||||||
if (playSound) {
|
if (playSound) {
|
||||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||||
@@ -105,8 +111,8 @@ public class SurvivalHelper {
|
|||||||
|
|
||||||
//Used for all breaking of blocks in this mod.
|
//Used for all breaking of blocks in this mod.
|
||||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||||
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos, boolean skipChecks) {
|
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
||||||
if (!world.isBlockLoaded(pos, false)) return false;
|
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
|
||||||
|
|
||||||
//Check if can break
|
//Check if can break
|
||||||
if (skipChecks || canBreak(world, player, pos)) {
|
if (skipChecks || canBreak(world, player, pos)) {
|
||||||
@@ -119,17 +125,17 @@ public class SurvivalHelper {
|
|||||||
//Damage tool
|
//Damage tool
|
||||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
||||||
|
|
||||||
world.setBlockToAir(pos);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Gives items directly to player
|
//Gives items directly to player
|
||||||
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
|
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
|
||||||
if (player.isCreative()) return;
|
if (player.isCreative()) return;
|
||||||
|
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
Block block = blockState.getBlock();
|
Block block = blockState.getBlock();
|
||||||
|
|
||||||
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
||||||
@@ -176,17 +182,17 @@ public class SurvivalHelper {
|
|||||||
* @param sidePlacedOn
|
* @param sidePlacedOn
|
||||||
* @return Whether the player may place the block at pos with itemstack
|
* @return Whether the player may place the block at pos with itemstack
|
||||||
*/
|
*/
|
||||||
public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
|
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||||
|
|
||||||
//Check if itemstack is correct
|
//Check if itemstack is correct
|
||||||
if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||||
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||||
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||||
//Happens when breaking blocks, no need to notify in that case
|
//Happens when breaking blocks, no need to notify in that case
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Block block = ((ItemBlock) itemStack.getItem()).getBlock();
|
Block block = ((BlockItem) itemStack.getItem()).getBlock();
|
||||||
|
|
||||||
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
||||||
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
||||||
@@ -194,13 +200,12 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Can be harvested with hand? (or in creative)
|
//Can be harvested with hand? (or in creative)
|
||||||
private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
|
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
IBlockState state = world.getBlockState(pos);
|
BlockState state = world.getBlockState(pos);
|
||||||
state = state.getBlock().getActualState(state, world, pos);
|
|
||||||
|
|
||||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel) {
|
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
||||||
case -1: return state.getMaterial().isToolNotRequired();
|
case -1: return state.getMaterial().isToolNotRequired();
|
||||||
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
||||||
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
||||||
@@ -212,9 +217,11 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//From EntityPlayer#canPlayerEdit
|
//From EntityPlayer#canPlayerEdit
|
||||||
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
|
||||||
{
|
{
|
||||||
if (player.capabilities.allowEdit)
|
if (!world.isBlockModifiable(player, pos)) return false;
|
||||||
|
|
||||||
|
if (player.abilities.allowEdit)
|
||||||
{
|
{
|
||||||
//True in creative and survival mode
|
//True in creative and survival mode
|
||||||
return true;
|
return true;
|
||||||
@@ -222,24 +229,25 @@ public class SurvivalHelper {
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
//Adventure mode
|
//Adventure mode
|
||||||
Block block = world.getBlockState(pos).getBlock();
|
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
||||||
return stack.canPlaceOn(block) || stack.canEditBlocks();
|
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//From World#mayPlace
|
//From World#mayPlace
|
||||||
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
|
||||||
{
|
{
|
||||||
IBlockState iblockstate1 = world.getBlockState(pos);
|
BlockState iblockstate1 = world.getBlockState(pos);
|
||||||
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
|
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
||||||
|
|
||||||
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
|
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check if double slab
|
//Check if double slab
|
||||||
if (placer != null && doesBecomeDoubleSlab(((EntityPlayer) placer), pos, sidePlacedOn)) {
|
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -249,25 +257,27 @@ public class SurvivalHelper {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
|
//TODO 1.14 check what Material.CIRCUITS has become
|
||||||
|
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check quickreplace
|
//Check quickreplace
|
||||||
if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
|
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
|
//TODO 1.13 replaceable
|
||||||
|
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Can break using held tool? (or in creative)
|
//Can break using held tool? (or in creative)
|
||||||
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
if (blockState.getBlock() instanceof BlockLiquid) return false;
|
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||||
|
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
@@ -275,13 +285,12 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//From ForgeHooks#canHarvestBlock
|
//From ForgeHooks#canHarvestBlock
|
||||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
|
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
|
||||||
{
|
{
|
||||||
IBlockState state = world.getBlockState(pos);
|
BlockState state = world.getBlockState(pos);
|
||||||
state = state.getBlock().getActualState(state, world, pos);
|
|
||||||
|
|
||||||
//Dont break bedrock
|
//Dont break bedrock
|
||||||
if (state.getBlockHardness((World) world, pos) < 0) {
|
if (state.getBlockHardness(world, pos) < 0) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -291,13 +300,13 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ItemStack stack = player.getHeldItemMainhand();
|
ItemStack stack = player.getHeldItemMainhand();
|
||||||
String tool = block.getHarvestTool(state);
|
ToolType tool = block.getHarvestTool(state);
|
||||||
if (stack.isEmpty() || tool == null)
|
if (stack.isEmpty() || tool == null)
|
||||||
{
|
{
|
||||||
return player.canHarvestBlock(state);
|
return player.canHarvestBlock(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
|
if (stack.getDamage() >= stack.getMaxDamage()) return false;
|
||||||
|
|
||||||
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
||||||
if (toolLevel < 0)
|
if (toolLevel < 0)
|
||||||
@@ -308,27 +317,28 @@ public class SurvivalHelper {
|
|||||||
return toolLevel >= block.getHarvestLevel(state);
|
return toolLevel >= block.getHarvestLevel(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doesBecomeDoubleSlab(EntityPlayer player, BlockPos pos, EnumFacing facing) {
|
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
||||||
IBlockState placedBlockState = player.world.getBlockState(pos);
|
BlockState placedBlockState = player.world.getBlockState(pos);
|
||||||
|
|
||||||
ItemStack itemstack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||||
|
|
||||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemSlab)) return false;
|
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
|
||||||
BlockSlab heldSlab = (BlockSlab) ((ItemSlab) itemstack.getItem()).getBlock();
|
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
if (placedBlockState.getBlock() == heldSlab) {
|
if (placedBlockState.getBlock() == heldSlab) {
|
||||||
IProperty<?> variantProperty = heldSlab.getVariantProperty();
|
//TODO 1.13
|
||||||
Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
|
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
|
||||||
BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
|
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
|
||||||
|
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
|
||||||
Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
|
//
|
||||||
|
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
|
||||||
if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
|
//
|
||||||
{
|
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
|
||||||
return true;
|
// {
|
||||||
}
|
// return true;
|
||||||
|
// }
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,22 +1,28 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerInventory;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.inventory.container.Container;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||||
import net.minecraft.util.ActionResult;
|
import net.minecraft.item.*;
|
||||||
import net.minecraft.util.EnumActionResult;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.ActionResultType;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||||
|
import net.minecraftforge.fml.network.NetworkHooks;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -24,6 +30,7 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||||
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
@@ -39,52 +46,60 @@ public class ItemRandomizerBag extends Item {
|
|||||||
private static Random rand = new Random(currentSeed);
|
private static Random rand = new Random(currentSeed);
|
||||||
|
|
||||||
public ItemRandomizerBag() {
|
public ItemRandomizerBag() {
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||||
this.setTranslationKey(this.getRegistryName().toString());
|
|
||||||
|
|
||||||
this.maxStackSize = 1;
|
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
public ActionResultType onItemUse(ItemUseContext ctx) {
|
||||||
|
PlayerEntity player = ctx.getPlayer();
|
||||||
|
World world = ctx.getWorld();
|
||||||
|
BlockPos pos = ctx.getPos();
|
||||||
|
Direction facing = ctx.getFace();
|
||||||
|
ItemStack item = ctx.getItem();
|
||||||
|
Vec3d hitVec = ctx.getHitVec();
|
||||||
|
|
||||||
if (player.isSneaking()) {
|
if (player == null) return ActionResultType.FAIL;
|
||||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
|
||||||
|
if (ctx.func_225518_g_()) { //ctx.isPlacerSneaking()
|
||||||
|
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||||
//Open inventory
|
//Open inventory
|
||||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
||||||
} else {
|
} else {
|
||||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||||
|
|
||||||
//Only place manually if in normal vanilla mode
|
//Only place manually if in normal vanilla mode
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||||
return EnumActionResult.FAIL;
|
return ActionResultType.FAIL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Use item
|
//Use item
|
||||||
//Get bag inventory
|
//Get bag inventory
|
||||||
ItemStack bag = player.getHeldItem(hand);
|
//TODO offhand support
|
||||||
|
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
if (bagInventory == null)
|
if (bagInventory == null)
|
||||||
return EnumActionResult.FAIL;
|
return ActionResultType.FAIL;
|
||||||
|
|
||||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||||
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
|
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
||||||
|
|
||||||
//Previously: use onItemUse to place block (no synergy)
|
//Previously: use onItemUse to place block (no synergy)
|
||||||
//bag.setItemDamage(toPlace.getMetadata());
|
//bag.setItemDamage(toPlace.getMetadata());
|
||||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||||
|
|
||||||
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
|
//TODO replaceable
|
||||||
|
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
|
||||||
pos = pos.offset(facing);
|
pos = pos.offset(facing);
|
||||||
}
|
}
|
||||||
|
|
||||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
|
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
||||||
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
|
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, false, true);
|
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||||
|
|
||||||
//Synergy
|
//Synergy
|
||||||
//Works without calling
|
//Works without calling
|
||||||
@@ -93,30 +108,30 @@ public class ItemRandomizerBag extends Item {
|
|||||||
// Mirror.onBlockPlaced(placeEvent);
|
// Mirror.onBlockPlaced(placeEvent);
|
||||||
// Array.onBlockPlaced(placeEvent);
|
// Array.onBlockPlaced(placeEvent);
|
||||||
}
|
}
|
||||||
return EnumActionResult.SUCCESS;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
ItemStack bag = player.getHeldItem(hand);
|
ItemStack bag = player.getHeldItem(hand);
|
||||||
|
|
||||||
if (player.isSneaking()) {
|
if (player.isSneaking()) {
|
||||||
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
|
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
||||||
//Open inventory
|
//Open inventory
|
||||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
||||||
} else {
|
} else {
|
||||||
//Use item
|
//Use item
|
||||||
//Get bag inventory
|
//Get bag inventory
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
if (bagInventory == null)
|
if (bagInventory == null)
|
||||||
return new ActionResult<>(EnumActionResult.FAIL, bag);
|
return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||||
|
|
||||||
ItemStack toUse = pickRandomStack(bagInventory);
|
ItemStack toUse = pickRandomStack(bagInventory);
|
||||||
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
|
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||||
|
|
||||||
return toUse.useItemRightClick(world, player, hand);
|
return toUse.useItemRightClick(world, player, hand);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, bag);
|
return new ActionResult<>(ActionResultType.PASS, bag);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -126,8 +141,7 @@ public class ItemRandomizerBag extends Item {
|
|||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
public static IItemHandler getBagInventory(ItemStack bag) {
|
public static IItemHandler getBagInventory(ItemStack bag) {
|
||||||
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
|
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -176,25 +190,28 @@ public class ItemRandomizerBag extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getMaxItemUseDuration(ItemStack stack) {
|
public int getUseDuration(ItemStack p_77626_1_) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
@Override
|
@Override
|
||||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
|
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
||||||
return new ItemHandlerCapabilityProvider();
|
return new ItemHandlerCapabilityProvider();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
|
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||||
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
|
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||||
|
if (world != null && world.getPlayers().size() > 1) {
|
||||||
|
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getTranslationKey() {
|
public String getTranslationKey() {
|
||||||
return super.getTranslationKey();
|
return this.getRegistryName().toString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void resetRandomness() {
|
public static void resetRandomness() {
|
||||||
@@ -205,4 +222,24 @@ public class ItemRandomizerBag extends Item {
|
|||||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||||
rand.setSeed(currentSeed);
|
rand.setSeed(currentSeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class ContainerProvider implements INamedContainerProvider{
|
||||||
|
|
||||||
|
private ItemStack bag;
|
||||||
|
|
||||||
|
public ContainerProvider(ItemStack bag) {
|
||||||
|
this.bag = bag;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ITextComponent getDisplayName() {
|
||||||
|
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||||
|
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -20,19 +21,16 @@ import java.util.List;
|
|||||||
public class ItemReachUpgrade1 extends Item {
|
public class ItemReachUpgrade1 extends Item {
|
||||||
|
|
||||||
public ItemReachUpgrade1() {
|
public ItemReachUpgrade1() {
|
||||||
|
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||||
this.setTranslationKey(this.getRegistryName().toString());
|
|
||||||
|
|
||||||
this.maxStackSize = 1;
|
|
||||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -52,16 +50,16 @@ public class ItemReachUpgrade1 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getTranslationKey() {
|
public String getTranslationKey() {
|
||||||
return super.getTranslationKey();
|
return this.getRegistryName().toString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -19,19 +21,16 @@ import java.util.List;
|
|||||||
public class ItemReachUpgrade2 extends Item {
|
public class ItemReachUpgrade2 extends Item {
|
||||||
|
|
||||||
public ItemReachUpgrade2() {
|
public ItemReachUpgrade2() {
|
||||||
|
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||||
this.setTranslationKey(this.getRegistryName().toString());
|
|
||||||
|
|
||||||
this.maxStackSize = 1;
|
|
||||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -55,17 +54,17 @@ public class ItemReachUpgrade2 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getTranslationKey() {
|
public String getTranslationKey() {
|
||||||
return super.getTranslationKey();
|
return this.getRegistryName().toString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemGroup;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.ITextComponent;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -19,19 +21,16 @@ import java.util.List;
|
|||||||
public class ItemReachUpgrade3 extends Item {
|
public class ItemReachUpgrade3 extends Item {
|
||||||
|
|
||||||
public ItemReachUpgrade3() {
|
public ItemReachUpgrade3() {
|
||||||
|
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||||
this.setTranslationKey(this.getRegistryName().toString());
|
|
||||||
|
|
||||||
this.maxStackSize = 1;
|
|
||||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
@@ -58,17 +57,17 @@ public class ItemReachUpgrade3 extends Item {
|
|||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
}
|
}
|
||||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getTranslationKey() {
|
public String getTranslationKey() {
|
||||||
return super.getTranslationKey();
|
return this.getRegistryName().toString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,37 +1,35 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Sends a message to the client asking to add a block to the undo stack.
|
* Sends a message to the client asking to add a block to the undo stack.
|
||||||
*/
|
*/
|
||||||
public class AddUndoMessage implements IMessage {
|
public class AddUndoMessage {
|
||||||
private BlockPos coordinate;
|
private BlockPos coordinate;
|
||||||
private IBlockState previousBlockState;
|
private BlockState previousBlockState;
|
||||||
private IBlockState newBlockState;
|
private BlockState newBlockState;
|
||||||
|
|
||||||
public AddUndoMessage() {
|
public AddUndoMessage() {
|
||||||
coordinate = BlockPos.ORIGIN;
|
coordinate = BlockPos.ZERO;
|
||||||
previousBlockState = null;
|
previousBlockState = null;
|
||||||
newBlockState = null;
|
newBlockState = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
|
||||||
this.coordinate = coordinate;
|
this.coordinate = coordinate;
|
||||||
this.previousBlockState = previousBlockState;
|
this.previousBlockState = previousBlockState;
|
||||||
this.newBlockState = newBlockState;
|
this.newBlockState = newBlockState;
|
||||||
@@ -41,54 +39,49 @@ public class AddUndoMessage implements IMessage {
|
|||||||
return coordinate;
|
return coordinate;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IBlockState getPreviousBlockState() {
|
public BlockState getPreviousBlockState() {
|
||||||
return previousBlockState;
|
return previousBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IBlockState getNewBlockState() {
|
public BlockState getNewBlockState() {
|
||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeInt(message.coordinate.getX());
|
||||||
buf.writeInt(this.coordinate.getX());
|
buf.writeInt(message.coordinate.getY());
|
||||||
buf.writeInt(this.coordinate.getY());
|
buf.writeInt(message.coordinate.getZ());
|
||||||
buf.writeInt(this.coordinate.getZ());
|
buf.writeInt(Block.getStateId(message.previousBlockState));
|
||||||
buf.writeInt(Block.getStateId(this.previousBlockState));
|
buf.writeInt(Block.getStateId(message.newBlockState));
|
||||||
buf.writeInt(Block.getStateId(this.newBlockState));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
BlockState previousBlockState = Block.getStateById(buf.readInt());
|
||||||
previousBlockState = Block.getStateById(buf.readInt());
|
BlockState newBlockState = Block.getStateById(buf.readInt());
|
||||||
newBlockState = Block.getStateById(buf.readInt());
|
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<AddUndoMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(AddUndoMessage message, MessageContext ctx) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
//Received clientside
|
||||||
|
|
||||||
if (ctx.side == Side.CLIENT){
|
|
||||||
//Received clientside
|
|
||||||
|
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
//Add to undo stack clientside
|
//Add to undo stack clientside
|
||||||
|
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||||
UndoRedo.addUndo(player, new BlockSet(
|
UndoRedo.addUndo(player, new BlockSet(
|
||||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||||
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
|
||||||
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
|
||||||
new Vec3d(0,0,0),
|
new Vec3d(0,0,0),
|
||||||
message.getCoordinate(), message.getCoordinate()));
|
message.getCoordinate(), message.getCoordinate()));
|
||||||
});
|
}
|
||||||
}
|
});
|
||||||
return null;
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,40 +1,47 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Sends a message to the server indicating that a player wants to break a block
|
* Sends a message to the server indicating that a player wants to break a block
|
||||||
*/
|
*/
|
||||||
public class BlockBrokenMessage implements IMessage {
|
public class BlockBrokenMessage {
|
||||||
|
|
||||||
private boolean blockHit;
|
private boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private BlockPos blockPos;
|
||||||
private EnumFacing sideHit;
|
private Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
|
|
||||||
public BlockBrokenMessage() {
|
public BlockBrokenMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ORIGIN;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = EnumFacing.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBrokenMessage(RayTraceResult result) {
|
public BlockBrokenMessage(BlockRayTraceResult result) {
|
||||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||||
this.blockPos = result.getBlockPos();
|
this.blockPos = result.getPos();
|
||||||
this.sideHit = result.sideHit;
|
this.sideHit = result.getFace();
|
||||||
this.hitVec = result.hitVec;
|
this.hitVec = result.getHitVec();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
|
||||||
|
this.blockHit = blockHit;
|
||||||
|
this.blockPos = blockPos;
|
||||||
|
this.sideHit = sideHit;
|
||||||
|
this.hitVec = hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isBlockHit() {
|
public boolean isBlockHit() {
|
||||||
@@ -45,7 +52,7 @@ public class BlockBrokenMessage implements IMessage {
|
|||||||
return blockPos;
|
return blockPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumFacing getSideHit() {
|
public Direction getSideHit() {
|
||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -53,43 +60,36 @@ public class BlockBrokenMessage implements IMessage {
|
|||||||
return hitVec;
|
return hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeBoolean(message.blockHit);
|
||||||
buf.writeBoolean(blockHit);
|
buf.writeInt(message.blockPos.getX());
|
||||||
buf.writeInt(blockPos.getX());
|
buf.writeInt(message.blockPos.getY());
|
||||||
buf.writeInt(blockPos.getY());
|
buf.writeInt(message.blockPos.getZ());
|
||||||
buf.writeInt(blockPos.getZ());
|
buf.writeInt(message.sideHit.getIndex());
|
||||||
buf.writeInt(sideHit.getIndex());
|
buf.writeDouble(message.hitVec.x);
|
||||||
buf.writeDouble(hitVec.x);
|
buf.writeDouble(message.hitVec.y);
|
||||||
buf.writeDouble(hitVec.y);
|
buf.writeDouble(message.hitVec.z);
|
||||||
buf.writeDouble(hitVec.z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
boolean blockHit = buf.readBoolean();
|
||||||
blockHit = buf.readBoolean();
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||||
sideHit = EnumFacing.byIndex(buf.readInt());
|
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
//Received serverside
|
||||||
|
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
|
||||||
if (ctx.side == Side.SERVER) {
|
}
|
||||||
//Received serverside
|
});
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
ctx.get().setPacketHandled(true);
|
||||||
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
// No response packet
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,45 +1,52 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Sends a message to the server indicating that a player wants to place a block.
|
* Sends a message to the server indicating that a player wants to place a block.
|
||||||
* Received clientside: server has placed blocks and its letting the client know.
|
* Received clientside: server has placed blocks and its letting the client know.
|
||||||
*/
|
*/
|
||||||
public class BlockPlacedMessage implements IMessage {
|
public class BlockPlacedMessage {
|
||||||
|
|
||||||
private boolean blockHit;
|
private boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private BlockPos blockPos;
|
||||||
private EnumFacing sideHit;
|
private Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private Vec3d hitVec;
|
||||||
private boolean placeStartPos; //prevent double placing in normal mode
|
private boolean placeStartPos; //prevent double placing in normal mode
|
||||||
|
|
||||||
public BlockPlacedMessage() {
|
public BlockPlacedMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ORIGIN;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = EnumFacing.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
this.placeStartPos = true;
|
this.placeStartPos = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
|
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
||||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||||
this.blockPos = result.getBlockPos();
|
this.blockPos = result.getPos();
|
||||||
this.sideHit = result.sideHit;
|
this.sideHit = result.getFace();
|
||||||
this.hitVec = result.hitVec;
|
this.hitVec = result.getHitVec();
|
||||||
|
this.placeStartPos = placeStartPos;
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||||
|
this.blockHit = blockHit;
|
||||||
|
this.blockPos = blockPos;
|
||||||
|
this.sideHit = sideHit;
|
||||||
|
this.hitVec = hitVec;
|
||||||
this.placeStartPos = placeStartPos;
|
this.placeStartPos = placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -51,7 +58,7 @@ public class BlockPlacedMessage implements IMessage {
|
|||||||
return blockPos;
|
return blockPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumFacing getSideHit() {
|
public Direction getSideHit() {
|
||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -63,51 +70,42 @@ public class BlockPlacedMessage implements IMessage {
|
|||||||
return placeStartPos;
|
return placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeBoolean(message.blockHit);
|
||||||
buf.writeBoolean(blockHit);
|
buf.writeInt(message.blockPos.getX());
|
||||||
buf.writeInt(blockPos.getX());
|
buf.writeInt(message.blockPos.getY());
|
||||||
buf.writeInt(blockPos.getY());
|
buf.writeInt(message.blockPos.getZ());
|
||||||
buf.writeInt(blockPos.getZ());
|
buf.writeInt(message.sideHit.getIndex());
|
||||||
buf.writeInt(sideHit.getIndex());
|
buf.writeDouble(message.hitVec.x);
|
||||||
buf.writeDouble(hitVec.x);
|
buf.writeDouble(message.hitVec.y);
|
||||||
buf.writeDouble(hitVec.y);
|
buf.writeDouble(message.hitVec.z);
|
||||||
buf.writeDouble(hitVec.z);
|
buf.writeBoolean(message.placeStartPos);
|
||||||
buf.writeBoolean(placeStartPos);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
boolean blockHit = buf.readBoolean();
|
||||||
blockHit = buf.readBoolean();
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||||
sideHit = EnumFacing.byIndex(buf.readInt());
|
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
boolean placeStartPos = buf.readBoolean();
|
||||||
placeStartPos = buf.readBoolean();
|
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
//Received clientside
|
||||||
|
|
||||||
if (ctx.side == Side.CLIENT){
|
|
||||||
//Received clientside
|
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
|
||||||
//Nod RenderHandler to do the dissolve shader effect
|
//Nod RenderHandler to do the dissolve shader effect
|
||||||
BlockPreviewRenderer.onBlocksPlaced();
|
BlockPreviewRenderer.onBlocksPlaced();
|
||||||
});
|
} else {
|
||||||
return null;
|
//Received serverside
|
||||||
} else {
|
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
||||||
//Received serverside
|
}
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
});
|
||||||
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
|
ctx.get().setPacketHandled(true);
|
||||||
});
|
|
||||||
// No response packet
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,45 +1,35 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
|
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
|
||||||
*/
|
*/
|
||||||
public class CancelModeMessage implements IMessage {
|
public class CancelModeMessage {
|
||||||
|
|
||||||
@Override
|
|
||||||
public void toBytes(ByteBuf buf) {
|
|
||||||
|
|
||||||
|
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static CancelModeMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
return new CancelModeMessage();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
// Execute the action on the main server thread by adding it as a scheduled task
|
|
||||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
|
||||||
threadListener.addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
});
|
});
|
||||||
// No response packet
|
ctx.get().setPacketHandled(true);
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,57 +1,44 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Sends a message to the client asking to clear the undo and redo stacks.
|
* Sends a message to the client asking to clear the undo and redo stacks.
|
||||||
*/
|
*/
|
||||||
public class ClearUndoMessage implements IMessage {
|
public class ClearUndoMessage {
|
||||||
|
|
||||||
public ClearUndoMessage() {
|
public ClearUndoMessage() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static ClearUndoMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
return new ClearUndoMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<ClearUndoMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(ClearUndoMessage message, MessageContext ctx) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
//Received clientside
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
if (ctx.side == Side.CLIENT){
|
|
||||||
//Received clientside
|
|
||||||
|
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
//Add to undo stack clientside
|
//Add to undo stack clientside
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
});
|
}
|
||||||
}
|
});
|
||||||
return null;
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,22 +1,17 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||||
*/
|
*/
|
||||||
public class ModeActionMessage implements IMessage {
|
public class ModeActionMessage {
|
||||||
|
|
||||||
private ModeOptions.ActionEnum action;
|
private ModeOptions.ActionEnum action;
|
||||||
|
|
||||||
@@ -27,36 +22,25 @@ public class ModeActionMessage implements IMessage {
|
|||||||
this.action = action;
|
this.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeInt(message.action.ordinal());
|
||||||
buf.writeInt(action.ordinal());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static ModeActionMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||||
action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
return new ModeActionMessage(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<ModeActionMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
|
ctx.get().enqueueWork(() -> {
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
@Override
|
ModeOptions.performAction(player, message.action);
|
||||||
public IMessage onMessage(ModeActionMessage message, MessageContext ctx) {
|
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
|
||||||
|
|
||||||
// The value that was sent
|
|
||||||
ModeOptions.ActionEnum action = message.action;
|
|
||||||
|
|
||||||
// Execute the action on the main server thread by adding it as a scheduled task
|
|
||||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
|
||||||
threadListener.addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
ModeOptions.performAction(player, action);
|
|
||||||
});
|
});
|
||||||
// No response packet
|
ctx.get().setPacketHandled(true);
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,19 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||||
*/
|
*/
|
||||||
public class ModeSettingsMessage implements IMessage {
|
public class ModeSettingsMessage {
|
||||||
|
|
||||||
private ModeSettings modeSettings;
|
private ModeSettings modeSettings;
|
||||||
|
|
||||||
@@ -26,41 +24,29 @@ public class ModeSettingsMessage implements IMessage {
|
|||||||
this.modeSettings = modeSettings;
|
this.modeSettings = modeSettings;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||||
buf.writeInt(modeSettings.getBuildMode().ordinal());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
|
||||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||||
|
|
||||||
modeSettings = new ModeSettings(buildMode);
|
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
|
||||||
|
|
||||||
// The value that was sent
|
|
||||||
ModeSettings modeSettings = message.modeSettings;
|
|
||||||
|
|
||||||
// Execute the action on the main server thread by adding it as a scheduled task
|
|
||||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
|
||||||
threadListener.addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModeSettingsManager.sanitize(modeSettings, player);
|
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||||
|
|
||||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
ModeSettingsManager.setModeSettings(player, message.modeSettings);
|
||||||
});
|
});
|
||||||
// No response packet
|
ctx.get().setPacketHandled(true);
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,25 +1,24 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.IThreadListener;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||||
*/
|
*/
|
||||||
public class ModifierSettingsMessage implements IMessage {
|
public class ModifierSettingsMessage {
|
||||||
|
|
||||||
private ModifierSettings modifierSettings;
|
private ModifierSettings modifierSettings;
|
||||||
|
|
||||||
@@ -30,10 +29,9 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
this.modifierSettings = modifierSettings;
|
this.modifierSettings = modifierSettings;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||||
buf.writeBoolean(m != null);
|
buf.writeBoolean(m != null);
|
||||||
if (m != null) {
|
if (m != null) {
|
||||||
buf.writeBoolean(m.enabled);
|
buf.writeBoolean(m.enabled);
|
||||||
@@ -49,7 +47,7 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//ARRAY
|
//ARRAY
|
||||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
Array.ArraySettings a = message.modifierSettings.getArraySettings();
|
||||||
buf.writeBoolean(a != null);
|
buf.writeBoolean(a != null);
|
||||||
if (a != null) {
|
if (a != null) {
|
||||||
buf.writeBoolean(a.enabled);
|
buf.writeBoolean(a.enabled);
|
||||||
@@ -59,12 +57,12 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
buf.writeInt(a.count);
|
buf.writeInt(a.count);
|
||||||
}
|
}
|
||||||
|
|
||||||
buf.writeBoolean(modifierSettings.doQuickReplace());
|
buf.writeBoolean(message.modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
buf.writeInt(modifierSettings.getReachUpgrade());
|
buf.writeInt(message.modifierSettings.getReachUpgrade());
|
||||||
|
|
||||||
//RADIAL MIRROR
|
//RADIAL MIRROR
|
||||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
|
||||||
buf.writeBoolean(r != null);
|
buf.writeBoolean(r != null);
|
||||||
if (r != null) {
|
if (r != null) {
|
||||||
buf.writeBoolean(r.enabled);
|
buf.writeBoolean(r.enabled);
|
||||||
@@ -79,8 +77,7 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||||
if (buf.readBoolean()) {
|
if (buf.readBoolean()) {
|
||||||
@@ -93,7 +90,7 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
boolean mirrorDrawLines = buf.readBoolean();
|
boolean mirrorDrawLines = buf.readBoolean();
|
||||||
boolean mirrorDrawPlanes = buf.readBoolean();
|
boolean mirrorDrawPlanes = buf.readBoolean();
|
||||||
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
|
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
|
||||||
mirrorDrawLines, mirrorDrawPlanes);
|
mirrorDrawLines, mirrorDrawPlanes);
|
||||||
}
|
}
|
||||||
|
|
||||||
//ARRAY
|
//ARRAY
|
||||||
@@ -120,35 +117,26 @@ public class ModifierSettingsMessage implements IMessage {
|
|||||||
boolean radialMirrorDrawLines = buf.readBoolean();
|
boolean radialMirrorDrawLines = buf.readBoolean();
|
||||||
boolean radialMirrorDrawPlanes = buf.readBoolean();
|
boolean radialMirrorDrawPlanes = buf.readBoolean();
|
||||||
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
|
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
|
||||||
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||||
}
|
}
|
||||||
|
|
||||||
modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
||||||
|
return new ModifierSettingsMessage(modifierSettings);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<ModifierSettingsMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
@Override
|
ctx.get().enqueueWork(() -> {
|
||||||
public IMessage onMessage(ModifierSettingsMessage message, MessageContext ctx) {
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
|
||||||
|
|
||||||
// The value that was sent
|
|
||||||
ModifierSettings modifierSettings = message.modifierSettings;
|
|
||||||
|
|
||||||
// Execute the action on the main server thread by adding it as a scheduled task
|
|
||||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
|
||||||
threadListener.addScheduledTask(() -> {
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModifierSettingsManager.sanitize(modifierSettings, player);
|
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||||
|
|
||||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
|
||||||
});
|
});
|
||||||
// No response packet
|
ctx.get().setPacketHandled(true);
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||||
|
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
public class PacketHandler {
|
||||||
|
private static final String PROTOCOL_VERSION = "1";
|
||||||
|
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
|
||||||
|
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
|
||||||
|
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||||
|
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||||
|
.networkProtocolVersion(() -> PROTOCOL_VERSION)
|
||||||
|
.simpleChannel();
|
||||||
|
|
||||||
|
public static void register() {
|
||||||
|
int id = 0;
|
||||||
|
|
||||||
|
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
|
||||||
|
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,27 +1,21 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Sends a message to the client asking for its lookat (objectmouseover) data.
|
* Sends a message to the client asking for its lookat (objectmouseover) data.
|
||||||
* This is then sent back with a BlockPlacedMessage.
|
* This is then sent back with a BlockPlacedMessage.
|
||||||
*/
|
*/
|
||||||
public class RequestLookAtMessage implements IMessage {
|
public class RequestLookAtMessage {
|
||||||
private boolean placeStartPos;
|
private boolean placeStartPos;
|
||||||
|
|
||||||
public RequestLookAtMessage() {
|
public RequestLookAtMessage() {
|
||||||
@@ -36,38 +30,35 @@ public class RequestLookAtMessage implements IMessage {
|
|||||||
return placeStartPos;
|
return placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
||||||
public void toBytes(ByteBuf buf) {
|
buf.writeBoolean(message.placeStartPos);
|
||||||
buf.writeBoolean(this.placeStartPos);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
||||||
public void fromBytes(ByteBuf buf) {
|
boolean placeStartPos = buf.readBoolean();
|
||||||
placeStartPos = buf.readBoolean();
|
return new RequestLookAtMessage(placeStartPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
public static class Handler
|
||||||
public static class MessageHandler implements IMessageHandler<RequestLookAtMessage, IMessage> {
|
{
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
|
ctx.get().enqueueWork(() -> {
|
||||||
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
|
//Received clientside
|
||||||
|
//Send back your info
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
@Override
|
//Prevent double placing in normal mode with placeStartPos false
|
||||||
public IMessage onMessage(RequestLookAtMessage message, MessageContext ctx) {
|
//Unless QuickReplace is on, then we do need to place start pos.
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||||
if (ctx.side == Side.CLIENT){
|
} else {
|
||||||
//Received clientside
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
//Send back your info
|
}
|
||||||
|
}
|
||||||
// EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
});
|
||||||
// EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
ctx.get().setPacketHandled(true);
|
||||||
//
|
|
||||||
// });
|
|
||||||
|
|
||||||
//Prevent double placing in normal mode with placeStartPos false.
|
|
||||||
//Unless QuickReplace is on, then we do need to place start pos.
|
|
||||||
return new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos());
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.network.PacketBuffer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
public class TranslatedLogMessage {
|
||||||
|
private String prefix;
|
||||||
|
private String translationKey;
|
||||||
|
private String suffix;
|
||||||
|
private boolean actionBar;
|
||||||
|
|
||||||
|
public TranslatedLogMessage(){
|
||||||
|
prefix = "";
|
||||||
|
translationKey = "";
|
||||||
|
suffix = "";
|
||||||
|
actionBar = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
|
this.prefix = prefix;
|
||||||
|
this.translationKey = translationKey;
|
||||||
|
this.suffix = suffix;
|
||||||
|
this.actionBar = actionBar;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getPrefix() {
|
||||||
|
return prefix;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getTranslationKey() {
|
||||||
|
return translationKey;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getSuffix() {
|
||||||
|
return suffix;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isActionBar() {
|
||||||
|
return actionBar;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
||||||
|
buf.writeString(message.prefix);
|
||||||
|
buf.writeString(message.translationKey);
|
||||||
|
buf.writeString(message.suffix);
|
||||||
|
buf.writeBoolean(message.actionBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
||||||
|
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Handler
|
||||||
|
{
|
||||||
|
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||||
|
{
|
||||||
|
ctx.get().enqueueWork(() -> {
|
||||||
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
|
//Received clientside
|
||||||
|
|
||||||
|
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
ctx.get().setPacketHandled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,172 +1,104 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.ScreenManager;
|
||||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.client.util.InputMappings;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.IThreadListener;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.*;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
import net.minecraftforge.client.event.InputEvent;
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.client.model.ModelLoader;
|
|
||||||
import net.minecraftforge.client.settings.IKeyConflictContext;
|
|
||||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||||
import net.minecraftforge.client.settings.KeyModifier;
|
import net.minecraftforge.client.settings.KeyModifier;
|
||||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
import net.minecraftforge.event.TickEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.DeferredWorkQueue;
|
||||||
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.InputEvent;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||||
|
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.render.RenderHandler;
|
|
||||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
|
||||||
import nl.requios.effortlessbuilding.network.*;
|
import nl.requios.effortlessbuilding.network.*;
|
||||||
import org.lwjgl.input.Keyboard;
|
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||||
|
import org.lwjgl.glfw.GLFW;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||||
public class ClientProxy implements IProxy {
|
public class ClientProxy implements IProxy {
|
||||||
public static KeyBinding[] keyBindings;
|
public static KeyBinding[] keyBindings;
|
||||||
public static RayTraceResult previousLookAt;
|
public static RayTraceResult previousLookAt;
|
||||||
public static RayTraceResult currentLookAt;
|
public static RayTraceResult currentLookAt;
|
||||||
private static int placeCooldown = 0;
|
private static int placeCooldown = 0;
|
||||||
private static int breakCooldown = 0;
|
private static int breakCooldown = 0;
|
||||||
|
private static boolean shadersInitialized = false;
|
||||||
|
|
||||||
public static int ticksInGame = 0;
|
public static int ticksInGame = 0;
|
||||||
|
|
||||||
private static final HashMap<BuildModes.BuildModeEnum, TextureAtlasSprite> buildModeIcons = new HashMap<>();
|
@Override
|
||||||
private static final HashMap<ModeOptions.ActionEnum, TextureAtlasSprite> modeOptionIcons = new HashMap<>();
|
public void setup(FMLCommonSetupEvent event) {}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void preInit(FMLPreInitializationEvent event) {
|
public void clientSetup(FMLClientSetupEvent event) {
|
||||||
ShaderHandler.init();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void init(FMLInitializationEvent event) {
|
|
||||||
// register key bindings
|
// register key bindings
|
||||||
keyBindings = new KeyBinding[6];
|
keyBindings = new KeyBinding[7];
|
||||||
|
|
||||||
// instantiate the key bindings
|
// instantiate the key bindings
|
||||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
|
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_NONE, "key.effortlessbuilding.category");
|
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LMENU, "key.effortlessbuilding.category") {
|
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||||
@Override
|
@Override
|
||||||
public boolean conflicts(KeyBinding other) {
|
public boolean conflicts(KeyBinding other) {
|
||||||
//Does not conflict with Chisels and Bits radial menu
|
//Does not conflict with Chisels and Bits radial menu
|
||||||
if (other.getKeyCode() == getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||||
return super.conflicts(other);
|
return super.conflicts(other);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
|
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
|
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||||
// keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
|
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||||
|
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
||||||
|
|
||||||
// register all the key bindings
|
// register all the key bindings
|
||||||
for (int i = 0; i < keyBindings.length; ++i) {
|
for (int i = 0; i < keyBindings.length; ++i) {
|
||||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||||
public void postInit(FMLPostInitializationEvent event) {
|
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
|
|
||||||
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
|
||||||
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void serverStarting(FMLServerStartingEvent event) {
|
|
||||||
//This will get called clientside
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void registerModels(ModelRegistryEvent event) {
|
|
||||||
for (Block block : EffortlessBuilding.BLOCKS) {
|
|
||||||
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
|
|
||||||
}
|
|
||||||
|
|
||||||
for (Item item : EffortlessBuilding.ITEMS) {
|
|
||||||
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
|
|
||||||
if (event.getEntity() == Minecraft.getMinecraft().player) {
|
|
||||||
event.getWorld().addEventListener(new RenderHandler());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
|
||||||
//register icon textures
|
|
||||||
final TextureMap map = event.getMap();
|
|
||||||
|
|
||||||
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
|
|
||||||
{
|
|
||||||
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + mode.name().toLowerCase());
|
|
||||||
buildModeIcons.put( mode, map.registerSprite(sprite));
|
|
||||||
}
|
|
||||||
|
|
||||||
for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
|
|
||||||
{
|
|
||||||
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + action.name().toLowerCase());
|
|
||||||
modeOptionIcons.put( action, map.registerSprite(sprite));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
|
||||||
return buildModeIcons.get(mode);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
|
||||||
return modeOptionIcons.get(action);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
@@ -176,7 +108,7 @@ public class ClientProxy implements IProxy {
|
|||||||
onMouseInput();
|
onMouseInput();
|
||||||
|
|
||||||
//Update previousLookAt
|
//Update previousLookAt
|
||||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (objectMouseOver == null) return;
|
if (objectMouseOver == null) return;
|
||||||
|
|
||||||
@@ -186,69 +118,84 @@ public class ClientProxy implements IProxy {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
|
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
|
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
previousLookAt = objectMouseOver;
|
previousLookAt = objectMouseOver;
|
||||||
} else {
|
} else {
|
||||||
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()) {
|
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
|
||||||
previousLookAt = currentLookAt;
|
previousLookAt = currentLookAt;
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (event.phase == TickEvent.Phase.END){
|
} else if (event.phase == TickEvent.Phase.END){
|
||||||
GuiScreen gui = Minecraft.getMinecraft().currentScreen;
|
Screen gui = Minecraft.getInstance().currentScreen;
|
||||||
if(gui == null || !gui.doesGuiPauseGame()) {
|
if(gui == null || !gui.isPauseScreen()) {
|
||||||
ticksInGame++;
|
ticksInGame++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
|
||||||
|
if (!shadersInitialized) {
|
||||||
|
ShaderHandler.init();
|
||||||
|
shadersInitialized = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void onMouseInput() {
|
private static void onMouseInput() {
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
|
||||||
if (Minecraft.getMinecraft().currentScreen != null ||
|
if (Minecraft.getInstance().currentScreen != null ||
|
||||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||||
RadialMenu.instance.isVisible()) {
|
RadialMenu.instance.isVisible()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
||||||
|
|
||||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||||
|
|
||||||
if (placeCooldown <= 0) {
|
if (placeCooldown <= 0) {
|
||||||
placeCooldown = 4;
|
placeCooldown = 4;
|
||||||
|
|
||||||
ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||||
if (currentItemStack.getItem() instanceof ItemBlock ||
|
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
||||||
|
|
||||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||||
|
|
||||||
//find position in distance
|
//find position in distance
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
|
||||||
//play sound if further than normal
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||||
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f &&
|
|
||||||
itemStack.getItem() instanceof ItemBlock) {
|
|
||||||
|
|
||||||
IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
//play sound if further than normal
|
||||||
BlockPos blockPos = lookingAt.getBlockPos();
|
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
||||||
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
itemStack.getItem() instanceof BlockItem) {
|
||||||
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
|
||||||
0.4f, soundType.getPitch() * 1f);
|
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
player.swingArm(EnumHand.MAIN_HAND);
|
BlockPos blockPos = blockLookingAt.getPos();
|
||||||
|
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
||||||
|
0.4f, soundType.getPitch() * 1f);
|
||||||
|
player.swingArm(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
}
|
||||||
|
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
placeCooldown--;
|
placeCooldown--;
|
||||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||||
}
|
}
|
||||||
@@ -269,21 +216,28 @@ public class ClientProxy implements IProxy {
|
|||||||
if (!ReachHelper.canBreakFar(player)) return;
|
if (!ReachHelper.canBreakFar(player)) return;
|
||||||
|
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
|
||||||
//play sound if further than normal
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||||
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
|
|
||||||
|
|
||||||
BlockPos blockPos = lookingAt.getBlockPos();
|
//play sound if further than normal
|
||||||
IBlockState state = player.world.getBlockState(blockPos);
|
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
||||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
|
||||||
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
BlockPos blockPos = blockLookingAt.getPos();
|
||||||
0.4f, soundtype.getPitch() * 1f);
|
BlockState state = player.world.getBlockState(blockPos);
|
||||||
player.swingArm(EnumHand.MAIN_HAND);
|
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||||
|
0.4f, soundtype.getPitch() * 1f);
|
||||||
|
player.swingArm(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||||
}
|
}
|
||||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
}
|
||||||
|
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
breakCooldown--;
|
breakCooldown--;
|
||||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||||
}
|
}
|
||||||
@@ -293,18 +247,11 @@ public class ClientProxy implements IProxy {
|
|||||||
} else {
|
} else {
|
||||||
breakCooldown = 0;
|
breakCooldown = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.gameSettings.keyBindAttack.isPressed()) {
|
|
||||||
if (RadialMenu.instance.isVisible()) {
|
|
||||||
EffortlessBuilding.log(player, "mouse click");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
@SubscribeEvent(receiveCanceled = true)
|
||||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
|
|
||||||
//Remember to send packet to server if necessary
|
//Remember to send packet to server if necessary
|
||||||
//Show Modifier Settings GUI
|
//Show Modifier Settings GUI
|
||||||
@@ -316,17 +263,17 @@ public class ClientProxy implements IProxy {
|
|||||||
if (keyBindings[1].isPressed()) {
|
if (keyBindings[1].isPressed()) {
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||||
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Creative/survival mode toggle
|
//Creative/survival mode toggle
|
||||||
if (keyBindings[2].isPressed()) {
|
if (keyBindings[2].isPressed()) {
|
||||||
if (player.isCreative()) {
|
if (player.isCreative()) {
|
||||||
player.sendChatMessage("/gamemode 0");
|
player.sendChatMessage("/gamemode survival");
|
||||||
} else {
|
} else {
|
||||||
player.sendChatMessage("/gamemode 1");
|
player.sendChatMessage("/gamemode creative");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -334,18 +281,36 @@ public class ClientProxy implements IProxy {
|
|||||||
if (keyBindings[4].isPressed()) {
|
if (keyBindings[4].isPressed()) {
|
||||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||||
ModeOptions.performAction(player, action);
|
ModeOptions.performAction(player, action);
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Redo (Ctrl+Y)
|
//Redo (Ctrl+Y)
|
||||||
if (keyBindings[5].isPressed()) {
|
if (keyBindings[5].isPressed()) {
|
||||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||||
ModeOptions.performAction(player, action);
|
ModeOptions.performAction(player, action);
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
|
}
|
||||||
|
|
||||||
|
//Change placement mode
|
||||||
|
if (keyBindings[6].isPressed()) {
|
||||||
|
//Toggle between first two actions of the first option of the current build mode
|
||||||
|
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
if (currentBuildMode.options.length > 0) {
|
||||||
|
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||||
|
if (option.actions.length >= 2) {
|
||||||
|
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||||
|
ModeOptions.performAction(player, option.actions[1]);
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||||
|
} else {
|
||||||
|
ModeOptions.performAction(player, option.actions[0]);
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//For shader development
|
//For shader development
|
||||||
if (keyBindings.length >= 7 && keyBindings[6].isPressed()) {
|
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
||||||
ShaderHandler.init();
|
ShaderHandler.init();
|
||||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
EffortlessBuilding.log(player, "Reloaded shaders");
|
||||||
}
|
}
|
||||||
@@ -353,8 +318,8 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void openModifierSettings() {
|
public static void openModifierSettings() {
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
RadialMenu.instance.setVisibility(0f);
|
RadialMenu.instance.setVisibility(0f);
|
||||||
|
|
||||||
@@ -370,29 +335,45 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void openPlayerSettings() {
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
|
RadialMenu.instance.setVisibility(0f);
|
||||||
|
|
||||||
|
//Disabled if max reach is 0, might be set in the config that way.
|
||||||
|
if (mc.currentScreen == null) {
|
||||||
|
mc.displayGuiScreen(new PlayerSettingsGui());
|
||||||
|
} else {
|
||||||
|
player.closeScreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onGuiOpen(GuiOpenEvent event) {
|
public static void onGuiOpen(GuiOpenEvent event) {
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
public static RayTraceResult getLookingAt(EntityPlayer player) {
|
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
||||||
// World world = player.world;
|
World world = player.world;
|
||||||
|
|
||||||
//base distance off of player ability (config)
|
//base distance off of player ability (config)
|
||||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||||
|
|
||||||
// Vec3d look = player.getLookVec();
|
Vec3d look = player.getLookVec();
|
||||||
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
||||||
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
Vec3d end = new Vec3d(player.getPosX() + look.x * raytraceRange, player.getPosY() + player.getEyeHeight() + look.y * raytraceRange, player.getPosZ() + look.z * raytraceRange);
|
||||||
return player.rayTrace(raytraceRange, 1f);
|
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||||
// return world.rayTraceBlocks(start, end, false, false, false);
|
//TODO 1.14 check if correct
|
||||||
|
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void logTranslate(String key) {
|
@Override
|
||||||
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
|
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
|
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,43 +1,18 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
|
||||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
|
|
||||||
public interface IProxy
|
import java.util.function.Supplier;
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Register entities and networking.
|
|
||||||
*/
|
|
||||||
void preInit(FMLPreInitializationEvent event);
|
|
||||||
|
|
||||||
/**
|
public interface IProxy {
|
||||||
* Register event listeners, recipes and advancements.
|
void setup(final FMLCommonSetupEvent event);
|
||||||
*/
|
|
||||||
void init(FMLInitializationEvent event);
|
|
||||||
|
|
||||||
/**
|
void clientSetup(final FMLClientSetupEvent event);
|
||||||
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
|
|
||||||
* mods like having a list of all registered items to aid random item generation.
|
|
||||||
*/
|
|
||||||
void postInit(FMLPostInitializationEvent event);
|
|
||||||
|
|
||||||
/**
|
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||||
* Server commands should be registered here.
|
|
||||||
*/
|
|
||||||
void serverStarting(FMLServerStartingEvent event);
|
|
||||||
|
|
||||||
/**
|
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||||
* Returns a side-appropriate EntityPlayer for use during message handling.
|
|
||||||
*
|
|
||||||
* @param ctx the context
|
|
||||||
* @return the player entity from context
|
|
||||||
*/
|
|
||||||
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
|
|
||||||
|
|
||||||
IThreadListener getThreadListenerFromContext(MessageContext ctx);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,45 +1,32 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
import net.minecraftforge.fml.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
import net.minecraftforge.fml.network.PacketDistributor;
|
||||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
||||||
|
|
||||||
public class ServerProxy implements IProxy
|
import java.util.function.Supplier;
|
||||||
{
|
|
||||||
|
public class ServerProxy implements IProxy {
|
||||||
//Only physical server! Singleplayer server is seen as clientproxy
|
//Only physical server! Singleplayer server is seen as clientproxy
|
||||||
@Override
|
@Override
|
||||||
public void preInit(FMLPreInitializationEvent event)
|
public void setup(FMLCommonSetupEvent event) {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(FMLInitializationEvent event)
|
public void clientSetup(FMLClientSetupEvent event) {}
|
||||||
{
|
|
||||||
|
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||||
|
return ctx.get().getSender();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void postInit(FMLPostInitializationEvent event)
|
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
{
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void serverStarting(FMLServerStartingEvent event)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
|
|
||||||
{
|
|
||||||
return ctx.getServerHandler().player;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
|
||||||
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,23 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.math.*;
|
import net.minecraft.util.math.*;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
@@ -26,24 +28,21 @@ import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.lwjgl.opengl.ARBMultitexture;
|
import org.lwjgl.opengl.*;
|
||||||
import org.lwjgl.opengl.ARBShaderObjects;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class BlockPreviewRenderer {
|
public class BlockPreviewRenderer {
|
||||||
private static List<BlockPos> previousCoordinates;
|
private static List<BlockPos> previousCoordinates;
|
||||||
private static List<IBlockState> previousBlockStates;
|
private static List<BlockState> previousBlockStates;
|
||||||
private static List<ItemStack> previousItemStacks;
|
private static List<ItemStack> previousItemStacks;
|
||||||
private static BlockPos previousFirstPos;
|
private static BlockPos previousFirstPos;
|
||||||
private static BlockPos previousSecondPos;
|
private static BlockPos previousSecondPos;
|
||||||
@@ -52,13 +51,13 @@ public class BlockPreviewRenderer {
|
|||||||
static class PlacedData {
|
static class PlacedData {
|
||||||
float time;
|
float time;
|
||||||
List<BlockPos> coordinates;
|
List<BlockPos> coordinates;
|
||||||
List<IBlockState> blockStates;
|
List<BlockState> blockStates;
|
||||||
List<ItemStack> itemStacks;
|
List<ItemStack> itemStacks;
|
||||||
BlockPos firstPos;
|
BlockPos firstPos;
|
||||||
BlockPos secondPos;
|
BlockPos secondPos;
|
||||||
boolean breaking;
|
boolean breaking;
|
||||||
|
|
||||||
public PlacedData(float time, List<BlockPos> coordinates, List<IBlockState> blockStates,
|
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||||
this.time = time;
|
this.time = time;
|
||||||
this.coordinates = coordinates;
|
this.coordinates = coordinates;
|
||||||
@@ -72,52 +71,49 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||||
|
|
||||||
private static final int primaryTextureUnit = 0;
|
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||||
private static final int secondaryTextureUnit = 2;
|
|
||||||
|
|
||||||
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
|
||||||
|
|
||||||
//Render placed blocks with dissolve effect
|
//Render placed blocks with dissolve effect
|
||||||
//Use fancy shader if config allows, otherwise no dissolve
|
//Use fancy shader if config allows, otherwise no dissolve
|
||||||
if (BuildConfig.visuals.useShaders) {
|
if (BuildConfig.visuals.useShaders.get()) {
|
||||||
RenderHandler.beginBlockPreviews();
|
|
||||||
for (int i = 0; i < placedDataList.size(); i++) {
|
for (int i = 0; i < placedDataList.size(); i++) {
|
||||||
PlacedData placed = placedDataList.get(i);
|
PlacedData placed = placedDataList.get(i);
|
||||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||||
|
|
||||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||||
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RenderHandler.endBlockPreviews();
|
|
||||||
}
|
}
|
||||||
//Expire
|
//Expire
|
||||||
placedDataList.removeIf(placed -> {
|
placedDataList.removeIf(placed -> {
|
||||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||||
});
|
});
|
||||||
|
|
||||||
//Render block previews
|
//Render block previews
|
||||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getMinecraft().objectMouseOver;
|
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
|
||||||
|
|
||||||
ItemStack mainhand = player.getHeldItemMainhand();
|
ItemStack mainhand = player.getHeldItemMainhand();
|
||||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||||
|
|
||||||
BlockPos startPos = null;
|
BlockPos startPos = null;
|
||||||
EnumFacing sideHit = null;
|
Direction sideHit = null;
|
||||||
Vec3d hitVec = null;
|
Vec3d hitVec = null;
|
||||||
|
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
startPos = lookingAt.getBlockPos();
|
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||||
|
startPos = blockLookingAt.getPos();
|
||||||
|
|
||||||
//Check if tool (or none) in hand
|
//Check if tool (or none) in hand
|
||||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
//TODO 1.13 replaceable
|
||||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
|
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
||||||
|
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
|
||||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
||||||
startPos = startPos.offset(lookingAt.sideHit);
|
startPos = startPos.offset(blockLookingAt.getFace());
|
||||||
}
|
}
|
||||||
|
|
||||||
//Get under tall grass and other replaceable blocks
|
//Get under tall grass and other replaceable blocks
|
||||||
@@ -125,8 +121,8 @@ public class BlockPreviewRenderer {
|
|||||||
startPos = startPos.down();
|
startPos = startPos.down();
|
||||||
}
|
}
|
||||||
|
|
||||||
sideHit = lookingAt.sideHit;
|
sideHit = blockLookingAt.getFace();
|
||||||
hitVec = lookingAt.hitVec;
|
hitVec = blockLookingAt.getHitVec();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dont render if in normal mode and modifiers are disabled
|
//Dont render if in normal mode and modifiers are disabled
|
||||||
@@ -149,8 +145,8 @@ public class BlockPreviewRenderer {
|
|||||||
//get coordinates
|
//get coordinates
|
||||||
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
|
//Remember first and last point for the shader
|
||||||
//Remember first and last pos for the shader
|
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
|
||||||
if (!startCoordinates.isEmpty()) {
|
if (!startCoordinates.isEmpty()) {
|
||||||
firstPos = startCoordinates.get(0);
|
firstPos = startCoordinates.get(0);
|
||||||
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
@@ -171,7 +167,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Get blockstates
|
//Get blockstates
|
||||||
List<ItemStack> itemStacks = new ArrayList<>();
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
List<IBlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
if (breaking) {
|
if (breaking) {
|
||||||
//Find blockstate of world
|
//Find blockstate of world
|
||||||
for (BlockPos coordinate : newCoordinates) {
|
for (BlockPos coordinate : newCoordinates) {
|
||||||
@@ -195,13 +191,15 @@ public class BlockPreviewRenderer {
|
|||||||
//if so, renew randomness of randomizer bag
|
//if so, renew randomness of randomizer bag
|
||||||
ItemRandomizerBag.renewRandomness();
|
ItemRandomizerBag.renewRandomness();
|
||||||
//and play sound (max once every tick)
|
//and play sound (max once every tick)
|
||||||
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||||
soundTime = ClientProxy.ticksInGame;
|
soundTime = ClientProxy.ticksInGame;
|
||||||
|
|
||||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
if (blockStates.get(0) != null) {
|
||||||
newCoordinates.get(0), player);
|
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
newCoordinates.get(0), player);
|
||||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||||
|
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -210,34 +208,40 @@ public class BlockPreviewRenderer {
|
|||||||
int blockCount;
|
int blockCount;
|
||||||
|
|
||||||
//Use fancy shader if config allows, otherwise outlines
|
//Use fancy shader if config allows, otherwise outlines
|
||||||
if (BuildConfig.visuals.useShaders && newCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||||
|
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||||
RenderHandler.beginBlockPreviews();
|
|
||||||
|
|
||||||
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
|
||||||
|
|
||||||
RenderHandler.endBlockPreviews();
|
|
||||||
} else {
|
} else {
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
RenderHandler.beginLines();
|
|
||||||
|
|
||||||
Vec3d color = new Vec3d(1f, 1f, 1f);
|
Vec3d color = new Vec3d(1f, 1f, 1f);
|
||||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||||
|
|
||||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||||
AxisAlignedBB boundingBox = blockStates.get(i).getBoundingBox(player.world, newCoordinates.get(i));
|
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
||||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), boundingBox, color);
|
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.endLines();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
|
|
||||||
blockCount = newCoordinates.size();
|
blockCount = newCoordinates.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Display block count and dimensions in actionbar
|
//Display block count and dimensions in actionbar
|
||||||
if (BuildModes.isActive(player)) {
|
if (BuildModes.isActive(player)) {
|
||||||
BlockPos dim = secondPos.subtract(firstPos);
|
|
||||||
dim = new BlockPos(Math.abs(dim.getX()) + 1, Math.abs(dim.getY()) + 1, Math.abs(dim.getZ()) + 1);
|
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
|
||||||
|
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
|
||||||
|
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
|
||||||
|
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
|
||||||
|
for (BlockPos pos : startCoordinates) {
|
||||||
|
if (pos.getX() < minX) minX = pos.getX();
|
||||||
|
if (pos.getX() > maxX) maxX = pos.getX();
|
||||||
|
if (pos.getY() < minY) minY = pos.getY();
|
||||||
|
if (pos.getY() > maxY) maxY = pos.getY();
|
||||||
|
if (pos.getZ() < minZ) minZ = pos.getZ();
|
||||||
|
if (pos.getZ() > maxZ) maxZ = pos.getZ();
|
||||||
|
}
|
||||||
|
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
|
||||||
|
|
||||||
String dimensions = "(";
|
String dimensions = "(";
|
||||||
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
||||||
@@ -253,29 +257,30 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.beginLines();
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
//Draw outlines if tool in hand
|
//Draw outlines if tool in hand
|
||||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
|
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
||||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
|
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
||||||
|
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
|
||||||
|
|
||||||
//Only render first outline if further than normal reach
|
//Only render first outline if further than normal reach
|
||||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
|
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
||||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = breakCoordinates.get(i);
|
BlockPos coordinate = breakCoordinates.get(i);
|
||||||
|
|
||||||
IBlockState blockState = player.world.getBlockState(coordinate);
|
BlockState blockState = player.world.getBlockState(coordinate);
|
||||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||||
AxisAlignedBB boundingBox = blockState.getBoundingBox(player.world, coordinate);
|
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
||||||
RenderHandler.renderBlockOutline(coordinate, boundingBox, new Vec3d(0f, 0f, 0f));
|
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RenderHandler.endLines();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -283,35 +288,32 @@ public class BlockPreviewRenderer {
|
|||||||
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
|
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
|
||||||
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
|
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
|
||||||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
|
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
|
||||||
BuildConfig.visuals.alwaysShowBlockPreview;
|
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
|
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||||
int blocksValid = 0;
|
int blocksValid = 0;
|
||||||
|
|
||||||
if (coordinates.isEmpty()) return blocksValid;
|
if (coordinates.isEmpty()) return blocksValid;
|
||||||
|
|
||||||
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
||||||
BlockPos blockPos = coordinates.get(i);
|
BlockPos blockPos = coordinates.get(i);
|
||||||
IBlockState blockState = blockStates.get(i);
|
BlockState blockState = blockStates.get(i);
|
||||||
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
|
|
||||||
//Check if can place
|
//Check if can place
|
||||||
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
|
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
|
||||||
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), EnumFacing.UP)) {
|
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||||
|
|
||||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
|
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
|
||||||
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
|
|
||||||
blockPos == secondPos, red));
|
|
||||||
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
|
|
||||||
blocksValid++;
|
blocksValid++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -322,9 +324,9 @@ public class BlockPreviewRenderer {
|
|||||||
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -333,7 +335,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Save current coordinates, blockstates and itemstacks
|
//Save current coordinates, blockstates and itemstacks
|
||||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||||
|
|
||||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||||
itemStacks, firstPos, secondPos, false));
|
itemStacks, firstPos, secondPos, false));
|
||||||
@@ -346,9 +348,9 @@ public class BlockPreviewRenderer {
|
|||||||
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -357,7 +359,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Save current coordinates, blockstates and itemstacks
|
//Save current coordinates, blockstates and itemstacks
|
||||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||||
|
|
||||||
sortOnDistanceToPlayer(coordinates, player);
|
sortOnDistanceToPlayer(coordinates, player);
|
||||||
|
|
||||||
@@ -368,53 +370,13 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
|
||||||
final Vec3d firstpos, final Vec3d secondpos,
|
|
||||||
final boolean highlight, final boolean red) {
|
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
|
||||||
return (Integer shader) -> {
|
|
||||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
|
||||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
|
||||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
|
||||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
|
||||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
|
||||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
|
||||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
|
||||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
|
||||||
|
|
||||||
GlStateManager.enableTexture2D();
|
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
||||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
|
||||||
|
|
||||||
//mask
|
|
||||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
|
||||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
|
||||||
|
|
||||||
//image
|
|
||||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
|
||||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
|
||||||
|
|
||||||
//blockpos
|
|
||||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
|
||||||
|
|
||||||
//dissolve
|
|
||||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
|
||||||
//highlight
|
|
||||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
|
||||||
//red
|
|
||||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, EntityPlayer player) {
|
|
||||||
|
|
||||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||||
// -1 - less than, 1 - greater than, 0 - equal
|
// -1 - less than, 1 - greater than, 0 - equal
|
||||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,245 @@
|
|||||||
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.renderer.RenderState;
|
||||||
|
import net.minecraft.client.renderer.RenderType;
|
||||||
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import org.lwjgl.opengl.*;
|
||||||
|
|
||||||
|
import java.util.OptionalDouble;
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
public class BuildRenderTypes {
|
||||||
|
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
|
||||||
|
public static final RenderState.TransparencyState NO_TRANSPARENCY;
|
||||||
|
|
||||||
|
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
|
||||||
|
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
|
||||||
|
|
||||||
|
public static final RenderState.LayerState PROJECTION_LAYERING;
|
||||||
|
|
||||||
|
public static final RenderState.CullState CULL_DISABLED;
|
||||||
|
|
||||||
|
public static final RenderState.AlphaState DEFAULT_ALPHA;
|
||||||
|
|
||||||
|
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
|
||||||
|
public static final RenderState.WriteMaskState COLOR_WRITE;
|
||||||
|
|
||||||
|
public static final RenderType LINES;
|
||||||
|
public static final RenderType PLANES;
|
||||||
|
|
||||||
|
private static final int primaryTextureUnit = 0;
|
||||||
|
private static final int secondaryTextureUnit = 2;
|
||||||
|
|
||||||
|
static {
|
||||||
|
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
|
||||||
|
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228510_b_");
|
||||||
|
|
||||||
|
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
|
||||||
|
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
|
||||||
|
|
||||||
|
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228500_J_");
|
||||||
|
|
||||||
|
CULL_DISABLED = new RenderState.CullState(false);
|
||||||
|
|
||||||
|
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
|
||||||
|
|
||||||
|
final boolean ENABLE_DEPTH_WRITING = true;
|
||||||
|
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
|
||||||
|
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
|
||||||
|
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
|
||||||
|
|
||||||
|
final int INITIAL_BUFFER_SIZE = 128;
|
||||||
|
RenderType.State renderState;
|
||||||
|
|
||||||
|
//LINES
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
// RenderSystem.disableCull();
|
||||||
|
// RenderSystem.disableLighting();
|
||||||
|
// RenderSystem.disableTexture();
|
||||||
|
//
|
||||||
|
// RenderSystem.enableBlend();
|
||||||
|
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
//
|
||||||
|
// RenderSystem.lineWidth(2);
|
||||||
|
renderState = RenderType.State.getBuilder()
|
||||||
|
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
||||||
|
.layer(PROJECTION_LAYERING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.writeMask(WRITE_TO_DEPTH_AND_COLOR)
|
||||||
|
.cull(CULL_DISABLED)
|
||||||
|
.build(false);
|
||||||
|
LINES = RenderType.makeType("eb_lines",
|
||||||
|
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
|
||||||
|
|
||||||
|
renderState = RenderType.State.getBuilder()
|
||||||
|
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
||||||
|
.layer(PROJECTION_LAYERING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.writeMask(COLOR_WRITE)
|
||||||
|
.cull(CULL_DISABLED)
|
||||||
|
.build(false);
|
||||||
|
PLANES = RenderType.makeType("eb_planes",
|
||||||
|
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ShaderInfo {
|
||||||
|
float dissolve;
|
||||||
|
Vec3d blockPos;
|
||||||
|
Vec3d firstPos;
|
||||||
|
Vec3d secondPos;
|
||||||
|
boolean red;
|
||||||
|
|
||||||
|
public ShaderInfo(float dissolve, Vec3d blockPos, Vec3d firstPos, Vec3d secondPos, boolean red) {
|
||||||
|
this.dissolve = dissolve;
|
||||||
|
this.blockPos = blockPos;
|
||||||
|
this.firstPos = firstPos;
|
||||||
|
this.secondPos = secondPos;
|
||||||
|
this.red = red;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
|
||||||
|
BlockPos secondPos, boolean red) {
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
// RenderSystem.enableCull();
|
||||||
|
// RenderSystem.enableTexture();
|
||||||
|
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||||
|
//
|
||||||
|
// RenderSystem.enableBlend();
|
||||||
|
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
||||||
|
//end
|
||||||
|
// ShaderHandler.releaseShader();
|
||||||
|
|
||||||
|
//highjacking texturing state (which does nothing by default) to do my own things
|
||||||
|
|
||||||
|
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
|
||||||
|
// RenderSystem.pushLightingAttributes();
|
||||||
|
// RenderSystem.pushTextureAttributes();
|
||||||
|
|
||||||
|
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), blockPos == secondPos, red));
|
||||||
|
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
||||||
|
}, () -> {
|
||||||
|
ShaderHandler.releaseShader();
|
||||||
|
});
|
||||||
|
|
||||||
|
RenderType.State renderState = RenderType.State.getBuilder()
|
||||||
|
.texture(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
|
||||||
|
.texturing(MY_TEXTURING)
|
||||||
|
.transparency(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.diffuseLighting(DIFFUSE_LIGHTING_DISABLED)
|
||||||
|
.alpha(DEFAULT_ALPHA)
|
||||||
|
.cull(new RenderState.CullState(true))
|
||||||
|
.lightmap(new RenderState.LightmapState(false))
|
||||||
|
.overlay(new RenderState.OverlayState(false))
|
||||||
|
.build(true);
|
||||||
|
//Unique name for every combination, otherwise it will reuse the previous one
|
||||||
|
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
return RenderType.makeType(name,
|
||||||
|
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||||
|
final Vec3d firstpos, final Vec3d secondpos,
|
||||||
|
final boolean highlight, final boolean red) {
|
||||||
|
Minecraft mc = Minecraft.getInstance();
|
||||||
|
return (Integer shader) -> {
|
||||||
|
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||||
|
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||||
|
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||||
|
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||||
|
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||||
|
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||||
|
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||||
|
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||||
|
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||||
|
|
||||||
|
//mask
|
||||||
|
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||||
|
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||||
|
mc.getTextureManager().bindTexture(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
|
||||||
|
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||||
|
|
||||||
|
//image
|
||||||
|
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||||
|
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||||
|
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
|
||||||
|
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||||
|
|
||||||
|
//blockpos
|
||||||
|
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||||
|
|
||||||
|
//dissolve
|
||||||
|
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||||
|
//highlight
|
||||||
|
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||||
|
//red
|
||||||
|
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void glActiveTexture(int texture) {
|
||||||
|
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
|
||||||
|
ARBMultitexture.glActiveTextureARB(texture);
|
||||||
|
} else {
|
||||||
|
GL13.glActiveTexture(texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// public static class MyTexturingState extends RenderState.TexturingState {
|
||||||
|
//
|
||||||
|
// public float dissolve;
|
||||||
|
// public Vec3d blockPos;
|
||||||
|
// public Vec3d firstPos;
|
||||||
|
// public Vec3d secondPos;
|
||||||
|
// public boolean highlight;
|
||||||
|
// public boolean red;
|
||||||
|
//
|
||||||
|
// public MyTexturingState(String p_i225989_1_, float dissolve, Vec3d blockPos, Vec3d firstPos,
|
||||||
|
// Vec3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
|
||||||
|
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
|
||||||
|
// this.dissolve = dissolve;
|
||||||
|
// this.blockPos = blockPos;
|
||||||
|
// this.firstPos = firstPos;
|
||||||
|
// this.secondPos = secondPos;
|
||||||
|
// this.highlight = highlight;
|
||||||
|
// this.red = red;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// @Override
|
||||||
|
// public boolean equals(Object p_equals_1_) {
|
||||||
|
// if (this == p_equals_1_) {
|
||||||
|
// return true;
|
||||||
|
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
|
||||||
|
// MyTexturingState other = (MyTexturingState)p_equals_1_;
|
||||||
|
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
|
||||||
|
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
|
||||||
|
// } else {
|
||||||
|
// return false;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// @Override
|
||||||
|
// public int hashCode() {
|
||||||
|
//
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
}
|
||||||
@@ -1,18 +1,23 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||||
|
import net.minecraft.client.renderer.Matrix4f;
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
import org.lwjgl.util.Color;
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
import java.awt.*;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class ModifierRenderer {
|
public class ModifierRenderer {
|
||||||
|
|
||||||
protected static final Color colorX = new Color(255, 72, 52);
|
protected static final Color colorX = new Color(255, 72, 52);
|
||||||
@@ -23,9 +28,7 @@ public class ModifierRenderer {
|
|||||||
protected static final int planeAlpha = 75;
|
protected static final int planeAlpha = 75;
|
||||||
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||||
|
|
||||||
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
|
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||||
RenderHandler.beginLines();
|
|
||||||
|
|
||||||
//Mirror lines and areas
|
//Mirror lines and areas
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||||
@@ -38,28 +41,28 @@ public class ModifierRenderer {
|
|||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
if (m.mirrorY)
|
if (m.mirrorY)
|
||||||
{
|
{
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||||
|
|
||||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||||
}
|
}
|
||||||
if (m.mirrorZ)
|
if (m.mirrorZ)
|
||||||
{
|
{
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw axis coordinated colors if two or more axes are enabled
|
//Draw axis coordinated colors if two or more axes are enabled
|
||||||
//(If only one is enabled the lines are that planes color)
|
//(If only one is enabled the lines are that planes color)
|
||||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||||
{
|
{
|
||||||
drawMirrorLines(m);
|
drawMirrorLines(matrixStack, renderTypeBuffer, m);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -80,96 +83,95 @@ public class ModifierRenderer {
|
|||||||
|
|
||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||||
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.endLines();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//----Mirror----
|
//----Mirror----
|
||||||
|
|
||||||
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
//backface (using triangle strip)
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
if (drawVerticalLines) {
|
if (drawVerticalLines) {
|
||||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.pos(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
//backface (using triangle strip)
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
tessellator.draw();
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
|
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||||
|
|
||||||
|
// GL11.glColor4d(100, 100, 100, 255);
|
||||||
|
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
||||||
|
|
||||||
Vec3d pos = m.position.add(epsilon);
|
Vec3d pos = m.position.add(epsilon);
|
||||||
|
|
||||||
GL11.glColor4d(100, 100, 100, 255);
|
buffer.pos(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
GL11.glLineWidth(2);
|
buffer.pos(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
|
|
||||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,86 +1,93 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.audio.PositionedSoundRecord;
|
import net.minecraft.client.audio.SimpleSound;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
import net.minecraft.client.gui.ScaledResolution;
|
import net.minecraft.client.renderer.*;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.model.IBakedModel;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||||
import net.minecraft.client.renderer.RenderGlobal;
|
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.server.MinecraftServer;
|
||||||
import net.minecraft.init.SoundEvents;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.SoundEvent;
|
import net.minecraft.util.SoundEvents;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.IWorldEventListener;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraft.world.dimension.DimensionType;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||||
|
import net.minecraftforge.common.DimensionManager;
|
||||||
|
import net.minecraftforge.eventbus.api.EventPriority;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.lwjgl.input.Mouse;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
import org.lwjgl.opengl.GL14;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Main render class for Effortless Building
|
* Main render class for Effortless Building
|
||||||
*/
|
*/
|
||||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
||||||
public class RenderHandler implements IWorldEventListener {
|
public class RenderHandler {
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onRender(RenderWorldLastEvent event) {
|
public static void onRender(RenderWorldLastEvent event) {
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
if(event.getPhase() != EventPriority.NORMAL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
MatrixStack matrixStack = event.getMatrixStack();
|
||||||
|
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
|
||||||
|
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.getImpl(bufferBuilder);
|
||||||
|
|
||||||
|
PlayerEntity player = Minecraft.getInstance().player;
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
begin(event.getPartialTicks());
|
Vec3d projectedView = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
|
||||||
|
|
||||||
|
matrixStack.push();
|
||||||
|
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||||
|
|
||||||
//Mirror and radial mirror lines and areas
|
//Mirror and radial mirror lines and areas
|
||||||
ModifierRenderer.render(modifierSettings);
|
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
|
||||||
|
|
||||||
//Render block previews
|
//Render block previews
|
||||||
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
|
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
||||||
|
|
||||||
end();
|
matrixStack.pop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
//Display Radial Menu
|
//Display Radial Menu
|
||||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event ) {
|
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
EntityPlayerSP player = mc.player;
|
ClientPlayerEntity player = mc.player;
|
||||||
|
|
||||||
//check if chisel and bits tool in hand (and has menu)
|
//check if chisel and bits tool in hand (and has menu)
|
||||||
final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||||
|
|
||||||
final RenderGameOverlayEvent.ElementType type = event.getType();
|
final RenderGameOverlayEvent.ElementType type = event.getType();
|
||||||
if (type == RenderGameOverlayEvent.ElementType.ALL && !hasChiselInHand) {
|
//TODO 1.13 compatibility
|
||||||
|
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
|
||||||
final boolean wasVisible = RadialMenu.instance.isVisible();
|
final boolean wasVisible = RadialMenu.instance.isVisible();
|
||||||
|
|
||||||
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
||||||
@@ -98,7 +105,7 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
playRadialMenuSound();
|
playRadialMenuSound();
|
||||||
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
||||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModeSettingsMessage(modeSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||||
|
|
||||||
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
||||||
}
|
}
|
||||||
@@ -107,7 +114,7 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
||||||
if (action != null) {
|
if (action != null) {
|
||||||
ModeOptions.performAction(player, action);
|
ModeOptions.performAction(player, action);
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
}
|
}
|
||||||
|
|
||||||
playRadialMenuSound();
|
playRadialMenuSound();
|
||||||
@@ -119,25 +126,27 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
|
|
||||||
if (RadialMenu.instance.isVisible()) {
|
if (RadialMenu.instance.isVisible()) {
|
||||||
|
|
||||||
final ScaledResolution res = event.getResolution();
|
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||||
RadialMenu.instance.configure(res.getScaledWidth(), res.getScaledHeight());
|
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||||
|
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
||||||
|
|
||||||
if (!wasVisible) {
|
if (!wasVisible) {
|
||||||
mc.inGameHasFocus = false;
|
mc.mouseHelper.ungrabMouse();
|
||||||
mc.mouseHelper.ungrabMouseCursor();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.inGameHasFocus) {
|
if (mc.mouseHelper.isMouseGrabbed()) {
|
||||||
KeyBinding.unPressAllKeys();
|
KeyBinding.unPressAllKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
final int mouseX = Mouse.getX() * res.getScaledWidth() / mc.displayWidth;
|
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.getMainWindow().getFramebufferWidth();
|
||||||
final int mouseY = res.getScaledHeight() - Mouse.getY() * res.getScaledHeight() / mc.displayHeight - 1;
|
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.getMainWindow().getFramebufferHeight() - 1;
|
||||||
|
|
||||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
||||||
} else {
|
} else {
|
||||||
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (wasVisible &&
|
||||||
mc.setIngameFocus();
|
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||||
|
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||||
|
mc.mouseHelper.grabMouse();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -146,189 +155,103 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
public static void playRadialMenuSound() {
|
public static void playRadialMenuSound() {
|
||||||
final float volume = 0.1f;
|
final float volume = 0.1f;
|
||||||
if (volume >= 0.0001f) {
|
if (volume >= 0.0001f) {
|
||||||
final PositionedSoundRecord psr = new PositionedSoundRecord(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER,
|
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
|
||||||
volume, 1.0f, Minecraft.getMinecraft().player.getPosition());
|
Minecraft.getInstance().getSoundHandler().play(sound);
|
||||||
Minecraft.getMinecraft().getSoundHandler().playSound(psr);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void begin(float partialTicks) {
|
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
||||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
|
||||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
|
||||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
|
||||||
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
|
||||||
|
|
||||||
GL11.glPushMatrix();
|
|
||||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
|
||||||
|
|
||||||
GL11.glDepthMask(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void beginLines() {
|
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
renderTypeBuffer.finish();
|
||||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
||||||
GL11.glDisable(GL11.GL_LIGHTING);
|
|
||||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_BLEND);
|
|
||||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
|
|
||||||
GL11.glLineWidth(2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endLines() {
|
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
||||||
GL11.glPopAttrib();
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void beginBlockPreviews() {
|
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
renderTypeBuffer.finish();
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
||||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
|
||||||
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
|
||||||
|
|
||||||
GlStateManager.enableBlend();
|
|
||||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endBlockPreviews() {
|
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
|
||||||
ShaderHandler.releaseShader();
|
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||||
GlStateManager.disableBlend();
|
if (blockState == null) return;
|
||||||
|
|
||||||
GL11.glPopAttrib();
|
matrixStack.push();
|
||||||
}
|
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||||
|
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
|
||||||
|
matrixStack.translate(-0.01f, -0.01f, -0.01f);
|
||||||
|
matrixStack.scale(1.02f, 1.02f, 1.02f);
|
||||||
|
|
||||||
private static void end() {
|
//Begin block preview rendering
|
||||||
GL11.glDepthMask(true);
|
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
||||||
GL11.glPopMatrix();
|
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||||
}
|
|
||||||
|
|
||||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
|
||||||
GlStateManager.pushMatrix();
|
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
|
||||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
|
||||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
|
||||||
GlStateManager.translate(-0.01f, -0.01f, 0.01f);
|
|
||||||
GlStateManager.scale(1.02f, 1.02f, 1.02f);
|
|
||||||
|
|
||||||
try {
|
try {
|
||||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
IBakedModel model = dispatcher.getModelForState(blockState);
|
||||||
|
dispatcher.getBlockModelRenderer().renderModelBrightnessColor(matrixStack.getLast(), buffer,
|
||||||
|
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
|
||||||
|
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
|
||||||
|
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
|
||||||
} catch (NullPointerException e) {
|
} catch (NullPointerException e) {
|
||||||
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
||||||
|
|
||||||
//Render outline as backup
|
//Render outline as backup, escape out of the current renderstack
|
||||||
GlStateManager.popMatrix();
|
matrixStack.pop();
|
||||||
// ShaderHandler.releaseShader();
|
renderTypeBuffer.finish();
|
||||||
GL11.glDisable(GL11.GL_LIGHTING);
|
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
|
||||||
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
|
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3d(1f, 1f, 1f));
|
||||||
GL11.glEnable(GL11.GL_LIGHTING);
|
endLines(renderTypeBuffer);
|
||||||
GlStateManager.pushMatrix();
|
buffer = renderTypeBuffer.getBuffer(Atlases.getTranslucentBlockType()); //any type will do, as long as we have something on the stack
|
||||||
|
matrixStack.push();
|
||||||
}
|
}
|
||||||
|
|
||||||
GlStateManager.popMatrix();
|
renderTypeBuffer.finish();
|
||||||
|
matrixStack.pop();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vec3d color) {
|
||||||
renderBlockOutline(pos, pos, color);
|
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||||
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vec3d color) {
|
||||||
GL11.glLineWidth(2);
|
|
||||||
|
|
||||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||||
|
|
||||||
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
WorldRenderer.drawBoundingBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
|
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline with given bounding box
|
//Renders outline with given bounding box
|
||||||
protected static void renderBlockOutline(BlockPos pos, AxisAlignedBB boundingBox, Vec3d color) {
|
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
||||||
GL11.glLineWidth(2);
|
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
|
WorldRenderer.drawVoxelShapeParts(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
|
||||||
|
|
||||||
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//IWORLDEVENTLISTENER IMPLEMENTATION
|
|
||||||
@Override
|
|
||||||
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void notifyLightSet(BlockPos pos) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
|
|
||||||
double x, double y, double z, float volume, float pitch) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playRecord(SoundEvent soundIn, BlockPos pos) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
|
|
||||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
|
|
||||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onEntityAdded(Entity entityIn) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onEntityRemoved(Entity entityIn) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void broadcastSound(int soundID, BlockPos pos, int data) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//TODO 1.14
|
||||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||||
@Override
|
// @Override
|
||||||
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
// Minecraft mc = Minecraft.getInstance();
|
||||||
|
//
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
||||||
|
//
|
||||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
||||||
for (int i = 1; i < coordinates.size(); i++) {
|
// for (int i = 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
// BlockPos coordinate = coordinates.get(i);
|
||||||
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
||||||
//Send i as entity id because only one block can be broken per id
|
// //Send i as entity id because only one block can be broken per id
|
||||||
//Unless i happens to be the player id, then take something else
|
// //Unless i happens to be the player id, then take something else
|
||||||
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
||||||
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,7 +12,6 @@
|
|||||||
*/
|
*/
|
||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -46,7 +45,7 @@ public final class ShaderHandler {
|
|||||||
if(!doUseShaders())
|
if(!doUseShaders())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||||
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -74,7 +73,15 @@ public final class ShaderHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doUseShaders() {
|
public static boolean doUseShaders() {
|
||||||
return BuildConfig.visuals.useShaders && OpenGlHelper.shadersSupported;
|
//Extracted from OpenGLHelper in 1.13 and earlier
|
||||||
|
//Can probably be simplified
|
||||||
|
GLCapabilities glcapabilities = GL.getCapabilities();
|
||||||
|
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
|
||||||
|
boolean openGL21 = glcapabilities.OpenGL21;
|
||||||
|
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
|
||||||
|
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
|
||||||
|
boolean shadersSupported = framebufferSupported && shadersAvailable;
|
||||||
|
return BuildConfig.visuals.useShaders.get() && shadersSupported;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int createProgram(String s, int sides) {
|
private static int createProgram(String s, int sides) {
|
||||||
|
|||||||
52
src/main/resources/META-INF/mods.toml
Normal file
52
src/main/resources/META-INF/mods.toml
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
# This is an example mods.toml file. It contains the data relating to the loading mods.
|
||||||
|
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
|
||||||
|
# The overall format is standard TOML format, v0.5.0.
|
||||||
|
# Note that there are a couple of TOML lists in this file.
|
||||||
|
# Find more information on toml format here: https://github.com/toml-lang/toml
|
||||||
|
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||||
|
modLoader="javafml" #mandatory
|
||||||
|
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||||
|
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||||
|
# A URL to refer people to when problems occur with this mod
|
||||||
|
issueTrackerURL="http://my.issue.tracker/" #optional
|
||||||
|
# A list of mods - how many allowed here is determined by the individual mod loader
|
||||||
|
[[mods]] #mandatory
|
||||||
|
# The modid of the mod
|
||||||
|
modId="effortlessbuilding" #mandatory
|
||||||
|
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
|
||||||
|
version="${file.jarVersion}" #mandatory
|
||||||
|
# A display name for the mod
|
||||||
|
displayName="Effortless Building" #mandatory
|
||||||
|
# A URL to query for updates for this mod. See the JSON update specification <here>
|
||||||
|
#updateJSONURL="example.com" #optional
|
||||||
|
# A URL for the "homepage" for this mod, displayed in the mod UI
|
||||||
|
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
|
||||||
|
# A file name (in the root of the mod JAR) containing a logo for display
|
||||||
|
logoFile="logo.png" #optional
|
||||||
|
# A text field displayed in the mod UI
|
||||||
|
credits="" #optional
|
||||||
|
# A text field displayed in the mod UI
|
||||||
|
authors="Requios" #optional
|
||||||
|
# The description text for the mod (multi line!) (#mandatory)
|
||||||
|
description='''
|
||||||
|
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
|
||||||
|
'''
|
||||||
|
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||||
|
[[dependencies.examplemod]] #optional
|
||||||
|
# the modid of the dependency
|
||||||
|
modId="forge" #mandatory
|
||||||
|
# Does this dependency have to exist - if not, ordering below must be specified
|
||||||
|
mandatory=true #mandatory
|
||||||
|
# The version range of the dependency
|
||||||
|
versionRange="[31,)" #mandatory
|
||||||
|
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||||
|
ordering="NONE"
|
||||||
|
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||||
|
side="BOTH"
|
||||||
|
# Here's another dependency
|
||||||
|
[[dependencies.examplemod]]
|
||||||
|
modId="minecraft"
|
||||||
|
mandatory=true
|
||||||
|
versionRange="[1.15.2]"
|
||||||
|
ordering="NONE"
|
||||||
|
side="BOTH"
|
||||||
60
src/main/resources/assets/effortlessbuilding/lang/en_us.json
Normal file
60
src/main/resources/assets/effortlessbuilding/lang/en_us.json
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
{
|
||||||
|
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
|
||||||
|
"effortlessbuilding.screen.radial_menu": "Build Modes",
|
||||||
|
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
|
||||||
|
"effortlessbuilding.screen.player_settings": "Player Settings",
|
||||||
|
|
||||||
|
"key.effortlessbuilding.category": "Effortless Building",
|
||||||
|
"key.effortlessbuilding.hud.desc": "Modifier Menu",
|
||||||
|
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
|
||||||
|
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
|
||||||
|
"key.effortlessbuilding.mode.desc": "Radial Menu",
|
||||||
|
"key.effortlessbuilding.undo.desc": "Undo",
|
||||||
|
"key.effortlessbuilding.redo.desc": "Redo",
|
||||||
|
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
|
||||||
|
|
||||||
|
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
|
||||||
|
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
|
||||||
|
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
|
||||||
|
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
|
||||||
|
|
||||||
|
"effortlessbuilding.mode.normal": "Normal",
|
||||||
|
"effortlessbuilding.mode.normal_plus": "Normal+",
|
||||||
|
"effortlessbuilding.mode.line": "Line",
|
||||||
|
"effortlessbuilding.mode.wall": "Wall",
|
||||||
|
"effortlessbuilding.mode.floor": "Floor",
|
||||||
|
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
|
||||||
|
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
|
||||||
|
"effortlessbuilding.mode.slope_floor": "Slope Floor",
|
||||||
|
"effortlessbuilding.mode.cube": "Cube",
|
||||||
|
"effortlessbuilding.mode.circle": "Circle",
|
||||||
|
"effortlessbuilding.mode.cylinder": "Cylinder",
|
||||||
|
"effortlessbuilding.mode.sphere": "Sphere",
|
||||||
|
|
||||||
|
"effortlessbuilding.action.undo": "Undo",
|
||||||
|
"effortlessbuilding.action.redo": "Redo",
|
||||||
|
"effortlessbuilding.action.replace": "Replace",
|
||||||
|
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
|
||||||
|
"effortlessbuilding.action.open_player_settings": "Open Settings",
|
||||||
|
|
||||||
|
"effortlessbuilding.action.build_speed": "Build Speed",
|
||||||
|
"effortlessbuilding.action.filling": "Filling",
|
||||||
|
"effortlessbuilding.action.raised_edge": "Raised Edge",
|
||||||
|
"effortlessbuilding.action.thickness": "Line Thickness",
|
||||||
|
"effortlessbuilding.action.circle_start": "Start Point",
|
||||||
|
|
||||||
|
"effortlessbuilding.action.normal_speed": "Normal",
|
||||||
|
"effortlessbuilding.action.fast_speed": "Fast",
|
||||||
|
"effortlessbuilding.action.full": "Filled",
|
||||||
|
"effortlessbuilding.action.hollow": "Hollow",
|
||||||
|
"effortlessbuilding.action.skeleton": "Skeleton",
|
||||||
|
"effortlessbuilding.action.short_edge": "Short Edge",
|
||||||
|
"effortlessbuilding.action.long_edge": "Long Edge",
|
||||||
|
"effortlessbuilding.action.thickness_1": "1 Block Thick",
|
||||||
|
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
|
||||||
|
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
|
||||||
|
"effortlessbuilding.action.start_center": "Middle",
|
||||||
|
"effortlessbuilding.action.start_corner": "Corner",
|
||||||
|
|
||||||
|
"commands.reach.usage": "/reach <level>"
|
||||||
|
}
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
key.effortlessbuilding.category=Effortless Building
|
|
||||||
key.effortlessbuilding.hud.desc=Modifier Menu
|
|
||||||
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
|
||||||
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
|
||||||
key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
|
|
||||||
key.effortlessbuilding.undo.desc=Undo
|
|
||||||
key.effortlessbuilding.redo.desc=Redo
|
|
||||||
|
|
||||||
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
|
||||||
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
|
||||||
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
|
|
||||||
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
|
|
||||||
|
|
||||||
effortlessbuilding.mode.normal=Normal
|
|
||||||
effortlessbuilding.mode.normal_plus=Normal+
|
|
||||||
effortlessbuilding.mode.line=Line
|
|
||||||
effortlessbuilding.mode.wall=Wall
|
|
||||||
effortlessbuilding.mode.floor=Floor
|
|
||||||
effortlessbuilding.mode.diagonal_line=Diagonal Line
|
|
||||||
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
|
|
||||||
effortlessbuilding.mode.slope_floor=Slope Floor
|
|
||||||
effortlessbuilding.mode.cube=Cube
|
|
||||||
|
|
||||||
effortlessbuilding.action.undo=Undo
|
|
||||||
effortlessbuilding.action.redo=Redo
|
|
||||||
effortlessbuilding.action.replace=Replace
|
|
||||||
effortlessbuilding.action.open_modifier_settings=Open Modifier Settings
|
|
||||||
|
|
||||||
effortlessbuilding.action.build_speed=Build Speed
|
|
||||||
effortlessbuilding.action.filling=Filling
|
|
||||||
effortlessbuilding.action.raised_edge=Raised Edge
|
|
||||||
effortlessbuilding.action.thickness=Line Thickness
|
|
||||||
|
|
||||||
effortlessbuilding.action.normal_speed=Normal
|
|
||||||
effortlessbuilding.action.fast_speed=Fast
|
|
||||||
effortlessbuilding.action.full=Filled
|
|
||||||
effortlessbuilding.action.hollow=Hollow
|
|
||||||
effortlessbuilding.action.skeleton=Skeleton
|
|
||||||
effortlessbuilding.action.short_edge=Short Edge
|
|
||||||
effortlessbuilding.action.long_edge=Long Edge
|
|
||||||
effortlessbuilding.action.thickness_1=1 Block Thick
|
|
||||||
effortlessbuilding.action.thickness_3=3 Blocks Thick
|
|
||||||
effortlessbuilding.action.thickness_5=5 Blocks Thick
|
|
||||||
|
|
||||||
commands.reach.usage=/reach <level>
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
{
|
|
||||||
"conditions": {
|
|
||||||
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user