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29 Commits
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11
build.gradle
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
|
|||||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
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||||||
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|
||||||
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||||||
version = "0.3.5"
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version = "1.12.2-2.0"
|
||||||
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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||||||
archivesBaseName = "effortlessbuilding"
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archivesBaseName = "effortlessbuilding"
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||||||
|
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||||||
@@ -21,7 +21,7 @@ compileJava {
|
|||||||
}
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}
|
||||||
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||||||
minecraft {
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minecraft {
|
||||||
version = "1.12.2-14.23.4.2705"
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version = "1.12.2-14.23.5.2768"
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||||||
runDir = "run"
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runDir = "run"
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||||||
|
|
||||||
// the mappings can be changed at any time, and must be in the following format.
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// the mappings can be changed at any time, and must be in the following format.
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||||||
@@ -29,10 +29,14 @@ minecraft {
|
|||||||
// stable_# stables are built at the discretion of the MCP team.
|
// stable_# stables are built at the discretion of the MCP team.
|
||||||
// Use non-default mappings at your own risk. they may not always work.
|
// Use non-default mappings at your own risk. they may not always work.
|
||||||
// simply re-run your setup task after changing the mappings to update your workspace.
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// simply re-run your setup task after changing the mappings to update your workspace.
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mappings = "snapshot_20171003"
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mappings = "stable_39"
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||||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
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// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
flatDir { dirs 'libs' }
|
||||||
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
// you may put jars on which you depend on in ./libs
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// you may put jars on which you depend on in ./libs
|
||||||
// or you may define them like so..
|
// or you may define them like so..
|
||||||
@@ -50,6 +54,7 @@ dependencies {
|
|||||||
// except that these dependencies get remapped to your current MCP mappings
|
// except that these dependencies get remapped to your current MCP mappings
|
||||||
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
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//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||||
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
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//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
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||||||
|
provided 'mod.chiselsandbits:chiselsandbits:14.30'
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||||||
|
|
||||||
// for more info...
|
// for more info...
|
||||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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||||||
|
|||||||
BIN
libs/chiselsandbits-14.30.jar
Normal file
@@ -1,133 +0,0 @@
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|||||||
package nl.requios.effortlessbuilding;
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||||||
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||||||
import net.minecraft.block.Block;
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|
||||||
import net.minecraft.block.state.IBlockState;
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||||||
import net.minecraft.entity.player.EntityPlayer;
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||||||
import net.minecraft.item.ItemStack;
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||||||
import net.minecraft.util.EnumFacing;
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||||||
import net.minecraft.util.EnumHand;
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|
||||||
import net.minecraft.util.math.BlockPos;
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|
||||||
import net.minecraft.util.math.Vec3i;
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|
||||||
import net.minecraft.world.World;
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|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
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|
||||||
import net.minecraftforge.event.world.BlockEvent;
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|
||||||
import net.minecraftforge.items.IItemHandler;
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|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
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|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
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|
||||||
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|
||||||
public class Array {
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|
||||||
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|
||||||
public static class ArraySettings{
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|
||||||
public boolean enabled = false;
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|
||||||
public BlockPos offset = BlockPos.ORIGIN;
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|
||||||
public int count = 5;
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|
||||||
|
|
||||||
public ArraySettings() {
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|
||||||
}
|
|
||||||
|
|
||||||
public ArraySettings(boolean enabled, BlockPos offset, int count) {
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|
||||||
this.enabled = enabled;
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|
||||||
this.offset = offset;
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|
||||||
this.count = count;
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|
||||||
}
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|
||||||
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|
||||||
public int getReach() {
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|
||||||
//find largest offset
|
|
||||||
int x = Math.abs(offset.getX());
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|
||||||
int y = Math.abs(offset.getY());
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|
||||||
int z = Math.abs(offset.getZ());
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|
||||||
int largestOffset = Math.max(Math.max(x, y), z);
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|
||||||
|
|
||||||
return largestOffset * count;
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|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Called from EventHandler
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|
||||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
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|
||||||
if (event.getWorld().isRemote) return false;
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|
||||||
|
|
||||||
//find arraysettings for the player that placed the block
|
|
||||||
ArraySettings a = BuildSettingsManager.getBuildSettings(event.getPlayer()).getArraySettings();
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|
||||||
if (a == null || !a.enabled) return false;
|
|
||||||
|
|
||||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
|
||||||
|
|
||||||
BlockPos pos = event.getPos();
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
|
|
||||||
//Get itemstack
|
|
||||||
ItemStack itemStack = event.getPlayer().getHeldItem(event.getHand());
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
IItemHandler bagInventory = null;
|
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
|
||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < a.count; i++) {
|
|
||||||
pos = pos.add(offset);
|
|
||||||
if (event.getWorld().isBlockLoaded(pos, true)) {
|
|
||||||
if (itemStack.isEmpty()) break;
|
|
||||||
|
|
||||||
IBlockState blockState = event.getPlacedBlock();
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
if (bagInventory != null) {
|
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
|
||||||
if (itemStack.isEmpty()) continue;
|
|
||||||
blockState = getBlockStateFromRandomizerBag(bagInventory, event.getWorld(), event.getPlayer(), event.getPos(), itemStack, event.getHand());
|
|
||||||
if (blockState == null) continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO check if can place (ItemBlock) and if can break replaced
|
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(event.getWorld(), event.getPlayer(), pos, blockState, itemStack, EnumFacing.NORTH, true, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//TODO get facing from getPlacedAgainst and getPlacedBlock
|
|
||||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, hand);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Called from EventHandler
|
|
||||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
|
||||||
if (event.getWorld().isRemote) return;
|
|
||||||
|
|
||||||
//find arraysettings for the player that broke the block
|
|
||||||
ArraySettings a = BuildSettingsManager.getBuildSettings(event.getPlayer()).getArraySettings();
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|
||||||
if (a == null || !a.enabled) return;
|
|
||||||
|
|
||||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return;
|
|
||||||
|
|
||||||
BlockPos pos = event.getPos();
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
for (int i = 0; i < a.count; i++) {
|
|
||||||
pos = pos.add(offset);
|
|
||||||
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Called from EventHandler
|
|
||||||
public static float getTotalBlockHardness(World world, EntityPlayer player, BlockPos pos) {
|
|
||||||
float hardness = 0;
|
|
||||||
|
|
||||||
//find arraysettings for the player that broke the block
|
|
||||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
|
||||||
if (a == null || !a.enabled) return 0;
|
|
||||||
|
|
||||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return 0;
|
|
||||||
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
for (int i = 0; i < a.count; i++) {
|
|
||||||
pos = pos.add(offset);
|
|
||||||
if (SurvivalHelper.canBreak(world, player, pos))
|
|
||||||
hardness += world.getBlockState(pos).getBlockHardness(world, pos);
|
|
||||||
}
|
|
||||||
return hardness;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -13,25 +13,33 @@ public class BuildConfig {
|
|||||||
|
|
||||||
public static class Reach {
|
public static class Reach {
|
||||||
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
|
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
|
||||||
"Maximum reach in creative"})
|
"Enable the crafting of reach upgrades to increase reach.",
|
||||||
|
"If disabled, reach is set to level 3 for survival players."})
|
||||||
|
public boolean enableReachUpgrades = true;
|
||||||
|
|
||||||
|
@Comment({"Maximum reach in creative",
|
||||||
|
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
|
||||||
public int maxReachCreative = 200;
|
public int maxReachCreative = 200;
|
||||||
|
|
||||||
@Comment({"Maximum reach in survival without upgrades",
|
@Comment({"Maximum reach in survival without upgrades",
|
||||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
|
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
|
||||||
public int maxReachLevel0 = 10;
|
public int maxReachLevel0 = 20;
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with one upgrade")
|
@Comment("Maximum reach in survival with one upgrade")
|
||||||
public int maxReachLevel1 = 20;
|
public int maxReachLevel1 = 50;
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with two upgrades")
|
@Comment("Maximum reach in survival with two upgrades")
|
||||||
public int maxReachLevel2 = 50;
|
public int maxReachLevel2 = 100;
|
||||||
|
|
||||||
@Comment("Maximum reach in survival with three upgrades")
|
@Comment("Maximum reach in survival with three upgrades")
|
||||||
public int maxReachLevel3 = 200;
|
public int maxReachLevel3 = 200;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class SurvivalBalancers {
|
public static class SurvivalBalancers {
|
||||||
|
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||||
|
"Note: this allows insta-breaking of blocks in survival."})
|
||||||
|
public boolean breakFar = false;
|
||||||
|
|
||||||
@Comment({"Increases the time to mine a block when breaking multiple at once.",
|
@Comment({"Increases the time to mine a block when breaking multiple at once.",
|
||||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||||
@@ -42,13 +50,26 @@ public class BuildConfig {
|
|||||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||||
"and 100% takes as much time as breaking each block individually.",
|
"and 100% takes as much time as breaking each block individually.",
|
||||||
"The block in front of you always counts as 100%."})
|
"The block in front of you always counts as 100%."})
|
||||||
@RangeInt(min = 0, max = 100)
|
@RangeInt(min = 0, max = 200)
|
||||||
public int miningTimePercentage = 50;
|
public int miningTimePercentage = 50;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Visuals {
|
public static class Visuals {
|
||||||
@Comment({"Shows a white block outline for the block you manually place,",
|
@Comment({"Show a block preview if you have a block in hand on build mode Normal"})
|
||||||
"in addition to blocks placed by the mirror or array."})
|
public boolean alwaysShowBlockPreview = false;
|
||||||
public boolean showOutlineOnCurrentBlock = false;
|
|
||||||
|
@Comment({"How long the dissolve effect takes when placing blocks.",
|
||||||
|
"Default between 30 and 60 ticks, you can multiply that here.",
|
||||||
|
"Recommended values:",
|
||||||
|
"Snappy: 0.7",
|
||||||
|
"Relaxing: 1.5"})
|
||||||
|
public double dissolveTimeMultiplier = 1.0;
|
||||||
|
|
||||||
|
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
|
||||||
|
public int shaderTreshold = 1500;
|
||||||
|
|
||||||
|
@Comment({"Use fancy shaders while placing blocks"})
|
||||||
|
public boolean useShaders = true;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,169 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
|
||||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapability;
|
|
||||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
|
||||||
public class BuildSettingsManager {
|
|
||||||
|
|
||||||
//Retrieves the buildsettings of a player through the buildModifier capability
|
|
||||||
//Never returns null
|
|
||||||
public static BuildSettings getBuildSettings(EntityPlayer player){
|
|
||||||
if (player.hasCapability(BuildModifierCapability.buildModifier, null)) {
|
|
||||||
BuildModifierCapability.IBuildModifier capability = player.getCapability(BuildModifierCapability.buildModifier, null);
|
|
||||||
if (capability.getBuildModifierData() == null) {
|
|
||||||
capability.setBuildModifierData(new BuildSettings());
|
|
||||||
}
|
|
||||||
return capability.getBuildModifierData();
|
|
||||||
}
|
|
||||||
throw new IllegalArgumentException("Player does not have buildModifier capability");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void setBuildSettings(EntityPlayer player, BuildSettings buildSettings) {
|
|
||||||
if (player == null) {
|
|
||||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (player.hasCapability(BuildModifierCapability.buildModifier, null)) {
|
|
||||||
BuildModifierCapability.IBuildModifier capability = player.getCapability(BuildModifierCapability.buildModifier, null);
|
|
||||||
capability.setBuildModifierData(buildSettings);
|
|
||||||
} else {
|
|
||||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static String sanitize(BuildSettings buildSettings, EntityPlayer player) {
|
|
||||||
int maxReach = getMaxReach(player);
|
|
||||||
String error = "";
|
|
||||||
|
|
||||||
//Mirror settings
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
if (m.radius < 1) {
|
|
||||||
m.radius = 1;
|
|
||||||
error += "Mirror size is too small. Size has been reset to 1. ";
|
|
||||||
}
|
|
||||||
if (m.getReach() > maxReach) {
|
|
||||||
m.radius = maxReach / 2;
|
|
||||||
error += "Mirror exceeds your maximum reach. Reach has been reset to max. ";
|
|
||||||
}
|
|
||||||
|
|
||||||
//Array settings
|
|
||||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
|
||||||
if (a.count < 0) {
|
|
||||||
a.count = 0;
|
|
||||||
error += "Array count cannot be negative. Count has been reset to 0. ";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (a.getReach() > maxReach) {
|
|
||||||
a.count = 0;
|
|
||||||
error += "Array exceeds your maximum reach. Count has been reset to 0. ";
|
|
||||||
}
|
|
||||||
|
|
||||||
//Other
|
|
||||||
if (buildSettings.reachUpgrade < 0) {
|
|
||||||
buildSettings.reachUpgrade = 0;
|
|
||||||
}
|
|
||||||
if (buildSettings.reachUpgrade > 3) {
|
|
||||||
buildSettings.reachUpgrade = 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
return error;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int getMaxReach(EntityPlayer player) {
|
|
||||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
|
|
||||||
|
|
||||||
//Check buildsettings for reachUpgrade
|
|
||||||
int reachUpgrade = getBuildSettings(player).getReachUpgrade();
|
|
||||||
switch (reachUpgrade) {
|
|
||||||
case 0: return BuildConfig.reach.maxReachLevel0;
|
|
||||||
case 1: return BuildConfig.reach.maxReachLevel1;
|
|
||||||
case 2: return BuildConfig.reach.maxReachLevel2;
|
|
||||||
case 3: return BuildConfig.reach.maxReachLevel3;
|
|
||||||
}
|
|
||||||
return BuildConfig.reach.maxReachLevel0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class BuildSettings {
|
|
||||||
private Mirror.MirrorSettings mirrorSettings;
|
|
||||||
private Array.ArraySettings arraySettings;
|
|
||||||
private boolean quickReplace = false;
|
|
||||||
private int reachUpgrade = 0;
|
|
||||||
|
|
||||||
public BuildSettings() {
|
|
||||||
mirrorSettings = new Mirror.MirrorSettings();
|
|
||||||
arraySettings = new Array.ArraySettings();
|
|
||||||
}
|
|
||||||
|
|
||||||
public BuildSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings, boolean quickReplace, int reachUpgrade) {
|
|
||||||
this.mirrorSettings = mirrorSettings;
|
|
||||||
this.arraySettings = arraySettings;
|
|
||||||
this.quickReplace = quickReplace;
|
|
||||||
this.reachUpgrade = reachUpgrade;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Mirror.MirrorSettings getMirrorSettings() {
|
|
||||||
return mirrorSettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
|
|
||||||
this.mirrorSettings = mirrorSettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Array.ArraySettings getArraySettings() {
|
|
||||||
return arraySettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setArraySettings(Array.ArraySettings arraySettings) {
|
|
||||||
this.arraySettings = arraySettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean doQuickReplace() {
|
|
||||||
return quickReplace;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setQuickReplace(boolean quickReplace) {
|
|
||||||
this.quickReplace = quickReplace;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getReachUpgrade() {
|
|
||||||
return reachUpgrade;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setReachUpgrade(int reachUpgrade) {
|
|
||||||
this.reachUpgrade = reachUpgrade;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
|
||||||
EntityPlayer player = event.player;
|
|
||||||
handleNewPlayer(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
|
||||||
EntityPlayer player = event.player;
|
|
||||||
handleNewPlayer(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void handleNewPlayer(EntityPlayer player){
|
|
||||||
if (getBuildSettings(player) == null) {
|
|
||||||
setBuildSettings(player, new BuildSettings());
|
|
||||||
}
|
|
||||||
|
|
||||||
//Only on server
|
|
||||||
if (!player.world.isRemote) {
|
|
||||||
//Send to client
|
|
||||||
BuildSettingsMessage msg = new BuildSettingsMessage(getBuildSettings(player));
|
|
||||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -3,6 +3,8 @@ package nl.requios.effortlessbuilding;
|
|||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.SoundEvent;
|
||||||
import net.minecraft.util.text.TextComponentString;
|
import net.minecraft.util.text.TextComponentString;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||||
import net.minecraftforge.common.config.Config;
|
import net.minecraftforge.common.config.Config;
|
||||||
@@ -17,11 +19,17 @@ import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
|||||||
import net.minecraftforge.fml.common.network.NetworkRegistry;
|
import net.minecraftforge.fml.common.network.NetworkRegistry;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
|
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import nl.requios.effortlessbuilding.capability.*;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
||||||
|
import nl.requios.effortlessbuilding.network.*;
|
||||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
@@ -31,7 +39,7 @@ public class EffortlessBuilding
|
|||||||
{
|
{
|
||||||
public static final String MODID = "effortlessbuilding";
|
public static final String MODID = "effortlessbuilding";
|
||||||
public static final String NAME = "Effortless Building";
|
public static final String NAME = "Effortless Building";
|
||||||
public static final String VERSION = "0.3.5";
|
public static final String VERSION = "1.12.2-2.0";
|
||||||
|
|
||||||
@Mod.Instance(EffortlessBuilding.MODID)
|
@Mod.Instance(EffortlessBuilding.MODID)
|
||||||
public static EffortlessBuilding instance;
|
public static EffortlessBuilding instance;
|
||||||
@@ -47,12 +55,18 @@ public class EffortlessBuilding
|
|||||||
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
|
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
|
||||||
|
|
||||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
||||||
|
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
||||||
|
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
|
||||||
|
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
|
||||||
|
|
||||||
public static final Block[] BLOCKS = {
|
public static final Block[] BLOCKS = {
|
||||||
};
|
};
|
||||||
|
|
||||||
public static final Item[] ITEMS = {
|
public static final Item[] ITEMS = {
|
||||||
ITEM_RANDOMIZER_BAG
|
ITEM_RANDOMIZER_BAG,
|
||||||
|
ITEM_REACH_UPGRADE_1,
|
||||||
|
ITEM_REACH_UPGRADE_2,
|
||||||
|
ITEM_REACH_UPGRADE_3
|
||||||
};
|
};
|
||||||
|
|
||||||
public static final int RANDOMIZER_BAG_GUI = 0;
|
public static final int RANDOMIZER_BAG_GUI = 0;
|
||||||
@@ -63,13 +77,23 @@ public class EffortlessBuilding
|
|||||||
{
|
{
|
||||||
logger = event.getModLog();
|
logger = event.getModLog();
|
||||||
|
|
||||||
CapabilityManager.INSTANCE.register(BuildModifierCapability.IBuildModifier.class, new BuildModifierCapability.Storage(), BuildModifierCapability.BuildModifier.class);
|
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
|
||||||
|
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.SERVER);
|
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.CLIENT);
|
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(QuickReplaceMessage.MessageHandler.class, QuickReplaceMessage.class, 1, Side.SERVER);
|
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
|
||||||
EffortlessBuilding.packetHandler.registerMessage(QuickReplaceMessage.MessageHandler.class, QuickReplaceMessage.class, 1, Side.CLIENT);
|
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 2, Side.SERVER);
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 2, Side.CLIENT);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 3, Side.SERVER);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 4, Side.SERVER);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 5, Side.CLIENT);
|
||||||
|
|
||||||
proxy.preInit(event);
|
proxy.preInit(event);
|
||||||
}
|
}
|
||||||
@@ -81,6 +105,7 @@ public class EffortlessBuilding
|
|||||||
{
|
{
|
||||||
ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||||
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
|
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
|
||||||
|
|
||||||
proxy.init(event);
|
proxy.init(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -89,11 +114,13 @@ public class EffortlessBuilding
|
|||||||
public void postInit(FMLPostInitializationEvent event)
|
public void postInit(FMLPostInitializationEvent event)
|
||||||
{
|
{
|
||||||
proxy.postInit(event);
|
proxy.postInit(event);
|
||||||
|
CompatHelper.postInit();
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void serverStarting(FMLServerStartingEvent event)
|
public void serverStarting(FMLServerStartingEvent event)
|
||||||
{
|
{
|
||||||
|
event.registerServerCommand(new CommandReach());
|
||||||
proxy.serverStarting(event);
|
proxy.serverStarting(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,34 +4,38 @@ import net.minecraft.block.Block;
|
|||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.item.crafting.IRecipe;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.SoundEvent;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.ForgeHooks;
|
|
||||||
import net.minecraftforge.common.config.Config;
|
import net.minecraftforge.common.config.Config;
|
||||||
import net.minecraftforge.common.config.ConfigManager;
|
import net.minecraftforge.common.config.ConfigManager;
|
||||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||||
import net.minecraftforge.event.RegistryEvent;
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
import net.minecraftforge.event.world.BlockEvent;
|
||||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapability;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class EventHandler
|
public class EventHandler
|
||||||
{
|
{
|
||||||
private static boolean placedBlock = false;
|
|
||||||
private static BlockEvent.PlaceEvent placeEvent = null;
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
||||||
@@ -53,12 +57,13 @@ public class EventHandler
|
|||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||||
if (event.getObject() instanceof EntityPlayer) {
|
if (event.getObject() instanceof EntityPlayer) {
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapability.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
|
||||||
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||||
{
|
{
|
||||||
if (event.getModID().equals(EffortlessBuilding.MODID))
|
if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||||
{
|
{
|
||||||
@@ -66,33 +71,42 @@ public class EventHandler
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
// @SubscribeEvent
|
||||||
public static void onServerTick(TickEvent.ServerTickEvent event) {
|
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||||
if (placedBlock) {
|
//
|
||||||
placedBlock = false;
|
// }
|
||||||
|
|
||||||
Mirror.onBlockPlaced(placeEvent);
|
|
||||||
Array.onBlockPlaced(placeEvent);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
|
//Only called serverside
|
||||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||||
if (QuickReplace.onBlockPlaced(event)) {
|
//Cancel event if necessary
|
||||||
event.setCanceled(true);
|
EntityPlayer player = event.getPlayer();
|
||||||
return;
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
}
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
//Delay mirror and array by a tick so we can edit the held itemstack
|
if (buildMode != BuildModes.BuildModeEnum.Normal || modifierSettings.doQuickReplace()) {
|
||||||
//Otherwise the itemstack count would be overridden by ItemBlock#onItemUse
|
event.setCanceled(true);
|
||||||
placedBlock = true;
|
} else {
|
||||||
placeEvent = event;
|
//Normal mode, let vanilla handle block placing
|
||||||
|
//But modifiers should still work
|
||||||
|
|
||||||
|
//Send message to client, which sends message back with raytrace info
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(), (EntityPlayerMP) player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||||
Mirror.onBlockBroken(event);
|
//Cancel event if necessary
|
||||||
Array.onBlockBroken(event);
|
//If cant break far then dont cancel event ever
|
||||||
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
|
||||||
|
if (buildMode != BuildModes.BuildModeEnum.Normal && ReachHelper.canBreakFar(event.getPlayer())) {
|
||||||
|
event.setCanceled(true);
|
||||||
|
} else {
|
||||||
|
//Normal mode, let vanilla handle block breaking
|
||||||
|
//But modifiers should still work
|
||||||
|
BuildModes.onBlockBroken(event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
@@ -107,9 +121,18 @@ public class EventHandler
|
|||||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
||||||
|
|
||||||
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
|
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
|
||||||
|
if (originalBlockHardness < 0) return; //Dont break bedrock
|
||||||
float totalBlockHardness = 0;
|
float totalBlockHardness = 0;
|
||||||
totalBlockHardness += Mirror.getTotalBlockHardness(world, player, pos);
|
//get coordinates
|
||||||
totalBlockHardness += Array.getTotalBlockHardness(world, player, pos);
|
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
|
||||||
|
for (int i = 1; i < coordinates.size(); i++) {
|
||||||
|
BlockPos coordinate = coordinates.get(i);
|
||||||
|
//get existing blockstates at those coordinates
|
||||||
|
IBlockState blockState = world.getBlockState(coordinate);
|
||||||
|
//add hardness for each blockstate, if can break
|
||||||
|
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||||
|
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
||||||
|
}
|
||||||
|
|
||||||
//Grabbing percentage from config
|
//Grabbing percentage from config
|
||||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
||||||
|
|||||||
@@ -1,355 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
|
||||||
|
|
||||||
import net.minecraft.block.*;
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.math.Vec3i;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.common.util.BlockSnapshot;
|
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|
||||||
|
|
||||||
public class Mirror {
|
|
||||||
|
|
||||||
public static class MirrorSettings {
|
|
||||||
public boolean enabled = false;
|
|
||||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
|
||||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
|
||||||
public int radius = 20;
|
|
||||||
public boolean drawLines = true, drawPlanes = false;
|
|
||||||
|
|
||||||
public MirrorSettings() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
|
||||||
this.enabled = mirrorEnabled;
|
|
||||||
this.position = position;
|
|
||||||
this.mirrorX = mirrorX;
|
|
||||||
this.mirrorY = mirrorY;
|
|
||||||
this.mirrorZ = mirrorZ;
|
|
||||||
this.radius = radius;
|
|
||||||
this.drawLines = drawLines;
|
|
||||||
this.drawPlanes = drawPlanes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getReach() {
|
|
||||||
return radius * 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Called from EventHandler
|
|
||||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
|
|
||||||
if (event.getWorld().isRemote) return false;
|
|
||||||
|
|
||||||
//find mirrorsettings for the player that placed the block
|
|
||||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(event.getPlayer()).getMirrorSettings();
|
|
||||||
if (m == null) return false;
|
|
||||||
|
|
||||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
|
||||||
|
|
||||||
//if within mirror distance, mirror
|
|
||||||
BlockPos oldBlockPos = event.getPos();
|
|
||||||
|
|
||||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
|
||||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
|
||||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//Get itemstack
|
|
||||||
ItemStack itemStack = event.getPlayer().getHeldItem(event.getHand());
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
IItemHandler bagInventory = null;
|
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
|
||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorX) {
|
|
||||||
placeMirrorX(event.getWorld(), event.getPlayer(), m, event.getPos(), event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorY) {
|
|
||||||
placeMirrorY(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorZ) {
|
|
||||||
placeMirrorZ(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void placeMirrorX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//find mirror position
|
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
if (bagInventory != null) {
|
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
|
||||||
if (itemStack.isEmpty()) return;
|
|
||||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
|
||||||
if (oldBlockState == null) return;
|
|
||||||
}
|
|
||||||
|
|
||||||
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
|
||||||
//place block
|
|
||||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
|
||||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
|
||||||
}
|
|
||||||
if (m.mirrorY) placeMirrorY(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
|
||||||
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void placeMirrorY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//find mirror position
|
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
if (bagInventory != null) {
|
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
|
||||||
if (itemStack.isEmpty()) return;
|
|
||||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
|
||||||
if (oldBlockState == null) return;
|
|
||||||
}
|
|
||||||
|
|
||||||
IBlockState newBlockState = getVerticalMirror(oldBlockState);
|
|
||||||
//place block
|
|
||||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
|
||||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
|
||||||
}
|
|
||||||
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void placeMirrorZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
|
||||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//find mirror position
|
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
if (bagInventory != null) {
|
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
|
||||||
if (itemStack.isEmpty()) return;
|
|
||||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
|
||||||
if (oldBlockState == null) return;
|
|
||||||
}
|
|
||||||
|
|
||||||
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
|
||||||
//place block
|
|
||||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
|
||||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//TODO get facing from getPlacedAgainst and getPlacedBlock
|
|
||||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, hand);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void placeBlock(World world, EntityPlayer player, BlockPos newBlockPos, IBlockState newBlockState, ItemStack itemStack, EnumHand hand) {
|
|
||||||
//TODO check if can place
|
|
||||||
//TODO check if can break
|
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(world, player, newBlockPos, newBlockState, itemStack, EnumFacing.NORTH, true, false);
|
|
||||||
|
|
||||||
//Array synergy
|
|
||||||
BlockSnapshot blockSnapshot = new BlockSnapshot(world, newBlockPos, newBlockState);
|
|
||||||
BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, newBlockState, player, hand);
|
|
||||||
Array.onBlockPlaced(placeEvent);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
|
||||||
//Stairs
|
|
||||||
if (blockState.getBlock() instanceof BlockStairs) {
|
|
||||||
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
|
|
||||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
|
|
||||||
} else {
|
|
||||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Slabs
|
|
||||||
if (blockState.getBlock() instanceof BlockSlab) {
|
|
||||||
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
|
|
||||||
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
|
||||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
|
|
||||||
} else {
|
|
||||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Buttons, endrod, observer, piston
|
|
||||||
if (blockState.getBlock() instanceof BlockDirectional) {
|
|
||||||
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
|
||||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
|
|
||||||
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
|
|
||||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Dispenser, dropper
|
|
||||||
if (blockState.getBlock() instanceof BlockDispenser) {
|
|
||||||
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
|
||||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
|
|
||||||
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
|
|
||||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return blockState;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Called from EventHandler
|
|
||||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
|
||||||
if (event.getWorld().isRemote) return;
|
|
||||||
|
|
||||||
//find mirrorsettings for the player that broke the block
|
|
||||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(event.getPlayer()).getMirrorSettings();
|
|
||||||
if (m == null) return;
|
|
||||||
|
|
||||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return;
|
|
||||||
|
|
||||||
//if within mirror distance, break mirror block
|
|
||||||
BlockPos oldBlockPos = event.getPos();
|
|
||||||
|
|
||||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
|
||||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
|
||||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (m.mirrorX) {
|
|
||||||
breakMirrorX(event, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorY) {
|
|
||||||
breakMirrorY(event, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorZ) {
|
|
||||||
breakMirrorZ(event, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void breakMirrorX(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
//find mirror position
|
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
|
||||||
//break block
|
|
||||||
breakBlock(event, newBlockPos);
|
|
||||||
if (m.mirrorY) breakMirrorY(event, m, newBlockPos);
|
|
||||||
if (m.mirrorZ) breakMirrorZ(event, m, newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void breakMirrorY(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
//find mirror position
|
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
|
||||||
//break block
|
|
||||||
breakBlock(event, newBlockPos);
|
|
||||||
if (m.mirrorZ) breakMirrorZ(event, m, newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void breakMirrorZ(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
//find mirror position
|
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
|
||||||
//break block
|
|
||||||
breakBlock(event, newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void breakBlock(BlockEvent.BreakEvent event, BlockPos newBlockPos) {
|
|
||||||
if (!event.getWorld().isBlockLoaded(newBlockPos, false)) return;
|
|
||||||
|
|
||||||
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), newBlockPos);
|
|
||||||
|
|
||||||
//Array synergy
|
|
||||||
BlockEvent.BreakEvent breakEvent = new BlockEvent.BreakEvent(event.getWorld(), newBlockPos, event.getWorld().getBlockState(newBlockPos), event.getPlayer());
|
|
||||||
Array.onBlockBroken(breakEvent);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//Called from EventHandler
|
|
||||||
public static float getTotalBlockHardness(World world, EntityPlayer player, BlockPos oldBlockPos) {
|
|
||||||
float hardness = 0;
|
|
||||||
|
|
||||||
//find mirrorsettings for the player that broke the block
|
|
||||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
|
||||||
if (m == null) return 0;
|
|
||||||
|
|
||||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return 0;
|
|
||||||
|
|
||||||
//if within mirror distance, break mirror block
|
|
||||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
|
||||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
|
||||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
if (m.mirrorX) {
|
|
||||||
hardness += getHardnessX(world, player, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorY) {
|
|
||||||
hardness += getHardnessY(world, player, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m.mirrorZ) {
|
|
||||||
hardness += getHardnessZ(world, player, m, oldBlockPos);
|
|
||||||
}
|
|
||||||
return hardness;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float getHardnessX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
float hardness = 0;
|
|
||||||
|
|
||||||
//find mirror position
|
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
|
||||||
|
|
||||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
|
||||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
|
||||||
|
|
||||||
if (m.mirrorY) hardness += getHardnessY(world, player, m, newBlockPos);
|
|
||||||
if (m.mirrorZ) hardness += getHardnessZ(world, player, m, newBlockPos);
|
|
||||||
|
|
||||||
return hardness;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float getHardnessY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
float hardness = 0;
|
|
||||||
|
|
||||||
//find mirror position
|
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
|
||||||
|
|
||||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
|
||||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
|
||||||
|
|
||||||
if (m.mirrorZ) hardness += getHardnessZ(world, player, m, newBlockPos);
|
|
||||||
|
|
||||||
return hardness;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float getHardnessZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
|
||||||
float hardness = 0;
|
|
||||||
|
|
||||||
//find mirror position
|
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
|
||||||
|
|
||||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
|
||||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
|
||||||
|
|
||||||
return hardness;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraftforge.common.util.BlockSnapshot;
|
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
|
||||||
|
|
||||||
import java.util.Dictionary;
|
|
||||||
import java.util.Hashtable;
|
|
||||||
import java.util.UUID;
|
|
||||||
|
|
||||||
public class QuickReplace {
|
|
||||||
//Dilemma in getting blockstate from event to when message is received:
|
|
||||||
// 1) send via client. Then hacking makes it possible to place any block.
|
|
||||||
// 2) save serverside. Messages may not be received chronologically so data could get switched.
|
|
||||||
//Solution for now: save data serverside and per player. Messages from 1 player will rarely come unchronologically
|
|
||||||
//and players will rarely switch between blocks that quickly.
|
|
||||||
|
|
||||||
private static Dictionary<UUID, IBlockState> blockStates = new Hashtable<>();
|
|
||||||
private static Dictionary<UUID, ItemStack> itemStacks = new Hashtable<>();
|
|
||||||
private static Dictionary<UUID, EnumHand> hands = new Hashtable<>();
|
|
||||||
|
|
||||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
|
|
||||||
if (event.getWorld().isRemote) return true;
|
|
||||||
//Only serverside
|
|
||||||
|
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
|
|
||||||
if (!buildSettings.doQuickReplace()) return false;
|
|
||||||
|
|
||||||
//TODO base on player facing instead, no more messages (or break block clientside)
|
|
||||||
|
|
||||||
blockStates.put(event.getPlayer().getUniqueID(), event.getPlacedBlock());
|
|
||||||
itemStacks.put(event.getPlayer().getUniqueID(), event.getPlayer().getHeldItem(event.getHand()));
|
|
||||||
hands.put(event.getPlayer().getUniqueID(), event.getHand());
|
|
||||||
|
|
||||||
//RayTraceResult result = event.getWorld().rayTraceBlocks(event.getPlayer().getPositionEyes(1f), event.getPlayer().getLookVec());
|
|
||||||
EffortlessBuilding.packetHandler.sendTo(new QuickReplaceMessage(), (EntityPlayerMP) event.getPlayer());
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void onMessageReceived(EntityPlayer player, QuickReplaceMessage message) {
|
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
|
||||||
if (!buildSettings.doQuickReplace()) return;
|
|
||||||
|
|
||||||
if (!message.isBlockHit() || message.getBlockPos() == null) return;
|
|
||||||
|
|
||||||
BlockPos placedAgainstBlockPos = message.getBlockPos();
|
|
||||||
|
|
||||||
//Get under tall grass and other replaceable blocks
|
|
||||||
if (player.world.getBlockState(placedAgainstBlockPos).getBlock().isReplaceable(player.world, placedAgainstBlockPos)) {
|
|
||||||
placedAgainstBlockPos = placedAgainstBlockPos.down();
|
|
||||||
}
|
|
||||||
|
|
||||||
IBlockState blockState = blockStates.get(player.getUniqueID());
|
|
||||||
ItemStack itemStack = itemStacks.get(player.getUniqueID());
|
|
||||||
EnumHand hand = hands.get(player.getUniqueID());
|
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(player.world, player, placedAgainstBlockPos, blockState, itemStack, message.getSideHit(), true, false);
|
|
||||||
|
|
||||||
//Mirror and Array synergy
|
|
||||||
blockState = player.world.getBlockState(placedAgainstBlockPos);
|
|
||||||
BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, placedAgainstBlockPos, blockState);
|
|
||||||
BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
|
||||||
Mirror.onBlockPlaced(placeEvent);
|
|
||||||
Array.onBlockPlaced(placeEvent);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,172 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.event.world.BlockEvent;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.*;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Dictionary;
|
||||||
|
import java.util.Hashtable;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class BuildModes {
|
||||||
|
|
||||||
|
//Static variables are shared between client and server in singleplayer
|
||||||
|
//We need them separate
|
||||||
|
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||||
|
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||||
|
|
||||||
|
public enum BuildModeEnum {
|
||||||
|
Normal ("Normal", new Normal()),
|
||||||
|
NormalPlus ("Normal+", new NormalPlus()),
|
||||||
|
Line ("Line", new Line()),
|
||||||
|
Wall ("Wall", new Wall()),
|
||||||
|
Floor ("Floor", new Floor()),
|
||||||
|
DiagonalLine ("", new DiagonalLine()),
|
||||||
|
DiagonalWall ("", new DiagonalWall()),
|
||||||
|
SlopeFloor ("", new SlopeFloor()),
|
||||||
|
Cube ("", new Cube());
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
public IBuildMode instance;
|
||||||
|
|
||||||
|
BuildModeEnum(String name, IBuildMode instance) {
|
||||||
|
this.name = name;
|
||||||
|
this.instance = instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Uses a network message to get the previous raytraceresult from the player
|
||||||
|
//The server could keep track of all raytraceresults but this might lag with many players
|
||||||
|
//Raytraceresult is needed for sideHit and hitVec
|
||||||
|
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
|
||||||
|
|
||||||
|
//Check if not in the middle of breaking
|
||||||
|
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
|
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||||
|
//Cancel breaking
|
||||||
|
initializeMode(player);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
|
|
||||||
|
BlockPos startPos = null;
|
||||||
|
|
||||||
|
if (message.isBlockHit() && message.getBlockPos() != null) {
|
||||||
|
startPos = message.getBlockPos();
|
||||||
|
|
||||||
|
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||||
|
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||||
|
if (!modifierSettings.doQuickReplace() && !replaceable) {
|
||||||
|
startPos = startPos.offset(message.getSideHit());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Get under tall grass and other replaceable blocks
|
||||||
|
if (modifierSettings.doQuickReplace() && replaceable) {
|
||||||
|
startPos = startPos.down();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Check if player reach does not exceed startpos
|
||||||
|
if (player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
|
||||||
|
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Even when no starting block is found, call buildmode instance
|
||||||
|
//We might want to place things in the air
|
||||||
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
|
if (coordinates.isEmpty()) {
|
||||||
|
currentlyBreaking.put(player, false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Limit number of blocks you can place
|
||||||
|
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||||
|
if (coordinates.size() > limit) {
|
||||||
|
coordinates = coordinates.subList(0, limit);
|
||||||
|
}
|
||||||
|
|
||||||
|
EnumFacing sideHit = buildMode.instance.getSideHit(player);
|
||||||
|
if (sideHit == null) sideHit = message.getSideHit();
|
||||||
|
|
||||||
|
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
||||||
|
if (hitVec == null) hitVec = message.getHitVec();
|
||||||
|
|
||||||
|
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec);
|
||||||
|
|
||||||
|
//Only works when finishing a buildmode is equal to placing some blocks
|
||||||
|
//No intermediate blocks allowed
|
||||||
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Use a network message to break blocks in the distance using clientside mouse input
|
||||||
|
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
|
||||||
|
BlockPos blockPos = message.getBlockPos();
|
||||||
|
|
||||||
|
if (ReachHelper.canBreakFar(player) && message.isBlockHit() &&
|
||||||
|
!CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND)) {
|
||||||
|
|
||||||
|
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(player.world, blockPos, player.world.getBlockState(blockPos), player);
|
||||||
|
onBlockBroken(event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||||
|
EntityPlayer player = event.getPlayer();
|
||||||
|
BlockPos pos = event.getPos();
|
||||||
|
|
||||||
|
//Check if not in the middle of placing
|
||||||
|
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
|
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||||
|
//Cancel placing
|
||||||
|
initializeMode(player);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//get coordinates
|
||||||
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, pos, EnumFacing.UP, Vec3d.ZERO, true);
|
||||||
|
|
||||||
|
if (coordinates.isEmpty()) {
|
||||||
|
currentlyBreaking.put(player, true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//let buildmodifiers break blocks
|
||||||
|
BuildModifiers.onBlockBroken(player, coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void initializeMode(EntityPlayer player) {
|
||||||
|
//Resetting mode, so not placing or breaking
|
||||||
|
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
|
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Cube implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalLine implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalWall implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
146
src/main/java/nl/requios/effortlessbuilding/buildmode/Floor.java
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Floor implements IBuildMode {
|
||||||
|
//In singleplayer client and server variables are shared
|
||||||
|
//Split everything that needs separate values and may not be called twice in one click
|
||||||
|
Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
|
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||||
|
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||||
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
rightClickNr++;
|
||||||
|
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||||
|
|
||||||
|
if (rightClickNr == 1) {
|
||||||
|
//If clicking in air, reset and try again
|
||||||
|
if (blockPos == null) {
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//First click, remember starting position
|
||||||
|
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||||
|
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||||
|
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||||
|
//Keep list empty, dont place any blocks yet
|
||||||
|
} else {
|
||||||
|
//Second click, place wall
|
||||||
|
|
||||||
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
|
if (rightClickNr == 0) {
|
||||||
|
if (blockPos != null)
|
||||||
|
list.add(blockPos);
|
||||||
|
} else {
|
||||||
|
Vec3d look = player.getLookVec();
|
||||||
|
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
|
||||||
|
//try on z axis
|
||||||
|
double y = firstPos.getY();
|
||||||
|
|
||||||
|
//then x and z are
|
||||||
|
double x = (y - start.y) / look.y * look.x + start.x;
|
||||||
|
double z = (y - start.y) / look.y * look.z + start.z;
|
||||||
|
|
||||||
|
Vec3d yBound = new Vec3d(x, y, z);
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double yDistSquared = yBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
boolean yValid = yBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
yDistSquared > 4 && yDistSquared < reach * reach;
|
||||||
|
|
||||||
|
//select the one that is closest to the player and is valid
|
||||||
|
Vec3d selected = null;
|
||||||
|
if (yValid) selected = yBound;
|
||||||
|
|
||||||
|
if (selected == null) return list;
|
||||||
|
|
||||||
|
//check if it doesnt go through blocks
|
||||||
|
if (!skipRaytrace) {
|
||||||
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, selected, false, true, false);
|
||||||
|
if (rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
//return empty list
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockPos secondPos = new BlockPos(selected);
|
||||||
|
|
||||||
|
//Add whole wall
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
//check if whole row fits within limit
|
||||||
|
if (Math.abs(y1 - y2) < limit - list.size()) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return sideHitTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return hitVecTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public interface IBuildMode {
|
||||||
|
|
||||||
|
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||||
|
void initialize(EntityPlayer player);
|
||||||
|
|
||||||
|
//Fired when a block would be placed
|
||||||
|
//Return a list of coordinates where you want to place blocks
|
||||||
|
List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//Fired continuously for visualization purposes
|
||||||
|
List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
EnumFacing getSideHit(EntityPlayer player);
|
||||||
|
|
||||||
|
Vec3d getHitVec(EntityPlayer player);
|
||||||
|
}
|
||||||
222
src/main/java/nl/requios/effortlessbuilding/buildmode/Line.java
Normal file
@@ -0,0 +1,222 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Line implements IBuildMode {
|
||||||
|
//In singleplayer client and server variables are shared
|
||||||
|
//Split everything that needs separate values and may not be called twice in one click
|
||||||
|
Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
|
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||||
|
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||||
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
rightClickNr++;
|
||||||
|
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||||
|
|
||||||
|
if (rightClickNr == 1) {
|
||||||
|
//If clicking in air, reset and try again
|
||||||
|
if (blockPos == null) {
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//First click, remember starting position
|
||||||
|
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||||
|
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||||
|
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||||
|
//Keep list empty, dont place any blocks yet
|
||||||
|
} else {
|
||||||
|
//Second click, place wall
|
||||||
|
|
||||||
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
|
if (rightClickNr == 0) {
|
||||||
|
if (blockPos != null)
|
||||||
|
list.add(blockPos);
|
||||||
|
} else {
|
||||||
|
Vec3d look = player.getLookVec();
|
||||||
|
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//try on x axis
|
||||||
|
double x = firstPos.getX();
|
||||||
|
|
||||||
|
//then y and z are
|
||||||
|
double y = (x - start.x) / look.x * look.y + start.y;
|
||||||
|
double z = (x - start.x) / look.x * look.z + start.z;
|
||||||
|
|
||||||
|
Vec3d xBound = new Vec3d(x, y, z);
|
||||||
|
Vec3d xBoundLine = toLongestLine(xBound, firstPos);
|
||||||
|
double xDistToLine = xBoundLine.subtract(xBound).lengthSquared();
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double xDistSquared = xBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//try on y axis
|
||||||
|
y = firstPos.getY();
|
||||||
|
|
||||||
|
//then x and z are
|
||||||
|
x = (y - start.y) / look.y * look.x + start.x;
|
||||||
|
z = (y - start.y) / look.y * look.z + start.z;
|
||||||
|
|
||||||
|
Vec3d yBound = new Vec3d(x, y, z);
|
||||||
|
Vec3d yBoundLine = toLongestLine(yBound, firstPos);
|
||||||
|
double yDistToLine = yBoundLine.subtract(yBound).lengthSquared();
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double yDistSquared = yBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//try on z axis
|
||||||
|
z = firstPos.getZ();
|
||||||
|
|
||||||
|
//then x and y are
|
||||||
|
x = (z - start.z) / look.z * look.x + start.x;
|
||||||
|
y = (z - start.z) / look.z * look.y + start.y;
|
||||||
|
|
||||||
|
Vec3d zBound = new Vec3d(x, y, z);
|
||||||
|
Vec3d zBoundLine = toLongestLine(zBound, firstPos);
|
||||||
|
double zDistToLine = zBoundLine.subtract(zBound).lengthSquared();
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double zDistSquared = zBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
boolean xValid = xBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
xDistSquared > 4 && xDistSquared < reach * reach;
|
||||||
|
|
||||||
|
boolean yValid = yBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
yDistSquared > 4 && yDistSquared < reach * reach;
|
||||||
|
|
||||||
|
boolean zValid = zBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
zDistSquared > 4 && zDistSquared < reach * reach;
|
||||||
|
|
||||||
|
//select the one that is closest (from wall position to its line counterpart) and is valid
|
||||||
|
//TODO: if multiple are very close, choose closest to player
|
||||||
|
Vec3d selected = null;
|
||||||
|
double selectedDistToLine = 0;
|
||||||
|
|
||||||
|
if (xValid) {
|
||||||
|
selected = xBoundLine;
|
||||||
|
selectedDistToLine = xDistToLine;
|
||||||
|
} else if (yValid) {
|
||||||
|
selected = yBoundLine;
|
||||||
|
selectedDistToLine = yDistToLine;
|
||||||
|
} else if (zValid) {
|
||||||
|
selected = zBoundLine;
|
||||||
|
selectedDistToLine = yDistToLine;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (yValid && yDistToLine < selectedDistToLine) selected = yBoundLine;
|
||||||
|
if (zValid && zDistToLine < selectedDistToLine) selected = zBoundLine;
|
||||||
|
|
||||||
|
if (selected == null) return list;
|
||||||
|
|
||||||
|
//check if it doesnt go through blocks
|
||||||
|
if (!skipRaytrace) {
|
||||||
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, selected, false, true, false);
|
||||||
|
if (rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
//return empty list
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockPos secondPos = new BlockPos(selected);
|
||||||
|
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
//Add whole line
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
outerloop:
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
if (list.size() >= axisLimit) break outerloop;
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Make it into a line
|
||||||
|
//Select the axis that is longest
|
||||||
|
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
||||||
|
BlockPos bound = new BlockPos(boundVec);
|
||||||
|
|
||||||
|
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||||
|
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||||
|
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||||
|
if (longest == firstToSecond.getX()) {
|
||||||
|
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getY()) {
|
||||||
|
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getZ()) {
|
||||||
|
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return sideHitTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return hitVecTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,106 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
|
public class ModeSettingsManager {
|
||||||
|
|
||||||
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
|
//Never returns null
|
||||||
|
public static ModeSettings getModeSettings(EntityPlayer player) {
|
||||||
|
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
||||||
|
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
||||||
|
ModeCapabilityManager.modeCapability, null);
|
||||||
|
if (capability.getModeData() == null) {
|
||||||
|
capability.setModeData(new ModeSettings());
|
||||||
|
}
|
||||||
|
return capability.getModeData();
|
||||||
|
}
|
||||||
|
throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
|
||||||
|
if (player == null) {
|
||||||
|
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
||||||
|
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
||||||
|
ModeCapabilityManager.modeCapability, null);
|
||||||
|
|
||||||
|
capability.setModeData(modeSettings);
|
||||||
|
|
||||||
|
//Initialize new mode
|
||||||
|
BuildModes.initializeMode(player);
|
||||||
|
} else {
|
||||||
|
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
|
||||||
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
|
String error = "";
|
||||||
|
|
||||||
|
//TODO sanitize
|
||||||
|
|
||||||
|
return error;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ModeSettings {
|
||||||
|
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.Normal;
|
||||||
|
|
||||||
|
public ModeSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
|
||||||
|
this.buildMode = buildMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public BuildModes.BuildModeEnum getBuildMode() {
|
||||||
|
return this.buildMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
|
||||||
|
this.buildMode = buildMode;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void handleNewPlayer(EntityPlayer player){
|
||||||
|
if (getModeSettings(player) == null) {
|
||||||
|
setModeSettings(player, new ModeSettings());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Only on server
|
||||||
|
if (!player.world.isRemote) {
|
||||||
|
//Send to client
|
||||||
|
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Normal implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
list.add(blockPos);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
list.add(blockPos);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class NormalPlus implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
list.add(blockPos);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
list.add(blockPos);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class SlopeFloor implements IBuildMode {
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
return new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
179
src/main/java/nl/requios/effortlessbuilding/buildmode/Wall.java
Normal file
@@ -0,0 +1,179 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Wall implements IBuildMode {
|
||||||
|
//In singleplayer client and server variables are shared
|
||||||
|
//Split everything that needs separate values and may not be called twice in one click
|
||||||
|
Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||||
|
Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
|
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||||
|
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||||
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
rightClickNr++;
|
||||||
|
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||||
|
|
||||||
|
if (rightClickNr == 1) {
|
||||||
|
//If clicking in air, reset and try again
|
||||||
|
if (blockPos == null) {
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//First click, remember starting position
|
||||||
|
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||||
|
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||||
|
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||||
|
//Keep list empty, dont place any blocks yet
|
||||||
|
} else {
|
||||||
|
//Second click, place wall
|
||||||
|
|
||||||
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
|
if (rightClickNr == 0) {
|
||||||
|
if (blockPos != null)
|
||||||
|
list.add(blockPos);
|
||||||
|
} else {
|
||||||
|
Vec3d look = player.getLookVec();
|
||||||
|
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
|
||||||
|
//try on x axis
|
||||||
|
double x = firstPos.getX();
|
||||||
|
|
||||||
|
//then y and z are
|
||||||
|
double y = (x - start.x) / look.x * look.y + start.y;
|
||||||
|
double z = (x - start.x) / look.x * look.z + start.z;
|
||||||
|
|
||||||
|
Vec3d xBound = new Vec3d(x, y, z);
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double xDistSquared = xBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
//angle to look
|
||||||
|
//double xAngle = xBound.subtract(new Vec3d(firstPos)).normalize().dotProduct(look);
|
||||||
|
|
||||||
|
//try on z axis
|
||||||
|
z = firstPos.getZ();
|
||||||
|
|
||||||
|
//then x and y are
|
||||||
|
x = (z - start.z) / look.z * look.x + start.x;
|
||||||
|
y = (z - start.z) / look.z * look.y + start.y;
|
||||||
|
|
||||||
|
Vec3d zBound = new Vec3d(x, y, z);
|
||||||
|
|
||||||
|
//distance to player
|
||||||
|
double zDistSquared = zBound.subtract(start).lengthSquared();
|
||||||
|
|
||||||
|
//angle to look
|
||||||
|
//double zAngle = zBound.subtract(new Vec3d(firstPos)).normalize().dotProduct(look);
|
||||||
|
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
boolean xValid = xBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
xDistSquared > 4 && xDistSquared < reach * reach;
|
||||||
|
|
||||||
|
boolean zValid = zBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
zDistSquared > 4 && zDistSquared < reach * reach;
|
||||||
|
|
||||||
|
//select the one that is closest and is valid
|
||||||
|
Vec3d selected = null;
|
||||||
|
if (xValid)
|
||||||
|
selected = xBound;
|
||||||
|
else if (zValid)
|
||||||
|
selected = zBound;
|
||||||
|
if (zValid && zDistSquared < xDistSquared/*Math.abs(zAngle) < Math.abs(xAngle)*/) selected = zBound;
|
||||||
|
|
||||||
|
if (selected == null) return list;
|
||||||
|
|
||||||
|
//check if it doesnt go through blocks
|
||||||
|
if (!skipRaytrace) {
|
||||||
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, selected, false, true, false);
|
||||||
|
if (rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
//return empty list
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockPos secondPos = new BlockPos(selected);
|
||||||
|
|
||||||
|
//Add whole wall
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 > axisLimit) x2 = x1 + axisLimit;
|
||||||
|
if (x1 - x2 > axisLimit) x2 = x1 - axisLimit;
|
||||||
|
if (y2 - y1 > axisLimit) y2 = y1 + axisLimit;
|
||||||
|
if (y1 - y2 > axisLimit) y2 = y1 - axisLimit;
|
||||||
|
if (z2 - z1 > axisLimit) z2 = z1 + axisLimit;
|
||||||
|
if (z1 - z2 > axisLimit) z2 = z1 - axisLimit;
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
//check if whole row fits within limit
|
||||||
|
if (Math.abs(y1 - y2) < limit - list.size()) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return sideHitTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return hitVecTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.util.math.Vec3i;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Array {
|
||||||
|
|
||||||
|
public static class ArraySettings{
|
||||||
|
public boolean enabled = false;
|
||||||
|
public BlockPos offset = BlockPos.ORIGIN;
|
||||||
|
public int count = 5;
|
||||||
|
|
||||||
|
public ArraySettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public ArraySettings(boolean enabled, BlockPos offset, int count) {
|
||||||
|
this.enabled = enabled;
|
||||||
|
this.offset = offset;
|
||||||
|
this.count = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReach() {
|
||||||
|
//find largest offset
|
||||||
|
int x = Math.abs(offset.getX());
|
||||||
|
int y = Math.abs(offset.getY());
|
||||||
|
int z = Math.abs(offset.getZ());
|
||||||
|
int largestOffset = Math.max(Math.max(x, y), z);
|
||||||
|
|
||||||
|
return largestOffset * count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find arraysettings for the player
|
||||||
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
|
if (!isEnabled(a)) return coordinates;
|
||||||
|
|
||||||
|
BlockPos pos = startPos;
|
||||||
|
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||||
|
|
||||||
|
for (int i = 0; i < a.count; i++) {
|
||||||
|
pos = pos.add(offset);
|
||||||
|
coordinates.add(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
|
List<IBlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find arraysettings for the player that placed the block
|
||||||
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
|
if (!isEnabled(a)) return blockStates;
|
||||||
|
|
||||||
|
BlockPos pos = startPos;
|
||||||
|
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
IItemHandler bagInventory = null;
|
||||||
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||||
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < a.count; i++) {
|
||||||
|
pos = pos.add(offset);
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (bagInventory != null) {
|
||||||
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
|
blockState = BuildModifiers
|
||||||
|
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
|
||||||
|
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||||
|
blockStates.add(blockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isEnabled(ArraySettings a) {
|
||||||
|
if (a == null || !a.enabled) return false;
|
||||||
|
|
||||||
|
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,188 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraft.item.ItemBlock;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||||
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class BuildModifiers {
|
||||||
|
|
||||||
|
//Called from BuildModes
|
||||||
|
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec) {
|
||||||
|
World world = player.world;
|
||||||
|
ItemRandomizerBag.renewRandomness();
|
||||||
|
|
||||||
|
//Format hitvec to 0.x
|
||||||
|
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||||
|
|
||||||
|
//find coordinates and blockstates
|
||||||
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
|
List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||||
|
|
||||||
|
//check if valid blockstates
|
||||||
|
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||||
|
|
||||||
|
if (world.isRemote) {
|
||||||
|
BlockPreviewRenderer.onBlocksPlaced();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//place blocks
|
||||||
|
for (int i = 0; i < coordinates.size(); i++) {
|
||||||
|
BlockPos blockPos = coordinates.get(i);
|
||||||
|
IBlockState blockState = blockStates.get(i);
|
||||||
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
|
if (world.isBlockLoaded(blockPos, true)) {
|
||||||
|
//check itemstack empty
|
||||||
|
if (itemStack.isEmpty()) continue;
|
||||||
|
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void onBlockBroken(EntityPlayer player, List<BlockPos> posList) {
|
||||||
|
World world = player.world;
|
||||||
|
|
||||||
|
List<BlockPos> coordinates = findCoordinates(player, posList);
|
||||||
|
|
||||||
|
if (coordinates.isEmpty()) return;
|
||||||
|
|
||||||
|
if (world.isRemote) {
|
||||||
|
BlockPreviewRenderer.onBlocksBroken();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
||||||
|
boolean onlyInstaBreaking = world.getBlockState(posList.get(0)).getBlockHardness(world, posList.get(0)) == 0f;
|
||||||
|
|
||||||
|
//break all those blocks
|
||||||
|
for (BlockPos coordinate : coordinates) {
|
||||||
|
if (world.isBlockLoaded(coordinate, false)) {
|
||||||
|
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||||
|
SurvivalHelper.breakBlock(world, player, coordinate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
//Add current blocks being placed too
|
||||||
|
coordinates.addAll(posList);
|
||||||
|
|
||||||
|
//Find mirror/array/radial mirror coordinates for each blockpos
|
||||||
|
for (BlockPos blockPos : posList) {
|
||||||
|
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||||
|
coordinates.addAll(arrayCoordinates);
|
||||||
|
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
|
||||||
|
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
|
||||||
|
//get mirror for each array coordinate
|
||||||
|
for (BlockPos coordinate : arrayCoordinates) {
|
||||||
|
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
|
||||||
|
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
|
||||||
|
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
|
||||||
|
List<IBlockState> blockStates = new ArrayList<>();
|
||||||
|
itemStacks.clear();
|
||||||
|
|
||||||
|
//Get itemstack
|
||||||
|
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||||
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
|
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
|
||||||
|
}
|
||||||
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Get ItemBlock stack
|
||||||
|
ItemStack itemBlock = ItemStack.EMPTY;
|
||||||
|
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
|
||||||
|
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
|
ItemRandomizerBag.resetRandomness();
|
||||||
|
|
||||||
|
//Add blocks in posList first
|
||||||
|
for (BlockPos blockPos : posList) {
|
||||||
|
if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
|
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
||||||
|
blockStates.add(blockState);
|
||||||
|
itemStacks.add(itemBlock);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (BlockPos blockPos : posList) {
|
||||||
|
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
|
||||||
|
|
||||||
|
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||||
|
blockStates.addAll(arrayBlockStates);
|
||||||
|
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
|
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||||
|
//add mirror for each array coordinate
|
||||||
|
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||||
|
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||||
|
BlockPos coordinate = arrayCoordinates.get(i);
|
||||||
|
IBlockState blockState1 = arrayBlockStates.get(i);
|
||||||
|
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
|
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
|
}
|
||||||
|
|
||||||
|
//Adjust blockstates for torches and ladders etc to place on a valid side
|
||||||
|
//TODO optimize findCoordinates (done twice now)
|
||||||
|
//TODO fix mirror
|
||||||
|
// List<BlockPos> coordinates = findCoordinates(player, startPos);
|
||||||
|
// for (int i = 0; i < blockStates.size(); i++) {
|
||||||
|
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
|
||||||
|
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
|
||||||
|
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
|
||||||
|
Array.isEnabled(modifierSettings.getArraySettings()) ||
|
||||||
|
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
|
||||||
|
modifierSettings.doQuickReplace();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
||||||
|
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
|
||||||
|
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Returns true if equal (or both null)
|
||||||
|
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
|
||||||
|
if (coordinates1 == null && coordinates2 == null) return true;
|
||||||
|
if (coordinates1 == null || coordinates2 == null) return false;
|
||||||
|
|
||||||
|
return coordinates1.equals(coordinates2);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,225 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockDirectional;
|
||||||
|
import net.minecraft.block.BlockDispenser;
|
||||||
|
import net.minecraft.block.BlockSlab;
|
||||||
|
import net.minecraft.block.BlockStairs;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Mirror {
|
||||||
|
|
||||||
|
public static class MirrorSettings {
|
||||||
|
public boolean enabled = false;
|
||||||
|
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
||||||
|
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||||
|
public int radius = 10;
|
||||||
|
public boolean drawLines = true, drawPlanes = true;
|
||||||
|
|
||||||
|
public MirrorSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||||
|
this.enabled = mirrorEnabled;
|
||||||
|
this.position = position;
|
||||||
|
this.mirrorX = mirrorX;
|
||||||
|
this.mirrorY = mirrorY;
|
||||||
|
this.mirrorZ = mirrorZ;
|
||||||
|
this.radius = radius;
|
||||||
|
this.drawLines = drawLines;
|
||||||
|
this.drawPlanes = drawPlanes;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReach() {
|
||||||
|
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find mirrorsettings for the player
|
||||||
|
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||||
|
if (!isEnabled(m, startPos)) return coordinates;
|
||||||
|
|
||||||
|
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
|
||||||
|
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
|
||||||
|
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||||
|
//find mirror position
|
||||||
|
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||||
|
coordinates.add(newBlockPos);
|
||||||
|
|
||||||
|
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
|
||||||
|
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||||
|
//find mirror position
|
||||||
|
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||||
|
coordinates.add(newBlockPos);
|
||||||
|
|
||||||
|
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||||
|
//find mirror position
|
||||||
|
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||||
|
coordinates.add(newBlockPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
|
List<IBlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find mirrorsettings for the player
|
||||||
|
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||||
|
if (!isEnabled(m, startPos)) return blockStates;
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
IItemHandler bagInventory = null;
|
||||||
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||||
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||||
|
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
|
//find mirror position
|
||||||
|
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (bagInventory != null) {
|
||||||
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Find blockstate
|
||||||
|
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||||
|
|
||||||
|
//Store blockstate and itemstack
|
||||||
|
blockStates.add(newBlockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
|
||||||
|
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||||
|
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
|
//find mirror position
|
||||||
|
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (bagInventory != null) {
|
||||||
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Find blockstate
|
||||||
|
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||||
|
|
||||||
|
//Store blockstate and itemstack
|
||||||
|
blockStates.add(newBlockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
|
||||||
|
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||||
|
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
|
//find mirror position
|
||||||
|
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||||
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (bagInventory != null) {
|
||||||
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Find blockstate
|
||||||
|
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||||
|
|
||||||
|
//Store blockstate and itemstack
|
||||||
|
blockStates.add(newBlockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
|
||||||
|
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
||||||
|
|
||||||
|
//within mirror distance
|
||||||
|
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||||
|
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||||
|
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
||||||
|
//Stairs
|
||||||
|
if (blockState.getBlock() instanceof BlockStairs) {
|
||||||
|
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
|
||||||
|
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
|
||||||
|
} else {
|
||||||
|
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Slabs
|
||||||
|
if (blockState.getBlock() instanceof BlockSlab) {
|
||||||
|
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
|
||||||
|
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||||
|
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
|
||||||
|
} else {
|
||||||
|
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Buttons, endrod, observer, piston
|
||||||
|
if (blockState.getBlock() instanceof BlockDirectional) {
|
||||||
|
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
||||||
|
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
|
||||||
|
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
|
||||||
|
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Dispenser, dropper
|
||||||
|
if (blockState.getBlock() instanceof BlockDispenser) {
|
||||||
|
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
||||||
|
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
|
||||||
|
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
|
||||||
|
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return blockState;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,213 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
|
public class ModifierSettingsManager {
|
||||||
|
|
||||||
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
|
//Never returns null
|
||||||
|
public static ModifierSettings getModifierSettings(EntityPlayer player){
|
||||||
|
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
||||||
|
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
||||||
|
ModifierCapabilityManager.modifierCapability, null);
|
||||||
|
if (capability.getModifierData() == null) {
|
||||||
|
capability.setModifierData(new ModifierSettings());
|
||||||
|
}
|
||||||
|
return capability.getModifierData();
|
||||||
|
}
|
||||||
|
throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
|
||||||
|
if (player == null) {
|
||||||
|
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
||||||
|
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
||||||
|
ModifierCapabilityManager.modifierCapability, null);
|
||||||
|
capability.setModifierData(modifierSettings);
|
||||||
|
} else {
|
||||||
|
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
|
||||||
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
|
String error = "";
|
||||||
|
|
||||||
|
//Mirror settings
|
||||||
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
|
if (m.radius < 1) {
|
||||||
|
m.radius = 1;
|
||||||
|
error += "Mirror size has to be at least 1. This has been corrected. ";
|
||||||
|
}
|
||||||
|
if (m.getReach() > maxReach) {
|
||||||
|
m.radius = maxReach / 2;
|
||||||
|
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
|
||||||
|
}
|
||||||
|
|
||||||
|
//Array settings
|
||||||
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
|
if (a.count < 0) {
|
||||||
|
a.count = 0;
|
||||||
|
error += "Array count may not be negative. It has been reset to 0.";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (a.getReach() > maxReach) {
|
||||||
|
a.count = 0;
|
||||||
|
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
|
||||||
|
}
|
||||||
|
|
||||||
|
//Radial mirror settings
|
||||||
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
|
if (r.slices < 2) {
|
||||||
|
r.slices = 2;
|
||||||
|
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (r.radius < 1) {
|
||||||
|
r.radius = 1;
|
||||||
|
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
|
||||||
|
}
|
||||||
|
if (r.getReach() > maxReach) {
|
||||||
|
r.radius = maxReach / 2;
|
||||||
|
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
|
||||||
|
}
|
||||||
|
|
||||||
|
//Other
|
||||||
|
if (modifierSettings.reachUpgrade < 0) {
|
||||||
|
modifierSettings.reachUpgrade = 0;
|
||||||
|
}
|
||||||
|
if (modifierSettings.reachUpgrade > 3) {
|
||||||
|
modifierSettings.reachUpgrade = 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
return error;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ModifierSettings {
|
||||||
|
private Mirror.MirrorSettings mirrorSettings;
|
||||||
|
private Array.ArraySettings arraySettings;
|
||||||
|
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
|
||||||
|
private boolean quickReplace = false;
|
||||||
|
private int reachUpgrade = 0;
|
||||||
|
|
||||||
|
public ModifierSettings() {
|
||||||
|
mirrorSettings = new Mirror.MirrorSettings();
|
||||||
|
arraySettings = new Array.ArraySettings();
|
||||||
|
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
|
||||||
|
}
|
||||||
|
|
||||||
|
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
|
||||||
|
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
|
||||||
|
this.mirrorSettings = mirrorSettings;
|
||||||
|
this.arraySettings = arraySettings;
|
||||||
|
this.radialMirrorSettings = radialMirrorSettings;
|
||||||
|
this.quickReplace = quickReplace;
|
||||||
|
this.reachUpgrade = reachUpgrade;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Mirror.MirrorSettings getMirrorSettings() {
|
||||||
|
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
|
||||||
|
return this.mirrorSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
|
||||||
|
if (mirrorSettings == null) return;
|
||||||
|
this.mirrorSettings = mirrorSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Array.ArraySettings getArraySettings() {
|
||||||
|
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
|
||||||
|
return this.arraySettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setArraySettings(Array.ArraySettings arraySettings) {
|
||||||
|
if (arraySettings == null) return;
|
||||||
|
this.arraySettings = arraySettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||||
|
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
|
||||||
|
return this.radialMirrorSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
|
||||||
|
if (radialMirrorSettings == null) return;
|
||||||
|
this.radialMirrorSettings = radialMirrorSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean doQuickReplace() {
|
||||||
|
return quickReplace;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setQuickReplace(boolean quickReplace) {
|
||||||
|
this.quickReplace = quickReplace;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReachUpgrade() {
|
||||||
|
return reachUpgrade;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setReachUpgrade(int reachUpgrade) {
|
||||||
|
this.reachUpgrade = reachUpgrade;
|
||||||
|
//Set mirror radius to max
|
||||||
|
int reach = 10;
|
||||||
|
switch (reachUpgrade) {
|
||||||
|
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
|
||||||
|
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
|
||||||
|
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
|
||||||
|
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.mirrorSettings != null)
|
||||||
|
this.mirrorSettings.radius = reach / 2;
|
||||||
|
if (this.radialMirrorSettings != null)
|
||||||
|
this.radialMirrorSettings.radius = reach / 2;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||||
|
EntityPlayer player = event.player;
|
||||||
|
handleNewPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void handleNewPlayer(EntityPlayer player){
|
||||||
|
if (getModifierSettings(player) == null) {
|
||||||
|
setModifierSettings(player, new ModifierSettings());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Only on server
|
||||||
|
if (!player.world.isRemote) {
|
||||||
|
//Send to client
|
||||||
|
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,195 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.Mirror;
|
||||||
|
import net.minecraft.util.Rotation;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class RadialMirror {
|
||||||
|
|
||||||
|
public static class RadialMirrorSettings {
|
||||||
|
public boolean enabled = false;
|
||||||
|
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
||||||
|
public int slices = 4;
|
||||||
|
public boolean alternate = false;
|
||||||
|
public int radius = 20;
|
||||||
|
public boolean drawLines = true, drawPlanes = false;
|
||||||
|
|
||||||
|
public RadialMirrorSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||||
|
this.enabled = enabled;
|
||||||
|
this.position = position;
|
||||||
|
this.slices = slices;
|
||||||
|
this.alternate = alternate;
|
||||||
|
this.radius = radius;
|
||||||
|
this.drawLines = drawLines;
|
||||||
|
this.drawPlanes = drawPlanes;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReach() {
|
||||||
|
return radius * 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find radial mirror settings for the player
|
||||||
|
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
|
||||||
|
if (!isEnabled(r, startPos)) return coordinates;
|
||||||
|
|
||||||
|
//get angle between slices
|
||||||
|
double sliceAngle = 2 * Math.PI / r.slices;
|
||||||
|
|
||||||
|
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||||
|
Vec3d relStartVec = startVec.subtract(r.position);
|
||||||
|
|
||||||
|
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||||
|
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
|
||||||
|
double startAngleInSlice = startAngleToCenter % sliceAngle;
|
||||||
|
|
||||||
|
for (int i = 1; i < r.slices; i++) {
|
||||||
|
double curAngle = sliceAngle * i;
|
||||||
|
|
||||||
|
//alternate mirroring of slices
|
||||||
|
if (r.alternate && i%2 == 1) {
|
||||||
|
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||||
|
}
|
||||||
|
|
||||||
|
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
||||||
|
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||||
|
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
|
List<IBlockState> blockStates = new ArrayList<>();
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||||
|
|
||||||
|
//find radial mirror settings for the player that placed the block
|
||||||
|
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
|
||||||
|
if (!isEnabled(r, startPos)) return blockStates;
|
||||||
|
|
||||||
|
|
||||||
|
//get angle between slices
|
||||||
|
double sliceAngle = 2 * Math.PI / r.slices;
|
||||||
|
|
||||||
|
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||||
|
Vec3d relStartVec = startVec.subtract(r.position);
|
||||||
|
|
||||||
|
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||||
|
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
|
||||||
|
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
|
||||||
|
|
||||||
|
//Rotate the original blockstate
|
||||||
|
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
IItemHandler bagInventory = null;
|
||||||
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||||
|
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
IBlockState newBlockState;
|
||||||
|
for (int i = 1; i < r.slices; i++) {
|
||||||
|
newBlockState = blockState;
|
||||||
|
double curAngle = sliceAngle * i;
|
||||||
|
|
||||||
|
//alternate mirroring of slices
|
||||||
|
if (r.alternate && i%2 == 1) {
|
||||||
|
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||||
|
}
|
||||||
|
|
||||||
|
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
||||||
|
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||||
|
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
|
||||||
|
coordinates.add(newBlockPos);
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (bagInventory != null) {
|
||||||
|
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||||
|
newBlockState = BuildModifiers
|
||||||
|
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
||||||
|
|
||||||
|
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||||
|
}
|
||||||
|
|
||||||
|
//rotate
|
||||||
|
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
|
||||||
|
|
||||||
|
blockStates.add(newBlockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
|
||||||
|
IBlockState newBlockState = blockState;
|
||||||
|
|
||||||
|
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||||
|
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||||
|
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||||
|
}
|
||||||
|
|
||||||
|
return newBlockState;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
|
||||||
|
IBlockState newBlockState;
|
||||||
|
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||||
|
|
||||||
|
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||||
|
if (alternate) {
|
||||||
|
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||||
|
}
|
||||||
|
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||||
|
if (alternate) {
|
||||||
|
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||||
|
}
|
||||||
|
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||||
|
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||||
|
if (alternate) {
|
||||||
|
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
newBlockState = blockState;
|
||||||
|
if (alternate) {
|
||||||
|
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return newBlockState;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
|
||||||
|
if (r == null || !r.enabled) return false;
|
||||||
|
|
||||||
|
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
|
||||||
|
r.radius * r.radius)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,143 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTBase;
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import nl.requios.effortlessbuilding.Array;
|
|
||||||
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
|
|
||||||
import nl.requios.effortlessbuilding.Mirror;
|
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
|
||||||
public class BuildModifierCapability {
|
|
||||||
|
|
||||||
@CapabilityInject(IBuildModifier.class)
|
|
||||||
public final static Capability<IBuildModifier> buildModifier = null;
|
|
||||||
|
|
||||||
public interface IBuildModifier {
|
|
||||||
BuildSettings getBuildModifierData();
|
|
||||||
|
|
||||||
void setBuildModifierData(BuildSettings buildSettings);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class BuildModifier implements IBuildModifier {
|
|
||||||
private BuildSettings buildSettings;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public BuildSettings getBuildModifierData() {
|
|
||||||
return buildSettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void setBuildModifierData(BuildSettings buildSettings) {
|
|
||||||
this.buildSettings = buildSettings;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IBuildModifier> {
|
|
||||||
@Override
|
|
||||||
public NBTBase writeNBT(Capability<IBuildModifier> capability, IBuildModifier instance, EnumFacing side) {
|
|
||||||
NBTTagCompound compound = new NBTTagCompound();
|
|
||||||
BuildSettings buildSettings = instance.getBuildModifierData();
|
|
||||||
if (buildSettings == null) buildSettings = new BuildSettings();
|
|
||||||
|
|
||||||
//MIRROR
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
compound.setBoolean("mirrorEnabled", m.enabled);
|
|
||||||
compound.setDouble("mirrorPosX", m.position.x);
|
|
||||||
compound.setDouble("mirrorPosY", m.position.y);
|
|
||||||
compound.setDouble("mirrorPosZ", m.position.z);
|
|
||||||
compound.setBoolean("mirrorX", m.mirrorX);
|
|
||||||
compound.setBoolean("mirrorY", m.mirrorY);
|
|
||||||
compound.setBoolean("mirrorZ", m.mirrorZ);
|
|
||||||
compound.setInteger("mirrorRadius", m.radius);
|
|
||||||
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
|
||||||
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
|
||||||
compound.setBoolean("arrayEnabled", a.enabled);
|
|
||||||
compound.setInteger("arrayOffsetX", a.offset.getX());
|
|
||||||
compound.setInteger("arrayOffsetY", a.offset.getY());
|
|
||||||
compound.setInteger("arrayOffsetZ", a.offset.getZ());
|
|
||||||
compound.setInteger("arrayCount", a.count);
|
|
||||||
|
|
||||||
compound.setInteger("reachUpgrade", buildSettings.getReachUpgrade());
|
|
||||||
|
|
||||||
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
|
||||||
return compound;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void readNBT(Capability<IBuildModifier> capability, IBuildModifier instance, EnumFacing side, NBTBase nbt) {
|
|
||||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
|
||||||
|
|
||||||
//MIRROR
|
|
||||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
|
||||||
Vec3d mirrorPosition = new Vec3d(compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosZ"));
|
|
||||||
boolean mirrorX = compound.getBoolean("mirrorX");
|
|
||||||
boolean mirrorY = compound.getBoolean("mirrorY");
|
|
||||||
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
|
||||||
int mirrorRadius = compound.getInteger("mirrorRadius");
|
|
||||||
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
|
||||||
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
|
||||||
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
|
||||||
BlockPos arrayOffset = new BlockPos(compound.getInteger("arrayOffsetX"), compound.getInteger("arrayOffsetY"), compound.getInteger("arrayOffsetZ"));
|
|
||||||
int arrayCount = compound.getInteger("arrayCount");
|
|
||||||
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
|
||||||
|
|
||||||
int reachUpgrade = compound.getInteger("reachUpgrade");
|
|
||||||
|
|
||||||
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
|
||||||
|
|
||||||
BuildSettings buildSettings = new BuildSettings(mirrorSettings, arraySettings, false, reachUpgrade);
|
|
||||||
instance.setBuildModifierData(buildSettings);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
|
||||||
IBuildModifier inst = buildModifier.getDefaultInstance();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
|
||||||
return capability == buildModifier;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
|
||||||
if (capability == buildModifier) return buildModifier.<T>cast(inst);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public NBTBase serializeNBT() {
|
|
||||||
return buildModifier.getStorage().writeNBT(buildModifier, inst, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void deserializeNBT(NBTBase nbt) {
|
|
||||||
buildModifier.getStorage().readNBT(buildModifier, inst, null, nbt);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Allows for the capability to persist after death.
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
|
||||||
IBuildModifier original = event.getOriginal().getCapability(buildModifier, null);
|
|
||||||
IBuildModifier clone = event.getEntity().getCapability(buildModifier, null);
|
|
||||||
clone.setBuildModifierData(original.getBuildModifierData());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,106 @@
|
|||||||
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
|
import net.minecraft.nbt.NBTBase;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
|
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||||
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
|
import javax.annotation.Nonnull;
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
|
public class ModeCapabilityManager {
|
||||||
|
|
||||||
|
@CapabilityInject(IModeCapability.class)
|
||||||
|
public final static Capability<IModeCapability> modeCapability = null;
|
||||||
|
|
||||||
|
public interface IModeCapability {
|
||||||
|
ModeSettings getModeData();
|
||||||
|
|
||||||
|
void setModeData(ModeSettings modeSettings);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ModeCapability implements IModeCapability {
|
||||||
|
private ModeSettings modeSettings;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ModeSettings getModeData() {
|
||||||
|
return modeSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setModeData(ModeSettings modeSettings) {
|
||||||
|
this.modeSettings = modeSettings;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||||
|
@Override
|
||||||
|
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
|
||||||
|
NBTTagCompound compound = new NBTTagCompound();
|
||||||
|
ModeSettings modeSettings = instance.getModeData();
|
||||||
|
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||||
|
|
||||||
|
//compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
||||||
|
|
||||||
|
//TODO add mode settings
|
||||||
|
|
||||||
|
return compound;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
|
||||||
|
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||||
|
|
||||||
|
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||||
|
|
||||||
|
//TODO add mode settings
|
||||||
|
|
||||||
|
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.Normal);
|
||||||
|
instance.setModeData(modeSettings);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||||
|
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||||
|
return capability == modeCapability;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||||
|
if (capability == modeCapability) return modeCapability.<T>cast(inst);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public NBTBase serializeNBT() {
|
||||||
|
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void deserializeNBT(NBTBase nbt) {
|
||||||
|
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Allows for the capability to persist after death.
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
|
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
|
||||||
|
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
|
||||||
|
clone.setModeData(original.getModeData());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,173 @@
|
|||||||
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
|
import net.minecraft.nbt.NBTBase;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
|
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||||
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
|
||||||
|
import javax.annotation.Nonnull;
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
|
public class ModifierCapabilityManager {
|
||||||
|
|
||||||
|
@CapabilityInject(IModifierCapability.class)
|
||||||
|
public final static Capability<IModifierCapability> modifierCapability = null;
|
||||||
|
|
||||||
|
public interface IModifierCapability {
|
||||||
|
ModifierSettings getModifierData();
|
||||||
|
|
||||||
|
void setModifierData(ModifierSettings modifierSettings);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ModifierCapability implements IModifierCapability {
|
||||||
|
private ModifierSettings modifierSettings;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ModifierSettings getModifierData() {
|
||||||
|
return modifierSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setModifierData(ModifierSettings modifierSettings) {
|
||||||
|
this.modifierSettings = modifierSettings;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||||
|
@Override
|
||||||
|
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
|
||||||
|
NBTTagCompound compound = new NBTTagCompound();
|
||||||
|
ModifierSettings modifierSettings = instance.getModifierData();
|
||||||
|
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||||
|
|
||||||
|
//MIRROR
|
||||||
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
|
if (m == null) m = new Mirror.MirrorSettings();
|
||||||
|
compound.setBoolean("mirrorEnabled", m.enabled);
|
||||||
|
compound.setDouble("mirrorPosX", m.position.x);
|
||||||
|
compound.setDouble("mirrorPosY", m.position.y);
|
||||||
|
compound.setDouble("mirrorPosZ", m.position.z);
|
||||||
|
compound.setBoolean("mirrorX", m.mirrorX);
|
||||||
|
compound.setBoolean("mirrorY", m.mirrorY);
|
||||||
|
compound.setBoolean("mirrorZ", m.mirrorZ);
|
||||||
|
compound.setInteger("mirrorRadius", m.radius);
|
||||||
|
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
||||||
|
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||||
|
|
||||||
|
//ARRAY
|
||||||
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
|
if (a == null) a = new Array.ArraySettings();
|
||||||
|
compound.setBoolean("arrayEnabled", a.enabled);
|
||||||
|
compound.setInteger("arrayOffsetX", a.offset.getX());
|
||||||
|
compound.setInteger("arrayOffsetY", a.offset.getY());
|
||||||
|
compound.setInteger("arrayOffsetZ", a.offset.getZ());
|
||||||
|
compound.setInteger("arrayCount", a.count);
|
||||||
|
|
||||||
|
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||||
|
|
||||||
|
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||||
|
|
||||||
|
//RADIAL MIRROR
|
||||||
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
|
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
||||||
|
compound.setBoolean("radialMirrorEnabled", r.enabled);
|
||||||
|
compound.setDouble("radialMirrorPosX", r.position.x);
|
||||||
|
compound.setDouble("radialMirrorPosY", r.position.y);
|
||||||
|
compound.setDouble("radialMirrorPosZ", r.position.z);
|
||||||
|
compound.setInteger("radialMirrorSlices", r.slices);
|
||||||
|
compound.setBoolean("radialMirrorAlternate", r.alternate);
|
||||||
|
compound.setInteger("radialMirrorRadius", r.radius);
|
||||||
|
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
|
||||||
|
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||||
|
|
||||||
|
return compound;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
|
||||||
|
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||||
|
|
||||||
|
//MIRROR
|
||||||
|
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||||
|
Vec3d mirrorPosition = new Vec3d(compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosZ"));
|
||||||
|
boolean mirrorX = compound.getBoolean("mirrorX");
|
||||||
|
boolean mirrorY = compound.getBoolean("mirrorY");
|
||||||
|
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
||||||
|
int mirrorRadius = compound.getInteger("mirrorRadius");
|
||||||
|
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
||||||
|
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
||||||
|
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
||||||
|
|
||||||
|
//ARRAY
|
||||||
|
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
||||||
|
BlockPos arrayOffset = new BlockPos(compound.getInteger("arrayOffsetX"), compound.getInteger("arrayOffsetY"), compound.getInteger("arrayOffsetZ"));
|
||||||
|
int arrayCount = compound.getInteger("arrayCount");
|
||||||
|
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||||
|
|
||||||
|
int reachUpgrade = compound.getInteger("reachUpgrade");
|
||||||
|
|
||||||
|
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
||||||
|
|
||||||
|
//RADIAL MIRROR
|
||||||
|
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||||
|
Vec3d radialMirrorPosition = new Vec3d(compound.getDouble("radialMirrorPosX"), compound.getDouble("radialMirrorPosY"), compound.getDouble("radialMirrorPosZ"));
|
||||||
|
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
|
||||||
|
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
||||||
|
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
|
||||||
|
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
||||||
|
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
||||||
|
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
||||||
|
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||||
|
|
||||||
|
ModifierSettings
|
||||||
|
modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
||||||
|
instance.setModifierData(modifierSettings);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||||
|
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||||
|
return capability == modifierCapability;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||||
|
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public NBTBase serializeNBT() {
|
||||||
|
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void deserializeNBT(NBTBase nbt) {
|
||||||
|
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Allows for the capability to persist after death.
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
|
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
|
||||||
|
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
|
||||||
|
clone.setModifierData(original.getModifierData());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
package nl.requios.effortlessbuilding.command;
|
||||||
|
|
||||||
|
import net.minecraft.command.CommandBase;
|
||||||
|
import net.minecraft.command.CommandException;
|
||||||
|
import net.minecraft.command.ICommandSender;
|
||||||
|
import net.minecraft.command.WrongUsageException;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraft.server.MinecraftServer;
|
||||||
|
import net.minecraft.util.text.TextComponentString;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
|
||||||
|
public class CommandReach extends CommandBase {
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "reach";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getUsage(ICommandSender sender) {
|
||||||
|
return "commands.reach.usage";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
|
||||||
|
EntityPlayerMP player = (EntityPlayerMP) sender;
|
||||||
|
if (args.length != 1) {
|
||||||
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
|
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||||
|
throw new WrongUsageException("commands.reach.usage");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sender instanceof EntityPlayerMP) {
|
||||||
|
//Set reach level to args[0]
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
|
||||||
|
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||||
|
//Send to client
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
|
||||||
|
|
||||||
|
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
|
||||||
|
.getReachUpgrade()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
|
import mod.chiselsandbits.core.ClientSide;
|
||||||
|
import mod.chiselsandbits.helpers.ChiselToolType;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
|
||||||
|
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
||||||
|
@Override
|
||||||
|
public boolean isHoldingChiselTool(EnumHand hand) {
|
||||||
|
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
|
||||||
|
return toolType != null && toolType.hasMenu();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemBlock;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraftforge.fml.common.Loader;
|
||||||
|
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
|
||||||
|
public class CompatHelper {
|
||||||
|
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||||
|
// and all checks will fail, so it works.
|
||||||
|
@GameRegistry.ObjectHolder("danknull:dank_null")
|
||||||
|
public static final Item dankNullItem = null;
|
||||||
|
|
||||||
|
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||||
|
|
||||||
|
public static void postInit() {
|
||||||
|
if (Loader.isModLoaded("chiselsandbits")) {
|
||||||
|
// reflection to avoid hard dependency
|
||||||
|
try {
|
||||||
|
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||||
|
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||||
|
// /dank/null, or plain old blocks.
|
||||||
|
public static boolean isItemBlockProxy(ItemStack stack) {
|
||||||
|
Item item = stack.getItem();
|
||||||
|
if(item instanceof ItemBlock)
|
||||||
|
return true;
|
||||||
|
if((item instanceof ItemRandomizerBag))
|
||||||
|
return true;
|
||||||
|
if(item == dankNullItem)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
|
||||||
|
// pointed to by nbt integer selectedIndex.
|
||||||
|
public static ItemStack getItemBlockFromStack(ItemStack stack) {
|
||||||
|
Item item = stack.getItem();
|
||||||
|
if(item instanceof ItemRandomizerBag) {
|
||||||
|
return ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(stack));
|
||||||
|
} else if(item == dankNullItem) {
|
||||||
|
int index = 0;
|
||||||
|
if(stack.hasTagCompound() && stack.getTagCompound().hasKey("selectedIndex"))
|
||||||
|
index = stack.getTagCompound().getInteger("selectedIndex");
|
||||||
|
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
|
}
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
||||||
|
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||||
|
if(stack.getItem() instanceof ItemBlock)
|
||||||
|
return stack;
|
||||||
|
else if(stack.getItem() instanceof ItemRandomizerBag) {
|
||||||
|
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||||
|
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||||
|
} else if(stack.getItem() == dankNullItem) {
|
||||||
|
int index = itemHandlerSlotForItem(stack, blockItem);
|
||||||
|
if(index >= 0)
|
||||||
|
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
|
}
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||||
|
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||||
|
public static void shrinkStack(ItemStack origStack, ItemStack curStack) {
|
||||||
|
if(origStack.getItem() == dankNullItem) {
|
||||||
|
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||||
|
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||||
|
} else
|
||||||
|
curStack.shrink(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||||
|
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||||
|
for(int i = 0; i < handler.getSlots(); i++) {
|
||||||
|
ItemStack ref = handler.getStackInSlot(i);
|
||||||
|
if(ref.getItem() instanceof ItemBlock)
|
||||||
|
if(ref.getItem() == blockItem)
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
|
||||||
|
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
||||||
|
@Override
|
||||||
|
public boolean isHoldingChiselTool(EnumHand hand) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
|
||||||
|
public interface IChiselsAndBitsProxy {
|
||||||
|
boolean isHoldingChiselTool(EnumHand hand);
|
||||||
|
}
|
||||||
@@ -4,7 +4,6 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||||||
import net.minecraft.entity.player.InventoryPlayer;
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
import net.minecraft.inventory.ClickType;
|
import net.minecraft.inventory.ClickType;
|
||||||
import net.minecraft.inventory.Container;
|
import net.minecraft.inventory.Container;
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.inventory.Slot;
|
import net.minecraft.inventory.Slot;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|||||||
@SideOnly(Side.CLIENT)
|
@SideOnly(Side.CLIENT)
|
||||||
public class RandomizerBagGuiContainer extends GuiContainer {
|
public class RandomizerBagGuiContainer extends GuiContainer {
|
||||||
private static final ResourceLocation guiTextures =
|
private static final ResourceLocation guiTextures =
|
||||||
new ResourceLocation(EffortlessBuilding.MODID + ":textures/gui/container/randomizerbag.png");
|
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||||
private final InventoryPlayer inventoryPlayer;
|
private final InventoryPlayer inventoryPlayer;
|
||||||
private final IItemHandler inventoryBag;
|
private final IItemHandler inventoryBag;
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.fml.common.network.IGuiHandler;
|
import net.minecraftforge.fml.common.network.IGuiHandler;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
|||||||
@@ -1,417 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
|
||||||
|
|
||||||
import net.minecraft.client.gui.GuiButton;
|
|
||||||
import net.minecraft.client.gui.GuiScreen;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
|
||||||
import nl.requios.effortlessbuilding.Array;
|
|
||||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.Mirror;
|
|
||||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
import org.lwjgl.input.Mouse;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class SettingsGui extends GuiScreen {
|
|
||||||
|
|
||||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
|
||||||
|
|
||||||
protected List<GuiNumberField> numberFieldList = new ArrayList<>();
|
|
||||||
|
|
||||||
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
|
|
||||||
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
|
||||||
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
|
||||||
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
|
||||||
|
|
||||||
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
|
||||||
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
|
||||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
|
||||||
private boolean drawPlanes, drawLines, toggleOdd;
|
|
||||||
private GuiButton buttonClose;
|
|
||||||
|
|
||||||
private GuiCheckBox buttonArrayEnabled;
|
|
||||||
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
|
||||||
|
|
||||||
private int left, right, top, bottom;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
//Create buttons and labels and add them to buttonList/labelList
|
|
||||||
public void initGui() {
|
|
||||||
int id = 0;
|
|
||||||
left = width / 2 - 140;
|
|
||||||
right = width / 2 + 140;
|
|
||||||
top = height / 2 - 100;
|
|
||||||
bottom = height / 2 + 100;
|
|
||||||
|
|
||||||
//MIRROR
|
|
||||||
int y = top - 2;
|
|
||||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
|
||||||
buttonList.add(buttonMirrorEnabled);
|
|
||||||
|
|
||||||
y = top + 18;
|
|
||||||
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
|
||||||
textMirrorPosX.setNumber(0);
|
|
||||||
textMirrorPosX.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
|
||||||
mirrorNumberFieldList.add(textMirrorPosX);
|
|
||||||
|
|
||||||
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
|
||||||
textMirrorPosY.setNumber(64);
|
|
||||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
|
||||||
mirrorNumberFieldList.add(textMirrorPosY);
|
|
||||||
|
|
||||||
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
|
||||||
textMirrorPosZ.setNumber(0);
|
|
||||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
|
||||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
|
||||||
|
|
||||||
y = top + 50;
|
|
||||||
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
|
|
||||||
mirrorButtonList.add(buttonMirrorX);
|
|
||||||
|
|
||||||
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
|
|
||||||
mirrorButtonList.add(buttonMirrorY);
|
|
||||||
|
|
||||||
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
|
|
||||||
mirrorButtonList.add(buttonMirrorZ);
|
|
||||||
|
|
||||||
y = top + 47;
|
|
||||||
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
|
||||||
textMirrorRadius.setNumber(50);
|
|
||||||
//TODO change to diameter (remove /2)
|
|
||||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
|
||||||
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + BuildSettingsManager.getMaxReach(mc.player) / 2,
|
|
||||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
|
||||||
mirrorNumberFieldList.add(textMirrorRadius);
|
|
||||||
|
|
||||||
y = top + 72;
|
|
||||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
|
||||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
|
||||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
|
||||||
mirrorIconButtonList.add(buttonToggleOdd);
|
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
|
||||||
mirrorIconButtonList.add(buttonDrawLines);
|
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
|
||||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
y = top + 100;
|
|
||||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
|
||||||
buttonList.add(buttonArrayEnabled);
|
|
||||||
|
|
||||||
y = top + 120;
|
|
||||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
|
|
||||||
textArrayOffsetX.setNumber(0);
|
|
||||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
|
||||||
arrayNumberFieldList.add(textArrayOffsetX);
|
|
||||||
|
|
||||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
|
|
||||||
textArrayOffsetY.setNumber(0);
|
|
||||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
|
||||||
arrayNumberFieldList.add(textArrayOffsetY);
|
|
||||||
|
|
||||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
|
|
||||||
textArrayOffsetZ.setNumber(0);
|
|
||||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
|
||||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
|
||||||
|
|
||||||
y = top + 150;
|
|
||||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
|
||||||
textArrayCount.setNumber(5);
|
|
||||||
textArrayCount.setTooltip("How many copies should be made.");
|
|
||||||
arrayNumberFieldList.add(textArrayCount);
|
|
||||||
|
|
||||||
//CLOSE
|
|
||||||
y = height - 40;
|
|
||||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
|
|
||||||
buttonList.add(buttonClose);
|
|
||||||
|
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
|
||||||
if (buildSettings != null) {
|
|
||||||
//MIRROR
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
buttonMirrorEnabled.setIsChecked(m.enabled);
|
|
||||||
textMirrorPosX.setNumber(m.position.x);
|
|
||||||
textMirrorPosY.setNumber(m.position.y);
|
|
||||||
textMirrorPosZ.setNumber(m.position.z);
|
|
||||||
buttonMirrorX.setIsChecked(m.mirrorX);
|
|
||||||
buttonMirrorY.setIsChecked(m.mirrorY);
|
|
||||||
buttonMirrorZ.setIsChecked(m.mirrorZ);
|
|
||||||
textMirrorRadius.setNumber(m.radius);
|
|
||||||
drawLines = m.drawLines;
|
|
||||||
drawPlanes = m.drawPlanes;
|
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
|
||||||
toggleOdd = false;
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
|
||||||
} else {
|
|
||||||
toggleOdd = true;
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
|
||||||
}
|
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
|
||||||
buttonArrayEnabled.setIsChecked(a.enabled);
|
|
||||||
textArrayOffsetX.setNumber(a.offset.getX());
|
|
||||||
textArrayOffsetY.setNumber(a.offset.getY());
|
|
||||||
textArrayOffsetZ.setNumber(a.offset.getZ());
|
|
||||||
textArrayCount.setNumber(a.count);
|
|
||||||
}
|
|
||||||
|
|
||||||
buttonList.addAll(mirrorButtonList);
|
|
||||||
buttonList.addAll(mirrorIconButtonList);
|
|
||||||
numberFieldList.addAll(mirrorNumberFieldList);
|
|
||||||
numberFieldList.addAll(arrayNumberFieldList);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
//Process general logic, i.e. hide buttons
|
|
||||||
public void updateScreen() {
|
|
||||||
numberFieldList.forEach(GuiNumberField::update);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
//Set colors using GL11, use the fontRendererObj field to display text
|
|
||||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
|
||||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
|
||||||
this.drawDefaultBackground();
|
|
||||||
|
|
||||||
int y = top;
|
|
||||||
int offset = 8;
|
|
||||||
|
|
||||||
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
|
||||||
if (buttonMirrorEnabled.isChecked()) {
|
|
||||||
fontRenderer.drawString("Mirror enabled", left + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
y = top + 18 + 5;
|
|
||||||
fontRenderer.drawString("Position", left + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("X", left + 40 + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("Z", left + 200 + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
y = top + 52;
|
|
||||||
fontRenderer.drawString("Direction", left + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("Reach", left + 176 + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
|
||||||
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
|
||||||
} else {
|
|
||||||
fontRenderer.drawString("Mirror disabled", left + offset, y, 0x999999, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
y = top + 100 + 2;
|
|
||||||
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
|
||||||
if (buttonArrayEnabled.isChecked()) {
|
|
||||||
fontRenderer.drawString("Array enabled", left + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
y = top + 120 + 5;
|
|
||||||
fontRenderer.drawString("Offset", left + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("X", left + 50 + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("Y", left + 120 + offset, y, 0xFFFFFF, true);
|
|
||||||
fontRenderer.drawString("Z", left + 190 + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
y = top + 150 + 5;
|
|
||||||
fontRenderer.drawString("Count", left + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
int currentReach = Math.max(-1, getArrayReach());
|
|
||||||
int maxReach = BuildSettingsManager.getMaxReach(mc.player);
|
|
||||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
|
||||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
|
||||||
fontRenderer.drawString(reachText, left + 176 + offset, y, 0xFFFFFF, true);
|
|
||||||
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
|
||||||
} else {
|
|
||||||
fontRenderer.drawString("Array disabled", left + offset, y, 0x999999, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
|
||||||
|
|
||||||
//Draw tooltips last
|
|
||||||
if (buttonMirrorEnabled.isChecked())
|
|
||||||
{
|
|
||||||
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(this, mouseX, mouseY));
|
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(this, mouseX, mouseY));
|
|
||||||
}
|
|
||||||
if (buttonArrayEnabled.isChecked())
|
|
||||||
{
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(this, mouseX, mouseY));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
|
||||||
super.keyTyped(typedChar, keyCode);
|
|
||||||
for (GuiNumberField numberField : numberFieldList) {
|
|
||||||
numberField.keyTyped(typedChar, keyCode);
|
|
||||||
}
|
|
||||||
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
|
|
||||||
mc.player.closeScreen();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
|
||||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
|
||||||
numberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseButton));
|
|
||||||
|
|
||||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && mouseY >= top - 2 && mouseY < top + 10;
|
|
||||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && mouseY >= top + 100 && mouseY < top + 112;
|
|
||||||
|
|
||||||
if (insideMirrorEnabledLabel) {
|
|
||||||
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
|
|
||||||
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
|
||||||
actionPerformed(buttonMirrorEnabled);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (insideArrayEnabledLabel) {
|
|
||||||
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
|
|
||||||
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
|
||||||
actionPerformed(buttonArrayEnabled);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void handleMouseInput() throws IOException {
|
|
||||||
super.handleMouseInput();
|
|
||||||
int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
|
||||||
int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
|
||||||
numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void actionPerformed(GuiButton button) throws IOException {
|
|
||||||
//check what button and action type (left/right click)
|
|
||||||
if (button == buttonClose) {
|
|
||||||
mc.player.closeScreen();
|
|
||||||
}
|
|
||||||
if (button == buttonCurrentPosition) {
|
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
|
||||||
textMirrorPosX.setNumber(pos.x);
|
|
||||||
textMirrorPosY.setNumber(pos.y);
|
|
||||||
textMirrorPosZ.setNumber(pos.z);
|
|
||||||
}
|
|
||||||
if (button == buttonToggleOdd) {
|
|
||||||
toggleOdd = !toggleOdd;
|
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
|
||||||
if (toggleOdd) {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
|
||||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
|
||||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
|
||||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
|
||||||
} else {
|
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
|
||||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
|
||||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
|
||||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (button == buttonDrawLines) {
|
|
||||||
drawLines = !drawLines;
|
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
|
||||||
}
|
|
||||||
if (button == buttonDrawPlanes) {
|
|
||||||
drawPlanes = !drawPlanes;
|
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
|
||||||
}
|
|
||||||
numberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onGuiClosed() {
|
|
||||||
//save everything
|
|
||||||
|
|
||||||
//MIRROR
|
|
||||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
|
||||||
|
|
||||||
Vec3d mirrorPos = new Vec3d(0, 64, 0);
|
|
||||||
try {
|
|
||||||
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
|
||||||
EffortlessBuilding.log(mc.player, "Mirror position not valid.");
|
|
||||||
}
|
|
||||||
|
|
||||||
boolean mirrorX = buttonMirrorX.isChecked();
|
|
||||||
boolean mirrorY = buttonMirrorY.isChecked();
|
|
||||||
boolean mirrorZ = buttonMirrorZ.isChecked();
|
|
||||||
|
|
||||||
int mirrorRadius = 50;
|
|
||||||
try {
|
|
||||||
mirrorRadius = (int) textMirrorRadius.getNumber();
|
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
|
||||||
EffortlessBuilding.log(mc.player, "Mirror radius not valid.");
|
|
||||||
}
|
|
||||||
|
|
||||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
|
||||||
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
|
||||||
try {
|
|
||||||
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
|
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
|
||||||
EffortlessBuilding.log(mc.player, "Array offset not valid.");
|
|
||||||
}
|
|
||||||
|
|
||||||
int arrayCount = 5;
|
|
||||||
try {
|
|
||||||
arrayCount = (int) textArrayCount.getNumber();
|
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
|
||||||
EffortlessBuilding.log(mc.player, "Array count not valid.");
|
|
||||||
}
|
|
||||||
|
|
||||||
Array.ArraySettings a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
|
||||||
|
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
|
||||||
if (buildSettings == null) buildSettings = new BuildSettingsManager.BuildSettings();
|
|
||||||
buildSettings.setMirrorSettings(m);
|
|
||||||
buildSettings.setArraySettings(a);
|
|
||||||
|
|
||||||
//Sanitize
|
|
||||||
String error = BuildSettingsManager.sanitize(buildSettings, mc.player);
|
|
||||||
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
|
|
||||||
|
|
||||||
BuildSettingsManager.setBuildSettings(mc.player, buildSettings);
|
|
||||||
|
|
||||||
//Send to server
|
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
|
|
||||||
}
|
|
||||||
|
|
||||||
private int getArrayReach() {
|
|
||||||
try
|
|
||||||
{
|
|
||||||
//find largest offset
|
|
||||||
double x = Math.abs(textArrayOffsetX.getNumber());
|
|
||||||
double y = Math.abs(textArrayOffsetY.getNumber());
|
|
||||||
double z = Math.abs(textArrayOffsetZ.getNumber());
|
|
||||||
double largestOffset = Math.max(Math.max(x, y), z);
|
|
||||||
return (int) (largestOffset * textArrayCount.getNumber());
|
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean isCurrentReachValid(int currentReach, int maxReach) {
|
|
||||||
return currentReach <= maxReach && currentReach > -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,400 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.concurrent.TimeUnit;
|
||||||
|
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
|
import com.google.common.base.Stopwatch;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraftforge.client.model.ModelLoader;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* From Chisels and Bits by AlgorithmX2
|
||||||
|
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||||
|
*/
|
||||||
|
public class RadialMenu extends GuiScreen {
|
||||||
|
|
||||||
|
private final float TIME_SCALE = 0.01f;
|
||||||
|
public static final RadialMenu instance = new RadialMenu();
|
||||||
|
|
||||||
|
private float visibility = 0.0f;
|
||||||
|
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||||
|
public BuildModeEnum switchTo = null;
|
||||||
|
//public ButtonAction doAction = null;
|
||||||
|
public boolean actionUsed = false;
|
||||||
|
|
||||||
|
private float clampVis(final float f) {
|
||||||
|
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
public void raiseVisibility() {
|
||||||
|
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||||
|
lastChange = Stopwatch.createStarted();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void decreaseVisibility() {
|
||||||
|
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||||
|
lastChange = Stopwatch.createStarted();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isVisible() {
|
||||||
|
return visibility > 0.001;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||||
|
mc = Minecraft.getMinecraft();
|
||||||
|
fontRenderer = mc.fontRenderer;
|
||||||
|
width = scaledWidth;
|
||||||
|
height = scaledHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static class MenuButton {
|
||||||
|
|
||||||
|
public double x1, x2;
|
||||||
|
public double y1, y2;
|
||||||
|
public boolean highlighted;
|
||||||
|
|
||||||
|
//public final ButtonAction action;
|
||||||
|
public TextureAtlasSprite icon;
|
||||||
|
public int color;
|
||||||
|
public String name;
|
||||||
|
public EnumFacing textSide;
|
||||||
|
|
||||||
|
public MenuButton(final String name, /*final ButtonAction action,*/ final double x, final double y,
|
||||||
|
final TextureAtlasSprite ico, final EnumFacing textSide) {
|
||||||
|
this.name = name;
|
||||||
|
//this.action = action;
|
||||||
|
x1 = x;
|
||||||
|
x2 = x + 18;
|
||||||
|
y1 = y;
|
||||||
|
y2 = y + 18;
|
||||||
|
icon = ico;
|
||||||
|
color = 0xffffff;
|
||||||
|
this.textSide = textSide;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MenuButton(final String name, /*final ButtonAction action,*/ final double x, final double y,
|
||||||
|
final int col, final EnumFacing textSide) {
|
||||||
|
this.name = name;
|
||||||
|
//this.action = action;
|
||||||
|
x1 = x;
|
||||||
|
x2 = x + 18;
|
||||||
|
y1 = y;
|
||||||
|
y2 = y + 18;
|
||||||
|
color = col;
|
||||||
|
this.textSide = textSide;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
static class MenuRegion {
|
||||||
|
|
||||||
|
public final BuildModeEnum mode;
|
||||||
|
public double x1, x2;
|
||||||
|
public double y1, y2;
|
||||||
|
public boolean highlighted;
|
||||||
|
|
||||||
|
public MenuRegion(final BuildModeEnum mode) {
|
||||||
|
this.mode = mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
|
||||||
|
//TODO chisels compat
|
||||||
|
// final ChiselToolType tool = ClientSide.instance.getHeldToolType( EnumHand.MAIN_HAND );
|
||||||
|
//
|
||||||
|
// if ( tool != null )
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
GlStateManager.pushMatrix();
|
||||||
|
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
|
||||||
|
|
||||||
|
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||||
|
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||||
|
|
||||||
|
drawGradientRect(0, 0, width, height, startColor, endColor);
|
||||||
|
|
||||||
|
GlStateManager.disableTexture2D();
|
||||||
|
GlStateManager.enableBlend();
|
||||||
|
GlStateManager.disableAlpha();
|
||||||
|
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||||
|
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||||
|
final Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
final BufferBuilder buffer = tessellator.getBuffer();
|
||||||
|
|
||||||
|
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
final double middleX = width / 2.0;
|
||||||
|
final double middleY = height / 2.0;
|
||||||
|
|
||||||
|
final double mouseXCenter = mouseX - middleX;
|
||||||
|
final double mouseYCenter = mouseY - middleY;
|
||||||
|
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||||
|
|
||||||
|
final double ringInnerEdge = 20;
|
||||||
|
final double ringOuterEdge = 50;
|
||||||
|
final double textDistance = 65;
|
||||||
|
final double quarterCircle = Math.PI / 2.0;
|
||||||
|
|
||||||
|
if ( mouseRadians < -quarterCircle ) {
|
||||||
|
mouseRadians = mouseRadians + Math.PI * 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
||||||
|
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
||||||
|
|
||||||
|
// buttons.add( new MenuButton( "mod.chiselsandbits.other.undo", ButtonAction.UNDO, textDistance, -20, ClientSide.undoIcon, EnumFacing.EAST ) );
|
||||||
|
// buttons.add( new MenuButton( "mod.chiselsandbits.other.redo", ButtonAction.REDO, textDistance, 4, ClientSide.redoIcon, EnumFacing.EAST ) );
|
||||||
|
|
||||||
|
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
||||||
|
modes.add(new MenuRegion(mode));
|
||||||
|
}
|
||||||
|
|
||||||
|
switchTo = null;
|
||||||
|
//doAction = null;
|
||||||
|
|
||||||
|
if (!modes.isEmpty()) {
|
||||||
|
final int totalModes = Math.max( 3, modes.size() );
|
||||||
|
int currentMode = 0;
|
||||||
|
final double fragment = Math.PI * 0.005;
|
||||||
|
final double fragment2 = Math.PI * 0.0025;
|
||||||
|
final double perObject = 2.0 * Math.PI / totalModes;
|
||||||
|
|
||||||
|
for (int i = 0; i < modes.size(); i++) {
|
||||||
|
MenuRegion menuRegion = modes.get(i);
|
||||||
|
final double beginRadians = currentMode * perObject - quarterCircle;
|
||||||
|
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
|
||||||
|
|
||||||
|
menuRegion.x1 = Math.cos(beginRadians);
|
||||||
|
menuRegion.x2 = Math.cos(endRadians);
|
||||||
|
menuRegion.y1 = Math.sin(beginRadians);
|
||||||
|
menuRegion.y2 = Math.sin(endRadians);
|
||||||
|
|
||||||
|
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
||||||
|
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
||||||
|
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
||||||
|
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
||||||
|
|
||||||
|
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
||||||
|
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
||||||
|
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
||||||
|
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
||||||
|
|
||||||
|
float r = 0.0f;
|
||||||
|
float g = 0.0f;
|
||||||
|
float b = 0.0f;
|
||||||
|
float a = 0.5f;
|
||||||
|
|
||||||
|
//check if current mode
|
||||||
|
int buildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode().ordinal();
|
||||||
|
if (buildMode == i) {
|
||||||
|
r = 0f;
|
||||||
|
g = 0.5f;
|
||||||
|
b = 1f;
|
||||||
|
a = 0.5f;
|
||||||
|
//menuRegion.highlighted = true; //draw text
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if mouse is over this region
|
||||||
|
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
||||||
|
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
||||||
|
|
||||||
|
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
|
||||||
|
r = 0.6f;//0.6f;
|
||||||
|
g = 0.8f;//0.3f;
|
||||||
|
b = 1f;//0.0f;
|
||||||
|
a = 0.6f;
|
||||||
|
menuRegion.highlighted = true;
|
||||||
|
switchTo = menuRegion.mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
|
||||||
|
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
|
||||||
|
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
|
||||||
|
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
|
||||||
|
|
||||||
|
currentMode++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (final MenuButton btn : buttons) {
|
||||||
|
final float a = 0.5f;
|
||||||
|
float f = 0f;
|
||||||
|
|
||||||
|
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
|
||||||
|
f = 1;
|
||||||
|
btn.highlighted = true;
|
||||||
|
//doAction = btn.action;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(f, f, f, a).endVertex();
|
||||||
|
}
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
|
||||||
|
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||||
|
|
||||||
|
GlStateManager.translate(0f, 0f, 5f);
|
||||||
|
GlStateManager.enableTexture2D();
|
||||||
|
GlStateManager.color(1f, 1f, 1f, 1f);
|
||||||
|
GlStateManager.disableBlend();
|
||||||
|
GlStateManager.enableAlpha();
|
||||||
|
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
|
||||||
|
|
||||||
|
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
|
||||||
|
for (final MenuRegion mnuRgn : modes) {
|
||||||
|
|
||||||
|
final double x = (mnuRgn.x1 + mnuRgn.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
|
final double y = (mnuRgn.y1 + mnuRgn.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||||
|
|
||||||
|
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(mnuRgn.mode);
|
||||||
|
|
||||||
|
final double scalex = 16 * 0.5;
|
||||||
|
final double scaley = 16 * 0.5;
|
||||||
|
final double x1 = x - scalex;
|
||||||
|
final double x2 = x + scalex;
|
||||||
|
final double y1 = y - scaley;
|
||||||
|
final double y2 = y + scaley;
|
||||||
|
|
||||||
|
final float f = 1f;
|
||||||
|
final float a = 1f;
|
||||||
|
|
||||||
|
final double u1 = 0f;
|
||||||
|
final double u2 = 16f;
|
||||||
|
final double v1 = 0f;
|
||||||
|
final double v2 = 16f;
|
||||||
|
|
||||||
|
buffer.pos(middleX + x1, middleY + y1, zLevel).tex( sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + x1, middleY + y2, zLevel).tex( sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + x2, middleY + y2, zLevel).tex( sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||||
|
buffer.pos(middleX + x2, middleY + y1, zLevel).tex( sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (final MenuButton btn : buttons) {
|
||||||
|
|
||||||
|
final float f = switchTo == null ? 1.0f : 0.5f;
|
||||||
|
final float a = 1.0f;
|
||||||
|
|
||||||
|
final double u1 = 0;
|
||||||
|
final double u2 = 16;
|
||||||
|
final double v1 = 0;
|
||||||
|
final double v2 = 16;
|
||||||
|
|
||||||
|
final TextureAtlasSprite sprite = btn.icon == null ? Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(ModelLoader.White.LOCATION.toString()) : btn.icon;
|
||||||
|
|
||||||
|
final double btnx1 = btn.x1 + 1;
|
||||||
|
final double btnx2 = btn.x2 - 1;
|
||||||
|
final double btny1 = btn.y1 + 1;
|
||||||
|
final double btny2 = btn.y2 - 1;
|
||||||
|
|
||||||
|
final float red = f * ((btn.color >> 16 & 0xff) / 255.0f);
|
||||||
|
final float green = f * ((btn.color >> 8 & 0xff) / 255.0f);
|
||||||
|
final float blue = f * ((btn.color & 0xff) / 255.0f);
|
||||||
|
|
||||||
|
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(red, green, blue, a).endVertex();
|
||||||
|
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(red, green, blue, a).endVertex();
|
||||||
|
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(red, green, blue, a).endVertex();
|
||||||
|
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(red, green, blue, a).endVertex();
|
||||||
|
}
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
|
||||||
|
for (final MenuRegion mnuRgn : modes) {
|
||||||
|
|
||||||
|
if (mnuRgn.highlighted) {
|
||||||
|
final double x = (mnuRgn.x1 + mnuRgn.x2) * 0.5;
|
||||||
|
final double y = (mnuRgn.y1 + mnuRgn.y2) * 0.5;
|
||||||
|
|
||||||
|
int fixed_x = (int) (x * textDistance);
|
||||||
|
final int fixed_y = (int) (y * textDistance);
|
||||||
|
final String text = mnuRgn.mode.name;
|
||||||
|
|
||||||
|
if ( x <= -0.2 ) {
|
||||||
|
fixed_x -= fontRenderer.getStringWidth(text);
|
||||||
|
} else if ( -0.2 <= x && x <= 0.2 ) {
|
||||||
|
fixed_x -= fontRenderer.getStringWidth(text) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (final MenuButton btn : buttons) {
|
||||||
|
if (btn.highlighted) {
|
||||||
|
final String text = btn.name;
|
||||||
|
|
||||||
|
if (btn.textSide == EnumFacing.WEST) {
|
||||||
|
|
||||||
|
fontRenderer.drawStringWithShadow( text, (int) ( middleX + btn.x1 - 8 ) - fontRenderer.getStringWidth( text ),
|
||||||
|
(int) ( middleY + btn.y1 + 6 ), 0xffffffff );
|
||||||
|
|
||||||
|
} else if (btn.textSide == EnumFacing.EAST) {
|
||||||
|
|
||||||
|
fontRenderer.drawStringWithShadow( text, (int) ( middleX + btn.x2 + 8 ),
|
||||||
|
(int) ( middleY + btn.y1 + 6 ), 0xffffffff );
|
||||||
|
|
||||||
|
} else if (btn.textSide == EnumFacing.UP) {
|
||||||
|
|
||||||
|
fontRenderer.drawStringWithShadow( text, (int) ( middleX + ( btn.x1 + btn.x2 ) * 0.5 - fontRenderer.getStringWidth( text ) * 0.5 ),
|
||||||
|
(int) ( middleY + btn.y1 - 14 ), 0xffffffff );
|
||||||
|
|
||||||
|
} else if (btn.textSide == EnumFacing.DOWN) {
|
||||||
|
|
||||||
|
fontRenderer.drawStringWithShadow( text, (int) ( middleX + ( btn.x1 + btn.x2 ) * 0.5 - fontRenderer.getStringWidth( text ) * 0.5 ),
|
||||||
|
(int) ( middleY + btn.y1 + 24 ), 0xffffffff );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||||
|
final double x3, final double y3, final double x, final double y ) {
|
||||||
|
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
||||||
|
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
||||||
|
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
||||||
|
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int sign(final double n) {
|
||||||
|
return n > 0 ? 1 : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
||||||
|
*/
|
||||||
|
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
|
||||||
|
if (mouseButton == 0) {
|
||||||
|
this.mc.displayGuiScreen(null);
|
||||||
|
|
||||||
|
if (this.mc.currentScreen == null) {
|
||||||
|
this.mc.setIngameFocus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,214 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
|
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
|
private GuiCheckBox buttonArrayEnabled;
|
||||||
|
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
||||||
|
|
||||||
|
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
||||||
|
super(scrollPane);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int initGui(int id, List<GuiButton> buttonList) {
|
||||||
|
id = super.initGui(id, buttonList);
|
||||||
|
|
||||||
|
int y = top;
|
||||||
|
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||||
|
buttonList.add(buttonArrayEnabled);
|
||||||
|
|
||||||
|
y = top + 20;
|
||||||
|
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
|
||||||
|
textArrayOffsetX.setNumber(0);
|
||||||
|
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||||
|
arrayNumberFieldList.add(textArrayOffsetX);
|
||||||
|
|
||||||
|
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
|
||||||
|
textArrayOffsetY.setNumber(0);
|
||||||
|
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||||
|
arrayNumberFieldList.add(textArrayOffsetY);
|
||||||
|
|
||||||
|
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
|
||||||
|
textArrayOffsetZ.setNumber(0);
|
||||||
|
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||||
|
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||||
|
|
||||||
|
y = top + 50;
|
||||||
|
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
||||||
|
textArrayCount.setNumber(5);
|
||||||
|
textArrayCount.setTooltip("How many copies should be made.");
|
||||||
|
arrayNumberFieldList.add(textArrayCount);
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
|
if (modifierSettings != null) {
|
||||||
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
|
buttonArrayEnabled.setIsChecked(a.enabled);
|
||||||
|
textArrayOffsetX.setNumber(a.offset.getX());
|
||||||
|
textArrayOffsetY.setNumber(a.offset.getY());
|
||||||
|
textArrayOffsetZ.setNumber(a.offset.getZ());
|
||||||
|
textArrayCount.setNumber(a.count);
|
||||||
|
}
|
||||||
|
|
||||||
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateScreen() {
|
||||||
|
super.updateScreen();
|
||||||
|
arrayNumberFieldList.forEach(GuiNumberField::update);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
|
boolean isSelected, float partialTicks) {
|
||||||
|
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||||
|
|
||||||
|
int yy = y;
|
||||||
|
int offset = 8;
|
||||||
|
|
||||||
|
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||||
|
if (buttonArrayEnabled.isChecked()) {
|
||||||
|
buttonArrayEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
|
||||||
|
yy = y + 20;
|
||||||
|
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textArrayOffsetX.y = yy;
|
||||||
|
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textArrayOffsetY.y = yy;
|
||||||
|
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textArrayOffsetZ.y = yy;
|
||||||
|
|
||||||
|
yy = y + 50;
|
||||||
|
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textArrayCount.y = yy;
|
||||||
|
|
||||||
|
int currentReach = Math.max(-1, getArrayReach());
|
||||||
|
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||||
|
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||||
|
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||||
|
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
|
||||||
|
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
} else {
|
||||||
|
buttonArrayEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||||
|
//Draw tooltips last
|
||||||
|
if (buttonArrayEnabled.isChecked())
|
||||||
|
{
|
||||||
|
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||||
|
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||||
|
super.keyTyped(typedChar, keyCode);
|
||||||
|
for (GuiNumberField numberField : arrayNumberFieldList) {
|
||||||
|
numberField.keyTyped(typedChar, keyCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
|
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||||
|
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
|
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
|
if (insideArrayEnabledLabel) {
|
||||||
|
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
|
||||||
|
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
||||||
|
actionPerformed(buttonArrayEnabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(GuiButton button) {
|
||||||
|
super.actionPerformed(button);
|
||||||
|
if (button == buttonArrayEnabled) {
|
||||||
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
|
}
|
||||||
|
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||||
|
}
|
||||||
|
|
||||||
|
public Array.ArraySettings getArraySettings() {
|
||||||
|
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
||||||
|
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
||||||
|
try {
|
||||||
|
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
int arrayCount = 5;
|
||||||
|
try {
|
||||||
|
arrayCount = (int) textArrayCount.getNumber();
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Array count not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String getName() {
|
||||||
|
return "Array";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getExpandedHeight() {
|
||||||
|
return 80;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getArrayReach() {
|
||||||
|
try
|
||||||
|
{
|
||||||
|
//find largest offset
|
||||||
|
double x = Math.abs(textArrayOffsetX.getNumber());
|
||||||
|
double y = Math.abs(textArrayOffsetY.getNumber());
|
||||||
|
double z = Math.abs(textArrayOffsetZ.getNumber());
|
||||||
|
double largestOffset = Math.max(Math.max(x, y), z);
|
||||||
|
return (int) (largestOffset * textArrayCount.getNumber());
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isCurrentReachValid(int currentReach, int maxReach) {
|
||||||
|
return currentReach <= maxReach && currentReach > -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,299 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
|
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
|
||||||
|
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
||||||
|
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
|
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
||||||
|
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
||||||
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
|
public MirrorSettingsGui(GuiScrollPane scrollPane) {
|
||||||
|
super(scrollPane);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int initGui(int id, List<GuiButton> buttonList) {
|
||||||
|
id = super.initGui(id, buttonList);
|
||||||
|
|
||||||
|
int y = top - 2;
|
||||||
|
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||||
|
buttonList.add(buttonMirrorEnabled);
|
||||||
|
|
||||||
|
y = top + 18;
|
||||||
|
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
||||||
|
textMirrorPosX.setNumber(0);
|
||||||
|
textMirrorPosX.setTooltip(
|
||||||
|
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
mirrorNumberFieldList.add(textMirrorPosX);
|
||||||
|
|
||||||
|
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
||||||
|
textMirrorPosY.setNumber(64);
|
||||||
|
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
mirrorNumberFieldList.add(textMirrorPosY);
|
||||||
|
|
||||||
|
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||||
|
textMirrorPosZ.setNumber(0);
|
||||||
|
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||||
|
|
||||||
|
y = top + 50;
|
||||||
|
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
|
||||||
|
mirrorButtonList.add(buttonMirrorX);
|
||||||
|
|
||||||
|
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
|
||||||
|
mirrorButtonList.add(buttonMirrorY);
|
||||||
|
|
||||||
|
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
|
||||||
|
mirrorButtonList.add(buttonMirrorZ);
|
||||||
|
|
||||||
|
y = top + 47;
|
||||||
|
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||||
|
textMirrorRadius.setNumber(50);
|
||||||
|
//TODO change to diameter (remove /2)
|
||||||
|
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
||||||
|
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
||||||
|
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||||
|
mirrorNumberFieldList.add(textMirrorRadius);
|
||||||
|
|
||||||
|
y = top + 72;
|
||||||
|
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||||
|
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||||
|
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
|
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
mirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
|
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||||
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
|
mirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
|
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||||
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
|
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
|
if (modifierSettings != null) {
|
||||||
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
|
buttonMirrorEnabled.setIsChecked(m.enabled);
|
||||||
|
textMirrorPosX.setNumber(m.position.x);
|
||||||
|
textMirrorPosY.setNumber(m.position.y);
|
||||||
|
textMirrorPosZ.setNumber(m.position.z);
|
||||||
|
buttonMirrorX.setIsChecked(m.mirrorX);
|
||||||
|
buttonMirrorY.setIsChecked(m.mirrorY);
|
||||||
|
buttonMirrorZ.setIsChecked(m.mirrorZ);
|
||||||
|
textMirrorRadius.setNumber(m.radius);
|
||||||
|
drawLines = m.drawLines;
|
||||||
|
drawPlanes = m.drawPlanes;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
||||||
|
toggleOdd = false;
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
} else {
|
||||||
|
toggleOdd = true;
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
|
}
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
buttonList.addAll(mirrorButtonList);
|
||||||
|
buttonList.addAll(mirrorIconButtonList);
|
||||||
|
|
||||||
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateScreen() {
|
||||||
|
super.updateScreen();
|
||||||
|
mirrorNumberFieldList.forEach(GuiNumberField::update);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
|
boolean isSelected, float partialTicks) {
|
||||||
|
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||||
|
|
||||||
|
int yy = y;
|
||||||
|
int offset = 8;
|
||||||
|
|
||||||
|
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||||
|
if (buttonMirrorEnabled.isChecked()) {
|
||||||
|
buttonMirrorEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
|
||||||
|
yy = y + 18;
|
||||||
|
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textMirrorPosX.y = yy;
|
||||||
|
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textMirrorPosY.y = yy;
|
||||||
|
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textMirrorPosZ.y = yy;
|
||||||
|
|
||||||
|
yy = y + 50;
|
||||||
|
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
buttonMirrorX.y = yy;
|
||||||
|
buttonMirrorY.y = yy;
|
||||||
|
buttonMirrorZ.y = yy;
|
||||||
|
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
textMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
|
yy = y + 72;
|
||||||
|
buttonCurrentPosition.y = yy;
|
||||||
|
buttonToggleOdd.y = yy;
|
||||||
|
buttonDrawLines.y = yy;
|
||||||
|
buttonDrawPlanes.y = yy;
|
||||||
|
|
||||||
|
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
} else {
|
||||||
|
buttonMirrorEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||||
|
//Draw tooltips last
|
||||||
|
if (buttonMirrorEnabled.isChecked())
|
||||||
|
{
|
||||||
|
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||||
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||||
|
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||||
|
super.keyTyped(typedChar, keyCode);
|
||||||
|
for (GuiNumberField numberField : mirrorNumberFieldList) {
|
||||||
|
numberField.keyTyped(typedChar, keyCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
|
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||||
|
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
|
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
|
if (insideMirrorEnabledLabel) {
|
||||||
|
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
|
||||||
|
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||||
|
actionPerformed(buttonMirrorEnabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(GuiButton button) {
|
||||||
|
super.actionPerformed(button);
|
||||||
|
if (button == buttonMirrorEnabled) {
|
||||||
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
|
}
|
||||||
|
if (button == buttonCurrentPosition) {
|
||||||
|
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||||
|
textMirrorPosX.setNumber(pos.x);
|
||||||
|
textMirrorPosY.setNumber(pos.y);
|
||||||
|
textMirrorPosZ.setNumber(pos.z);
|
||||||
|
}
|
||||||
|
if (button == buttonToggleOdd) {
|
||||||
|
toggleOdd = !toggleOdd;
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
if (toggleOdd) {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
|
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||||
|
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||||
|
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||||
|
} else {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||||
|
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||||
|
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (button == buttonDrawLines) {
|
||||||
|
drawLines = !drawLines;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
}
|
||||||
|
if (button == buttonDrawPlanes) {
|
||||||
|
drawPlanes = !drawPlanes;
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
}
|
||||||
|
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||||
|
}
|
||||||
|
|
||||||
|
public Mirror.MirrorSettings getMirrorSettings() {
|
||||||
|
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||||
|
|
||||||
|
Vec3d mirrorPos = new Vec3d(0, 64, 0);
|
||||||
|
try {
|
||||||
|
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean mirrorX = buttonMirrorX.isChecked();
|
||||||
|
boolean mirrorY = buttonMirrorY.isChecked();
|
||||||
|
boolean mirrorZ = buttonMirrorZ.isChecked();
|
||||||
|
|
||||||
|
int mirrorRadius = 50;
|
||||||
|
try {
|
||||||
|
mirrorRadius = (int) textMirrorRadius.getNumber();
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String getName() {
|
||||||
|
return "Mirror";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getExpandedHeight() {
|
||||||
|
return 100;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,137 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
|
||||||
|
public class ModifierSettingsGui extends GuiScreen {
|
||||||
|
|
||||||
|
private GuiScrollPane scrollPane;
|
||||||
|
private GuiButton buttonClose;
|
||||||
|
|
||||||
|
private MirrorSettingsGui mirrorSettingsGui;
|
||||||
|
private ArraySettingsGui arraySettingsGui;
|
||||||
|
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
//Create buttons and labels and add them to buttonList/labelList
|
||||||
|
public void initGui() {
|
||||||
|
int id = 0;
|
||||||
|
|
||||||
|
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
|
||||||
|
|
||||||
|
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||||
|
scrollPane.listEntries.add(mirrorSettingsGui);
|
||||||
|
|
||||||
|
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
||||||
|
scrollPane.listEntries.add(arraySettingsGui);
|
||||||
|
|
||||||
|
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||||
|
scrollPane.listEntries.add(radialMirrorSettingsGui);
|
||||||
|
|
||||||
|
id = scrollPane.initGui(id, buttonList);
|
||||||
|
|
||||||
|
//Close button
|
||||||
|
int y = height - 26;
|
||||||
|
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
|
||||||
|
buttonList.add(buttonClose);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
//Process general logic, i.e. hide buttons
|
||||||
|
public void updateScreen() {
|
||||||
|
scrollPane.updateScreen();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
//Set colors using GL11, use the fontRendererObj field to display text
|
||||||
|
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||||
|
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||||
|
this.drawDefaultBackground();
|
||||||
|
|
||||||
|
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
|
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
|
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||||
|
super.keyTyped(typedChar, keyCode);
|
||||||
|
scrollPane.keyTyped(typedChar, keyCode);
|
||||||
|
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
|
||||||
|
mc.player.closeScreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
||||||
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void mouseReleased(int mouseX, int mouseY, int state) {
|
||||||
|
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||||
|
{
|
||||||
|
super.mouseReleased(mouseX, mouseY, state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handleMouseInput() throws IOException {
|
||||||
|
super.handleMouseInput();
|
||||||
|
scrollPane.handleMouseInput();
|
||||||
|
|
||||||
|
//Scrolling numbers
|
||||||
|
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
||||||
|
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
||||||
|
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void actionPerformed(GuiButton button) {
|
||||||
|
//check what button and action type (left/right click)
|
||||||
|
if (button == buttonClose) {
|
||||||
|
mc.player.closeScreen();
|
||||||
|
}
|
||||||
|
scrollPane.actionPerformed(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onGuiClosed() {
|
||||||
|
scrollPane.onGuiClosed();
|
||||||
|
|
||||||
|
//save everything
|
||||||
|
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
|
||||||
|
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
||||||
|
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
|
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
||||||
|
modifierSettings.setMirrorSettings(m);
|
||||||
|
modifierSettings.setArraySettings(a);
|
||||||
|
modifierSettings.setRadialMirrorSettings(r);
|
||||||
|
|
||||||
|
//Sanitize
|
||||||
|
String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
|
||||||
|
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
|
||||||
|
|
||||||
|
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
|
||||||
|
|
||||||
|
//Send to server
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,306 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||||
|
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||||
|
|
||||||
|
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||||
|
|
||||||
|
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
|
||||||
|
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
||||||
|
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
||||||
|
|
||||||
|
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
||||||
|
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
||||||
|
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||||
|
private boolean drawPlanes, drawLines, toggleOdd;
|
||||||
|
|
||||||
|
public RadialMirrorSettingsGui(GuiScrollPane scrollPane) {
|
||||||
|
super(scrollPane);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int initGui(int id, List<GuiButton> buttonList) {
|
||||||
|
id = super.initGui(id, buttonList);
|
||||||
|
|
||||||
|
int y = top - 2;
|
||||||
|
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||||
|
buttonList.add(buttonRadialMirrorEnabled);
|
||||||
|
|
||||||
|
y = top + 18;
|
||||||
|
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
||||||
|
textRadialMirrorPosX.setNumber(0);
|
||||||
|
textRadialMirrorPosX.setTooltip(
|
||||||
|
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||||
|
|
||||||
|
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
||||||
|
textRadialMirrorPosY.setNumber(64);
|
||||||
|
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||||
|
|
||||||
|
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||||
|
textRadialMirrorPosZ.setNumber(0);
|
||||||
|
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||||
|
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||||
|
|
||||||
|
y = top + 47;
|
||||||
|
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
||||||
|
textRadialMirrorSlices.setNumber(4);
|
||||||
|
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
||||||
|
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||||
|
|
||||||
|
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||||
|
textRadialMirrorRadius.setNumber(50);
|
||||||
|
//TODO change to diameter (remove /2)
|
||||||
|
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
||||||
|
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
||||||
|
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||||
|
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||||
|
|
||||||
|
|
||||||
|
y = top + 72;
|
||||||
|
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||||
|
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||||
|
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
|
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
|
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||||
|
buttonDrawLines.setTooltip("Show lines");
|
||||||
|
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
|
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||||
|
buttonDrawPlanes.setTooltip("Show area");
|
||||||
|
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
|
y = top + 76;
|
||||||
|
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
|
||||||
|
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
|
if (modifierSettings != null) {
|
||||||
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
|
buttonRadialMirrorEnabled.setIsChecked(r.enabled);
|
||||||
|
textRadialMirrorPosX.setNumber(r.position.x);
|
||||||
|
textRadialMirrorPosY.setNumber(r.position.y);
|
||||||
|
textRadialMirrorPosZ.setNumber(r.position.z);
|
||||||
|
textRadialMirrorSlices.setNumber(r.slices);
|
||||||
|
buttonRadialMirrorAlternate.setIsChecked(r.alternate);
|
||||||
|
textRadialMirrorRadius.setNumber(r.radius);
|
||||||
|
drawLines = r.drawLines;
|
||||||
|
drawPlanes = r.drawPlanes;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
|
||||||
|
toggleOdd = false;
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
} else {
|
||||||
|
toggleOdd = true;
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
|
||||||
|
}
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
buttonList.addAll(radialMirrorButtonList);
|
||||||
|
buttonList.addAll(radialMirrorIconButtonList);
|
||||||
|
|
||||||
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateScreen() {
|
||||||
|
super.updateScreen();
|
||||||
|
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
|
boolean isSelected, float partialTicks) {
|
||||||
|
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||||
|
|
||||||
|
int yy = y;
|
||||||
|
int offset = 8;
|
||||||
|
|
||||||
|
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||||
|
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||||
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
|
||||||
|
yy = y + 18;
|
||||||
|
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textRadialMirrorPosX.y = yy;
|
||||||
|
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textRadialMirrorPosY.y = yy;
|
||||||
|
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||||
|
textRadialMirrorPosZ.y = yy;
|
||||||
|
|
||||||
|
yy = y + 50;
|
||||||
|
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
textRadialMirrorSlices.y = yy - 3;
|
||||||
|
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||||
|
textRadialMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
|
yy = y + 72;
|
||||||
|
buttonCurrentPosition.y = yy;
|
||||||
|
buttonToggleOdd.y = yy;
|
||||||
|
buttonDrawLines.y = yy;
|
||||||
|
buttonDrawPlanes.y = yy;
|
||||||
|
|
||||||
|
yy = y + 76;
|
||||||
|
buttonRadialMirrorAlternate.y = yy;
|
||||||
|
|
||||||
|
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
radialMirrorNumberFieldList
|
||||||
|
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||||
|
} else {
|
||||||
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
|
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||||
|
//Draw tooltips last
|
||||||
|
if (buttonRadialMirrorEnabled.isChecked())
|
||||||
|
{
|
||||||
|
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||||
|
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||||
|
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||||
|
super.keyTyped(typedChar, keyCode);
|
||||||
|
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
|
||||||
|
numberField.keyTyped(typedChar, keyCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
|
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||||
|
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||||
|
|
||||||
|
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
|
if (insideRadialMirrorEnabledLabel) {
|
||||||
|
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||||
|
actionPerformed(buttonRadialMirrorEnabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(GuiButton button) {
|
||||||
|
super.actionPerformed(button);
|
||||||
|
if (button == buttonRadialMirrorEnabled) {
|
||||||
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
|
}
|
||||||
|
if (button == buttonCurrentPosition) {
|
||||||
|
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||||
|
textRadialMirrorPosX.setNumber(pos.x);
|
||||||
|
textRadialMirrorPosY.setNumber(pos.y);
|
||||||
|
textRadialMirrorPosZ.setNumber(pos.z);
|
||||||
|
}
|
||||||
|
if (button == buttonToggleOdd) {
|
||||||
|
toggleOdd = !toggleOdd;
|
||||||
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
|
if (toggleOdd) {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||||
|
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||||
|
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||||
|
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||||
|
} else {
|
||||||
|
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||||
|
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||||
|
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||||
|
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (button == buttonDrawLines) {
|
||||||
|
drawLines = !drawLines;
|
||||||
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
|
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||||
|
}
|
||||||
|
if (button == buttonDrawPlanes) {
|
||||||
|
drawPlanes = !drawPlanes;
|
||||||
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
|
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||||
|
}
|
||||||
|
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||||
|
}
|
||||||
|
|
||||||
|
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||||
|
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||||
|
|
||||||
|
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
|
||||||
|
try {
|
||||||
|
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||||
|
.getNumber());
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
int radialMirrorSlices = 4;
|
||||||
|
try {
|
||||||
|
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber();
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked();
|
||||||
|
|
||||||
|
int radialMirrorRadius = 50;
|
||||||
|
try {
|
||||||
|
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
|
||||||
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
|
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String getName() {
|
||||||
|
return "Radial mirror";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getExpandedHeight() {
|
||||||
|
return 100;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,103 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.FontRenderer;
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||||
|
|
||||||
|
public GuiScrollPane scrollPane;
|
||||||
|
protected FontRenderer fontRenderer;
|
||||||
|
protected Minecraft mc;
|
||||||
|
|
||||||
|
protected boolean isCollapsed = true;
|
||||||
|
protected int left, right, top, bottom;
|
||||||
|
|
||||||
|
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
||||||
|
this.scrollPane = scrollPane;
|
||||||
|
this.fontRenderer = scrollPane.fontRenderer;
|
||||||
|
this.mc = scrollPane.parent.mc;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int initGui(int id, List<GuiButton> buttonList) {
|
||||||
|
|
||||||
|
left = scrollPane.width / 2 - 140;
|
||||||
|
right = scrollPane.width / 2 + 140;
|
||||||
|
top = scrollPane.height / 2 - 100;
|
||||||
|
bottom = scrollPane.height / 2 + 100;
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateScreen() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
|
boolean isSelected, float partialTicks) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(GuiButton button) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onGuiClosed() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getHeight() {
|
||||||
|
return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCollapsed(boolean collapsed) {
|
||||||
|
this.isCollapsed = collapsed;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected String getName() {
|
||||||
|
return "Collapsible scroll entry";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected int getCollapsedHeight() {
|
||||||
|
return 24;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected int getExpandedHeight() {
|
||||||
|
return 100;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.GuiButton;
|
import net.minecraft.client.gui.GuiButton;
|
||||||
@@ -1,11 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.*;
|
import net.minecraft.client.gui.*;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import org.lwjgl.input.Keyboard;
|
|
||||||
import org.lwjgl.input.Mouse;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.text.DecimalFormat;
|
import java.text.DecimalFormat;
|
||||||
@@ -15,8 +12,8 @@ import java.util.List;
|
|||||||
|
|
||||||
public class GuiNumberField extends Gui {
|
public class GuiNumberField extends Gui {
|
||||||
|
|
||||||
int x, y, width, height;
|
public int x, y, width, height;
|
||||||
int buttonWidth = 10;
|
public int buttonWidth = 10;
|
||||||
|
|
||||||
protected GuiTextField textField;
|
protected GuiTextField textField;
|
||||||
protected GuiButton minusButton, plusButton;
|
protected GuiButton minusButton, plusButton;
|
||||||
@@ -73,6 +70,10 @@ public class GuiNumberField extends Gui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
||||||
|
textField.y = y + 1;
|
||||||
|
minusButton.y = y - 1;
|
||||||
|
plusButton.y = y - 1;
|
||||||
|
|
||||||
textField.drawTextBox();
|
textField.drawTextBox();
|
||||||
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||||
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||||
@@ -105,7 +106,7 @@ public class GuiNumberField extends Gui {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void actionPerformed(GuiButton button) {
|
public void actionPerformed(GuiButton button) {
|
||||||
float valueChanged = 1f;
|
float valueChanged = 1f;
|
||||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
||||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
||||||
@@ -122,7 +123,7 @@ public class GuiNumberField extends Gui {
|
|||||||
textField.updateCursorCounter();
|
textField.updateCursorCounter();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||||
if (!textField.isFocused()) return;
|
if (!textField.isFocused()) return;
|
||||||
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
||||||
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
||||||
@@ -131,19 +132,20 @@ public class GuiNumberField extends Gui {
|
|||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void handleMouseInput(int mouseX, int mouseY) {
|
//Scroll inside textfield to change number
|
||||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
// public void handleMouseInput(int mouseX, int mouseY) {
|
||||||
|
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
if (insideTextField)
|
//
|
||||||
{
|
// if (insideTextField)
|
||||||
int valueChanged = 0;
|
// {
|
||||||
if (Mouse.getEventDWheel() > 0)
|
// int valueChanged = 0;
|
||||||
valueChanged = 1;
|
// if (Mouse.getEventDWheel() > 0)
|
||||||
if (Mouse.getEventDWheel() < 0)
|
// valueChanged = 1;
|
||||||
valueChanged = -1;
|
// if (Mouse.getEventDWheel() < 0)
|
||||||
|
// valueChanged = -1;
|
||||||
if (valueChanged != 0)
|
//
|
||||||
setNumber(getNumber() + valueChanged);
|
// if (valueChanged != 0)
|
||||||
}
|
// setNumber(getNumber() + valueChanged);
|
||||||
}
|
// }
|
||||||
|
// }
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,435 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.FontRenderer;
|
||||||
|
import net.minecraft.client.gui.GuiButton;
|
||||||
|
import net.minecraft.client.gui.GuiListExtended;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
|
import org.lwjgl.input.Mouse;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public class GuiScrollPane extends GuiListExtended {
|
||||||
|
|
||||||
|
public GuiScreen parent;
|
||||||
|
public FontRenderer fontRenderer;
|
||||||
|
public List<IScrollEntry> listEntries;
|
||||||
|
|
||||||
|
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
|
||||||
|
super(parent.mc, parent.width, parent.height, top, bottom, 100);
|
||||||
|
this.parent = parent;
|
||||||
|
this.fontRenderer = fontRenderer;
|
||||||
|
this.setShowSelectionBox(false);
|
||||||
|
listEntries = new ArrayList<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IGuiListEntry getListEntry(int index) {
|
||||||
|
return listEntries.get(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getSize() {
|
||||||
|
return listEntries.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getScrollBarX() {
|
||||||
|
//return width / 2 + 140 + 10;
|
||||||
|
return width - 15;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getListWidth() {
|
||||||
|
return 280;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Removed background
|
||||||
|
@Override
|
||||||
|
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
|
{
|
||||||
|
if (this.visible)
|
||||||
|
{
|
||||||
|
this.mouseX = mouseXIn;
|
||||||
|
this.mouseY = mouseYIn;
|
||||||
|
int scrollBarLeft = this.getScrollBarX();
|
||||||
|
int scrollBarRight = scrollBarLeft + 6;
|
||||||
|
this.bindAmountScrolled();
|
||||||
|
GlStateManager.disableLighting();
|
||||||
|
GlStateManager.disableFog();
|
||||||
|
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||||
|
int insideTop = this.top + 4 - (int)this.amountScrolled;
|
||||||
|
|
||||||
|
if (this.hasListHeader)
|
||||||
|
{
|
||||||
|
this.drawListHeader(insideLeft, insideTop, tessellator);
|
||||||
|
}
|
||||||
|
|
||||||
|
//All entries
|
||||||
|
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||||
|
GlStateManager.disableDepth();
|
||||||
|
//Dirt overlays on top and bottom
|
||||||
|
// this.overlayBackground(0, this.top, 255, 255);
|
||||||
|
// this.overlayBackground(this.bottom, this.height, 255, 255);
|
||||||
|
GlStateManager.enableBlend();
|
||||||
|
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
|
GlStateManager.disableAlpha();
|
||||||
|
GlStateManager.shadeModel(7425);
|
||||||
|
GlStateManager.disableTexture2D();
|
||||||
|
// //top fade
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
// //top line
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
// //bottom fade
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
// //bottom line
|
||||||
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||||
|
// tessellator.draw();
|
||||||
|
|
||||||
|
//Draw scrollbar
|
||||||
|
int maxScroll = this.getMaxScroll();
|
||||||
|
if (maxScroll > 0)
|
||||||
|
{
|
||||||
|
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
|
||||||
|
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
|
||||||
|
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
|
||||||
|
|
||||||
|
if (l1 < this.top)
|
||||||
|
{
|
||||||
|
l1 = this.top;
|
||||||
|
}
|
||||||
|
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
GlStateManager.enableTexture2D();
|
||||||
|
GlStateManager.shadeModel(7424);
|
||||||
|
GlStateManager.enableAlpha();
|
||||||
|
GlStateManager.disableBlend();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//SLOTHEIGHT MODIFICATIONS
|
||||||
|
//SlotHeight is still relied on for determining how much to scroll
|
||||||
|
@Override
|
||||||
|
protected int getContentHeight() {
|
||||||
|
//Add every entry height
|
||||||
|
int height = this.headerPadding;
|
||||||
|
for (IScrollEntry entry : listEntries) {
|
||||||
|
height += entry.getHeight();
|
||||||
|
}
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getContentHeight(int count) {
|
||||||
|
//Add all count entry heights
|
||||||
|
int height = this.headerPadding;
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
IScrollEntry entry = listEntries.get(i);
|
||||||
|
height += entry.getHeight();
|
||||||
|
}
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSlotIndexFromScreenCoords(int posX, int posY) {
|
||||||
|
int left = this.left + (this.width - this.getListWidth()) / 2;
|
||||||
|
int right = this.left + (this.width + this.getListWidth()) / 2;
|
||||||
|
int relativeMouseY = posY - this.top - this.headerPadding + (int)this.amountScrolled - 4; //click height in content dimensions
|
||||||
|
//int slotIndex = relativeMouseY / this.slotHeight;
|
||||||
|
|
||||||
|
//Iterate over every entry until relativeMouseY falls within its height
|
||||||
|
for (int i = 0; i < listEntries.size(); i++) {
|
||||||
|
IScrollEntry entry = listEntries.get(i);
|
||||||
|
if (relativeMouseY <= entry.getHeight())
|
||||||
|
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
|
||||||
|
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
|
||||||
|
relativeMouseY -= entry.getHeight();
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
|
||||||
|
{
|
||||||
|
if (this.isMouseYWithinSlotBounds(mouseY))
|
||||||
|
{
|
||||||
|
int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||||
|
|
||||||
|
if (i >= 0)
|
||||||
|
{
|
||||||
|
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||||
|
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
|
||||||
|
int relativeX = mouseX - j;
|
||||||
|
int relativeY = mouseY - k;
|
||||||
|
|
||||||
|
if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
|
||||||
|
{
|
||||||
|
this.setEnabled(false);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseReleased(int x, int y, int mouseEvent)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < this.getSize(); ++i)
|
||||||
|
{
|
||||||
|
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||||
|
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
|
||||||
|
int relativeX = x - j;
|
||||||
|
int relativeY = y - k;
|
||||||
|
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setEnabled(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handleMouseInput() {
|
||||||
|
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
|
||||||
|
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
|
||||||
|
this.mouseY <= this.bottom) {
|
||||||
|
int i = this.left + (this.width - this.getListWidth()) / 2;
|
||||||
|
int j = this.left + (this.width + this.getListWidth()) / 2;
|
||||||
|
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
|
||||||
|
4; //click height in content dimensions
|
||||||
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
|
|
||||||
|
if (slotIndex > -1) {
|
||||||
|
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
|
||||||
|
this.selectedElement = slotIndex;
|
||||||
|
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||||
|
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Mouse.isButtonDown(0) && this.getEnabled()) {
|
||||||
|
if (this.initialClickY == -1) {
|
||||||
|
boolean flag1 = true;
|
||||||
|
|
||||||
|
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
|
||||||
|
int i2 = this.left + (this.width - this.getListWidth()) / 2;
|
||||||
|
int j2 = this.left + (this.width + this.getListWidth()) / 2;
|
||||||
|
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
|
||||||
|
4; //click height in content dimensions
|
||||||
|
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||||
|
|
||||||
|
if (slotIndex > -1) {
|
||||||
|
boolean flag = slotIndex == this.selectedElement &&
|
||||||
|
Minecraft.getSystemTime() - this.lastClicked < 250L;
|
||||||
|
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
|
||||||
|
this.selectedElement = slotIndex;
|
||||||
|
this.lastClicked = Minecraft.getSystemTime();
|
||||||
|
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||||
|
this.clickedHeader(this.mouseX - i2,
|
||||||
|
this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||||
|
flag1 = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
int i3 = this.getScrollBarX();
|
||||||
|
int j1 = i3 + 6;
|
||||||
|
|
||||||
|
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
||||||
|
this.scrollMultiplier = -1.0F;
|
||||||
|
int maxScroll = this.getMaxScroll();
|
||||||
|
|
||||||
|
if (maxScroll < 1) {
|
||||||
|
maxScroll = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
|
||||||
|
(float) this.getContentHeight());
|
||||||
|
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
|
||||||
|
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
|
||||||
|
} else {
|
||||||
|
this.scrollMultiplier = 1.0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flag1) {
|
||||||
|
this.initialClickY = this.mouseY;
|
||||||
|
} else {
|
||||||
|
this.initialClickY = -2;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.initialClickY = -2;
|
||||||
|
}
|
||||||
|
} else if (this.initialClickY >= 0) {
|
||||||
|
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
|
||||||
|
this.initialClickY = this.mouseY;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.initialClickY = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int i2 = Mouse.getEventDWheel();
|
||||||
|
|
||||||
|
if (i2 != 0) {
|
||||||
|
if (i2 > 0) {
|
||||||
|
i2 = -1;
|
||||||
|
} else if (i2 < 0) {
|
||||||
|
i2 = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw in center if it fits
|
||||||
|
@Override
|
||||||
|
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||||
|
{
|
||||||
|
int size = this.getSize();
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
|
//Find y to start with
|
||||||
|
int y = this.headerPadding + insideTop;
|
||||||
|
int contentHeight = getContentHeight();
|
||||||
|
int insideHeight = this.bottom - this.top - 4;
|
||||||
|
|
||||||
|
if (contentHeight < insideHeight) {
|
||||||
|
//it fits, so we can center it vertically
|
||||||
|
y += (insideHeight - contentHeight) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw all entries
|
||||||
|
for (int i = 0; i < size; ++i)
|
||||||
|
{
|
||||||
|
int entryHeight = listEntries.get(i).getHeight();
|
||||||
|
int entryHeight2 = entryHeight - 4;
|
||||||
|
|
||||||
|
if (y > this.bottom || y + entryHeight2 < this.top)
|
||||||
|
{
|
||||||
|
this.updateItemPos(i, insideLeft, y, partialTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.showSelectionBox && this.isSelected(i))
|
||||||
|
{
|
||||||
|
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
|
||||||
|
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
|
||||||
|
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
GlStateManager.disableTexture2D();
|
||||||
|
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
|
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||||
|
tessellator.draw();
|
||||||
|
GlStateManager.enableTexture2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||||
|
y += entryHeight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//PASSTHROUGHS
|
||||||
|
public int initGui(int id, List<GuiButton> buttonList) {
|
||||||
|
for (IScrollEntry entry : this.listEntries) {
|
||||||
|
id = entry.initGui(id, buttonList);
|
||||||
|
}
|
||||||
|
registerScrollButtons(id++, id++);
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void updateScreen() {
|
||||||
|
for (IScrollEntry entry : this.listEntries)
|
||||||
|
entry.updateScreen();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||||
|
for (IScrollEntry entry : this.listEntries)
|
||||||
|
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||||
|
for (IScrollEntry entry : this.listEntries)
|
||||||
|
entry.keyTyped(eventChar, eventKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void actionPerformed(GuiButton button) {
|
||||||
|
for (IScrollEntry entry : this.listEntries)
|
||||||
|
entry.actionPerformed(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onGuiClosed() {
|
||||||
|
for (IScrollEntry entry : this.listEntries)
|
||||||
|
entry.onGuiClosed();
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
|
||||||
|
int initGui(int id, List<GuiButton> buttonList);
|
||||||
|
|
||||||
|
void updateScreen();
|
||||||
|
|
||||||
|
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
|
||||||
|
|
||||||
|
void keyTyped(char eventChar, int eventKey) throws IOException;
|
||||||
|
|
||||||
|
void actionPerformed(GuiButton button);
|
||||||
|
|
||||||
|
void onGuiClosed();
|
||||||
|
|
||||||
|
int getHeight();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
|
import com.google.gson.JsonObject;
|
||||||
|
import net.minecraftforge.common.crafting.IConditionFactory;
|
||||||
|
import net.minecraftforge.common.crafting.JsonContext;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
|
||||||
|
import java.util.function.BooleanSupplier;
|
||||||
|
|
||||||
|
public class ReachConditionFactory implements IConditionFactory {
|
||||||
|
@Override
|
||||||
|
public BooleanSupplier parse(JsonContext context, JsonObject json) {
|
||||||
|
return () -> BuildConfig.reach.enableReachUpgrades;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
|
||||||
|
public class ReachHelper {
|
||||||
|
public static int getMaxReach(EntityPlayer player) {
|
||||||
|
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
|
||||||
|
|
||||||
|
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
|
||||||
|
|
||||||
|
//Check buildsettings for reachUpgrade
|
||||||
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
|
switch (reachUpgrade) {
|
||||||
|
case 0: return BuildConfig.reach.maxReachLevel0;
|
||||||
|
case 1: return BuildConfig.reach.maxReachLevel1;
|
||||||
|
case 2: return BuildConfig.reach.maxReachLevel2;
|
||||||
|
case 3: return BuildConfig.reach.maxReachLevel3;
|
||||||
|
}
|
||||||
|
return BuildConfig.reach.maxReachLevel0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getPlacementReach(EntityPlayer player) {
|
||||||
|
return getMaxReach(player) / 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
||||||
|
if (player.isCreative()) return 1000000;
|
||||||
|
return getMaxReach(player) * 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
||||||
|
if (player.isCreative()) return 2000;
|
||||||
|
return MathHelper.ceil(MathHelper.sqrt(getMaxReach(player)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean canBreakFar(EntityPlayer player) {
|
||||||
|
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,307 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
|
||||||
import net.minecraft.client.renderer.RenderGlobal;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.item.ItemTool;
|
|
||||||
import net.minecraft.util.math.*;
|
|
||||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.*;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
import org.lwjgl.util.Color;
|
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
|
||||||
public class RenderHelper {
|
|
||||||
|
|
||||||
private static final Color colorX = new Color(255, 72, 52);
|
|
||||||
private static final Color colorY = new Color(67, 204, 51);
|
|
||||||
private static final Color colorZ = new Color(52, 247, 255);
|
|
||||||
private static final int lineAlpha = 200;
|
|
||||||
private static final int planeAlpha = 75;
|
|
||||||
private static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
|
||||||
|
|
||||||
public static void begin(float partialTicks) {
|
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
|
||||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
|
||||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
|
||||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
|
||||||
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
|
||||||
|
|
||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
|
||||||
GL11.glPushMatrix();
|
|
||||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
||||||
GL11.glDisable(GL11.GL_LIGHTING);
|
|
||||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
|
||||||
|
|
||||||
GL11.glEnable(GL11.GL_BLEND);
|
|
||||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
|
|
||||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
|
||||||
|
|
||||||
GL11.glLineWidth(2);
|
|
||||||
GL11.glDepthMask(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void end() {
|
|
||||||
GL11.glDepthMask(true);
|
|
||||||
GL11.glPopMatrix();
|
|
||||||
GL11.glPopAttrib();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void renderBlockOutline(BlockPos pos) {
|
|
||||||
renderBlockOutline(pos, pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
|
||||||
public static void renderBlockOutline(BlockPos pos1, BlockPos pos2) {
|
|
||||||
GL11.glLineWidth(2);
|
|
||||||
|
|
||||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
|
||||||
|
|
||||||
RenderGlobal.drawSelectionBoundingBox(aabb, 1f, 1f, 1f, 0.6f);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onRender(RenderWorldLastEvent event) {
|
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
|
||||||
if (buildSettings == null) return;
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
|
||||||
|
|
||||||
begin(event.getPartialTicks());
|
|
||||||
|
|
||||||
//Mirror
|
|
||||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
|
||||||
{
|
|
||||||
Vec3d pos = m.position.add(epsilon);
|
|
||||||
int radius = m.radius;
|
|
||||||
|
|
||||||
if (m.mirrorX)
|
|
||||||
{
|
|
||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
|
||||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes);
|
|
||||||
}
|
|
||||||
if (m.mirrorY)
|
|
||||||
{
|
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
|
||||||
|
|
||||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
|
||||||
}
|
|
||||||
if (m.mirrorZ)
|
|
||||||
{
|
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
|
||||||
|
|
||||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw axis coordinated colors if two or more axes are enabled
|
|
||||||
//(If only one is enabled the lines are that planes color)
|
|
||||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
|
||||||
{
|
|
||||||
drawMirrorLines(m);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//Render block outlines
|
|
||||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
|
||||||
if (objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK)
|
|
||||||
{
|
|
||||||
BlockPos blockPos = objectMouseOver.getBlockPos();
|
|
||||||
|
|
||||||
//Check if tool (or none) in hand
|
|
||||||
ItemStack mainhand = player.getHeldItemMainhand();
|
|
||||||
//ItemStack offhand = player.getHeldItemOffhand();
|
|
||||||
//boolean noneInHand = mainhand.isEmpty() && (offhand.isEmpty() || offhand.getItem() instanceof ItemTool);
|
|
||||||
boolean toolInHand = !mainhand.isEmpty() && mainhand.getItem() instanceof ItemTool;
|
|
||||||
if (!buildSettings.doQuickReplace() && !toolInHand) {
|
|
||||||
blockPos = blockPos.offset(objectMouseOver.sideHit);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (buildSettings.doQuickReplace() && !toolInHand) {
|
|
||||||
//Get under tall grass and other replaceable blocks
|
|
||||||
if (player.world.getBlockState(blockPos).getBlock().isReplaceable(player.world, blockPos)) {
|
|
||||||
blockPos = blockPos.down();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Render current block outline based on config, or when QuickReplace is enabled
|
|
||||||
if (buildSettings.doQuickReplace() || BuildConfig.visuals.showOutlineOnCurrentBlock) {
|
|
||||||
RenderHelper.renderBlockOutline(blockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Mirror
|
|
||||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ) &&
|
|
||||||
!(blockPos.getX() + 0.5 < m.position.x - m.radius) && !(blockPos.getX() + 0.5 > m.position.x + m.radius) &&
|
|
||||||
!(blockPos.getY() + 0.5 < m.position.y - m.radius) && !(blockPos.getY() + 0.5 > m.position.y + m.radius) &&
|
|
||||||
!(blockPos.getZ() + 0.5 < m.position.z - m.radius) && !(blockPos.getZ() + 0.5 > m.position.z + m.radius))
|
|
||||||
{
|
|
||||||
if (m.mirrorX) drawMirrorBlockOutlineX(buildSettings, blockPos);
|
|
||||||
if (m.mirrorY) drawMirrorBlockOutlineY(buildSettings, blockPos);
|
|
||||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, blockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Array
|
|
||||||
if (a != null && a.enabled && (a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0)) {
|
|
||||||
drawArrayBlockOutlines(a, blockPos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
end();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//----Mirror----
|
|
||||||
|
|
||||||
public static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (drawLines) {
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
|
||||||
|
|
||||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
if (drawPlanes) {
|
|
||||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (drawLines) {
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void drawMirrorLines(Mirror.MirrorSettings m) {
|
|
||||||
|
|
||||||
Vec3d pos = m.position.add(epsilon);
|
|
||||||
|
|
||||||
GL11.glColor4d(100, 100, 100, 255);
|
|
||||||
GL11.glLineWidth(2);
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
|
||||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
|
||||||
|
|
||||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void drawMirrorBlockOutlineX(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
//find mirror position
|
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
|
||||||
|
|
||||||
RenderHelper.renderBlockOutline(newBlockPos);
|
|
||||||
|
|
||||||
//Array synergy
|
|
||||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
|
||||||
|
|
||||||
if (m.mirrorY) drawMirrorBlockOutlineY(buildSettings, newBlockPos);
|
|
||||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void drawMirrorBlockOutlineY(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
//find mirror position
|
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
|
||||||
|
|
||||||
RenderHelper.renderBlockOutline(newBlockPos);
|
|
||||||
|
|
||||||
//Array synergy
|
|
||||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
|
||||||
|
|
||||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void drawMirrorBlockOutlineZ(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
//find mirror position
|
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
|
||||||
|
|
||||||
RenderHelper.renderBlockOutline(newBlockPos);
|
|
||||||
|
|
||||||
//Array synergy
|
|
||||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//----Array----
|
|
||||||
|
|
||||||
public static void drawArrayBlockOutlines(Array.ArraySettings a, BlockPos pos) {
|
|
||||||
if (a == null || !a.enabled || (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0)) return;
|
|
||||||
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
|
|
||||||
//RenderHelper.renderBlockOutline(blockPos);
|
|
||||||
for (int i = 0; i < a.count; i++)
|
|
||||||
{
|
|
||||||
pos = pos.add(offset);
|
|
||||||
RenderHelper.renderBlockOutline(pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.BlockLiquid;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
@@ -12,19 +13,22 @@ import net.minecraft.init.Enchantments;
|
|||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.stats.StatList;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.IBlockAccess;
|
import net.minecraft.world.IBlockAccess;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import net.minecraftforge.items.ItemHandlerHelper;
|
import net.minecraftforge.items.ItemHandlerHelper;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class SurvivalHelper {
|
public class SurvivalHelper {
|
||||||
@@ -32,53 +36,36 @@ public class SurvivalHelper {
|
|||||||
//Used for all placing of blocks in this mod.
|
//Used for all placing of blocks in this mod.
|
||||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||||
//Based on ItemBlock#onItemUse
|
//Based on ItemBlock#onItemUse
|
||||||
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState, ItemStack itemstack, EnumFacing facing, boolean skipCollisionCheck, boolean playSound) {
|
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
|
||||||
|
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipCollisionCheck, boolean playSound) {
|
||||||
if (!world.isBlockLoaded(pos, true)) return false;
|
if (!world.isBlockLoaded(pos, true)) return false;
|
||||||
|
ItemStack itemstack = origstack;
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag, other proxy item synergy
|
||||||
//Find itemstack that belongs to the blockstate
|
//Preliminary compatibility code for other items that hold blocks
|
||||||
if (itemstack.getItem() == EffortlessBuilding.ITEM_RANDOMIZER_BAG) {
|
if(CompatHelper.isItemBlockProxy(itemstack))
|
||||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(itemstack);
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
itemstack = ItemRandomizerBag.findStack(bagInventory, Item.getItemFromBlock(blockState.getBlock()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//Check if itemstack is correct
|
if(!(itemstack.getItem() instanceof ItemBlock))
|
||||||
if (!(itemstack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemstack.getItem()) != blockState.getBlock()) {
|
|
||||||
EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
|
||||||
EffortlessBuilding.log("SurvivalHelper#placeBlock: itemstack " + itemstack.toString() + " does not match blockstate " + blockState.toString());
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
|
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
if (!itemstack.isEmpty() && canPlayerEdit(player, world, pos, itemstack) &&
|
if (canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
|
||||||
mayPlace(world, block, blockState, pos, skipCollisionCheck, facing.getOpposite(), player) &&
|
|
||||||
canReplace(world, player, pos))
|
|
||||||
{
|
|
||||||
//Drop existing block
|
//Drop existing block
|
||||||
//TODO check if can replace
|
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
|
|
||||||
//From ItemBlock#placeBlockAt
|
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
|
||||||
if (!world.setBlockState(pos, blockState, 11)) return false;
|
if (!placed) return false;
|
||||||
|
|
||||||
IBlockState state = world.getBlockState(pos);
|
IBlockState afterState = world.getBlockState(pos);
|
||||||
if (state.getBlock() == block)
|
|
||||||
{
|
|
||||||
((ItemBlock) itemstack.getItem()).setTileEntityNBT(world, player, pos, itemstack);
|
|
||||||
block.onBlockPlacedBy(world, pos, state, player, itemstack);
|
|
||||||
|
|
||||||
// if (player instanceof EntityPlayerMP)
|
|
||||||
// CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playSound) {
|
if (playSound) {
|
||||||
SoundType soundtype = state.getBlock().getSoundType(state, world, pos, player);
|
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
||||||
itemstack.shrink(1);
|
CompatHelper.shrinkStack(origstack, itemstack);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -94,6 +81,9 @@ public class SurvivalHelper {
|
|||||||
//Check if can break
|
//Check if can break
|
||||||
if (canBreak(world, player, pos))
|
if (canBreak(world, player, pos))
|
||||||
{
|
{
|
||||||
|
// player.addStat(StatList.getBlockStats(world.getBlockState(pos).getBlock()));
|
||||||
|
// player.addExhaustion(0.005F);
|
||||||
|
|
||||||
//Drop existing block
|
//Drop existing block
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
|
|
||||||
@@ -106,13 +96,141 @@ public class SurvivalHelper {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Can break using held tool? (or in creative)
|
//Gives items directly to player
|
||||||
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return;
|
||||||
|
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
IBlockState blockState = world.getBlockState(pos);
|
||||||
return canHarvestBlock(blockState.getBlock(), player, world, pos);
|
Block block = blockState.getBlock();
|
||||||
|
|
||||||
|
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
||||||
|
|
||||||
|
//TODO drop items in inventory instead of world
|
||||||
|
|
||||||
|
// List<ItemStack> drops = new ArrayList<>();
|
||||||
|
//
|
||||||
|
// //From Block#harvestBlock
|
||||||
|
// int silktouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, player.getHeldItemMainhand());
|
||||||
|
// if (block.canSilkHarvest(world, pos, blockState, player) && silktouch > 0) {
|
||||||
|
//
|
||||||
|
// //From Block#getSilkTouchDrop (protected)
|
||||||
|
// Item item = Item.getItemFromBlock(block);
|
||||||
|
// int i = 0;
|
||||||
|
//
|
||||||
|
// if (item.getHasSubtypes())
|
||||||
|
// {
|
||||||
|
// i = block.getMetaFromState(blockState);
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// drops.add(new ItemStack(item, 1, i));
|
||||||
|
//
|
||||||
|
// net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, blockState, 0, 1.0f, true, player);
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
|
||||||
|
// drops.addAll(block.getDrops(world, pos, blockState, fortune));
|
||||||
|
// for (ItemStack drop : drops)
|
||||||
|
// {
|
||||||
|
// ItemHandlerHelper.giveItemToPlayer(player, drop);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check if player can place a block.
|
||||||
|
* Turn randomizer bag into itemstack inside before.
|
||||||
|
* @param world
|
||||||
|
* @param player
|
||||||
|
* @param pos
|
||||||
|
* @param newBlockState the blockstate that is going to be placed
|
||||||
|
* @param itemStack the itemstack used for placing
|
||||||
|
* @param skipCollisionCheck skips collision check with entities
|
||||||
|
* @param sidePlacedOn
|
||||||
|
* @return Whether the player may place the block at pos with itemstack
|
||||||
|
*/
|
||||||
|
public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
|
||||||
|
|
||||||
|
//Check if itemstack is correct
|
||||||
|
if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||||
|
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||||
|
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||||
|
//Happens when breaking blocks, no need to notify in that case
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Block block = ((ItemBlock) itemStack.getItem()).getBlock();
|
||||||
|
|
||||||
|
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
||||||
|
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
||||||
|
canReplace(world, player, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Can be harvested with hand? (or in creative)
|
||||||
|
private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
|
||||||
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
|
IBlockState state = world.getBlockState(pos);
|
||||||
|
state = state.getBlock().getActualState(state, world, pos);
|
||||||
|
if (state.getMaterial().isToolNotRequired()) return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//From EntityPlayer#canPlayerEdit
|
||||||
|
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
||||||
|
{
|
||||||
|
if (player.capabilities.allowEdit)
|
||||||
|
{
|
||||||
|
//True in creative and survival mode
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Adventure mode
|
||||||
|
Block block = world.getBlockState(pos).getBlock();
|
||||||
|
return stack.canPlaceOn(block) || stack.canEditBlocks();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//From World#mayPlace
|
||||||
|
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
||||||
|
{
|
||||||
|
IBlockState iblockstate1 = world.getBlockState(pos);
|
||||||
|
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
|
||||||
|
|
||||||
|
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Check if same block
|
||||||
|
//Necessary otherwise extra items will be dropped
|
||||||
|
if (iblockstate1 == newBlockState) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Check quickreplace
|
||||||
|
if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//Can break using held tool? (or in creative)
|
||||||
|
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
||||||
|
IBlockState blockState = world.getBlockState(pos);
|
||||||
|
if (blockState.getBlock() instanceof BlockLiquid) return false;
|
||||||
|
|
||||||
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
|
return canHarvestBlock(blockState.getBlock(), player, world, pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
//From ForgeHooks#canHarvestBlock
|
//From ForgeHooks#canHarvestBlock
|
||||||
@@ -120,6 +238,12 @@ public class SurvivalHelper {
|
|||||||
{
|
{
|
||||||
IBlockState state = world.getBlockState(pos);
|
IBlockState state = world.getBlockState(pos);
|
||||||
state = state.getBlock().getActualState(state, world, pos);
|
state = state.getBlock().getActualState(state, world, pos);
|
||||||
|
|
||||||
|
//Dont break bedrock
|
||||||
|
if (state.getBlockHardness((World) world, pos) < 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (state.getMaterial().isToolNotRequired())
|
if (state.getMaterial().isToolNotRequired())
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
@@ -142,71 +266,4 @@ public class SurvivalHelper {
|
|||||||
|
|
||||||
return toolLevel >= block.getHarvestLevel(state);
|
return toolLevel >= block.getHarvestLevel(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Can be harvested with hand? (or in creative)
|
|
||||||
public static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
|
|
||||||
if (player.isCreative()) return true;
|
|
||||||
|
|
||||||
IBlockState state = world.getBlockState(pos);
|
|
||||||
state = state.getBlock().getActualState(state, world, pos);
|
|
||||||
if (state.getMaterial().isToolNotRequired()) return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Gives items directly to player
|
|
||||||
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
|
|
||||||
if (player.isCreative()) return;
|
|
||||||
|
|
||||||
IBlockState blockState = world.getBlockState(pos);
|
|
||||||
|
|
||||||
int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
|
|
||||||
List<ItemStack> drops = blockState.getBlock().getDrops(world, pos, blockState, fortune);
|
|
||||||
for (ItemStack drop : drops)
|
|
||||||
{
|
|
||||||
ItemHandlerHelper.giveItemToPlayer(player, drop);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//From EntityPlayer#canPlayerEdit
|
|
||||||
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
|
||||||
{
|
|
||||||
if (player.capabilities.allowEdit)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Block block = world.getBlockState(pos).getBlock();
|
|
||||||
return stack.canPlaceOn(block) || stack.canEditBlocks();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//From World#mayPlace
|
|
||||||
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
|
||||||
{
|
|
||||||
IBlockState iblockstate1 = world.getBlockState(pos);
|
|
||||||
AxisAlignedBB axisalignedbb = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
|
|
||||||
|
|
||||||
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos), placer))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Check if same block
|
|
||||||
//Necessary otherwise extra items will be dropped
|
|
||||||
if (iblockstate1 == newBlockState) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO check config for allow to replace
|
|
||||||
return true;
|
|
||||||
//TODO fix check canPlaceBlockOnSide
|
|
||||||
//return /*iblockstate1.getBlock().isReplaceable(world, pos) &&*/ blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import net.minecraft.util.EnumActionResult;
|
|||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||||
@@ -24,17 +25,19 @@ import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.Calendar;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
public class ItemRandomizerBag extends Item {
|
public class ItemRandomizerBag extends Item {
|
||||||
public static final int INV_SIZE = 5;
|
public static final int INV_SIZE = 5;
|
||||||
|
|
||||||
private static Random rand = new Random(1337);
|
private static long currentSeed = 1337;
|
||||||
|
private static Random rand = new Random(currentSeed);
|
||||||
|
|
||||||
public ItemRandomizerBag() {
|
public ItemRandomizerBag() {
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||||
this.setUnlocalizedName(this.getRegistryName().toString());
|
this.setTranslationKey(this.getRegistryName().toString());
|
||||||
|
|
||||||
this.maxStackSize = 1;
|
this.maxStackSize = 1;
|
||||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||||
@@ -70,7 +73,7 @@ public class ItemRandomizerBag extends Item {
|
|||||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
|
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
|
||||||
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
|
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, false, true);
|
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, true);
|
||||||
|
|
||||||
//Synergy
|
//Synergy
|
||||||
//Works without calling
|
//Works without calling
|
||||||
@@ -179,7 +182,16 @@ public class ItemRandomizerBag extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getUnlocalizedName() {
|
public String getTranslationKey() {
|
||||||
return super.getUnlocalizedName();
|
return super.getTranslationKey();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void resetRandomness() {
|
||||||
|
rand.setSeed(currentSeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void renewRandomness() {
|
||||||
|
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||||
|
rand.setSeed(currentSeed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,73 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ItemReachUpgrade1 extends Item {
|
||||||
|
|
||||||
|
public ItemReachUpgrade1() {
|
||||||
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||||
|
this.setTranslationKey(this.getRegistryName().toString());
|
||||||
|
|
||||||
|
this.maxStackSize = 1;
|
||||||
|
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 0) {
|
||||||
|
modifierSettings.setReachUpgrade(1);
|
||||||
|
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 0) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) {
|
||||||
|
EffortlessBuilding.log("used");
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||||
|
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getTranslationKey() {
|
||||||
|
return super.getTranslationKey();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,71 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ItemReachUpgrade2 extends Item {
|
||||||
|
|
||||||
|
public ItemReachUpgrade2() {
|
||||||
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||||
|
this.setTranslationKey(this.getRegistryName().toString());
|
||||||
|
|
||||||
|
this.maxStackSize = 1;
|
||||||
|
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 1) {
|
||||||
|
modifierSettings.setReachUpgrade(2);
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel < 1) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 1) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||||
|
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
|
||||||
|
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getTranslationKey() {
|
||||||
|
return super.getTranslationKey();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,74 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.client.util.ITooltipFlag;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.*;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ItemReachUpgrade3 extends Item {
|
||||||
|
|
||||||
|
public ItemReachUpgrade3() {
|
||||||
|
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||||
|
this.setTranslationKey(this.getRegistryName().toString());
|
||||||
|
|
||||||
|
this.maxStackSize = 1;
|
||||||
|
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 2) {
|
||||||
|
modifierSettings.setReachUpgrade(3);
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel < 2) {
|
||||||
|
if (currentLevel == 0)
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
|
||||||
|
if (currentLevel == 1)
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 2) {
|
||||||
|
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||||
|
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
|
||||||
|
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getTranslationKey() {
|
||||||
|
return super.getTranslationKey();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,30 +4,37 @@ import io.netty.buffer.ByteBuf;
|
|||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.QuickReplace;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
|
|
||||||
public class QuickReplaceMessage implements IMessage {
|
/***
|
||||||
|
* Sends a message to the server indicating that a player wants to break a block
|
||||||
|
*/
|
||||||
|
public class BlockBrokenMessage implements IMessage {
|
||||||
|
|
||||||
private boolean blockHit;
|
private boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private BlockPos blockPos;
|
||||||
private EnumFacing sideHit;
|
private EnumFacing sideHit;
|
||||||
|
private Vec3d hitVec;
|
||||||
|
|
||||||
public QuickReplaceMessage() {
|
public BlockBrokenMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ORIGIN;
|
this.blockPos = BlockPos.ORIGIN;
|
||||||
this.sideHit = EnumFacing.UP;
|
this.sideHit = EnumFacing.UP;
|
||||||
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public QuickReplaceMessage(RayTraceResult result) {
|
public BlockBrokenMessage(RayTraceResult result) {
|
||||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||||
this.blockPos = result.getBlockPos();
|
this.blockPos = result.getBlockPos();
|
||||||
this.sideHit = result.sideHit;
|
this.sideHit = result.sideHit;
|
||||||
|
this.hitVec = result.hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isBlockHit() {
|
public boolean isBlockHit() {
|
||||||
@@ -42,6 +49,10 @@ public class QuickReplaceMessage implements IMessage {
|
|||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Vec3d getHitVec() {
|
||||||
|
return hitVec;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void toBytes(ByteBuf buf) {
|
public void toBytes(ByteBuf buf) {
|
||||||
buf.writeBoolean(blockHit);
|
buf.writeBoolean(blockHit);
|
||||||
@@ -49,41 +60,36 @@ public class QuickReplaceMessage implements IMessage {
|
|||||||
buf.writeInt(blockPos.getY());
|
buf.writeInt(blockPos.getY());
|
||||||
buf.writeInt(blockPos.getZ());
|
buf.writeInt(blockPos.getZ());
|
||||||
buf.writeInt(sideHit.getIndex());
|
buf.writeInt(sideHit.getIndex());
|
||||||
|
buf.writeDouble(hitVec.x);
|
||||||
|
buf.writeDouble(hitVec.y);
|
||||||
|
buf.writeDouble(hitVec.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void fromBytes(ByteBuf buf) {
|
public void fromBytes(ByteBuf buf) {
|
||||||
blockHit = buf.readBoolean();
|
blockHit = buf.readBoolean();
|
||||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
sideHit = EnumFacing.getFront(buf.readInt());
|
sideHit = EnumFacing.byIndex(buf.readInt());
|
||||||
|
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
public static class MessageHandler implements IMessageHandler<QuickReplaceMessage, IMessage> {
|
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IMessage onMessage(QuickReplaceMessage message, MessageContext ctx) {
|
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
if (ctx.side == Side.CLIENT){
|
if (ctx.side == Side.SERVER) {
|
||||||
//Received clientside
|
|
||||||
//Send back your info
|
|
||||||
return new QuickReplaceMessage(ClientProxy.previousLookAt);
|
|
||||||
|
|
||||||
//TODO break block then return
|
|
||||||
// Minecraft.getMinecraft().addScheduledTask(() -> {
|
|
||||||
// EffortlessBuilding.packetHandler.sendToServer(new QuickReplaceMessage(Minecraft.getMinecraft().objectMouseOver));
|
|
||||||
// });
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Received serverside
|
//Received serverside
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
QuickReplace.onMessageReceived(ctx.getServerHandler().player, message);
|
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
// No response packet
|
// No response packet
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
|
/***
|
||||||
|
* Sends a message to the server indicating that a player wants to place a block.
|
||||||
|
* Received clientside: server has placed blocks and its letting the client know.
|
||||||
|
*/
|
||||||
|
public class BlockPlacedMessage implements IMessage {
|
||||||
|
|
||||||
|
private boolean blockHit;
|
||||||
|
private BlockPos blockPos;
|
||||||
|
private EnumFacing sideHit;
|
||||||
|
private Vec3d hitVec;
|
||||||
|
|
||||||
|
public BlockPlacedMessage() {
|
||||||
|
this.blockHit = false;
|
||||||
|
this.blockPos = BlockPos.ORIGIN;
|
||||||
|
this.sideHit = EnumFacing.UP;
|
||||||
|
this.hitVec = new Vec3d(0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlockPlacedMessage(RayTraceResult result) {
|
||||||
|
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||||
|
this.blockPos = result.getBlockPos();
|
||||||
|
this.sideHit = result.sideHit;
|
||||||
|
this.hitVec = result.hitVec;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isBlockHit() {
|
||||||
|
return blockHit;
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlockPos getBlockPos() {
|
||||||
|
return blockPos;
|
||||||
|
}
|
||||||
|
|
||||||
|
public EnumFacing getSideHit() {
|
||||||
|
return sideHit;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vec3d getHitVec() {
|
||||||
|
return hitVec;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
buf.writeBoolean(blockHit);
|
||||||
|
buf.writeInt(blockPos.getX());
|
||||||
|
buf.writeInt(blockPos.getY());
|
||||||
|
buf.writeInt(blockPos.getZ());
|
||||||
|
buf.writeInt(sideHit.getIndex());
|
||||||
|
buf.writeDouble(hitVec.x);
|
||||||
|
buf.writeDouble(hitVec.y);
|
||||||
|
buf.writeDouble(hitVec.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
blockHit = buf.readBoolean();
|
||||||
|
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
sideHit = EnumFacing.byIndex(buf.readInt());
|
||||||
|
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
if (ctx.side == Side.CLIENT){
|
||||||
|
//Received clientside
|
||||||
|
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
|
//Nod RenderHandler to do the dissolve shader effect
|
||||||
|
BlockPreviewRenderer.onBlocksPlaced();
|
||||||
|
});
|
||||||
|
return null;
|
||||||
|
} else {
|
||||||
|
//Received serverside
|
||||||
|
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
|
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
|
||||||
|
});
|
||||||
|
// No response packet
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,108 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.IThreadListener;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
import nl.requios.effortlessbuilding.Array;
|
|
||||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.Mirror;
|
|
||||||
|
|
||||||
public class BuildSettingsMessage implements IMessage {
|
|
||||||
|
|
||||||
private BuildSettings buildSettings;
|
|
||||||
|
|
||||||
public BuildSettingsMessage() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public BuildSettingsMessage(BuildSettings buildSettings) {
|
|
||||||
this.buildSettings = buildSettings;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void toBytes(ByteBuf buf) {
|
|
||||||
//MIRROR
|
|
||||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
|
||||||
buf.writeBoolean(m.enabled);
|
|
||||||
buf.writeDouble(m.position.x);
|
|
||||||
buf.writeDouble(m.position.y);
|
|
||||||
buf.writeDouble(m.position.z);
|
|
||||||
buf.writeBoolean(m.mirrorX);
|
|
||||||
buf.writeBoolean(m.mirrorY);
|
|
||||||
buf.writeBoolean(m.mirrorZ);
|
|
||||||
buf.writeInt(m.radius);
|
|
||||||
buf.writeBoolean(m.drawLines);
|
|
||||||
buf.writeBoolean(m.drawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
|
||||||
buf.writeBoolean(a.enabled);
|
|
||||||
buf.writeInt(a.offset.getX());
|
|
||||||
buf.writeInt(a.offset.getY());
|
|
||||||
buf.writeInt(a.offset.getZ());
|
|
||||||
buf.writeInt(a.count);
|
|
||||||
|
|
||||||
buf.writeBoolean(buildSettings.doQuickReplace());
|
|
||||||
|
|
||||||
buf.writeInt(buildSettings.getReachUpgrade());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void fromBytes(ByteBuf buf) {
|
|
||||||
//MIRROR
|
|
||||||
boolean mirrorEnabled = buf.readBoolean();
|
|
||||||
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
|
||||||
boolean mirrorX = buf.readBoolean();
|
|
||||||
boolean mirrorY = buf.readBoolean();
|
|
||||||
boolean mirrorZ = buf.readBoolean();
|
|
||||||
int mirrorRadius = buf.readInt();
|
|
||||||
boolean mirrorDrawLines = buf.readBoolean();
|
|
||||||
boolean mirrorDrawPlanes = buf.readBoolean();
|
|
||||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
|
||||||
|
|
||||||
//ARRAY
|
|
||||||
boolean arrayEnabled = buf.readBoolean();
|
|
||||||
BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
|
||||||
int arrayCount = buf.readInt();
|
|
||||||
Array.ArraySettings a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
|
||||||
|
|
||||||
boolean quickReplace = buf.readBoolean();
|
|
||||||
|
|
||||||
int reachUpgrade = buf.readInt();
|
|
||||||
|
|
||||||
buildSettings = new BuildSettings(m, a, quickReplace, reachUpgrade);
|
|
||||||
}
|
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
|
||||||
public static class MessageHandler implements IMessageHandler<BuildSettingsMessage, IMessage> {
|
|
||||||
// Do note that the default constructor is required, but implicitly defined in this case
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public IMessage onMessage(BuildSettingsMessage message, MessageContext ctx) {
|
|
||||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
|
||||||
|
|
||||||
// This is the player the packet was sent to the server from
|
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
// The value that was sent
|
|
||||||
BuildSettings buildSettings = message.buildSettings;
|
|
||||||
|
|
||||||
// Sanitize
|
|
||||||
BuildSettingsManager.sanitize(buildSettings, player);
|
|
||||||
|
|
||||||
// Execute the action on the main server thread by adding it as a scheduled task
|
|
||||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
|
||||||
threadListener.addScheduledTask(() -> {
|
|
||||||
EntityPlayer p = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
BuildSettingsManager.setBuildSettings(p, buildSettings);
|
|
||||||
});
|
|
||||||
// No response packet
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.IThreadListener;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
|
||||||
|
*/
|
||||||
|
public class CancelModeMessage implements IMessage {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
|
||||||
|
|
||||||
|
// Execute the action on the main server thread by adding it as a scheduled task
|
||||||
|
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||||
|
threadListener.addScheduledTask(() -> {
|
||||||
|
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
BuildModes.initializeMode(player);
|
||||||
|
});
|
||||||
|
// No response packet
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.IThreadListener;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||||
|
*/
|
||||||
|
public class ModeSettingsMessage implements IMessage {
|
||||||
|
|
||||||
|
private ModeSettings modeSettings;
|
||||||
|
|
||||||
|
public ModeSettingsMessage() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public ModeSettingsMessage(ModeSettings modeSettings) {
|
||||||
|
this.modeSettings = modeSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
buf.writeInt(modeSettings.getBuildMode().ordinal());
|
||||||
|
|
||||||
|
//TODO add mode settings
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||||
|
|
||||||
|
//TODO add mode settings
|
||||||
|
|
||||||
|
modeSettings = new ModeSettings(buildMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
// The value that was sent
|
||||||
|
ModeSettings modeSettings = message.modeSettings;
|
||||||
|
|
||||||
|
// Execute the action on the main server thread by adding it as a scheduled task
|
||||||
|
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||||
|
threadListener.addScheduledTask(() -> {
|
||||||
|
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
// Sanitize
|
||||||
|
ModeSettingsManager.sanitize(modeSettings, player);
|
||||||
|
|
||||||
|
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||||
|
});
|
||||||
|
// No response packet
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,154 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.IThreadListener;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||||
|
*/
|
||||||
|
public class ModifierSettingsMessage implements IMessage {
|
||||||
|
|
||||||
|
private ModifierSettings modifierSettings;
|
||||||
|
|
||||||
|
public ModifierSettingsMessage() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public ModifierSettingsMessage(ModifierSettings modifierSettings) {
|
||||||
|
this.modifierSettings = modifierSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
//MIRROR
|
||||||
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
|
buf.writeBoolean(m != null);
|
||||||
|
if (m != null) {
|
||||||
|
buf.writeBoolean(m.enabled);
|
||||||
|
buf.writeDouble(m.position.x);
|
||||||
|
buf.writeDouble(m.position.y);
|
||||||
|
buf.writeDouble(m.position.z);
|
||||||
|
buf.writeBoolean(m.mirrorX);
|
||||||
|
buf.writeBoolean(m.mirrorY);
|
||||||
|
buf.writeBoolean(m.mirrorZ);
|
||||||
|
buf.writeInt(m.radius);
|
||||||
|
buf.writeBoolean(m.drawLines);
|
||||||
|
buf.writeBoolean(m.drawPlanes);
|
||||||
|
}
|
||||||
|
|
||||||
|
//ARRAY
|
||||||
|
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||||
|
buf.writeBoolean(a != null);
|
||||||
|
if (a != null) {
|
||||||
|
buf.writeBoolean(a.enabled);
|
||||||
|
buf.writeInt(a.offset.getX());
|
||||||
|
buf.writeInt(a.offset.getY());
|
||||||
|
buf.writeInt(a.offset.getZ());
|
||||||
|
buf.writeInt(a.count);
|
||||||
|
}
|
||||||
|
|
||||||
|
buf.writeBoolean(modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
|
buf.writeInt(modifierSettings.getReachUpgrade());
|
||||||
|
|
||||||
|
//RADIAL MIRROR
|
||||||
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
|
buf.writeBoolean(r != null);
|
||||||
|
if (r != null) {
|
||||||
|
buf.writeBoolean(r.enabled);
|
||||||
|
buf.writeDouble(r.position.x);
|
||||||
|
buf.writeDouble(r.position.y);
|
||||||
|
buf.writeDouble(r.position.z);
|
||||||
|
buf.writeInt(r.slices);
|
||||||
|
buf.writeBoolean(r.alternate);
|
||||||
|
buf.writeInt(r.radius);
|
||||||
|
buf.writeBoolean(r.drawLines);
|
||||||
|
buf.writeBoolean(r.drawPlanes);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
//MIRROR
|
||||||
|
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||||
|
if (buf.readBoolean()) {
|
||||||
|
boolean mirrorEnabled = buf.readBoolean();
|
||||||
|
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
|
boolean mirrorX = buf.readBoolean();
|
||||||
|
boolean mirrorY = buf.readBoolean();
|
||||||
|
boolean mirrorZ = buf.readBoolean();
|
||||||
|
int mirrorRadius = buf.readInt();
|
||||||
|
boolean mirrorDrawLines = buf.readBoolean();
|
||||||
|
boolean mirrorDrawPlanes = buf.readBoolean();
|
||||||
|
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
|
||||||
|
mirrorDrawLines, mirrorDrawPlanes);
|
||||||
|
}
|
||||||
|
|
||||||
|
//ARRAY
|
||||||
|
Array.ArraySettings a = new Array.ArraySettings();
|
||||||
|
if (buf.readBoolean()) {
|
||||||
|
boolean arrayEnabled = buf.readBoolean();
|
||||||
|
BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
int arrayCount = buf.readInt();
|
||||||
|
a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean quickReplace = buf.readBoolean();
|
||||||
|
|
||||||
|
int reachUpgrade = buf.readInt();
|
||||||
|
|
||||||
|
//RADIAL MIRROR
|
||||||
|
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
|
||||||
|
if (buf.readBoolean()) {
|
||||||
|
boolean radialMirrorEnabled = buf.readBoolean();
|
||||||
|
Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
|
int radialMirrorSlices = buf.readInt();
|
||||||
|
boolean radialMirrorAlternate = buf.readBoolean();
|
||||||
|
int radialMirrorRadius = buf.readInt();
|
||||||
|
boolean radialMirrorDrawLines = buf.readBoolean();
|
||||||
|
boolean radialMirrorDrawPlanes = buf.readBoolean();
|
||||||
|
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
|
||||||
|
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||||
|
}
|
||||||
|
|
||||||
|
modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<ModifierSettingsMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(ModifierSettingsMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
// The value that was sent
|
||||||
|
ModifierSettings modifierSettings = message.modifierSettings;
|
||||||
|
|
||||||
|
// Execute the action on the main server thread by adding it as a scheduled task
|
||||||
|
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||||
|
threadListener.addScheduledTask(() -> {
|
||||||
|
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
// Sanitize
|
||||||
|
ModifierSettingsManager.sanitize(modifierSettings, player);
|
||||||
|
|
||||||
|
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||||
|
});
|
||||||
|
// No response packet
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
|
/***
|
||||||
|
* Sends a message to the client asking for its lookat (objectmouseover) data.
|
||||||
|
* This is then sent back with a BlockPlacedMessage.
|
||||||
|
*/
|
||||||
|
public class RequestLookAtMessage implements IMessage {
|
||||||
|
|
||||||
|
public RequestLookAtMessage() {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<RequestLookAtMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(RequestLookAtMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
if (ctx.side == Side.CLIENT){
|
||||||
|
//Received clientside
|
||||||
|
//Send back your info
|
||||||
|
return new BlockPlacedMessage(ClientProxy.previousLookAt);
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,52 +2,85 @@ package nl.requios.effortlessbuilding.proxy;
|
|||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.block.SoundType;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.EntityPlayerSP;
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureMap;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraft.util.IThreadListener;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.SoundCategory;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
|
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||||
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.client.model.ModelLoader;
|
import net.minecraftforge.client.model.ModelLoader;
|
||||||
|
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.event.*;
|
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||||
|
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||||
|
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||||
|
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.gameevent.InputEvent;
|
import net.minecraftforge.fml.common.gameevent.InputEvent;
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.gui.SettingsGui;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
|
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.render.RenderHandler;
|
||||||
|
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||||
|
import nl.requios.effortlessbuilding.network.*;
|
||||||
import org.lwjgl.input.Keyboard;
|
import org.lwjgl.input.Keyboard;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||||
public class ClientProxy implements IProxy {
|
public class ClientProxy implements IProxy {
|
||||||
public static KeyBinding[] keyBindings;
|
public static KeyBinding[] keyBindings;
|
||||||
public static RayTraceResult previousLookAt;
|
public static RayTraceResult previousLookAt;
|
||||||
public static RayTraceResult currentLookAt;
|
public static RayTraceResult currentLookAt;
|
||||||
|
private static int breakCooldown = 0;
|
||||||
|
|
||||||
|
public static int ticksInGame = 0;
|
||||||
|
|
||||||
|
private static final HashMap<BuildModes.BuildModeEnum, TextureAtlasSprite> buildModeIcons = new HashMap<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void preInit(FMLPreInitializationEvent event) {
|
public void preInit(FMLPreInitializationEvent event) {
|
||||||
|
ShaderHandler.init();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(FMLInitializationEvent event) {
|
public void init(FMLInitializationEvent event) {
|
||||||
// register key bindings
|
// register key bindings
|
||||||
keyBindings = new KeyBinding[3];
|
keyBindings = new KeyBinding[4];
|
||||||
|
|
||||||
// instantiate the key bindings
|
// instantiate the key bindings
|
||||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
||||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
|
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
|
||||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", Keyboard.KEY_F4, "key.effortlessbuilding.category");
|
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", Keyboard.KEY_NONE, "key.effortlessbuilding.category");
|
||||||
|
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", Keyboard.KEY_LMENU, "key.effortlessbuilding.category");
|
||||||
|
// keyBindings[4] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
|
||||||
|
|
||||||
// register all the key bindings
|
// register all the key bindings
|
||||||
for (int i = 0; i < keyBindings.length; ++i) {
|
for (int i = 0; i < keyBindings.length; ++i) {
|
||||||
@@ -72,7 +105,7 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void serverStarting(FMLServerStartingEvent event) {
|
public void serverStarting(FMLServerStartingEvent event) {
|
||||||
// This will never get called on client side
|
//This will get called clientside
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
@@ -86,6 +119,99 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
|
||||||
|
if (event.getEntity() == Minecraft.getMinecraft().player) {
|
||||||
|
event.getWorld().addEventListener(new RenderHandler());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
||||||
|
//register icon textures
|
||||||
|
final TextureMap map = event.getMap();
|
||||||
|
|
||||||
|
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
|
||||||
|
{
|
||||||
|
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + mode.name().toLowerCase());
|
||||||
|
buildModeIcons.put( mode, map.registerSprite(sprite));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||||
|
return buildModeIcons.get(mode);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onMouseInput(InputEvent.MouseInputEvent event) {
|
||||||
|
Minecraft mc = Minecraft.getMinecraft();
|
||||||
|
EntityPlayerSP player = mc.player;
|
||||||
|
|
||||||
|
if (Minecraft.getMinecraft().currentScreen != null ||
|
||||||
|
ModeSettingsManager.getModeSettings(player).getBuildMode() == BuildModes.BuildModeEnum.Normal ||
|
||||||
|
RadialMenu.instance.isVisible()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mc.gameSettings.keyBindUseItem.isPressed()) {
|
||||||
|
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||||
|
|
||||||
|
ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||||
|
if (CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking()) {
|
||||||
|
|
||||||
|
//find position in distance
|
||||||
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(lookingAt));
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new BlockPlacedMessage(lookingAt));
|
||||||
|
|
||||||
|
//play sound if further than normal
|
||||||
|
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||||
|
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
|
||||||
|
|
||||||
|
BlockPos blockPos = lookingAt.getBlockPos();
|
||||||
|
IBlockState state = player.world.getBlockState(blockPos);
|
||||||
|
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, blockPos, soundtype.getPlaceSound(), SoundCategory.BLOCKS,
|
||||||
|
(soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||||
|
player.swingArm(EnumHand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mc.gameSettings.keyBindAttack.isKeyDown()) {
|
||||||
|
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindAttack.getKeyCode(), false);
|
||||||
|
|
||||||
|
//Break block in distance in creative (or survival if enabled in config)
|
||||||
|
if (ReachHelper.canBreakFar(player)) {
|
||||||
|
if (breakCooldown <= 0) {
|
||||||
|
breakCooldown = 6;
|
||||||
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
|
|
||||||
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(lookingAt));
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new BlockBrokenMessage(lookingAt));
|
||||||
|
|
||||||
|
//play sound
|
||||||
|
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
BlockPos blockPos = lookingAt.getBlockPos();
|
||||||
|
IBlockState state = player.world.getBlockState(blockPos);
|
||||||
|
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||||
|
player.world.playSound(player, blockPos, soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||||
|
(soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||||
|
player.swingArm(EnumHand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
breakCooldown--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
||||||
|
|
||||||
|
} else {
|
||||||
|
breakCooldown = 0;
|
||||||
|
}
|
||||||
|
event.setResult(Event.Result.ALLOW);
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
||||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||||
@@ -94,11 +220,11 @@ public class ClientProxy implements IProxy {
|
|||||||
//Show HUD
|
//Show HUD
|
||||||
if (keyBindings[0].isPressed()) {
|
if (keyBindings[0].isPressed()) {
|
||||||
//Disabled if max reach is 0, might be set in the config that way.
|
//Disabled if max reach is 0, might be set in the config that way.
|
||||||
if (BuildSettingsManager.getMaxReach(player) == 0) {
|
if (ReachHelper.getMaxReach(player) == 0) {
|
||||||
EffortlessBuilding.log(player, "Effortless Building is disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||||
} else {
|
} else {
|
||||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
if (Minecraft.getMinecraft().currentScreen == null) {
|
||||||
Minecraft.getMinecraft().displayGuiScreen(new SettingsGui());
|
Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
|
||||||
} else {
|
} else {
|
||||||
player.closeScreen();
|
player.closeScreen();
|
||||||
}
|
}
|
||||||
@@ -107,10 +233,11 @@ public class ClientProxy implements IProxy {
|
|||||||
|
|
||||||
//QuickReplace toggle
|
//QuickReplace toggle
|
||||||
if (keyBindings[1].isPressed()) {
|
if (keyBindings[1].isPressed()) {
|
||||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
buildSettings.setQuickReplace(!buildSettings.doQuickReplace());
|
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||||
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (buildSettings.doQuickReplace() ? "on" : "off"));
|
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||||
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
|
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Creative/survival mode toggle
|
//Creative/survival mode toggle
|
||||||
@@ -121,12 +248,18 @@ public class ClientProxy implements IProxy {
|
|||||||
player.sendChatMessage("/gamemode 1");
|
player.sendChatMessage("/gamemode 1");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// if (keyBindings[4].isPressed()) {
|
||||||
|
// //TODO remove
|
||||||
|
// ShaderHandler.init();
|
||||||
|
// EffortlessBuilding.log(player, "Reloaded shaders");
|
||||||
|
// }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||||
if (event.phase != TickEvent.Phase.START) return;
|
if (event.phase == TickEvent.Phase.START) {
|
||||||
|
|
||||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (objectMouseOver == null) return;
|
if (objectMouseOver == null) return;
|
||||||
@@ -142,13 +275,39 @@ public class ClientProxy implements IProxy {
|
|||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
previousLookAt = objectMouseOver;
|
previousLookAt = objectMouseOver;
|
||||||
} else {
|
} else {
|
||||||
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()){
|
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()) {
|
||||||
previousLookAt = currentLookAt;
|
previousLookAt = currentLookAt;
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} else if (event.phase == TickEvent.Phase.END){
|
||||||
|
GuiScreen gui = Minecraft.getMinecraft().currentScreen;
|
||||||
|
if(gui == null || !gui.doesGuiPauseGame()) {
|
||||||
|
ticksInGame++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onGuiOpen(GuiOpenEvent event) {
|
||||||
|
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||||
|
if (player != null) {
|
||||||
|
BuildModes.initializeMode(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static RayTraceResult getLookingAt(EntityPlayer player) {
|
||||||
|
// World world = player.world;
|
||||||
|
|
||||||
|
//base distance off of player ability (config)
|
||||||
|
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||||
|
|
||||||
|
// Vec3d look = player.getLookVec();
|
||||||
|
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
||||||
|
return player.rayTrace(raytraceRange, 1f);
|
||||||
|
// return world.rayTraceBlocks(start, end, false, false, false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.util.IThreadListener;
|
import net.minecraft.util.IThreadListener;
|
||||||
@@ -9,10 +8,6 @@ import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
|||||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
|
||||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
|
||||||
|
|
||||||
public class ServerProxy implements IProxy
|
public class ServerProxy implements IProxy
|
||||||
{
|
{
|
||||||
@@ -35,7 +30,6 @@ public class ServerProxy implements IProxy
|
|||||||
@Override
|
@Override
|
||||||
public void serverStarting(FMLServerStartingEvent event)
|
public void serverStarting(FMLServerStartingEvent event)
|
||||||
{
|
{
|
||||||
//event.registerServerCommand(new CommandStructureCapture());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -0,0 +1,372 @@
|
|||||||
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.entity.EntityPlayerSP;
|
||||||
|
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.OpenGlHelper;
|
||||||
|
import net.minecraft.client.renderer.texture.TextureMap;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
import org.lwjgl.opengl.ARBMultitexture;
|
||||||
|
import org.lwjgl.opengl.ARBShaderObjects;
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public class BlockPreviewRenderer {
|
||||||
|
private static List<BlockPos> previousCoordinates;
|
||||||
|
private static List<IBlockState> previousBlockStates;
|
||||||
|
private static List<ItemStack> previousItemStacks;
|
||||||
|
private static BlockPos previousFirstPos;
|
||||||
|
private static BlockPos previousSecondPos;
|
||||||
|
private static int soundTime = 0;
|
||||||
|
|
||||||
|
static class PlacedData {
|
||||||
|
float time;
|
||||||
|
List<BlockPos> coordinates;
|
||||||
|
List<IBlockState> blockStates;
|
||||||
|
List<ItemStack> itemStacks;
|
||||||
|
BlockPos firstPos;
|
||||||
|
BlockPos secondPos;
|
||||||
|
boolean breaking;
|
||||||
|
|
||||||
|
public PlacedData(float time, List<BlockPos> coordinates, List<IBlockState> blockStates,
|
||||||
|
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||||
|
this.time = time;
|
||||||
|
this.coordinates = coordinates;
|
||||||
|
this.blockStates = blockStates;
|
||||||
|
this.itemStacks = itemStacks;
|
||||||
|
this.firstPos = firstPos;
|
||||||
|
this.secondPos = secondPos;
|
||||||
|
this.breaking = breaking;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||||
|
|
||||||
|
private static final int secondaryTextureUnit = 7;
|
||||||
|
|
||||||
|
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||||
|
|
||||||
|
//Render placed blocks with dissolve effect
|
||||||
|
//Use fancy shader if config allows, otherwise no dissolve
|
||||||
|
if (BuildConfig.visuals.useShaders) {
|
||||||
|
RenderHandler.beginBlockPreviews();
|
||||||
|
for (int i = 0; i < placedDataList.size(); i++) {
|
||||||
|
PlacedData placed = placedDataList.get(i);
|
||||||
|
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||||
|
|
||||||
|
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
||||||
|
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||||
|
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RenderHandler.endBlockPreviews();
|
||||||
|
}
|
||||||
|
//Expire
|
||||||
|
placedDataList.removeIf(placed -> {
|
||||||
|
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
||||||
|
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||||
|
});
|
||||||
|
|
||||||
|
//Render block previews
|
||||||
|
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||||
|
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.Normal) lookingAt = Minecraft.getMinecraft().objectMouseOver;
|
||||||
|
|
||||||
|
ItemStack mainhand = player.getHeldItemMainhand();
|
||||||
|
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||||
|
|
||||||
|
BlockPos startPos = null;
|
||||||
|
EnumFacing sideHit = null;
|
||||||
|
Vec3d hitVec = null;
|
||||||
|
|
||||||
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
|
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
startPos = lookingAt.getBlockPos();
|
||||||
|
|
||||||
|
//Check if tool (or none) in hand
|
||||||
|
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||||
|
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable) {
|
||||||
|
startPos = startPos.offset(lookingAt.sideHit);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Get under tall grass and other replaceable blocks
|
||||||
|
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
|
||||||
|
startPos = startPos.down();
|
||||||
|
}
|
||||||
|
|
||||||
|
sideHit = lookingAt.sideHit;
|
||||||
|
hitVec = lookingAt.hitVec;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Dont render if in normal mode and modifiers are disabled
|
||||||
|
//Unless alwaysShowBlockPreview is true in config
|
||||||
|
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) {
|
||||||
|
|
||||||
|
IBuildMode buildModeInstance = modeSettings.getBuildMode().instance;
|
||||||
|
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
|
||||||
|
if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player);
|
||||||
|
|
||||||
|
if (sideHit != null) {
|
||||||
|
|
||||||
|
//Should be red?
|
||||||
|
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player);
|
||||||
|
|
||||||
|
//get coordinates
|
||||||
|
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
||||||
|
|
||||||
|
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
|
||||||
|
//Remember first and last pos for the shader
|
||||||
|
if (!startCoordinates.isEmpty()) {
|
||||||
|
firstPos = startCoordinates.get(0);
|
||||||
|
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Limit number of blocks you can place
|
||||||
|
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||||
|
if (startCoordinates.size() > limit) {
|
||||||
|
startCoordinates = startCoordinates.subList(0, limit);
|
||||||
|
}
|
||||||
|
|
||||||
|
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates);
|
||||||
|
|
||||||
|
Collections.sort(newCoordinates, (lhs, rhs) -> {
|
||||||
|
// -1 - less than, 1 - greater than, 0 - equal
|
||||||
|
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
||||||
|
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
||||||
|
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||||
|
});
|
||||||
|
|
||||||
|
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||||
|
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||||
|
|
||||||
|
//Get blockstates
|
||||||
|
List<ItemStack> itemStacks = new ArrayList<>();
|
||||||
|
List<IBlockState> blockStates = new ArrayList<>();
|
||||||
|
if (breaking) {
|
||||||
|
//Find blockstate of world
|
||||||
|
for (BlockPos coordinate : newCoordinates) {
|
||||||
|
blockStates.add(player.world.getBlockState(coordinate));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//Check if they are different from previous
|
||||||
|
//TODO fix triggering when moving player
|
||||||
|
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
|
||||||
|
previousCoordinates = newCoordinates;
|
||||||
|
//remember the rest for placed blocks
|
||||||
|
previousBlockStates = blockStates;
|
||||||
|
previousItemStacks = itemStacks;
|
||||||
|
previousFirstPos = firstPos;
|
||||||
|
previousSecondPos = secondPos;
|
||||||
|
|
||||||
|
//if so, renew randomness of randomizer bag
|
||||||
|
ItemRandomizerBag.renewRandomness();
|
||||||
|
//and play sound (max once every tick)
|
||||||
|
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||||
|
soundTime = ClientProxy.ticksInGame;
|
||||||
|
//player.playSound(EffortlessBuilding.SOUND_BUILD_CLICK, 0.2f, 1f);
|
||||||
|
player.playSound(blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||||
|
newCoordinates.get(0), player).getPlaceSound(), 0.3f, 1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Render block previews
|
||||||
|
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
|
||||||
|
//Use fancy shader if config allows, otherwise outlines
|
||||||
|
if (BuildConfig.visuals.useShaders && newCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||||
|
|
||||||
|
RenderHandler.beginBlockPreviews();
|
||||||
|
|
||||||
|
renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||||
|
|
||||||
|
RenderHandler.endBlockPreviews();
|
||||||
|
} else {
|
||||||
|
|
||||||
|
RenderHandler.beginLines();
|
||||||
|
|
||||||
|
Vec3d color = new Vec3d(1f, 1f, 1f);
|
||||||
|
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||||
|
|
||||||
|
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||||
|
RenderHandler.renderBlockOutline(newCoordinates.get(i), color);
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderHandler.endLines();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderHandler.beginLines();
|
||||||
|
//Draw outlines if tool in hand
|
||||||
|
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||||
|
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||||
|
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||||
|
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||||
|
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
|
||||||
|
|
||||||
|
//Only render first outline if further than normal reach
|
||||||
|
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||||
|
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||||
|
BlockPos coordinate = breakCoordinates.get(i);
|
||||||
|
|
||||||
|
IBlockState blockState = player.world.getBlockState(coordinate);
|
||||||
|
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||||
|
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||||
|
RenderHandler.renderBlockOutline(coordinate, new Vec3d(0f, 0f, 0f));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RenderHandler.endLines();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Whether to draw any block previews or outlines
|
||||||
|
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
|
||||||
|
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.Normal ||
|
||||||
|
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
|
||||||
|
BuildConfig.visuals.alwaysShowBlockPreview;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static void renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
|
||||||
|
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||||
|
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||||
|
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||||
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||||
|
|
||||||
|
if (coordinates.isEmpty()) return;
|
||||||
|
|
||||||
|
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
||||||
|
BlockPos blockPos = coordinates.get(i);
|
||||||
|
IBlockState blockState = blockStates.get(i);
|
||||||
|
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
||||||
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
|
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||||
|
|
||||||
|
//Check if can place
|
||||||
|
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||||
|
if ((!checkCanPlace /*&& player.world.getBlockState(blockPos) == blockState*/) ||
|
||||||
|
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), EnumFacing.UP)) {
|
||||||
|
|
||||||
|
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
|
||||||
|
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
|
||||||
|
blockPos == secondPos, red));
|
||||||
|
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void onBlocksPlaced() {
|
||||||
|
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||||
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
|
//Check if block previews are enabled
|
||||||
|
if (doRenderBlockPreviews(modifierSettings, modeSettings, previousFirstPos)) {
|
||||||
|
|
||||||
|
//Save current coordinates, blockstates and itemstacks
|
||||||
|
if (!previousCoordinates.isEmpty() && previousBlockStates.size() == previousCoordinates.size() &&
|
||||||
|
previousCoordinates.size() > 1 && previousCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||||
|
|
||||||
|
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, previousCoordinates, previousBlockStates,
|
||||||
|
previousItemStacks, previousFirstPos, previousSecondPos, false));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void onBlocksBroken() {
|
||||||
|
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||||
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
|
//Check if block previews are enabled
|
||||||
|
if (doRenderBlockPreviews(modifierSettings, modeSettings, previousFirstPos)) {
|
||||||
|
|
||||||
|
//Save current coordinates, blockstates and itemstacks
|
||||||
|
if (!previousCoordinates.isEmpty() && previousBlockStates.size() == previousCoordinates.size() &&
|
||||||
|
previousCoordinates.size() > 1 && previousCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||||
|
|
||||||
|
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, previousCoordinates, previousBlockStates,
|
||||||
|
previousItemStacks, previousFirstPos, previousSecondPos, true));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||||
|
final Vec3d firstpos, final Vec3d secondpos,
|
||||||
|
final boolean highlight, final boolean red) {
|
||||||
|
Minecraft mc = Minecraft.getMinecraft();
|
||||||
|
return (Integer shader) -> {
|
||||||
|
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||||
|
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||||
|
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||||
|
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||||
|
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||||
|
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||||
|
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||||
|
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||||
|
|
||||||
|
//image
|
||||||
|
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB);
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||||
|
ARBShaderObjects.glUniform1iARB(imageUniform, 0);
|
||||||
|
|
||||||
|
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||||
|
|
||||||
|
GlStateManager.enableTexture2D();
|
||||||
|
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||||
|
|
||||||
|
//mask
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D,
|
||||||
|
mc.renderEngine.getTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png")).getGlTextureId());
|
||||||
|
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||||
|
|
||||||
|
//blockpos
|
||||||
|
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||||
|
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||||
|
|
||||||
|
//dissolve
|
||||||
|
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||||
|
//highlight
|
||||||
|
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||||
|
//red
|
||||||
|
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,175 @@
|
|||||||
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.BufferBuilder;
|
||||||
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
import org.lwjgl.util.Color;
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public class ModifierRenderer {
|
||||||
|
|
||||||
|
protected static final Color colorX = new Color(255, 72, 52);
|
||||||
|
protected static final Color colorY = new Color(67, 204, 51);
|
||||||
|
protected static final Color colorZ = new Color(52, 247, 255);
|
||||||
|
protected static final Color colorRadial = new Color(52, 247, 255);
|
||||||
|
protected static final int lineAlpha = 200;
|
||||||
|
protected static final int planeAlpha = 75;
|
||||||
|
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||||
|
|
||||||
|
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||||
|
RenderHandler.beginLines();
|
||||||
|
|
||||||
|
//Mirror lines and areas
|
||||||
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
|
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||||
|
{
|
||||||
|
Vec3d pos = m.position.add(epsilon);
|
||||||
|
int radius = m.radius;
|
||||||
|
|
||||||
|
if (m.mirrorX)
|
||||||
|
{
|
||||||
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||||
|
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||||
|
|
||||||
|
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||||
|
}
|
||||||
|
if (m.mirrorY)
|
||||||
|
{
|
||||||
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||||
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||||
|
|
||||||
|
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||||
|
}
|
||||||
|
if (m.mirrorZ)
|
||||||
|
{
|
||||||
|
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||||
|
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||||
|
|
||||||
|
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw axis coordinated colors if two or more axes are enabled
|
||||||
|
//(If only one is enabled the lines are that planes color)
|
||||||
|
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||||
|
{
|
||||||
|
drawMirrorLines(m);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Radial mirror lines and areas
|
||||||
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
|
if (r != null && r.enabled)
|
||||||
|
{
|
||||||
|
Vec3d pos = r.position.add(epsilon);
|
||||||
|
int radius = r.radius;
|
||||||
|
|
||||||
|
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||||
|
Vec3d relStartVec = new Vec3d(radius, 0, 0);
|
||||||
|
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
|
||||||
|
|
||||||
|
for (int i = 0; i < r.slices; i++) {
|
||||||
|
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
|
||||||
|
Vec3d newVec = pos.add(relNewVec);
|
||||||
|
|
||||||
|
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||||
|
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||||
|
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderHandler.endLines();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//----Mirror----
|
||||||
|
|
||||||
|
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||||
|
|
||||||
|
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
|
if (drawPlanes) {
|
||||||
|
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (drawLines) {
|
||||||
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
|
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
if (drawVerticalLines) {
|
||||||
|
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
}
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||||
|
|
||||||
|
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
|
if (drawPlanes) {
|
||||||
|
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (drawLines) {
|
||||||
|
Vec3d middle = posA.add(posB).scale(0.5);
|
||||||
|
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
|
||||||
|
|
||||||
|
Vec3d pos = m.position.add(epsilon);
|
||||||
|
|
||||||
|
GL11.glColor4d(100, 100, 100, 255);
|
||||||
|
GL11.glLineWidth(2);
|
||||||
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||||
|
|
||||||
|
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||||
|
|
||||||
|
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
|
tessellator.draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,302 @@
|
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package nl.requios.effortlessbuilding.render;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.PositionedSoundRecord;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.BlockRendererDispatcher;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderGlobal;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IWorldEventListener;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
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import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
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import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
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import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
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import nl.requios.effortlessbuilding.compatibility.CompatHelper;
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import nl.requios.effortlessbuilding.helper.ReachHelper;
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import nl.requios.effortlessbuilding.helper.SurvivalHelper;
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import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
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import nl.requios.effortlessbuilding.proxy.ClientProxy;
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import org.lwjgl.input.Mouse;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL14;
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import javax.annotation.Nullable;
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import java.util.List;
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/***
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* Main render class for Effortless Building
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*/
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@Mod.EventBusSubscriber(Side.CLIENT)
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public class RenderHandler implements IWorldEventListener {
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@SubscribeEvent
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public static void onRender(RenderWorldLastEvent event) {
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EntityPlayer player = Minecraft.getMinecraft().player;
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ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
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ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
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begin(event.getPartialTicks());
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//Mirror and radial mirror lines and areas
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ModifierRenderer.render(modifierSettings);
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//Render block previews
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BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
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end();
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}
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@SubscribeEvent
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//Display Radial Menu
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public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event ) {
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Minecraft mc = Minecraft.getMinecraft();
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EntityPlayerSP player = mc.player;
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//check if chisel and bits tool in hand (and has menu)
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final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
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final RenderGameOverlayEvent.ElementType type = event.getType();
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if (type == RenderGameOverlayEvent.ElementType.ALL && !hasChiselInHand) {
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final boolean wasVisible = RadialMenu.instance.isVisible();
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if (ClientProxy.keyBindings[3].isKeyDown()) {
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if (ReachHelper.getMaxReach(player) > 0) {
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RadialMenu.instance.actionUsed = false;
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RadialMenu.instance.raiseVisibility();
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} else if (ClientProxy.keyBindings[3].isPressed()) {
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EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
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}
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} else {
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if ( !RadialMenu.instance.actionUsed ) {
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ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
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if ( RadialMenu.instance.switchTo != null ) {
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playRadialMenuSound();
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modeSettings.setBuildMode(RadialMenu.instance.switchTo);
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ModeSettingsManager.setModeSettings(player, modeSettings);
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EffortlessBuilding.packetHandler.sendToServer(new ModeSettingsMessage(modeSettings));
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EffortlessBuilding.log(player, modeSettings.getBuildMode().name, true);
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}
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//TODO change buildmode settings
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playRadialMenuSound();
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}
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RadialMenu.instance.actionUsed = true;
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RadialMenu.instance.decreaseVisibility();
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}
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if (RadialMenu.instance.isVisible()) {
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final ScaledResolution res = event.getResolution();
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RadialMenu.instance.configure(res.getScaledWidth(), res.getScaledHeight());
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if (!wasVisible) {
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mc.inGameHasFocus = false;
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mc.mouseHelper.ungrabMouseCursor();
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}
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if (mc.inGameHasFocus) {
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KeyBinding.unPressAllKeys();
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}
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final int k1 = Mouse.getX() * res.getScaledWidth() / mc.displayWidth;
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final int l1 = res.getScaledHeight() - Mouse.getY() * res.getScaledHeight() / mc.displayHeight - 1;
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net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, k1, l1, event.getPartialTicks());
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} else {
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if (wasVisible) {
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mc.setIngameFocus();
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}
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}
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}
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}
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public static void playRadialMenuSound() {
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final float volume = 0.1f;
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if (volume >= 0.0001f) {
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final PositionedSoundRecord psr = new PositionedSoundRecord(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER,
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volume, 1.0f, Minecraft.getMinecraft().player.getPosition());
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Minecraft.getMinecraft().getSoundHandler().playSound(psr);
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}
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}
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private static void begin(float partialTicks) {
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EntityPlayer player = Minecraft.getMinecraft().player;
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double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
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double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
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double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
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Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
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GL11.glPushMatrix();
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GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
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GL11.glDepthMask(false);
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}
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protected static void beginLines() {
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glLineWidth(2);
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}
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protected static void endLines() {
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GL11.glPopAttrib();
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}
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protected static void beginBlockPreviews() {
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png"));
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GlStateManager.enableBlend();
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GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL14.glBlendColor(1F, 1F, 1F, 0.8f);
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}
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protected static void endBlockPreviews() {
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ShaderHandler.releaseShader();
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GlStateManager.disableBlend();
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GL11.glPopAttrib();
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}
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private static void end() {
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GL11.glDepthMask(true);
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GL11.glPopMatrix();
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}
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protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
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GlStateManager.pushMatrix();
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GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
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GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
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GlStateManager.translate(-0.01f, -0.01f, 0.01f);
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GlStateManager.scale(1.02f, 1.02f, 1.02f);
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dispatcher.renderBlockBrightness(blockState, 0.85f);
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GlStateManager.popMatrix();
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}
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protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
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renderBlockOutline(pos, pos, color);
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}
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//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
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protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
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GL11.glLineWidth(2);
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AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
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RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
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}
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//IWORLDEVENTLISTENER IMPLEMENTATION
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@Override
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public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
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}
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@Override
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public void notifyLightSet(BlockPos pos) {
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}
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@Override
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public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
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}
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@Override
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public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
|
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double x, double y, double z, float volume, float pitch) {
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}
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@Override
|
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public void playRecord(SoundEvent soundIn, BlockPos pos) {
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}
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@Override
|
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public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
|
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double xSpeed, double ySpeed, double zSpeed, int... parameters) {
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}
|
||||||
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|
||||||
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@Override
|
||||||
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public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
|
||||||
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double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
||||||
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|
||||||
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}
|
||||||
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|
||||||
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@Override
|
||||||
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public void onEntityAdded(Entity entityIn) {
|
||||||
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|
||||||
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}
|
||||||
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|
||||||
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@Override
|
||||||
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public void onEntityRemoved(Entity entityIn) {
|
||||||
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|
||||||
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}
|
||||||
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|
||||||
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@Override
|
||||||
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public void broadcastSound(int soundID, BlockPos pos, int data) {
|
||||||
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|
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}
|
||||||
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|
||||||
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@Override
|
||||||
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public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
|
||||||
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|
||||||
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}
|
||||||
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|
||||||
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//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||||
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@Override
|
||||||
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public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||||
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Minecraft mc = Minecraft.getMinecraft();
|
||||||
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|
||||||
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ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
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if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
||||||
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|
||||||
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List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
||||||
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for (int i = 1; i < coordinates.size(); i++) {
|
||||||
|
BlockPos coordinate = coordinates.get(i);
|
||||||
|
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
||||||
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//Send i as entity id because only one block can be broken per id
|
||||||
|
//Unless i happens to be the player id, then take something else
|
||||||
|
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
||||||
|
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,192 @@
|
|||||||
|
/**
|
||||||
|
* This class was created by <Vazkii>. It's distributed as
|
||||||
|
* part of the Botania Mod. Get the Source Code in github:
|
||||||
|
* https://github.com/Vazkii/Botania
|
||||||
|
*
|
||||||
|
* Modified by Requios
|
||||||
|
*
|
||||||
|
* Botania is Open Source and distributed under the
|
||||||
|
* Botania License: http://botaniamod.net/license.php
|
||||||
|
*
|
||||||
|
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
|
||||||
|
*/
|
||||||
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.OpenGlHelper;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
import org.apache.logging.log4j.Level;
|
||||||
|
import org.lwjgl.opengl.*;
|
||||||
|
|
||||||
|
import java.io.BufferedReader;
|
||||||
|
import java.io.InputStream;
|
||||||
|
import java.io.InputStreamReader;
|
||||||
|
import java.nio.charset.StandardCharsets;
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
public final class ShaderHandler {
|
||||||
|
|
||||||
|
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
|
||||||
|
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
|
||||||
|
|
||||||
|
private static final int VERT = 1;
|
||||||
|
private static final int FRAG = 2;
|
||||||
|
|
||||||
|
private static final String VERT_EXTENSION = ".vert";
|
||||||
|
private static final String FRAG_EXTENSION = ".frag";
|
||||||
|
|
||||||
|
public static int rawColor;
|
||||||
|
public static int dissolve;
|
||||||
|
|
||||||
|
public static void init() {
|
||||||
|
if(!doUseShaders())
|
||||||
|
return;
|
||||||
|
|
||||||
|
rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||||
|
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void useShader(int shader, Consumer<Integer> callback) {
|
||||||
|
if(!doUseShaders())
|
||||||
|
return;
|
||||||
|
|
||||||
|
ARBShaderObjects.glUseProgramObjectARB(shader);
|
||||||
|
|
||||||
|
if(shader != 0) {
|
||||||
|
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
|
||||||
|
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
|
||||||
|
|
||||||
|
if(callback != null)
|
||||||
|
callback.accept(shader);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void useShader(int shader) {
|
||||||
|
useShader(shader, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void releaseShader() {
|
||||||
|
useShader(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean doUseShaders() {
|
||||||
|
return BuildConfig.visuals.useShaders && OpenGlHelper.shadersSupported;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int createProgram(String s, int sides) {
|
||||||
|
boolean vert = (sides & VERT) != 0;
|
||||||
|
boolean frag = (sides & FRAG) != 0;
|
||||||
|
|
||||||
|
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Most of the code taken from the LWJGL wiki
|
||||||
|
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
|
||||||
|
|
||||||
|
private static int createProgram(String vert, String frag) {
|
||||||
|
int vertId = 0, fragId = 0, program;
|
||||||
|
if(vert != null)
|
||||||
|
vertId = createShader(vert, VERT_ST);
|
||||||
|
if(frag != null)
|
||||||
|
fragId = createShader(frag, FRAG_ST);
|
||||||
|
|
||||||
|
program = ARBShaderObjects.glCreateProgramObjectARB();
|
||||||
|
if(program == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if(vert != null)
|
||||||
|
ARBShaderObjects.glAttachObjectARB(program, vertId);
|
||||||
|
if(frag != null)
|
||||||
|
ARBShaderObjects.glAttachObjectARB(program, fragId);
|
||||||
|
|
||||||
|
ARBShaderObjects.glLinkProgramARB(program);
|
||||||
|
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
|
||||||
|
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ARBShaderObjects.glValidateProgramARB(program);
|
||||||
|
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
|
||||||
|
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return program;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int createShader(String filename, int shaderType){
|
||||||
|
int shader = 0;
|
||||||
|
try {
|
||||||
|
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
|
||||||
|
|
||||||
|
if(shader == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
|
||||||
|
ARBShaderObjects.glCompileShaderARB(shader);
|
||||||
|
|
||||||
|
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
|
||||||
|
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
|
||||||
|
|
||||||
|
return shader;
|
||||||
|
}
|
||||||
|
catch(Exception e) {
|
||||||
|
ARBShaderObjects.glDeleteObjectARB(shader);
|
||||||
|
e.printStackTrace();
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static String getLogInfo(int obj) {
|
||||||
|
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static String readFileAsString(String filename) throws Exception {
|
||||||
|
StringBuilder source = new StringBuilder();
|
||||||
|
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
|
||||||
|
Exception exception = null;
|
||||||
|
BufferedReader reader;
|
||||||
|
|
||||||
|
if(in == null)
|
||||||
|
return "";
|
||||||
|
|
||||||
|
try {
|
||||||
|
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
|
||||||
|
|
||||||
|
Exception innerExc= null;
|
||||||
|
try {
|
||||||
|
String line;
|
||||||
|
while((line = reader.readLine()) != null)
|
||||||
|
source.append(line).append('\n');
|
||||||
|
} catch(Exception exc) {
|
||||||
|
exception = exc;
|
||||||
|
} finally {
|
||||||
|
try {
|
||||||
|
reader.close();
|
||||||
|
} catch(Exception exc) {
|
||||||
|
innerExc = exc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(innerExc != null)
|
||||||
|
throw innerExc;
|
||||||
|
} catch(Exception exc) {
|
||||||
|
exception = exc;
|
||||||
|
} finally {
|
||||||
|
try {
|
||||||
|
in.close();
|
||||||
|
} catch(Exception exc) {
|
||||||
|
if(exception == null)
|
||||||
|
exception = exc;
|
||||||
|
else exc.printStackTrace();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(exception != null)
|
||||||
|
throw exception;
|
||||||
|
}
|
||||||
|
|
||||||
|
return source.toString();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,6 +1,12 @@
|
|||||||
key.effortlessbuilding.category=Effortless Building
|
key.effortlessbuilding.category=Effortless Building
|
||||||
key.effortlessbuilding.hud.desc=Open Settings
|
key.effortlessbuilding.hud.desc=Modifier Menu
|
||||||
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
||||||
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
||||||
|
key.effortlessbuilding.mode.desc=Radial Menu
|
||||||
|
|
||||||
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
||||||
|
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
||||||
|
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
|
||||||
|
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
|
||||||
|
|
||||||
|
commands.reach.usage=/reach <level>
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "effortlessbuilding:items/reachupgrade1"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "effortlessbuilding:items/reachupgrade2"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"parent": "item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "effortlessbuilding:items/reachupgrade3"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"conditions": {
|
||||||
|
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
{
|
||||||
|
"conditions": [{
|
||||||
|
"type": "effortlessbuilding:enable_reach_upgrades"
|
||||||
|
}],
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" S",
|
||||||
|
"/ "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"S": {
|
||||||
|
"item": "minecraft:string"
|
||||||
|
},
|
||||||
|
"/": {
|
||||||
|
"item": "minecraft:stick"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "effortlessbuilding:reach_upgrade1"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
{
|
||||||
|
"conditions": [{
|
||||||
|
"type": "effortlessbuilding:enable_reach_upgrades"
|
||||||
|
}],
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" M",
|
||||||
|
"/ "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"M": {
|
||||||
|
"item": "minecraft:magma_cream"
|
||||||
|
},
|
||||||
|
"/": {
|
||||||
|
"item": "minecraft:bone"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "effortlessbuilding:reach_upgrade2"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
{
|
||||||
|
"conditions": [{
|
||||||
|
"type": "effortlessbuilding:enable_reach_upgrades"
|
||||||
|
}],
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" FE",
|
||||||
|
" /F",
|
||||||
|
"/ "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"E": {
|
||||||
|
"item": "minecraft:ender_eye"
|
||||||
|
},
|
||||||
|
"F": {
|
||||||
|
"item": "minecraft:feather"
|
||||||
|
},
|
||||||
|
"/": {
|
||||||
|
"item": "minecraft:blaze_rod"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "effortlessbuilding:reach_upgrade3"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,106 @@
|
|||||||
|
#version 120
|
||||||
|
|
||||||
|
uniform int time; // Passed in, see ShaderHelper.java
|
||||||
|
|
||||||
|
uniform float dissolve; // Passed in via Callback
|
||||||
|
uniform int highlight;
|
||||||
|
uniform int red;
|
||||||
|
uniform vec3 blockpos;
|
||||||
|
uniform vec3 firstpos;
|
||||||
|
uniform vec3 secondpos;
|
||||||
|
uniform sampler2D image;
|
||||||
|
uniform sampler2D mask;
|
||||||
|
|
||||||
|
varying vec4 position;
|
||||||
|
varying vec3 normal;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
|
||||||
|
vec3 pixelposition = floor(position.xyz * 8.0) / 8.0;
|
||||||
|
vec3 worldpos = blockpos + pixelposition.xyz;
|
||||||
|
vec2 texcoord = vec2(gl_TexCoord[0]);
|
||||||
|
vec4 texcolor = texture2D(image, texcoord);
|
||||||
|
vec4 color = texcolor;
|
||||||
|
vec3 firstposc = firstpos + 0.51; //center in block
|
||||||
|
vec3 secondposc = secondpos + 0.5;
|
||||||
|
|
||||||
|
//find place in between first and second pos
|
||||||
|
float firstToSecond = length(secondposc - firstposc);
|
||||||
|
float place = 0.0;
|
||||||
|
if (firstToSecond > 0.5) {
|
||||||
|
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
|
||||||
|
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
|
||||||
|
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
|
||||||
|
} else {
|
||||||
|
//only one block
|
||||||
|
}
|
||||||
|
|
||||||
|
//find 2d texture coordinate for noise texture based on world position
|
||||||
|
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
|
||||||
|
if (abs(normal.y) > 0.5)
|
||||||
|
maskcoord = vec2(worldpos.x, worldpos.z);
|
||||||
|
if (abs(normal.z) > 0.5)
|
||||||
|
maskcoord = vec2(worldpos.x, worldpos.y);
|
||||||
|
|
||||||
|
maskcoord /= 20.0;
|
||||||
|
vec4 maskColor = texture2D(mask, maskcoord);
|
||||||
|
float maskgs = maskColor.r;
|
||||||
|
|
||||||
|
color.rgb *= gl_Color.rgb;
|
||||||
|
|
||||||
|
//desaturate
|
||||||
|
color.rgb *= vec3(0.8);
|
||||||
|
|
||||||
|
//add blueish hue
|
||||||
|
color.rgb += vec3(-0.1, 0.0, 0.2);
|
||||||
|
|
||||||
|
//add pulsing blue
|
||||||
|
float pulse = (sin(time / 5.0) + 1.0) / 2.0;
|
||||||
|
color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse;
|
||||||
|
|
||||||
|
//add diagonal highlights
|
||||||
|
float diagTime = mod(time / 40.0, 1.4) - 0.2;
|
||||||
|
float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place);
|
||||||
|
color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4);
|
||||||
|
|
||||||
|
float diagTime2 = mod(time / 70.0, 1.4) - 0.2;
|
||||||
|
float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place);
|
||||||
|
color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8);
|
||||||
|
|
||||||
|
//add edge shading
|
||||||
|
// vec3 p1;
|
||||||
|
// //if (firstpos.x < secondpos.x)
|
||||||
|
//
|
||||||
|
// vec3 wmf = worldpos - firstposc;
|
||||||
|
// vec3 wms = worldpos - (secondposc + vec3(0.0, 1.0, 1.0));
|
||||||
|
// float distToEdge1 = min(length(wmf.xy), length(wmf.xz));
|
||||||
|
// float distToEdge2 = min(length(wmf.yz), length(wms.xy));
|
||||||
|
// float distToEdge3 = min(length(wms.xz), length(wms.yz));
|
||||||
|
// float distToEdge = min(min(distToEdge1, distToEdge2), distToEdge3);
|
||||||
|
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
|
||||||
|
|
||||||
|
//add flat shading
|
||||||
|
if (abs(normal.x) > 0.5)
|
||||||
|
color.rgb -= 0.0;
|
||||||
|
if (abs(normal.y) > 0.5)
|
||||||
|
color.rgb += 0.05;
|
||||||
|
if (abs(normal.z) > 0.5)
|
||||||
|
color.rgb -= 0.05;
|
||||||
|
|
||||||
|
|
||||||
|
if (highlight == 1 && dissolve == 0.0) {
|
||||||
|
color.rgb += vec3(0.0, 0.1, -0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (red == 1) {
|
||||||
|
color.rgb += vec3(0.4, -0.3, -0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
color.r = max(0, min(1, color.r));
|
||||||
|
color.g = max(0, min(1, color.g));
|
||||||
|
color.b = max(0, min(1, color.b));
|
||||||
|
|
||||||
|
if (maskgs * 0.3 + place * 0.7 <= dissolve)
|
||||||
|
gl_FragColor = vec4(texcolor.rgb, 0.0);
|
||||||
|
else gl_FragColor = color;
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
#version 120
|
||||||
|
|
||||||
|
varying vec4 position;
|
||||||
|
varying vec3 normal;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = ftransform();//gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;
|
||||||
|
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||||
|
gl_FrontColor = gl_Color;
|
||||||
|
//gl_BackColor = gl_Color;
|
||||||
|
|
||||||
|
position = gl_Vertex;
|
||||||
|
normal = gl_Normal;
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
#version 120
|
||||||
|
|
||||||
|
uniform sampler2D bgl_RenderedTexture;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec2 texcoord = vec2(gl_TexCoord[0]);
|
||||||
|
vec4 color = texture2D(bgl_RenderedTexture, texcoord);
|
||||||
|
|
||||||
|
float r = color.b * gl_Color.r;
|
||||||
|
float g = color.g * gl_Color.g;
|
||||||
|
float b = color.r * gl_Color.b;
|
||||||
|
float a = color.a * gl_Color.a;
|
||||||
|
|
||||||
|
gl_FragColor = vec4(r, g, b, a);
|
||||||
|
}
|
||||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 317 B |
|
After Width: | Height: | Size: 363 B |
|
After Width: | Height: | Size: 253 B |
|
After Width: | Height: | Size: 331 B |
|
After Width: | Height: | Size: 246 B |
|
After Width: | Height: | Size: 317 B |
|
After Width: | Height: | Size: 355 B |
|
After Width: | Height: | Size: 299 B |
|
After Width: | Height: | Size: 309 B |
|
Before Width: | Height: | Size: 376 B After Width: | Height: | Size: 394 B |
|
After Width: | Height: | Size: 625 B |
|
After Width: | Height: | Size: 603 B |
|
After Width: | Height: | Size: 618 B |
|
After Width: | Height: | Size: 174 KiB |