From f36c5a4a5a758c7b6ce22acbf55dd6b2d5623ecc Mon Sep 17 00:00:00 2001 From: FenixFyreX Date: Fri, 8 Feb 2019 10:56:02 -0600 Subject: [PATCH] Removed void tear, as it doesn't place items like I thought. --- .../nl/requios/effortlessbuilding/helper/CompatHelper.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/main/java/nl/requios/effortlessbuilding/helper/CompatHelper.java b/src/main/java/nl/requios/effortlessbuilding/helper/CompatHelper.java index 10ae2c9..d6ea153 100644 --- a/src/main/java/nl/requios/effortlessbuilding/helper/CompatHelper.java +++ b/src/main/java/nl/requios/effortlessbuilding/helper/CompatHelper.java @@ -22,9 +22,6 @@ public class CompatHelper { @GameRegistry.ObjectHolder("danknull:dank_null") public static final Item dankNullItem = null; - @GameRegistry.ObjectHolder("xreliquary:void_tear") - public static final Item voidTearItem = null; - // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, // /dank/null, or plain old blocks. public static boolean isItemBlockProxy(ItemStack stack) { @@ -33,7 +30,7 @@ public class CompatHelper { return true; if((item instanceof ItemRandomizerBag)) return true; - if((item == dankNullItem) || (item == voidTearItem)) + if(item == dankNullItem) return true; return false; }