diff --git a/build.gradle b/build.gradle
index 5427158..7dab023 100644
--- a/build.gradle
+++ b/build.gradle
@@ -13,7 +13,7 @@ apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
-version = '1.16.3-2.28'
+version = '1.16.3-2.32'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
diff --git a/src/main/java/nl/requios/effortlessbuilding/buildmode/BuildModes.java b/src/main/java/nl/requios/effortlessbuilding/buildmode/BuildModes.java
index fad04d3..2d12e56 100644
--- a/src/main/java/nl/requios/effortlessbuilding/buildmode/BuildModes.java
+++ b/src/main/java/nl/requios/effortlessbuilding/buildmode/BuildModes.java
@@ -6,6 +6,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
+import net.minecraft.util.math.vector.Vector4f;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -245,27 +246,50 @@ public class BuildModes {
}
public enum BuildModeEnum {
- NORMAL("effortlessbuilding.mode.normal", new Normal()),
- NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
- LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
- WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
- FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
- DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
- DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
- SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
- CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
- CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
- SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
- CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
+ NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
+ NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
+ LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
+ WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
+ FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
+ CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
+ DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
+ DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
+ SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
+ CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
+ CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
+ SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
public String name;
public IBuildMode instance;
+ public final BuildModeCategoryEnum category;
public OptionEnum[] options;
- BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
+ BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
this.name = name;
this.instance = instance;
+ this.category = category;
this.options = options;
}
+
+ public String getNameKey() {
+ return "effortlessbuilding.mode." + name;
+ }
+
+ public String getDescriptionKey() {
+ return "effortlessbuilding.modedescription." + name;
+ }
+ }
+
+ public enum BuildModeCategoryEnum {
+ BASIC(new Vector4f(0f, .5f, 1f, .8f)),
+ DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
+ CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
+ ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
+
+ public final Vector4f color;
+
+ BuildModeCategoryEnum(Vector4f color) {
+ this.color = color;
+ }
}
}
diff --git a/src/main/java/nl/requios/effortlessbuilding/gui/buildmode/RadialMenu.java b/src/main/java/nl/requios/effortlessbuilding/gui/buildmode/RadialMenu.java
index 84e469f..967d033 100644
--- a/src/main/java/nl/requios/effortlessbuilding/gui/buildmode/RadialMenu.java
+++ b/src/main/java/nl/requios/effortlessbuilding/gui/buildmode/RadialMenu.java
@@ -12,10 +12,12 @@ import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.I18n;
+import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
+import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -40,7 +42,7 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
/**
* Initially from Chisels and Bits by AlgorithmX2
- * https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
+ * Link
*/
@ParametersAreNonnullByDefault
@@ -48,9 +50,30 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class RadialMenu extends Screen {
public static final RadialMenu instance = new RadialMenu();
+
+ private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
+ private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
+ private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
+ private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
+ private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
+
+ private final int whiteTextColor = 0xffffffff;
+ private final int watermarkTextColor = 0x88888888;
+ private final int descriptionTextColor = 0xdd888888;
+ private final int optionTextColor = 0xeeeeeeff;
+
+ private final double ringInnerEdge = 30;
+ private final double ringOuterEdge = 65;
+ private final double categoryLineWidth = 1;
+ private final double textDistance = 75;
+ private final double buttonDistance = 105;
+ private final float fadeSpeed = 0.3f;
+ private final int descriptionHeight = 100;
+
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean performedActionUsingMouse;
+
private float visibility;
public RadialMenu() {
@@ -84,7 +107,7 @@ public class RadialMenu extends Screen {
RenderSystem.pushMatrix();
RenderSystem.translatef(0.0F, 0.0F, 200.0F);
- visibility += 0.3f * partialTicks;
+ visibility += fadeSpeed * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24;
@@ -115,10 +138,6 @@ public class RadialMenu extends Screen {
final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
- final double ringInnerEdge = 30;
- final double ringOuterEdge = 65;
- final double textDistance = 75;
- final double buttonDistance = 105;
final double quarterCircle = Math.PI / 2.0;
if (mouseRadians < -quarterCircle) {
@@ -153,17 +172,35 @@ public class RadialMenu extends Screen {
doAction = null;
//Draw buildmode backgrounds
+ drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians,
+ quarterCircle, modes);
+
+ //Draw action backgrounds
+ drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
+
+ tessellator.end();
+
+ drawIcons(buffer, middleX, middleY, mc, modes, buttons);
+
+ tessellator.end();
+
+ drawTexts(ms, currentBuildMode, middleX, middleY, modes, buttons, options);
+
+ RenderSystem.popMatrix();
+ }
+
+ private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY,
+ double mouseXCenter, double mouseYCenter, double mouseRadians, double quarterCircle, ArrayList modes) {
if (!modes.isEmpty()) {
final int totalModes = Math.max(3, modes.size());
- int currentMode = 0;
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
- final double beginRadians = currentMode * perObject - quarterCircle;
- final double endRadians = (currentMode + 1) * perObject - quarterCircle;
+ final double beginRadians = i * perObject - quarterCircle;
+ final double endRadians = (i + 1) * perObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
@@ -180,81 +217,74 @@ public class RadialMenu extends Screen {
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
- float r = 0.0f;
- float g = 0.0f;
- float b = 0.0f;
- float a = 0.5f;
-
- //check if current mode
- int buildMode = currentBuildMode.ordinal();
- if (buildMode == i) {
- r = 0f;
- g = 0.5f;
- b = 1f;
- a = 0.5f;
- //menuRegion.highlighted = true; //draw text
- }
-
- //check if mouse is over this region
+ final boolean isSelected = currentBuildMode.ordinal() == i;
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
- || inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
+ || inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
+ final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
- if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
- r = 0.6f;
- g = 0.8f;
- b = 1f;
- a = 0.6f;
+ Vector4f color = radialButtonColor;
+ if (isSelected) color = selectedColor;
+ if (isHighlighted) color = highlightColor;
+ if (isSelected && isHighlighted) color = highlightSelectedColor;
+
+ if (isHighlighted) {
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
- buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
+ buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
- currentMode++;
+ //Category line
+ color = menuRegion.mode.category.color;
+ final double categoryLineOuterEdge = ringInnerEdge + categoryLineWidth;
+
+ final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
+ final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
+ final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
+ final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
+
+ buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
}
+ }
- //Draw action backgrounds
+ private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList buttons) {
for (final MenuButton btn : buttons) {
- float r = 0.5f;
- float g = 0.5f;
- float b = 0.5f;
- float a = 0.5f;
- //highlight when active option
- if (btn.action == getBuildSpeed() ||
- btn.action == getFill() ||
- btn.action == getCubeFill() ||
- btn.action == getRaisedEdge() ||
- btn.action == getLineThickness() ||
- btn.action == getCircleStart()) {
- r = 0.0f;
- g = 0.5f;
- b = 1f;
- a = 0.6f;
- }
+ final boolean isSelected =
+ btn.action == getBuildSpeed() ||
+ btn.action == getFill() ||
+ btn.action == getCubeFill() ||
+ btn.action == getRaisedEdge() ||
+ btn.action == getLineThickness() ||
+ btn.action == getCircleStart();
- //highlight when mouse over
- if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
- r = 0.6f;
- g = 0.8f;
- b = 1f;
- a = 0.6f;
+ final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
+
+ Vector4f color = sideButtonColor;
+ if (isSelected) color = selectedColor;
+ if (isHighlighted) color = highlightColor;
+ if (isSelected && isHighlighted) color = highlightSelectedColor;
+
+ if (isHighlighted) {
btn.highlighted = true;
doAction = btn.action;
}
- buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
- buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
+ buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
+ buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
+ }
- tessellator.end();
-
+ private void drawIcons(BufferBuilder buffer, double middleX, double middleY, Minecraft mc, ArrayList modes, ArrayList buttons) {
RenderSystem.shadeModel(GL11.GL_FLAT);
RenderSystem.translatef(0f, 0f, 5f);
@@ -269,8 +299,8 @@ public class RadialMenu extends Screen {
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
- final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
- final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
+ final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
+ final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
@@ -318,20 +348,19 @@ public class RadialMenu extends Screen {
buffer.vertex(middleX + btnx2, middleY + btny2, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx2, middleY + btny1, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v1)).color(f, f, f, a).endVertex();
}
+ }
- tessellator.end();
-
- //Draw strings
+ private void drawTexts(MatrixStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, ArrayList modes, ArrayList buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
- font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
+ font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
}
String credits = "Effortless Building";
- font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, 0x88888888);
+ font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
@@ -342,7 +371,7 @@ public class RadialMenu extends Screen {
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
- final String text = I18n.get(menuRegion.mode.name);
+ String text = I18n.get(menuRegion.mode.getNameKey());
if (x <= -0.2) {
fixed_x -= font.width(text);
@@ -350,7 +379,11 @@ public class RadialMenu extends Screen {
fixed_x -= font.width(text) / 2;
}
- font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
+ font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
+
+ //Draw description
+ text = I18n.get(menuRegion.mode.getDescriptionKey());
+ font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
}
}
@@ -358,66 +391,71 @@ public class RadialMenu extends Screen {
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
- int wrap = 120;
- String keybind = ""; // FIXME
- String keybindFormatted = "";
//Add keybind in brackets
- if (button.action == ActionEnum.UNDO) {
- keybind = I18n.get(ClientProxy.keyBindings[3].saveString());
- }
- if (button.action == ActionEnum.REDO) {
- keybind = I18n.get(ClientProxy.keyBindings[4].saveString());
- }
- if (button.action == ActionEnum.REPLACE) {
- keybind = I18n.get(ClientProxy.keyBindings[1].saveString());
- }
- if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
- keybind = I18n.get(ClientProxy.keyBindings[0].saveString());
- }
- if (currentBuildMode.options.length > 0) {
- //Add (ctrl) to first two actions of first option
- if (button.action == currentBuildMode.options[0].actions[0]
- || button.action == currentBuildMode.options[0].actions[1]) {
- keybind = I18n.get(ClientProxy.keyBindings[5].saveString());
- if (keybind.equals("Left Control")) keybind = "Ctrl";
- }
- }
+ String keybind = findKeybind(button, currentBuildMode);
+ String keybindFormatted = "";
if (!keybind.isEmpty())
keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
- (int) (middleY + button.y1 + 6), 0xffffffff);
+ (int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8),
- (int) (middleY + button.y1 + 6), 0xffffffff);
+ (int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
- (int) (middleY + button.y1 - 26), 0xffffffff);
+ (int) (middleY + button.y1 - 26), whiteTextColor);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
- (int) (middleY + button.y1 - 14), 0xffffffff);
+ (int) (middleY + button.y1 - 14), whiteTextColor);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
- (int) (middleY + button.y1 + 26), 0xffffffff);
+ (int) (middleY + button.y1 + 26), whiteTextColor);
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
- (int) (middleY + button.y1 + 38), 0xffffffff);
+ (int) (middleY + button.y1 + 38), whiteTextColor);
}
}
}
+ }
- RenderSystem.popMatrix();
+ private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
+ String result = "";
+ int keybindingIndex = -1;
+ if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
+ if (button.action == ActionEnum.REDO) keybindingIndex = 4;
+ if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
+ if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
+
+ if (keybindingIndex != -1) {
+ KeyBinding keyMap = ClientProxy.keyBindings[keybindingIndex];
+
+ if (!keyMap.getKeyModifier().name().equals("none")) {
+ result = keyMap.getKeyModifier().name() + " ";
+ }
+ result += I18n.get(keyMap.getKey().getName());
+ }
+
+ if (currentBuildMode.options.length > 0) {
+ //Add (ctrl) to first two actions of first option
+ if (button.action == currentBuildMode.options[0].actions[0]
+ || button.action == currentBuildMode.options[0].actions[1]) {
+ result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
+ if (result.equals("Left Control")) result = "Ctrl";
+ }
+ }
+ return result;
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
@@ -463,7 +501,7 @@ public class RadialMenu extends Screen {
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
- EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().name), true);
+ EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
if (fromMouseClick) performedActionUsingMouse = true;
}
diff --git a/src/main/java/nl/requios/effortlessbuilding/render/BuildRenderTypes.java b/src/main/java/nl/requios/effortlessbuilding/render/BuildRenderTypes.java
index f4021f0..e984513 100644
--- a/src/main/java/nl/requios/effortlessbuilding/render/BuildRenderTypes.java
+++ b/src/main/java/nl/requios/effortlessbuilding/render/BuildRenderTypes.java
@@ -6,6 +6,7 @@ import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
@@ -14,22 +15,7 @@ import org.lwjgl.opengl.*;
import java.util.OptionalDouble;
import java.util.function.Consumer;
-public class BuildRenderTypes {
- public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
- public static final RenderState.TransparencyState NO_TRANSPARENCY;
-
- public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
- public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
-
- public static final RenderState.LayerState PROJECTION_LAYERING;
-
- public static final RenderState.CullState CULL_DISABLED;
-
- public static final RenderState.AlphaState DEFAULT_ALPHA;
-
- public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
- public static final RenderState.WriteMaskState COLOR_WRITE;
-
+public class BuildRenderTypes extends RenderType {
public static final RenderType LINES;
public static final RenderType PLANES;
@@ -37,57 +23,42 @@ public class BuildRenderTypes {
private static final int secondaryTextureUnit = 2;
static {
- TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "TRANSLUCENT_TRANSPARENCY");
- NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "NO_TRANSPARENCY");
-
- DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
- DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
-
- PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "VIEW_OFFSET_Z_LAYERING");
-
- CULL_DISABLED = new RenderState.CullState(false);
-
- DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
-
- final boolean ENABLE_DEPTH_WRITING = true;
- final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
- WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
- COLOR_WRITE = new RenderState.WriteMaskState(true, false);
-
+ final LineState LINE = new LineState(OptionalDouble.of(2.0));
final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState;
//LINES
-// RenderSystem.pushLightingAttributes();
-// RenderSystem.pushTextureAttributes();
-// RenderSystem.disableCull();
-// RenderSystem.disableLighting();
-// RenderSystem.disableTexture();
-//
-// RenderSystem.enableBlend();
-// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
-//
-// RenderSystem.lineWidth(2);
- renderState = RenderType.State.builder()
- .setLineState(new RenderState.LineState(OptionalDouble.of(2)))
- .setLayeringState(PROJECTION_LAYERING)
- .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
- .setWriteMaskState(WRITE_TO_DEPTH_AND_COLOR)
- .setCullState(CULL_DISABLED)
- .createCompositeState(false);
+ renderState = State.builder()
+ .setLineState(LINE)
+ .setLayeringState(VIEW_OFFSET_Z_LAYERING)
+ .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
+ .setTextureState(NO_TEXTURE)
+ .setDepthTestState(NO_DEPTH_TEST)
+ .setLightmapState(NO_LIGHTMAP)
+ .setWriteMaskState(COLOR_DEPTH_WRITE)
+ .setCullState(NO_CULL)
+ .createCompositeState(false);
LINES = RenderType.create("eb_lines",
- DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
+ DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
- renderState = RenderType.State.builder()
- .setLineState(new RenderState.LineState(OptionalDouble.of(2)))
- .setLayeringState(PROJECTION_LAYERING)
- .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
- .setWriteMaskState(COLOR_WRITE)
- .setCullState(CULL_DISABLED)
- .createCompositeState(false);
+ //PLANES
+ renderState = State.builder()
+ .setLineState(LINE)
+ .setLayeringState(VIEW_OFFSET_Z_LAYERING)
+ .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
+ .setTextureState(NO_TEXTURE)
+ .setDepthTestState(NO_DEPTH_TEST)
+ .setLightmapState(NO_LIGHTMAP)
+ .setWriteMaskState(COLOR_WRITE)
+ .setCullState(NO_CULL)
+ .createCompositeState(false);
PLANES = RenderType.create("eb_planes",
- DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
+ DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
+ }
+ // Dummy constructor needed to make java happy
+ public BuildRenderTypes(String p_i225992_1_, VertexFormat p_i225992_2_, int p_i225992_3_, int p_i225992_4_, boolean p_i225992_5_, boolean p_i225992_6_, Runnable p_i225992_7_, Runnable p_i225992_8_) {
+ super(p_i225992_1_, p_i225992_2_, p_i225992_3_, p_i225992_4_, p_i225992_5_, p_i225992_6_, p_i225992_7_, p_i225992_8_);
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
@@ -107,7 +78,7 @@ public class BuildRenderTypes {
//highjacking texturing state (which does nothing by default) to do my own things
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
- RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
+ TexturingState MY_TEXTURING = new TexturingState(stateName, () -> {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
@@ -116,14 +87,14 @@ public class BuildRenderTypes {
}, ShaderHandler::releaseShader);
RenderType.State renderState = RenderType.State.builder()
- .setTextureState(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
+ .setTextureState(new TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
.setTexturingState(MY_TEXTURING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
- .setDiffuseLightingState(DIFFUSE_LIGHTING_DISABLED)
+ .setDiffuseLightingState(NO_DIFFUSE_LIGHTING)
.setAlphaState(DEFAULT_ALPHA)
- .setCullState(new RenderState.CullState(true))
- .setLightmapState(new RenderState.LightmapState(false))
- .setOverlayState(new RenderState.OverlayState(false))
+ .setCullState(new CullState(true))
+ .setLightmapState(new LightmapState(false))
+ .setOverlayState(new OverlayState(false))
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
@@ -198,43 +169,4 @@ public class BuildRenderTypes {
this.red = red;
}
}
-
-// public static class MyTexturingState extends RenderState.TexturingState {
-//
-// public float dissolve;
-// public Vector3d blockPos;
-// public Vector3d firstPos;
-// public Vector3d secondPos;
-// public boolean highlight;
-// public boolean red;
-//
-// public MyTexturingState(String p_i225989_1_, float dissolve, Vector3d blockPos, Vector3d firstPos,
-// Vector3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
-// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
-// this.dissolve = dissolve;
-// this.blockPos = blockPos;
-// this.firstPos = firstPos;
-// this.secondPos = secondPos;
-// this.highlight = highlight;
-// this.red = red;
-// }
-//
-// @Override
-// public boolean equals(Object p_equals_1_) {
-// if (this == p_equals_1_) {
-// return true;
-// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
-// MyTexturingState other = (MyTexturingState)p_equals_1_;
-// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
-// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
-// } else {
-// return false;
-// }
-// }
-//
-// @Override
-// public int hashCode() {
-//
-// }
-// }
}
diff --git a/src/main/resources/META-INF/mods.toml b/src/main/resources/META-INF/mods.toml
index cd021f1..2e8f888 100644
--- a/src/main/resources/META-INF/mods.toml
+++ b/src/main/resources/META-INF/mods.toml
@@ -1,9 +1,3 @@
-# This is an example mods.toml file. It contains the data relating to the loading mods.
-# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
-# The overall format is standard TOML format, v0.5.0.
-# Note that there are a couple of TOML lists in this file.
-# Find more information on toml format here: https://github.com/toml-lang/toml
-# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[34,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
@@ -30,7 +24,7 @@ credits="" #optional
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
-Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
+Makes building easier by providing tools like mirrors, arrays, build modes and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.examplemod]] #optional
diff --git a/src/main/resources/assets/effortlessbuilding/lang/en_us.json b/src/main/resources/assets/effortlessbuilding/lang/en_us.json
index aebc911..3a37363 100644
--- a/src/main/resources/assets/effortlessbuilding/lang/en_us.json
+++ b/src/main/resources/assets/effortlessbuilding/lang/en_us.json
@@ -18,8 +18,8 @@
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
- "effortlessbuilding.mode.normal": "Normal",
- "effortlessbuilding.mode.normal_plus": "Normal+",
+ "effortlessbuilding.mode.normal": "Disable",
+ "effortlessbuilding.mode.normal_plus": "Single",
"effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor",
@@ -30,6 +30,25 @@
"effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere",
+ "effortlessbuilding.mode.pyramid": "Pyramid",
+ "effortlessbuilding.mode.cone": "Cone",
+ "effortlessbuilding.mode.dome": "Dome",
+
+ "effortlessbuilding.modedescription.normal": "Disable mod and use vanilla placement rules",
+ "effortlessbuilding.modedescription.normal_plus": "Like vanilla, but with increased reach and placement preview",
+ "effortlessbuilding.modedescription.line": "",
+ "effortlessbuilding.modedescription.wall": "",
+ "effortlessbuilding.modedescription.floor": "",
+ "effortlessbuilding.modedescription.diagonal_line": "",
+ "effortlessbuilding.modedescription.diagonal_wall": "",
+ "effortlessbuilding.modedescription.slope_floor": "",
+ "effortlessbuilding.modedescription.cube": "",
+ "effortlessbuilding.modedescription.circle": "",
+ "effortlessbuilding.modedescription.cylinder": "",
+ "effortlessbuilding.modedescription.sphere": "",
+ "effortlessbuilding.modedescription.pyramid": "",
+ "effortlessbuilding.modedescription.cone": "",
+ "effortlessbuilding.modedescription.dome": "",
"effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo",
diff --git a/src/main/resources/assets/effortlessbuilding/lang/ru_ru.json b/src/main/resources/assets/effortlessbuilding/lang/ru_ru.json
new file mode 100644
index 0000000..e28a436
--- /dev/null
+++ b/src/main/resources/assets/effortlessbuilding/lang/ru_ru.json
@@ -0,0 +1,79 @@
+{
+"efortlessbuilding.screen.modifier_settings": "Настройки модификатора",
+"efortlessbuilding.screen.radial_menu": "Режимы строительства",
+"efortlessbuilding.screen.player_settings": "Настройки игрока",
+
+"key.efortlessbuilding.category": "Строительство без усилий",
+"key.efortlessbuilding.hud.desc": "Меню модификаторов",
+"key.effortlessbuilding.replace.desc": "Переключить быструю замену",
+"key.efortlessbuilding.mode.desc": "Круговое меню",
+"key.efortlessbuilding.undo.desc": "Отменить",
+"key.effortlessbuilding.redo.desc": "Повторить",
+"key.efortlessbuilding.altplacement.desc": "Альтернативное размещение",
+
+"efortlessbuilding:randomizer_bag": "Кожаная сумка рандомизатора",
+"efortlessbuilding:golden_randomizer_bag": "Золотой мешок рандомизатора",
+"efortlessbuilding:diamond_randomizer_bag": "Бриллиантовый рандомизатор",
+"efortlessbuilding:reach_upgrade1": "Достичь улучшения 1",
+"efortlessbuilding:reach_upgrade2": "Достичь улучшения 2",
+"efortlessbuilding:reach_upgrade3": "Достичь улучшения 3",
+
+"efortlessbuilding.mode.normal": "Отключить",
+"efortlessbuilding.mode.normal_plus": "Одиночный",
+"efortlessbuilding.mode.line": "Линия",
+"efortlessbuilding.mode.wall": "Стена",
+"efortlessbuilding.mode.floor": "Этаж",
+"efortlessbuilding.mode.diagonal_line": "Диагональная линия",
+"efortlessbuilding.mode.diagonal_wall": "Диагональная стена",
+"effortlessbuilding.mode.slope_floor": "Наклонный этаж",
+"effortlessbuilding.mode.cube": "Куб",
+"efortlessbuilding.mode.circle": "Круг",
+"efortlessbuilding.mode.cylinder": "Цилиндр",
+"efortlessbuilding.mode.sphere": "Сфера",
+"efortlessbuilding.mode.pyramid": "Пирамида",
+"effortlessbuilding.mode.cone": "Конус",
+"efortlessbuilding.mode.dome": "Купол",
+
+"effortlessbuilding.modedescription.normal": "Отключить мод и использовать ванильные правила размещения",
+"effortlessbuilding.modedescription.normal_plus": "Как и ваниль, но с увеличенным охватом и предварительным просмотром места размещения",
+"efortlessbuilding.modedescription.line": "",
+"efortlessbuilding.modedescription.wall": "",
+"efortlessbuilding.modedescription.floor": "",
+"efortlessbuilding.modedescription.diagonal_line": "",
+"efortlessbuilding.modedescription.diagonal_wall": "",
+"effortlessbuilding.modedescription.slope_floor": "",
+"efortlessbuilding.modedescription.cube": "",
+"efortlessbuilding.modedescription.circle": "",
+"efortlessbuilding.modedescription.cylinder": "",
+"efortlessbuilding.modedescription.sphere": "",
+"efortlessbuilding.modedescription.pyramid": "",
+"efortlessbuilding.modedescription.cone": "",
+"efortlessbuilding.modedescription.dome": "",
+
+"efortlessbuilding.action.undo": "Отменить",
+"efortlessbuilding.action.redo": "Повторить",
+"efortlessbuilding.action.replace": "Заменить",
+"efortlessbuilding.action.open_modifier_settings": "Открыть настройки модификатора",
+"efortlessbuilding.action.open_player_settings": "Открыть настройки",
+
+"efortlessbuilding.action.build_speed": "Скорость сборки",
+"efortlessbuilding.action.filling": "Заполнение",
+"efortlessbuilding.action.raised_edge": "Приподнятый край",
+"efortlessbuilding.action.thickness": "Толщина линии",
+"efortlessbuilding.action.circle_start": "Начальная точка",
+
+"efortlessbuilding.action.normal_speed": "Нормальный",
+"efortlessbuilding.action.fast_speed": "Быстро",
+"efortlessbuilding.action.full": "Заполнено",
+"efortlessbuilding.action.hollow": "Пустой",
+"efortlessbuilding.action.skeleton": "Скелет",
+"efortlessbuilding.action.short_edge": "Короткая кромка",
+"efortlessbuilding.action.long_edge": "Длинный край",
+"efortlessbuilding.action.thickness_1": "Толщиной 1 блок",
+"efortlessbuilding.action.thickness_3": "Толщиной 3 блока",
+"efortlessbuilding.action.thickness_5": "Толщиной 5 блоков",
+"efortlessbuilding.action.start_center": "Посередине",
+"efortlessbuilding.action.start_corner": "Угол",
+
+"commands.reach.usage": "/reach <уровень>"
+}
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/cone.png b/src/main/resources/assets/effortlessbuilding/textures/icons/cone.png
new file mode 100644
index 0000000..0444196
Binary files /dev/null and b/src/main/resources/assets/effortlessbuilding/textures/icons/cone.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/cube.png b/src/main/resources/assets/effortlessbuilding/textures/icons/cube.png
index c9afbbd..9976bd2 100644
Binary files a/src/main/resources/assets/effortlessbuilding/textures/icons/cube.png and b/src/main/resources/assets/effortlessbuilding/textures/icons/cube.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/dome.png b/src/main/resources/assets/effortlessbuilding/textures/icons/dome.png
new file mode 100644
index 0000000..316e5dd
Binary files /dev/null and b/src/main/resources/assets/effortlessbuilding/textures/icons/dome.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/normal.png b/src/main/resources/assets/effortlessbuilding/textures/icons/normal.png
index 2d846ea..b8b3c9e 100644
Binary files a/src/main/resources/assets/effortlessbuilding/textures/icons/normal.png and b/src/main/resources/assets/effortlessbuilding/textures/icons/normal.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/normal_plus.png b/src/main/resources/assets/effortlessbuilding/textures/icons/normal_plus.png
index 96d9d61..2d846ea 100644
Binary files a/src/main/resources/assets/effortlessbuilding/textures/icons/normal_plus.png and b/src/main/resources/assets/effortlessbuilding/textures/icons/normal_plus.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/icons/pyramid.png b/src/main/resources/assets/effortlessbuilding/textures/icons/pyramid.png
new file mode 100644
index 0000000..4c3d72f
Binary files /dev/null and b/src/main/resources/assets/effortlessbuilding/textures/icons/pyramid.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade1.png b/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade1.png
index 783dde0..37a1939 100644
Binary files a/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade1.png and b/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade1.png differ
diff --git a/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade2.png b/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade2.png
index 37a1939..783dde0 100644
Binary files a/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade2.png and b/src/main/resources/assets/effortlessbuilding/textures/items/reachupgrade2.png differ
diff --git a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade1.json b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade1.json
index 220bcd2..42b39f5 100644
--- a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade1.json
+++ b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade1.json
@@ -10,7 +10,7 @@
"item": "minecraft:ender_pearl"
},
"#": {
- "item": "minecraft:prismarine_crystals"
+ "item": "minecraft:slime_ball"
}
},
"result": {
diff --git a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade2.json b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade2.json
index 34e8ce2..201a030 100644
--- a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade2.json
+++ b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade2.json
@@ -1,20 +1,17 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
- "x#x",
+ " # ",
"#O#",
- "x#x"
+ " # "
],
"key": {
"O": {
"item": "minecraft:ender_pearl"
},
"#": {
- "item": "minecraft:slime_ball"
- },
- "x": {
- "item": "minecraft:chorus_fruit"
- }
+ "item": "minecraft:blaze_powder"
+ }
},
"result": {
"item": "effortlessbuilding:reach_upgrade2"
diff --git a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade3.json b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade3.json
index 244eafd..916fbe1 100644
--- a/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade3.json
+++ b/src/main/resources/data/effortlessbuilding/recipes/reach_upgrade3.json
@@ -7,13 +7,13 @@
],
"key": {
"O": {
- "item": "minecraft:nether_star"
+ "item": "minecraft:end_crystal"
},
"#": {
- "item": "minecraft:diamond"
+ "item": "minecraft:chorus_fruit"
},
"x": {
- "item": "minecraft:purple_dye"
+ "item": "minecraft:ghast_tear"
}
},
"result": {