Fast breaking in Normal+ mode in addition to fast building.
Fixed issue #36: Having issues with some features with a Sponge Forge Server. Messed with shader to try and fix some issues.
This commit is contained in:
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
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//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
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//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
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version = "1.12.2-2.9"
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version = "1.12.2-2.10"
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group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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archivesBaseName = "effortlessbuilding"
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archivesBaseName = "effortlessbuilding"
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@@ -55,7 +55,7 @@ public class BuildConfig {
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@Comment({"Determines what blocks can be replaced in survival.",
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@Comment({"Determines what blocks can be replaced in survival.",
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"-1: only blocks that can be harvested by hand (default)",
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"-1: only blocks that can be harvested by hand (default)",
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"0: blocks that can be harvested with wooden or gold tools",
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"0: blocks that can be harvested with wooden oref gold tools",
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"1: blocks that can be harvested with stone tools",
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"1: blocks that can be harvested with stone tools",
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"2: blocks that can be harvested with iron tools",
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"2: blocks that can be harvested with iron tools",
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"3: blocks that can be harvested with diamond tools",
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"3: blocks that can be harvested with diamond tools",
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@@ -65,7 +65,7 @@ public class BuildConfig {
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@Comment({"How many placements are remembered for the undo functionality."})
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@Comment({"How many placements are remembered for the undo functionality."})
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@RequiresMcRestart
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@RequiresMcRestart
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public int undoStackSize = 5;
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public int undoStackSize = 10;
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}
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}
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public static class Visuals {
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public static class Visuals {
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@@ -39,7 +39,7 @@ public class EffortlessBuilding
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{
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{
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public static final String MODID = "effortlessbuilding";
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public static final String MODID = "effortlessbuilding";
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public static final String NAME = "Effortless Building";
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public static final String NAME = "Effortless Building";
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public static final String VERSION = "1.12.2-2.9";
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public static final String VERSION = "1.12.2-2.10";
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@Mod.Instance(EffortlessBuilding.MODID)
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@Mod.Instance(EffortlessBuilding.MODID)
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public static EffortlessBuilding instance;
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public static EffortlessBuilding instance;
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@@ -1,16 +1,11 @@
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package nl.requios.effortlessbuilding.buildmode;
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package nl.requios.effortlessbuilding.buildmode;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
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import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
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import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
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import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
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import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
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import nl.requios.effortlessbuilding.proxy.ClientProxy;
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import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
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public class ModeOptions {
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public class ModeOptions {
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@@ -73,7 +68,6 @@ public class ModeOptions {
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//Called on both client and server
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//Called on both client and server
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public static void performAction(EntityPlayer player, ActionEnum action) {
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public static void performAction(EntityPlayer player, ActionEnum action) {
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if (action == null) return;
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if (action == null) return;
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BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
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switch (action) {
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switch (action) {
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case UNDO:
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case UNDO:
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@@ -90,7 +84,7 @@ public class ModeOptions {
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break;
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break;
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case OPEN_MODIFIER_SETTINGS:
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case OPEN_MODIFIER_SETTINGS:
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if (player.world.isRemote)
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if (player.world.isRemote)
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openModifierSettings();
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ClientProxy.openModifierSettings();
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break;
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break;
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case NORMAL_SPEED:
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case NORMAL_SPEED:
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@@ -132,19 +126,7 @@ public class ModeOptions {
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}
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}
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if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
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if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
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logAction(action);
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ClientProxy.logTranslate(action.name);
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}
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}
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}
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}
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//TODO fix client class import giving error on server (nothing happens, it's just ugly)
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@SideOnly(Side.CLIENT)
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private static void openModifierSettings() {
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Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
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RadialMenu.instance.setVisibility(0f);
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}
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@SideOnly(Side.CLIENT)
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private static void logAction(ActionEnum action) {
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EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(action.name), true);
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}
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}
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}
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@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmode;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.PlayerEvent;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
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import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
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import nl.requios.effortlessbuilding.helper.ReachHelper;
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import nl.requios.effortlessbuilding.helper.ReachHelper;
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@@ -1,6 +1,5 @@
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package nl.requios.effortlessbuilding.buildmodifier;
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package nl.requios.effortlessbuilding.buildmodifier;
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import mod.chiselsandbits.api.IBitLocation;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.PlayerEvent;
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import nl.requios.effortlessbuilding.BuildConfig;
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import nl.requios.effortlessbuilding.BuildConfig;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
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import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
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@@ -9,6 +9,7 @@ import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.EntityPlayerMP;
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@@ -80,7 +81,7 @@ public class ClientProxy implements IProxy {
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@Override
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@Override
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public void init(FMLInitializationEvent event) {
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public void init(FMLInitializationEvent event) {
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// register key bindings
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// register key bindings
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keyBindings = new KeyBinding[6];
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keyBindings = new KeyBinding[7];
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// instantiate the key bindings
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// instantiate the key bindings
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keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
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keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
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@@ -96,7 +97,7 @@ public class ClientProxy implements IProxy {
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};
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};
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keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
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keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
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keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
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keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
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// keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
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keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
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// register all the key bindings
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// register all the key bindings
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for (int i = 0; i < keyBindings.length; ++i) {
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for (int i = 0; i < keyBindings.length; ++i) {
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@@ -278,6 +279,7 @@ public class ClientProxy implements IProxy {
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}
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}
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} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
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} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
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breakCooldown--;
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breakCooldown--;
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if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
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}
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}
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//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
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//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
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@@ -301,16 +303,7 @@ public class ClientProxy implements IProxy {
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//Remember to send packet to server if necessary
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//Remember to send packet to server if necessary
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//Show Modifier Settings GUI
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//Show Modifier Settings GUI
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if (keyBindings[0].isPressed()) {
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if (keyBindings[0].isPressed()) {
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//Disabled if max reach is 0, might be set in the config that way.
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openModifierSettings();
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if (ReachHelper.getMaxReach(player) == 0) {
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EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
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} else {
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if (Minecraft.getMinecraft().currentScreen == null) {
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Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
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} else {
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player.closeScreen();
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}
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}
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}
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}
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//QuickReplace toggle
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//QuickReplace toggle
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@@ -353,6 +346,23 @@ public class ClientProxy implements IProxy {
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}
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}
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public static void openModifierSettings() {
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EntityPlayerSP player = Minecraft.getMinecraft().player;
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RadialMenu.instance.setVisibility(0f);
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//Disabled if max reach is 0, might be set in the config that way.
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if (ReachHelper.getMaxReach(player) == 0) {
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EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
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} else {
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if (Minecraft.getMinecraft().currentScreen == null) {
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Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
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} else {
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player.closeScreen();
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}
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}
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}
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@SubscribeEvent
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@SubscribeEvent
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public static void onGuiOpen(GuiOpenEvent event) {
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public static void onGuiOpen(GuiOpenEvent event) {
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EntityPlayer player = Minecraft.getMinecraft().player;
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EntityPlayer player = Minecraft.getMinecraft().player;
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@@ -374,4 +384,8 @@ public class ClientProxy implements IProxy {
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return player.rayTrace(raytraceRange, 1f);
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return player.rayTrace(raytraceRange, 1f);
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// return world.rayTraceBlocks(start, end, false, false, false);
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// return world.rayTraceBlocks(start, end, false, false, false);
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}
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}
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public static void logTranslate(String key) {
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EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
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}
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}
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}
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@@ -72,7 +72,8 @@ public class BlockPreviewRenderer {
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private static List<PlacedData> placedDataList = new ArrayList<>();
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private static List<PlacedData> placedDataList = new ArrayList<>();
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private static final int secondaryTextureUnit = 7;
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private static final int primaryTextureUnit = 0;
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private static final int secondaryTextureUnit = 1;
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public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
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public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
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@@ -382,19 +383,17 @@ public class BlockPreviewRenderer {
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int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
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int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
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//image
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//image
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OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB);
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ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
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OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
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ARBShaderObjects.glUniform1iARB(imageUniform, 0);
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OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
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GlStateManager.enableTexture2D();
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GlStateManager.enableTexture2D();
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GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
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GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
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//mask
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//mask
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GL11.glBindTexture(GL11.GL_TEXTURE_2D,
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mc.renderEngine.getTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png")).getGlTextureId());
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ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
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ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
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OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
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//blockpos
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//blockpos
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ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
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ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
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@@ -185,8 +185,8 @@ public class RenderHandler implements IWorldEventListener {
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
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// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png"));
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Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
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GlStateManager.enableBlend();
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GlStateManager.enableBlend();
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GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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@@ -196,6 +196,7 @@ public class RenderHandler implements IWorldEventListener {
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protected static void endBlockPreviews() {
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protected static void endBlockPreviews() {
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ShaderHandler.releaseShader();
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ShaderHandler.releaseShader();
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GlStateManager.disableBlend();
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GlStateManager.disableBlend();
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||||||
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GL11.glPopAttrib();
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GL11.glPopAttrib();
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}
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}
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||||||
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|||||||
@@ -13,6 +13,7 @@
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package nl.requios.effortlessbuilding.render;
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package nl.requios.effortlessbuilding.render;
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||||||
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|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.OpenGlHelper;
|
||||||
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import net.minecraft.util.ResourceLocation;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
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import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
@@ -39,6 +40,8 @@ public final class ShaderHandler {
|
|||||||
public static int rawColor;
|
public static int rawColor;
|
||||||
public static int dissolve;
|
public static int dissolve;
|
||||||
|
|
||||||
|
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||||
|
|
||||||
public static void init() {
|
public static void init() {
|
||||||
if(!doUseShaders())
|
if(!doUseShaders())
|
||||||
return;
|
return;
|
||||||
|
|||||||
Reference in New Issue
Block a user