Added
- slight transparancy to block preview. Changed - Walls dont try to place at extreme angles anymore. - Lines will now prefer the axis closest to player if there are multiple good options. - undo hotkey is now ctrl-z and redo to ctrl-y. Fixed - undo not going past 2. - not being able to cancel placement with leftclicking when out of reach. - blockstate getting stuck in preview before first rightclick.
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@@ -2,8 +2,9 @@ key.effortlessbuilding.category=Effortless Building
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key.effortlessbuilding.hud.desc=Modifier Menu
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key.effortlessbuilding.replace.desc=Toggle QuickReplace
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key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
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key.effortlessbuilding.mode.desc=Radial Menu
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key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
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key.effortlessbuilding.undo.desc=Undo
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key.effortlessbuilding.redo.desc=Redo
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item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
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item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
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@@ -102,5 +102,5 @@ void main() {
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if (maskgs * 0.3 + place * 0.7 <= dissolve)
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gl_FragColor = vec4(texcolor.rgb, 0.0);
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else gl_FragColor = color;
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else gl_FragColor = vec4(color.rgb, 0.85);
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}
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