- slight transparancy to block preview.
Changed
 - Walls dont try to place at extreme angles anymore.
 - Lines will now prefer the axis closest to player if there are multiple good options.
 - undo hotkey is now ctrl-z and redo to ctrl-y.
Fixed
 - undo not going past 2.
 - not being able to cancel placement with leftclicking when out of reach.
 - blockstate getting stuck in preview before first rightclick.
This commit is contained in:
Christian Knaapen
2019-03-20 23:47:42 +01:00
parent 25ae75bfb6
commit a4e575e733
19 changed files with 234 additions and 139 deletions

View File

@@ -2,8 +2,9 @@ key.effortlessbuilding.category=Effortless Building
key.effortlessbuilding.hud.desc=Modifier Menu
key.effortlessbuilding.replace.desc=Toggle QuickReplace
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
key.effortlessbuilding.mode.desc=Radial Menu
key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
key.effortlessbuilding.undo.desc=Undo
key.effortlessbuilding.redo.desc=Redo
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1

View File

@@ -102,5 +102,5 @@ void main() {
if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color;
else gl_FragColor = vec4(color.rgb, 0.85);
}