1.13 branch commit, taken from 1.13 repository commit 491113040c350791a403f18752d98c0faa966e6b. For rest of history see repository at https://bitbucket.org/Requios/effortless-building-1.13/src/master/
This commit is contained in:
52
src/main/resources/META-INF/mods.toml
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52
src/main/resources/META-INF/mods.toml
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# This is an example mods.toml file. It contains the data relating to the loading mods.
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# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
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# The overall format is standard TOML format, v0.5.0.
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# Note that there are a couple of TOML lists in this file.
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# Find more information on toml format here: https://github.com/toml-lang/toml
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# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
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modLoader="javafml" #mandatory
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# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
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loaderVersion="[25,)" #mandatory (24 is current forge version)
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# A URL to refer people to when problems occur with this mod
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issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
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# A list of mods - how many allowed here is determined by the individual mod loader
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[[mods]] #mandatory
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# The modid of the mod
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modId="effortlessbuilding" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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version="${file.jarVersion}" #mandatory
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# A display name for the mod
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displayName="Effortless Building" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification <here>
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updateJSONURL="http://myurl.me/" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
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# A file name (in the root of the mod JAR) containing a logo for display
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logoFile="logo.png" #optional
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# A text field displayed in the mod UI
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credits="" #optional
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# A text field displayed in the mod UI
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authors="Requios" #optional
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# The description text for the mod (multi line!) (#mandatory)
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description='''
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Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
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'''
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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#[[dependencies.examplemod]] #optional
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# # the modid of the dependency
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# modId="forge" #mandatory
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# # Does this dependency have to exist - if not, ordering below must be specified
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# mandatory=true #mandatory
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# # The version range of the dependency
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# versionRange="[25,)" #mandatory
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# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
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# ordering="NONE"
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# # Side this dependency is applied on - BOTH, CLIENT or SERVER
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# side="BOTH"
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## Here's another dependency
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#[[dependencies.examplemod]]
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# modId="minecraft"
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# mandatory=true
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# versionRange="[1.13.2]"
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# ordering="NONE"
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# side="BOTH"
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54
src/main/resources/assets/effortlessbuilding/lang/en_us.json
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src/main/resources/assets/effortlessbuilding/lang/en_us.json
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{
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"key.effortlessbuilding.category": "Effortless Building",
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"key.effortlessbuilding.hud.desc": "Modifier Menu",
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"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
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"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
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"key.effortlessbuilding.mode.desc": "Radial Menu",
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"key.effortlessbuilding.undo.desc": "Undo",
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"key.effortlessbuilding.redo.desc": "Redo",
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"key.effortlessbuilding.altplacement.desc": "Alternative placement",
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"effortlessbuilding:randomizer_bag": "Randomizer Bag",
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"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
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"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
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"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
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"effortlessbuilding.mode.normal": "Normal",
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"effortlessbuilding.mode.normal_plus": "Normal+",
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"effortlessbuilding.mode.line": "Line",
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"effortlessbuilding.mode.wall": "Wall",
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"effortlessbuilding.mode.floor": "Floor",
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"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
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"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
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"effortlessbuilding.mode.slope_floor": "Slope Floor",
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"effortlessbuilding.mode.cube": "Cube",
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"effortlessbuilding.mode.circle": "Circle",
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"effortlessbuilding.mode.cylinder": "Cylinder",
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"effortlessbuilding.mode.sphere": "Sphere",
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"effortlessbuilding.action.undo": "Undo",
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"effortlessbuilding.action.redo": "Redo",
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"effortlessbuilding.action.replace": "Replace",
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"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
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"effortlessbuilding.action.build_speed": "Build Speed",
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"effortlessbuilding.action.filling": "Filling",
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"effortlessbuilding.action.raised_edge": "Raised Edge",
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"effortlessbuilding.action.thickness": "Line Thickness",
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"effortlessbuilding.action.circle_start": "Start Point",
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"effortlessbuilding.action.normal_speed": "Normal",
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"effortlessbuilding.action.fast_speed": "Fast",
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"effortlessbuilding.action.full": "Filled",
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"effortlessbuilding.action.hollow": "Hollow",
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"effortlessbuilding.action.skeleton": "Skeleton",
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"effortlessbuilding.action.short_edge": "Short Edge",
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"effortlessbuilding.action.long_edge": "Long Edge",
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"effortlessbuilding.action.thickness_1": "1 Block Thick",
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"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
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"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
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"effortlessbuilding.action.start_center": "Middle",
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"effortlessbuilding.action.start_corner": "Corner",
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"commands.reach.usage": "/reach <level>"
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}
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key.effortlessbuilding.category=Effortless Building
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key.effortlessbuilding.hud.desc=Modifier Menu
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key.effortlessbuilding.replace.desc=Toggle QuickReplace
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key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
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key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
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key.effortlessbuilding.undo.desc=Undo
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key.effortlessbuilding.redo.desc=Redo
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item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
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item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
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item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
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item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
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effortlessbuilding.mode.normal=Normal
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effortlessbuilding.mode.normal_plus=Normal+
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effortlessbuilding.mode.line=Line
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effortlessbuilding.mode.wall=Wall
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effortlessbuilding.mode.floor=Floor
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effortlessbuilding.mode.diagonal_line=Diagonal Line
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effortlessbuilding.mode.diagonal_wall=Diagonal Wall
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effortlessbuilding.mode.slope_floor=Slope Floor
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effortlessbuilding.mode.cube=Cube
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effortlessbuilding.action.undo=Undo
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effortlessbuilding.action.redo=Redo
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effortlessbuilding.action.replace=Replace
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effortlessbuilding.action.open_modifier_settings=Open Modifier Settings
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effortlessbuilding.action.build_speed=Build Speed
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effortlessbuilding.action.filling=Filling
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effortlessbuilding.action.raised_edge=Raised Edge
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effortlessbuilding.action.thickness=Line Thickness
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effortlessbuilding.action.normal_speed=Normal
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effortlessbuilding.action.fast_speed=Fast
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effortlessbuilding.action.full=Filled
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effortlessbuilding.action.hollow=Hollow
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effortlessbuilding.action.skeleton=Skeleton
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effortlessbuilding.action.short_edge=Short Edge
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effortlessbuilding.action.long_edge=Long Edge
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effortlessbuilding.action.thickness_1=1 Block Thick
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effortlessbuilding.action.thickness_3=3 Blocks Thick
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effortlessbuilding.action.thickness_5=5 Blocks Thick
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commands.reach.usage=/reach <level>
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@@ -101,4 +101,4 @@ void main() {
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if (maskgs * 0.3 + place * 0.7 <= dissolve)
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gl_FragColor = vec4(texcolor.rgb, 0.0);
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else gl_FragColor = color;
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}
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}
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"item": "minecraft:leather"
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},
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"O": {
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"item": "minecraft:planks",
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"data": 32767
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"tag": "minecraft:planks"
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}
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},
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"result": {
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BIN
src/main/resources/logo.png
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BIN
src/main/resources/logo.png
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[
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{
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"modid": "effortlessbuilding",
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"name": "Effortless Building",
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"description": "Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.",
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"version": "${version}",
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"mcversion": "${mcversion}",
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"url": "https://minecraft.curseforge.com/projects/effortless-building",
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"updateUrl": "",
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"authorList": ["Requios"],
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"credits": "",
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"logoFile": "",
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"screenshots": [],
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"dependencies": []
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}
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]
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@@ -1,7 +1,7 @@
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{
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"pack": {
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"description": "examplemod resources",
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"pack_format": 3,
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"_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
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"pack_format": 4,
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"_comment": "A pack_format of 4 requires json lang files. Note: we require v4 pack meta for all mods."
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}
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}
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}
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