Implemented new block preview for mirror and array, quickreplace and randomizer bag.
Refactored buildmodifiers to use findCoordinates and findBlockStates.
This commit is contained in:
@@ -7,6 +7,7 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
@@ -15,6 +16,9 @@ import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Array {
|
||||
|
||||
public static class ArraySettings{
|
||||
@@ -42,21 +46,33 @@ public class Array {
|
||||
}
|
||||
}
|
||||
|
||||
//Called from EventHandler
|
||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return false;
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(event.getPlayer()).getArraySettings();
|
||||
if (a == null || !a.enabled) return false;
|
||||
//find arraysettings for the player
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return coordinates;
|
||||
|
||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
||||
|
||||
BlockPos pos = event.getPos();
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = event.getPlayer().getHeldItem(event.getHand());
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
coordinates.add(pos);
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return blockStates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
IItemHandler bagInventory = null;
|
||||
@@ -66,68 +82,26 @@ public class Array {
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
if (event.getWorld().isBlockLoaded(pos, true)) {
|
||||
if (itemStack.isEmpty()) break;
|
||||
|
||||
IBlockState blockState = event.getPlacedBlock();
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
if (itemStack.isEmpty()) continue;
|
||||
blockState = getBlockStateFromRandomizerBag(bagInventory, event.getWorld(), event.getPlayer(), event.getPos(), itemStack, event.getHand());
|
||||
if (blockState == null) continue;
|
||||
blockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
||||
}
|
||||
|
||||
//TODO check if can place (ItemBlock) and if can break replaced
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemStack);
|
||||
}
|
||||
|
||||
SurvivalHelper.placeBlock(event.getWorld(), event.getPlayer(), pos, blockState, itemStack, EnumFacing.NORTH, true, false);
|
||||
}
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(ArraySettings a) {
|
||||
if (a == null || !a.enabled) return false;
|
||||
|
||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack, EnumHand hand) {
|
||||
//TODO get facing from getPlacedAgainst and getPlacedBlock
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, hand);
|
||||
}
|
||||
|
||||
//Called from EventHandler
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
//find arraysettings for the player that broke the block
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(event.getPlayer()).getArraySettings();
|
||||
if (a == null || !a.enabled) return;
|
||||
|
||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return;
|
||||
|
||||
BlockPos pos = event.getPos();
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), pos);
|
||||
}
|
||||
}
|
||||
|
||||
//Called from EventHandler
|
||||
public static float getTotalBlockHardness(World world, EntityPlayer player, BlockPos pos) {
|
||||
float hardness = 0;
|
||||
|
||||
//find arraysettings for the player that broke the block
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
||||
if (a == null || !a.enabled) return 0;
|
||||
|
||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return 0;
|
||||
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
if (SurvivalHelper.canBreak(world, player, pos))
|
||||
hardness += world.getBlockState(pos).getBlockHardness(world, pos);
|
||||
}
|
||||
return hardness;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,8 +47,8 @@ public class BuildConfig {
|
||||
}
|
||||
|
||||
public static class Visuals {
|
||||
@Comment({"Shows a block preview for the block you manually place,",
|
||||
"in addition to blocks placed by the mirror or array."})
|
||||
public boolean showOutlineOnCurrentBlock = false;
|
||||
@Comment({"Show a block preview if you have a block in hand,",
|
||||
"even when mirror and array are off."})
|
||||
public boolean alwaysShowBlockPreview = false;
|
||||
}
|
||||
}
|
||||
|
||||
172
src/main/java/nl/requios/effortlessbuilding/BuildModifiers.java
Normal file
172
src/main/java/nl/requios/effortlessbuilding/BuildModifiers.java
Normal file
@@ -0,0 +1,172 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class BuildModifiers {
|
||||
|
||||
//Uses a network message to get the previous raytraceresult from the player
|
||||
//The server could keep track of all raytraceresults but this might lag with many players
|
||||
//Raytraceresult is needed for sideHit and hitVec
|
||||
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
|
||||
if (!message.isBlockHit() || message.getBlockPos() == null) return;
|
||||
|
||||
World world = player.world;
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
|
||||
BlockPos startPos = message.getBlockPos();
|
||||
|
||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
boolean replaceable = world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
if (!buildSettings.doQuickReplace() && !replaceable) {
|
||||
startPos = startPos.offset(message.getSideHit());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (buildSettings.doQuickReplace() && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
//Format hitvec to 0.x
|
||||
Vec3d hitVec = message.getHitVec();
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//find coordinates and blockstates
|
||||
List<BlockPos> coordinates = findCoordinates(player, startPos);
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<IBlockState> blockStates = findBlockStates(player, startPos, hitVec, message.getSideHit(), itemStacks);
|
||||
|
||||
//check if valid blockstates
|
||||
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||
|
||||
//place blocks
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
BlockPos blockPos = coordinates.get(i);
|
||||
IBlockState blockState = blockStates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (world.isBlockLoaded(blockPos, true)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) continue;
|
||||
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
|
||||
//Only use own place event if anything is enabled
|
||||
if (isEnabled(buildSettings, event.getPos())) {
|
||||
EffortlessBuilding.packetHandler.sendTo(new BlockPlacedMessage(), (EntityPlayerMP) event.getPlayer());
|
||||
event.setCanceled(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
//get coordinates
|
||||
List<BlockPos> coordinates = findCoordinates(event.getPlayer(), event.getPos());
|
||||
|
||||
//break all those blocks
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
if (event.getWorld().isBlockLoaded(coordinate, false)) {
|
||||
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), coordinate);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
//Add current block being placed too
|
||||
coordinates.add(startPos);
|
||||
|
||||
List<BlockPos> mirrorCoordinates = Mirror.findCoordinates(player, startPos);
|
||||
coordinates.addAll(mirrorCoordinates);
|
||||
coordinates.addAll(Array.findCoordinates(player, startPos));
|
||||
//get array for each coordinate
|
||||
for (BlockPos coordinate : mirrorCoordinates) {
|
||||
coordinates.addAll(Array.findCoordinates(player, coordinate));
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
itemStacks.clear();
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
|
||||
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
|
||||
}
|
||||
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
//Get ItemBlock stack
|
||||
ItemStack itemBlock = ItemStack.EMPTY;
|
||||
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
|
||||
ItemRandomizerBag.resetRandomness();
|
||||
if (itemStack.getItem() instanceof ItemRandomizerBag) itemBlock = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||
|
||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, startPos, facing, hitVec, EnumHand.MAIN_HAND);
|
||||
//Add current block being placed too
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
List<IBlockState> mirrorBlockStates = Mirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks);
|
||||
blockStates.addAll(mirrorBlockStates);
|
||||
blockStates.addAll(Array.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
|
||||
//add array for each mirror coordinate
|
||||
List<BlockPos> findCoordinates = Mirror.findCoordinates(player, startPos);
|
||||
for (int i = 0; i < findCoordinates.size(); i++) {
|
||||
BlockPos coordinate = findCoordinates.get(i);
|
||||
IBlockState blockState1 = mirrorBlockStates.get(i);
|
||||
blockStates.addAll(Array.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
}
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(BuildSettingsManager.BuildSettings buildSettings, BlockPos startPos) {
|
||||
return Mirror.isEnabled(buildSettings.getMirrorSettings(), startPos) ||
|
||||
Array.isEnabled(buildSettings.getArraySettings()) ||
|
||||
buildSettings.doQuickReplace();
|
||||
}
|
||||
|
||||
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
|
||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
|
||||
if (coordinates1 == null && coordinates2 == null) return true;
|
||||
if (coordinates1 == null || coordinates2 == null) return false;
|
||||
|
||||
return coordinates1.equals(coordinates2);
|
||||
}
|
||||
}
|
||||
@@ -2,27 +2,27 @@ package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapability;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class BuildSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the buildModifier capability
|
||||
//Retrieves the buildsettings of a player through the buildModifierCapability capability
|
||||
//Never returns null
|
||||
public static BuildSettings getBuildSettings(EntityPlayer player){
|
||||
if (player.hasCapability(BuildModifierCapability.buildModifier, null)) {
|
||||
BuildModifierCapability.IBuildModifier capability = player.getCapability(BuildModifierCapability.buildModifier, null);
|
||||
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
|
||||
BuildModifierCapabilityManager.buildModifierCapability, null);
|
||||
if (capability.getBuildModifierData() == null) {
|
||||
capability.setBuildModifierData(new BuildSettings());
|
||||
}
|
||||
return capability.getBuildModifierData();
|
||||
}
|
||||
throw new IllegalArgumentException("Player does not have buildModifier capability");
|
||||
throw new IllegalArgumentException("Player does not have buildModifierCapability capability");
|
||||
}
|
||||
|
||||
public static void setBuildSettings(EntityPlayer player, BuildSettings buildSettings) {
|
||||
@@ -30,8 +30,9 @@ public class BuildSettingsManager {
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
}
|
||||
if (player.hasCapability(BuildModifierCapability.buildModifier, null)) {
|
||||
BuildModifierCapability.IBuildModifier capability = player.getCapability(BuildModifierCapability.buildModifier, null);
|
||||
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
|
||||
BuildModifierCapabilityManager.buildModifierCapability, null);
|
||||
capability.setBuildModifierData(buildSettings);
|
||||
} else {
|
||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||
|
||||
@@ -21,7 +21,7 @@ import nl.requios.effortlessbuilding.capability.*;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@@ -63,13 +63,14 @@ public class EffortlessBuilding
|
||||
{
|
||||
logger = event.getModLog();
|
||||
|
||||
CapabilityManager.INSTANCE.register(BuildModifierCapability.IBuildModifier.class, new BuildModifierCapability.Storage(), BuildModifierCapability.BuildModifier.class);
|
||||
CapabilityManager.INSTANCE.register(
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability.class, new BuildModifierCapabilityManager.Storage(), BuildModifierCapabilityManager.BuildModifierCapability.class);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.CLIENT);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(QuickReplaceMessage.MessageHandler.class, QuickReplaceMessage.class, 1, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(QuickReplaceMessage.MessageHandler.class, QuickReplaceMessage.class, 1, Side.CLIENT);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.CLIENT);
|
||||
|
||||
proxy.preInit(event);
|
||||
}
|
||||
|
||||
@@ -7,31 +7,30 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapability;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EventHandler
|
||||
{
|
||||
private static boolean placedBlock = false;
|
||||
private static BlockEvent.PlaceEvent placeEvent = null;
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
||||
@@ -53,7 +52,7 @@ public class EventHandler
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
if (event.getObject() instanceof EntityPlayer) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapability.Provider());
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapabilityManager.Provider());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,33 +65,19 @@ public class EventHandler
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
if (placedBlock) {
|
||||
placedBlock = false;
|
||||
|
||||
Mirror.onBlockPlaced(placeEvent);
|
||||
Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
}
|
||||
// @SubscribeEvent
|
||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
//
|
||||
// }
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (QuickReplace.onBlockPlaced(event)) {
|
||||
event.setCanceled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
//Delay mirror and array by a tick so we can edit the held itemstack
|
||||
//Otherwise the itemstack count would be overridden by ItemBlock#onItemUse
|
||||
placedBlock = true;
|
||||
placeEvent = event;
|
||||
BuildModifiers.onBlockPlaced(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
Mirror.onBlockBroken(event);
|
||||
Array.onBlockBroken(event);
|
||||
BuildModifiers.onBlockBroken(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -108,8 +93,16 @@ public class EventHandler
|
||||
|
||||
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
|
||||
float totalBlockHardness = 0;
|
||||
totalBlockHardness += Mirror.getTotalBlockHardness(world, player, pos);
|
||||
totalBlockHardness += Array.getTotalBlockHardness(world, player, pos);
|
||||
//get coordinates
|
||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
|
||||
for (int i = 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
//get existing blockstates at those coordinates
|
||||
IBlockState blockState = world.getBlockState(coordinate);
|
||||
//add hardness for each blockstate, if can break
|
||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||
totalBlockHardness += world.getBlockState(coordinate).getBlockHardness(world, coordinate);
|
||||
}
|
||||
|
||||
//Grabbing percentage from config
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
||||
|
||||
@@ -16,6 +16,9 @@ import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Mirror {
|
||||
|
||||
public static class MirrorSettings {
|
||||
@@ -44,26 +47,52 @@ public class Mirror {
|
||||
}
|
||||
}
|
||||
|
||||
//Called from EventHandler
|
||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return false;
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player that placed the block
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(event.getPlayer()).getMirrorSettings();
|
||||
if (m == null) return false;
|
||||
//find mirrorsettings for the player
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
||||
if (!isEnabled(m, startPos)) return coordinates;
|
||||
|
||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
||||
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
|
||||
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
|
||||
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
|
||||
|
||||
//if within mirror distance, mirror
|
||||
BlockPos oldBlockPos = event.getPos();
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||
return false;
|
||||
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
coordinates.add(newBlockPos);
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = event.getPlayer().getHeldItem(event.getHand());
|
||||
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
|
||||
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
|
||||
}
|
||||
|
||||
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
coordinates.add(newBlockPos);
|
||||
|
||||
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
|
||||
}
|
||||
|
||||
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
coordinates.add(newBlockPos);
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
||||
if (!isEnabled(m, startPos)) return blockStates;
|
||||
|
||||
//Randomizer bag synergy
|
||||
IItemHandler bagInventory = null;
|
||||
@@ -71,23 +100,15 @@ public class Mirror {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
if (m.mirrorX) {
|
||||
placeMirrorX(event.getWorld(), event.getPlayer(), m, event.getPos(), event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
if (m.mirrorY) {
|
||||
placeMirrorY(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
||||
}
|
||||
|
||||
if (m.mirrorZ) {
|
||||
placeMirrorZ(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack, event.getHand());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void placeMirrorX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
||||
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
@@ -95,22 +116,22 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
if (itemStack.isEmpty()) return;
|
||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
||||
if (oldBlockState == null) return;
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
//place block
|
||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
||||
}
|
||||
if (m.mirrorY) placeMirrorY(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
||||
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void placeMirrorY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
||||
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
@@ -118,21 +139,21 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
if (itemStack.isEmpty()) return;
|
||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
||||
if (oldBlockState == null) return;
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
IBlockState newBlockState = getVerticalMirror(oldBlockState);
|
||||
//place block
|
||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
||||
}
|
||||
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand);
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void placeMirrorZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand) {
|
||||
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
@@ -140,33 +161,27 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
if (itemStack.isEmpty()) return;
|
||||
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack, hand);
|
||||
if (oldBlockState == null) return;
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
//place block
|
||||
if (world.isBlockLoaded(newBlockPos, true)) {
|
||||
placeBlock(world, player, newBlockPos, newBlockState, itemStack, hand);
|
||||
}
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
}
|
||||
|
||||
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack, EnumHand hand) {
|
||||
//TODO get facing from getPlacedAgainst and getPlacedBlock
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, hand);
|
||||
}
|
||||
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
|
||||
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
||||
|
||||
private static void placeBlock(World world, EntityPlayer player, BlockPos newBlockPos, IBlockState newBlockState, ItemStack itemStack, EnumHand hand) {
|
||||
//TODO check if can place
|
||||
//TODO check if can break
|
||||
//if within mirror distance, mirror
|
||||
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||
return false;
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, newBlockPos, newBlockState, itemStack, EnumFacing.NORTH, true, false);
|
||||
|
||||
//Array synergy
|
||||
BlockSnapshot blockSnapshot = new BlockSnapshot(world, newBlockPos, newBlockState);
|
||||
BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, newBlockState, player, hand);
|
||||
Array.onBlockPlaced(placeEvent);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
||||
@@ -209,147 +224,4 @@ public class Mirror {
|
||||
|
||||
return blockState;
|
||||
}
|
||||
|
||||
//Called from EventHandler
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
//find mirrorsettings for the player that broke the block
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(event.getPlayer()).getMirrorSettings();
|
||||
if (m == null) return;
|
||||
|
||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return;
|
||||
|
||||
//if within mirror distance, break mirror block
|
||||
BlockPos oldBlockPos = event.getPos();
|
||||
|
||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||
return;
|
||||
|
||||
if (m.mirrorX) {
|
||||
breakMirrorX(event, m, oldBlockPos);
|
||||
}
|
||||
|
||||
if (m.mirrorY) {
|
||||
breakMirrorY(event, m, oldBlockPos);
|
||||
}
|
||||
|
||||
if (m.mirrorZ) {
|
||||
breakMirrorZ(event, m, oldBlockPos);
|
||||
}
|
||||
}
|
||||
|
||||
private static void breakMirrorX(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
//break block
|
||||
breakBlock(event, newBlockPos);
|
||||
if (m.mirrorY) breakMirrorY(event, m, newBlockPos);
|
||||
if (m.mirrorZ) breakMirrorZ(event, m, newBlockPos);
|
||||
}
|
||||
|
||||
private static void breakMirrorY(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
//break block
|
||||
breakBlock(event, newBlockPos);
|
||||
if (m.mirrorZ) breakMirrorZ(event, m, newBlockPos);
|
||||
}
|
||||
|
||||
private static void breakMirrorZ(BlockEvent.BreakEvent event, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
//break block
|
||||
breakBlock(event, newBlockPos);
|
||||
}
|
||||
|
||||
private static void breakBlock(BlockEvent.BreakEvent event, BlockPos newBlockPos) {
|
||||
if (!event.getWorld().isBlockLoaded(newBlockPos, false)) return;
|
||||
|
||||
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), newBlockPos);
|
||||
|
||||
//Array synergy
|
||||
BlockEvent.BreakEvent breakEvent = new BlockEvent.BreakEvent(event.getWorld(), newBlockPos, event.getWorld().getBlockState(newBlockPos), event.getPlayer());
|
||||
Array.onBlockBroken(breakEvent);
|
||||
}
|
||||
|
||||
|
||||
//Called from EventHandler
|
||||
public static float getTotalBlockHardness(World world, EntityPlayer player, BlockPos oldBlockPos) {
|
||||
float hardness = 0;
|
||||
|
||||
//find mirrorsettings for the player that broke the block
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
||||
if (m == null) return 0;
|
||||
|
||||
if (!m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return 0;
|
||||
|
||||
//if within mirror distance, break mirror block
|
||||
if (oldBlockPos.getX() + 0.5 < m.position.x - m.radius || oldBlockPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||
oldBlockPos.getY() + 0.5 < m.position.y - m.radius || oldBlockPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||
return 0;
|
||||
|
||||
if (m.mirrorX) {
|
||||
hardness += getHardnessX(world, player, m, oldBlockPos);
|
||||
}
|
||||
|
||||
if (m.mirrorY) {
|
||||
hardness += getHardnessY(world, player, m, oldBlockPos);
|
||||
}
|
||||
|
||||
if (m.mirrorZ) {
|
||||
hardness += getHardnessZ(world, player, m, oldBlockPos);
|
||||
}
|
||||
return hardness;
|
||||
}
|
||||
|
||||
private static float getHardnessX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
float hardness = 0;
|
||||
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
|
||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
||||
|
||||
if (m.mirrorY) hardness += getHardnessY(world, player, m, newBlockPos);
|
||||
if (m.mirrorZ) hardness += getHardnessZ(world, player, m, newBlockPos);
|
||||
|
||||
return hardness;
|
||||
}
|
||||
|
||||
private static float getHardnessY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
float hardness = 0;
|
||||
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
|
||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
||||
|
||||
if (m.mirrorZ) hardness += getHardnessZ(world, player, m, newBlockPos);
|
||||
|
||||
return hardness;
|
||||
}
|
||||
|
||||
private static float getHardnessZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos) {
|
||||
float hardness = 0;
|
||||
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
|
||||
if (SurvivalHelper.canBreak(world, player, newBlockPos))
|
||||
hardness += world.getBlockState(newBlockPos).getBlockHardness(world, newBlockPos);
|
||||
|
||||
return hardness;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraftforge.common.util.BlockSnapshot;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
||||
|
||||
import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.UUID;
|
||||
|
||||
public class QuickReplace {
|
||||
//Dilemma in getting blockstate from event to when message is received:
|
||||
// 1) send via client. Then hacking makes it possible to place any block.
|
||||
// 2) save serverside. Messages may not be received chronologically so data could get switched.
|
||||
//Solution for now: save data serverside and per player. Messages from 1 player will rarely come unchronologically
|
||||
//and players will rarely switch between blocks that quickly.
|
||||
|
||||
private static Dictionary<UUID, IBlockState> blockStates = new Hashtable<>();
|
||||
private static Dictionary<UUID, ItemStack> itemStacks = new Hashtable<>();
|
||||
private static Dictionary<UUID, EnumHand> hands = new Hashtable<>();
|
||||
|
||||
public static boolean onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return true;
|
||||
//Only serverside
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
|
||||
if (!buildSettings.doQuickReplace()) return false;
|
||||
|
||||
//TODO base on player facing instead, no more messages (or break block clientside)
|
||||
|
||||
blockStates.put(event.getPlayer().getUniqueID(), event.getPlacedBlock());
|
||||
itemStacks.put(event.getPlayer().getUniqueID(), event.getPlayer().getHeldItem(event.getHand()));
|
||||
hands.put(event.getPlayer().getUniqueID(), event.getHand());
|
||||
|
||||
//RayTraceResult result = event.getWorld().rayTraceBlocks(event.getPlayer().getPositionEyes(1f), event.getPlayer().getLookVec());
|
||||
EffortlessBuilding.packetHandler.sendTo(new QuickReplaceMessage(), (EntityPlayerMP) event.getPlayer());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void onMessageReceived(EntityPlayer player, QuickReplaceMessage message) {
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
if (!buildSettings.doQuickReplace()) return;
|
||||
|
||||
if (!message.isBlockHit() || message.getBlockPos() == null) return;
|
||||
|
||||
BlockPos placedAgainstBlockPos = message.getBlockPos();
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (player.world.getBlockState(placedAgainstBlockPos).getBlock().isReplaceable(player.world, placedAgainstBlockPos)) {
|
||||
placedAgainstBlockPos = placedAgainstBlockPos.down();
|
||||
}
|
||||
|
||||
IBlockState blockState = blockStates.get(player.getUniqueID());
|
||||
ItemStack itemStack = itemStacks.get(player.getUniqueID());
|
||||
EnumHand hand = hands.get(player.getUniqueID());
|
||||
|
||||
SurvivalHelper.placeBlock(player.world, player, placedAgainstBlockPos, blockState, itemStack, message.getSideHit(), true, false);
|
||||
|
||||
//Mirror and Array synergy
|
||||
blockState = player.world.getBlockState(placedAgainstBlockPos);
|
||||
BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, placedAgainstBlockPos, blockState);
|
||||
BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
||||
Mirror.onBlockPlaced(placeEvent);
|
||||
Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
}
|
||||
@@ -19,18 +19,18 @@ import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class BuildModifierCapability {
|
||||
public class BuildModifierCapabilityManager {
|
||||
|
||||
@CapabilityInject(IBuildModifier.class)
|
||||
public final static Capability<IBuildModifier> buildModifier = null;
|
||||
@CapabilityInject(IBuildModifierCapability.class)
|
||||
public final static Capability<IBuildModifierCapability> buildModifierCapability = null;
|
||||
|
||||
public interface IBuildModifier {
|
||||
public interface IBuildModifierCapability {
|
||||
BuildSettings getBuildModifierData();
|
||||
|
||||
void setBuildModifierData(BuildSettings buildSettings);
|
||||
}
|
||||
|
||||
public static class BuildModifier implements IBuildModifier {
|
||||
public static class BuildModifierCapability implements IBuildModifierCapability {
|
||||
private BuildSettings buildSettings;
|
||||
|
||||
@Override
|
||||
@@ -44,9 +44,9 @@ public class BuildModifierCapability {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IBuildModifier> {
|
||||
public static class Storage implements Capability.IStorage<IBuildModifierCapability> {
|
||||
@Override
|
||||
public NBTBase writeNBT(Capability<IBuildModifier> capability, IBuildModifier instance, EnumFacing side) {
|
||||
public NBTBase writeNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side) {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
BuildSettings buildSettings = instance.getBuildModifierData();
|
||||
if (buildSettings == null) buildSettings = new BuildSettings();
|
||||
@@ -79,7 +79,7 @@ public class BuildModifierCapability {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IBuildModifier> capability, IBuildModifier instance, EnumFacing side, NBTBase nbt) {
|
||||
public void readNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side, NBTBase nbt) {
|
||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||
|
||||
//MIRROR
|
||||
@@ -109,35 +109,35 @@ public class BuildModifierCapability {
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||
IBuildModifier inst = buildModifier.getDefaultInstance();
|
||||
IBuildModifierCapability inst = buildModifierCapability.getDefaultInstance();
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
return capability == buildModifier;
|
||||
return capability == buildModifierCapability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == buildModifier) return buildModifier.<T>cast(inst);
|
||||
if (capability == buildModifierCapability) return buildModifierCapability.<T>cast(inst);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTBase serializeNBT() {
|
||||
return buildModifier.getStorage().writeNBT(buildModifier, inst, null);
|
||||
return buildModifierCapability.getStorage().writeNBT(buildModifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(NBTBase nbt) {
|
||||
buildModifier.getStorage().readNBT(buildModifier, inst, null, nbt);
|
||||
buildModifierCapability.getStorage().readNBT(buildModifierCapability, inst, null, nbt);
|
||||
}
|
||||
}
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
IBuildModifier original = event.getOriginal().getCapability(buildModifier, null);
|
||||
IBuildModifier clone = event.getEntity().getCapability(buildModifier, null);
|
||||
IBuildModifierCapability original = event.getOriginal().getCapability(buildModifierCapability, null);
|
||||
IBuildModifierCapability clone = event.getEntity().getCapability(buildModifierCapability, null);
|
||||
clone.setBuildModifierData(original.getBuildModifierData());
|
||||
}
|
||||
}
|
||||
@@ -10,9 +10,11 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemTool;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
@@ -23,6 +25,9 @@ import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
import org.lwjgl.util.Color;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
public class RenderHelper {
|
||||
|
||||
@@ -33,15 +38,23 @@ public class RenderHelper {
|
||||
private static final int planeAlpha = 75;
|
||||
private static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
public static void begin(float partialTicks) {
|
||||
private static List<BlockPos> previousCoordinates;
|
||||
|
||||
private static void begin(float partialTicks) {
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
||||
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
||||
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
||||
|
||||
GL11.glDepthMask(false);
|
||||
}
|
||||
|
||||
private static void beginLines() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
@@ -49,18 +62,23 @@ public class RenderHelper {
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
||||
|
||||
GL11.glLineWidth(2);
|
||||
GL11.glDepthMask(false);
|
||||
}
|
||||
|
||||
public static void end() {
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glPopMatrix();
|
||||
private static void endLines() {
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void beginBlockPreviews() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_CONSTANT_ALPHA, GL11.GL_ONE_MINUS_CONSTANT_ALPHA);
|
||||
GL14.glBlendColor(1F, 1F, 1F, 0.6f);
|
||||
}
|
||||
|
||||
public static void renderBlockOutline(BlockPos pos) {
|
||||
renderBlockOutline(pos, pos);
|
||||
}
|
||||
@@ -71,20 +89,40 @@ public class RenderHelper {
|
||||
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||
|
||||
RenderGlobal.drawSelectionBoundingBox(aabb, 1f, 1f, 1f, 0.6f);
|
||||
RenderGlobal.drawSelectionBoundingBox(aabb, 0f, 0f, 0f, 0.4f);
|
||||
}
|
||||
|
||||
private static void endBlockPreviews() {
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.disableBlend();
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void end() {
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translate(-0.005f, -0.005f, 0.005f);
|
||||
GlStateManager.scale(1.01f, 1.01f, 1.01f);
|
||||
dispatcher.renderBlockBrightness(blockState, 1f);
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderWorldLastEvent event) {
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
if (buildSettings == null) return;
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
||||
|
||||
begin(event.getPartialTicks());
|
||||
|
||||
//Mirror
|
||||
//Mirror lines and areas
|
||||
beginLines();
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||
{
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
@@ -118,85 +156,74 @@ public class RenderHelper {
|
||||
{
|
||||
drawMirrorLines(m);
|
||||
}
|
||||
|
||||
}
|
||||
endLines();
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
BlockPos blockPos = objectMouseOver.getBlockPos();
|
||||
ItemStack stack = ItemStack.EMPTY;
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
IBlockState blockState = null;
|
||||
if (mainhand.getItem() instanceof ItemBlock) {
|
||||
stack = mainhand;
|
||||
Block block = ((ItemBlock) stack.getItem()).getBlock();
|
||||
Vec3d hitVec = objectMouseOver.hitVec;
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
blockState = block.getStateForPlacement(player.world, blockPos, objectMouseOver.sideHit,
|
||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), stack.getMetadata(), player, EnumHand.MAIN_HAND);
|
||||
}
|
||||
if (mainhand.getItem() instanceof ItemRandomizerBag) {
|
||||
//TODO figure this out
|
||||
}
|
||||
//TODO check offhand
|
||||
beginBlockPreviews();
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
BlockPos startPos = objectMouseOver.getBlockPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
boolean toolInHand = !mainhand.isEmpty() && mainhand.getItem() instanceof ItemTool;
|
||||
if (!buildSettings.doQuickReplace() && !toolInHand) {
|
||||
blockPos = blockPos.offset(objectMouseOver.sideHit);
|
||||
boolean replaceable =
|
||||
player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
if (!buildSettings.doQuickReplace() && !toolInHand && !replaceable) {
|
||||
startPos = startPos.offset(objectMouseOver.sideHit);
|
||||
}
|
||||
|
||||
if (buildSettings.doQuickReplace() && !toolInHand) {
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (player.world.getBlockState(blockPos).getBlock().isReplaceable(player.world, blockPos)) {
|
||||
blockPos = blockPos.down();
|
||||
}
|
||||
if (buildSettings.doQuickReplace() && !toolInHand && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
//Render current block outline based on config, or when QuickReplace is enabled
|
||||
if (buildSettings.doQuickReplace() || BuildConfig.visuals.showOutlineOnCurrentBlock) {
|
||||
RenderHelper.renderBlockOutline(blockPos);
|
||||
//get coordinates
|
||||
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startPos);
|
||||
|
||||
if (BuildModifiers.isEnabled(buildSettings, startPos) || BuildConfig.visuals.alwaysShowBlockPreview) {
|
||||
//check if they are different from previous
|
||||
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
|
||||
previousCoordinates = newCoordinates;
|
||||
//if so, renew randomness of randomizer bag
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
}
|
||||
|
||||
//TODO testing
|
||||
if (blockState != null) {
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GlStateManager.pushMatrix();//Push matrix again just because
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_CONSTANT_ALPHA, GL11.GL_ONE_MINUS_CONSTANT_ALPHA);
|
||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translate(-0.005f, -0.005f, 0.005f);
|
||||
GlStateManager.scale(1.01f, 1.01f, 1.01f);
|
||||
GL14.glBlendColor(1F, 1F, 1F, 0.6f);
|
||||
dispatcher.renderBlockBrightness(blockState, 1f);
|
||||
GlStateManager.popMatrix();
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
Vec3d hitVec = objectMouseOver.hitVec;
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<IBlockState> blockStates = BuildModifiers.findBlockStates(player, startPos, hitVec, objectMouseOver.sideHit, itemStacks);
|
||||
|
||||
//Mirror
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ) &&
|
||||
!(blockPos.getX() + 0.5 < m.position.x - m.radius) && !(blockPos.getX() + 0.5 > m.position.x + m.radius) &&
|
||||
!(blockPos.getY() + 0.5 < m.position.y - m.radius) && !(blockPos.getY() + 0.5 > m.position.y + m.radius) &&
|
||||
!(blockPos.getZ() + 0.5 < m.position.z - m.radius) && !(blockPos.getZ() + 0.5 > m.position.z + m.radius))
|
||||
{
|
||||
if (m.mirrorX) drawMirrorBlockOutlineX(buildSettings, blockPos);
|
||||
if (m.mirrorY) drawMirrorBlockOutlineY(buildSettings, blockPos);
|
||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, blockPos);
|
||||
//check if valid blockstates
|
||||
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
|
||||
for (int i = 0; i < newCoordinates.size(); i++) {
|
||||
BlockPos blockPos = newCoordinates.get(i);
|
||||
IBlockState blockState = blockStates.get(i);
|
||||
renderBlockPreview(dispatcher, blockPos, blockState);
|
||||
}
|
||||
}
|
||||
}
|
||||
endBlockPreviews();
|
||||
|
||||
//Array
|
||||
if (a != null && a.enabled && (a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0)) {
|
||||
drawArrayBlockOutlines(a, blockPos);
|
||||
beginLines();
|
||||
//Draw outlines if tool in hand
|
||||
if (toolInHand) {
|
||||
for (int i = 1; i < newCoordinates.size(); i++) {
|
||||
BlockPos coordinate = newCoordinates.get(i);
|
||||
|
||||
IBlockState blockState = player.world.getBlockState(coordinate);
|
||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||
renderBlockOutline(coordinate);
|
||||
}
|
||||
}
|
||||
}
|
||||
endLines();
|
||||
}
|
||||
|
||||
end();
|
||||
}
|
||||
@@ -285,61 +312,4 @@ public class RenderHelper {
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public static void drawMirrorBlockOutlineX(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
|
||||
RenderHelper.renderBlockOutline(newBlockPos);
|
||||
|
||||
//Array synergy
|
||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
||||
|
||||
if (m.mirrorY) drawMirrorBlockOutlineY(buildSettings, newBlockPos);
|
||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, newBlockPos);
|
||||
}
|
||||
|
||||
public static void drawMirrorBlockOutlineY(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
|
||||
RenderHelper.renderBlockOutline(newBlockPos);
|
||||
|
||||
//Array synergy
|
||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
||||
|
||||
if (m.mirrorZ) drawMirrorBlockOutlineZ(buildSettings, newBlockPos);
|
||||
}
|
||||
|
||||
public static void drawMirrorBlockOutlineZ(BuildSettingsManager.BuildSettings buildSettings, BlockPos oldBlockPos) {
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
|
||||
RenderHelper.renderBlockOutline(newBlockPos);
|
||||
|
||||
//Array synergy
|
||||
drawArrayBlockOutlines(buildSettings.getArraySettings(), newBlockPos);
|
||||
}
|
||||
|
||||
|
||||
//----Array----
|
||||
|
||||
public static void drawArrayBlockOutlines(Array.ArraySettings a, BlockPos pos) {
|
||||
if (a == null || !a.enabled || (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0)) return;
|
||||
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//RenderHelper.renderBlockOutline(blockPos);
|
||||
for (int i = 0; i < a.count; i++)
|
||||
{
|
||||
pos = pos.add(offset);
|
||||
RenderHelper.renderBlockOutline(pos);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,13 +24,15 @@ import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class ItemRandomizerBag extends Item {
|
||||
public static final int INV_SIZE = 5;
|
||||
|
||||
private static Random rand = new Random(1337);
|
||||
private static long currentSeed = 1337;
|
||||
private static Random rand = new Random(currentSeed);
|
||||
|
||||
public ItemRandomizerBag() {
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
@@ -182,4 +184,13 @@ public class ItemRandomizerBag extends Item {
|
||||
public String getUnlocalizedName() {
|
||||
return super.getUnlocalizedName();
|
||||
}
|
||||
|
||||
public static void resetRandomness() {
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
public static void renewRandomness() {
|
||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,30 +4,34 @@ import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.QuickReplace;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
public class QuickReplaceMessage implements IMessage {
|
||||
public class BlockPlacedMessage implements IMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
private EnumFacing sideHit;
|
||||
private Vec3d hitVec;
|
||||
|
||||
public QuickReplaceMessage() {
|
||||
public BlockPlacedMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ORIGIN;
|
||||
this.sideHit = EnumFacing.UP;
|
||||
this.hitVec = new Vec3d(0, 0, 0);
|
||||
}
|
||||
|
||||
public QuickReplaceMessage(RayTraceResult result) {
|
||||
public BlockPlacedMessage(RayTraceResult result) {
|
||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.sideHit;
|
||||
this.hitVec = result.hitVec;
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
@@ -42,6 +46,10 @@ public class QuickReplaceMessage implements IMessage {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
public Vec3d getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeBoolean(blockHit);
|
||||
@@ -49,6 +57,9 @@ public class QuickReplaceMessage implements IMessage {
|
||||
buf.writeInt(blockPos.getY());
|
||||
buf.writeInt(blockPos.getZ());
|
||||
buf.writeInt(sideHit.getIndex());
|
||||
buf.writeDouble(hitVec.x);
|
||||
buf.writeDouble(hitVec.y);
|
||||
buf.writeDouble(hitVec.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -56,33 +67,29 @@ public class QuickReplaceMessage implements IMessage {
|
||||
blockHit = buf.readBoolean();
|
||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
sideHit = EnumFacing.getFront(buf.readInt());
|
||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
}
|
||||
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<QuickReplaceMessage, IMessage> {
|
||||
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(QuickReplaceMessage message, MessageContext ctx) {
|
||||
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.CLIENT){
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
return new QuickReplaceMessage(ClientProxy.previousLookAt);
|
||||
|
||||
// Minecraft.getMinecraft().addScheduledTask(() -> {
|
||||
// EffortlessBuilding.packetHandler.sendToServer(new QuickReplaceMessage(Minecraft.getMinecraft().objectMouseOver));
|
||||
// });
|
||||
|
||||
return new BlockPlacedMessage(ClientProxy.previousLookAt);
|
||||
} else {
|
||||
//Received serverside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
QuickReplace.onMessageReceived(ctx.getServerHandler().player, message);
|
||||
BuildModifiers.onBlockPlacedMessage(ctx.getServerHandler().player, message);
|
||||
});
|
||||
}
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,9 @@ import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
@@ -127,6 +129,8 @@ public class ClientProxy implements IProxy {
|
||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||
if (event.phase != TickEvent.Phase.START) return;
|
||||
|
||||
//TODO increase range using getLookingAt
|
||||
// Would also need other trigger than onBlockPlaced
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
@@ -148,7 +152,14 @@ public class ClientProxy implements IProxy {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static float rayTraceRange = 32f;
|
||||
public static RayTraceResult getLookingAt(EntityPlayer player) {
|
||||
World world = player.world;
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
Vec3d end = new Vec3d(player.posX + look.x * rayTraceRange, player.posY + player.getEyeHeight() + look.y * rayTraceRange, player.posZ + look.z * rayTraceRange);
|
||||
return world.rayTraceBlocks(start, end, false, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
@@ -9,10 +8,6 @@ import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.QuickReplaceMessage;
|
||||
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user