Disabled shader reload key.

Disabled build modes when reach is 0.
Removed incomplete build mode icons.
Removed sound event (unused).
This commit is contained in:
Christian Knaapen
2019-02-18 20:29:52 +01:00
parent be865d273c
commit 2986b11983
16 changed files with 51 additions and 66 deletions

View File

@@ -1,5 +1,5 @@
key.effortlessbuilding.category=Effortless Building
key.effortlessbuilding.hud.desc=Open Settings
key.effortlessbuilding.hud.desc=Modifier Menu
key.effortlessbuilding.replace.desc=Toggle QuickReplace
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
key.effortlessbuilding.mode.desc=Radial Menu
@@ -9,6 +9,4 @@ item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
commands.reach.usage=/reach <level>
effortlessbuilding.subtitle.build_click=Click
commands.reach.usage=/reach <level>

View File

@@ -1,11 +0,0 @@
{
"build_click": {
"category": "block",
"subtitle": "effortlessbuilding.subtitle.build_click",
"sounds": [
{
"name": "effortlessbuilding:build_click"
}
]
}
}

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