From 1607aa35ce3a39cdb464956cc439d2b54b111c0e Mon Sep 17 00:00:00 2001 From: Christian Knaapen Date: Sat, 18 Nov 2023 20:53:28 +0100 Subject: [PATCH] Fixed not being able to target tile entities when you want to break them (protection off). --- .../nl/requios/effortlessbuilding/systems/BuilderChain.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/nl/requios/effortlessbuilding/systems/BuilderChain.java b/src/main/java/nl/requios/effortlessbuilding/systems/BuilderChain.java index d89e04d..5a2ca56 100644 --- a/src/main/java/nl/requios/effortlessbuilding/systems/BuilderChain.java +++ b/src/main/java/nl/requios/effortlessbuilding/systems/BuilderChain.java @@ -197,7 +197,7 @@ public class BuilderChain { boolean lookingAtInteractiveObject = ClientBlockUtilities.determineIfLookingAtInteractiveObject(mc, world); boolean isShiftKeyDown = player.isShiftKeyDown(); - if (lookingAtInteractiveObject && !isShiftKeyDown) + if (lookingAtInteractiveObject && !isShiftKeyDown && EffortlessBuildingClient.BUILD_SETTINGS.shouldProtectTileEntities()) return AbilitiesState.NONE; if (!blockInHand)